Files
NobetaSource/Interop/Assembly-CSharp/GameAudioPackage.cs
2023-09-06 22:09:22 +02:00

62 lines
2.6 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using UnityEngine;
// Token: 0x02000200 RID: 512
public class GameAudioPackage : ScriptableObject
{
// Token: 0x06004DF6 RID: 19958 RVA: 0x0013565C File Offset: 0x0013385C
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 213251, RefRangeEnd = 213253, XrefRangeStart = 213251, XrefRangeEnd = 213253, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe GameAudioPackage()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<GameAudioPackage>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAudioPackage.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06004DF7 RID: 19959 RVA: 0x001356A8 File Offset: 0x001338A8
// Note: this type is marked as 'beforefieldinit'.
static GameAudioPackage()
{
Il2CppClassPointerStore<GameAudioPackage>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameAudioPackage");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<GameAudioPackage>.NativeClassPtr);
GameAudioPackage.NativeFieldInfoPtr_clips = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameAudioPackage>.NativeClassPtr, "clips");
GameAudioPackage.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameAudioPackage>.NativeClassPtr, 100668431);
}
// Token: 0x06004DF8 RID: 19960 RVA: 0x00009E64 File Offset: 0x00008064
public GameAudioPackage(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x17001BFE RID: 7166
// (get) Token: 0x06004DF9 RID: 19961 RVA: 0x00135700 File Offset: 0x00133900
// (set) Token: 0x06004DFA RID: 19962 RVA: 0x00135734 File Offset: 0x00133934
public unsafe Il2CppReferenceArray<AudioClip> clips
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAudioPackage.NativeFieldInfoPtr_clips);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<AudioClip>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAudioPackage.NativeFieldInfoPtr_clips), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x0400333D RID: 13117
private static readonly IntPtr NativeFieldInfoPtr_clips;
// Token: 0x0400333E RID: 13118
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}