62 lines
2.6 KiB
C#
62 lines
2.6 KiB
C#
using System;
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using Il2CppInterop.Common.Attributes;
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using Il2CppInterop.Runtime;
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using Il2CppInterop.Runtime.InteropTypes.Arrays;
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using UnityEngine;
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// Token: 0x02000200 RID: 512
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public class GameAudioPackage : ScriptableObject
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{
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// Token: 0x06004DF6 RID: 19958 RVA: 0x0013565C File Offset: 0x0013385C
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[CallerCount(2)]
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[CachedScanResults(RefRangeStart = 213251, RefRangeEnd = 213253, XrefRangeStart = 213251, XrefRangeEnd = 213253, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe GameAudioPackage()
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: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<GameAudioPackage>.NativeClassPtr))
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{
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAudioPackage.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06004DF7 RID: 19959 RVA: 0x001356A8 File Offset: 0x001338A8
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// Note: this type is marked as 'beforefieldinit'.
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static GameAudioPackage()
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{
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Il2CppClassPointerStore<GameAudioPackage>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameAudioPackage");
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IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<GameAudioPackage>.NativeClassPtr);
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GameAudioPackage.NativeFieldInfoPtr_clips = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameAudioPackage>.NativeClassPtr, "clips");
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GameAudioPackage.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameAudioPackage>.NativeClassPtr, 100668431);
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}
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// Token: 0x06004DF8 RID: 19960 RVA: 0x00009E64 File Offset: 0x00008064
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public GameAudioPackage(IntPtr pointer)
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: base(pointer)
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{
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}
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// Token: 0x17001BFE RID: 7166
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// (get) Token: 0x06004DF9 RID: 19961 RVA: 0x00135700 File Offset: 0x00133900
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// (set) Token: 0x06004DFA RID: 19962 RVA: 0x00135734 File Offset: 0x00133934
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public unsafe Il2CppReferenceArray<AudioClip> clips
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAudioPackage.NativeFieldInfoPtr_clips);
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IntPtr intPtr2 = *intPtr;
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return (intPtr2 != 0) ? new Il2CppReferenceArray<AudioClip>(intPtr2) : null;
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}
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set
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAudioPackage.NativeFieldInfoPtr_clips), IL2CPP.Il2CppObjectBaseToPtr(value));
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}
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}
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// Token: 0x0400333D RID: 13117
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private static readonly IntPtr NativeFieldInfoPtr_clips;
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// Token: 0x0400333E RID: 13118
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private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
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}
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