Files
NobetaSource/Interop/Assembly-CSharp/GameFontPack.cs
2023-09-06 22:09:22 +02:00

171 lines
7.3 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using UnityEngine;
// Token: 0x02000204 RID: 516
public class GameFontPack : ScriptableObject
{
// Token: 0x17001C2B RID: 7211
// (get) Token: 0x06004E5A RID: 20058 RVA: 0x00136E84 File Offset: 0x00135084
public unsafe Font Medium
{
[CallerCount(10)]
[CachedScanResults(RefRangeStart = 7455, RefRangeEnd = 7465, XrefRangeStart = 7455, XrefRangeEnd = 7465, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
get
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameFontPack.NativeMethodInfoPtr_get_Medium_Public_get_Font_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
IntPtr intPtr3 = intPtr;
return (intPtr3 != 0) ? new Font(intPtr3) : null;
}
}
// Token: 0x17001C2C RID: 7212
// (get) Token: 0x06004E5B RID: 20059 RVA: 0x00136EDC File Offset: 0x001350DC
public unsafe Font Regular
{
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 7543, RefRangeEnd = 7544, XrefRangeStart = 7543, XrefRangeEnd = 7544, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
get
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameFontPack.NativeMethodInfoPtr_get_Regular_Public_get_Font_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
IntPtr intPtr3 = intPtr;
return (intPtr3 != 0) ? new Font(intPtr3) : null;
}
}
// Token: 0x17001C2D RID: 7213
// (get) Token: 0x06004E5C RID: 20060 RVA: 0x00136F34 File Offset: 0x00135134
public unsafe Font Light
{
[CallerCount(3)]
[CachedScanResults(RefRangeStart = 11268, RefRangeEnd = 11271, XrefRangeStart = 11268, XrefRangeEnd = 11271, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
get
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameFontPack.NativeMethodInfoPtr_get_Light_Public_get_Font_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
IntPtr intPtr3 = intPtr;
return (intPtr3 != 0) ? new Font(intPtr3) : null;
}
}
// Token: 0x06004E5D RID: 20061 RVA: 0x00136F8C File Offset: 0x0013518C
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 213251, RefRangeEnd = 213253, XrefRangeStart = 213251, XrefRangeEnd = 213253, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe GameFontPack()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<GameFontPack>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameFontPack.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06004E5E RID: 20062 RVA: 0x00136FD8 File Offset: 0x001351D8
// Note: this type is marked as 'beforefieldinit'.
static GameFontPack()
{
Il2CppClassPointerStore<GameFontPack>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameFontPack");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<GameFontPack>.NativeClassPtr);
GameFontPack.NativeFieldInfoPtr_medium = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameFontPack>.NativeClassPtr, "medium");
GameFontPack.NativeFieldInfoPtr_regular = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameFontPack>.NativeClassPtr, "regular");
GameFontPack.NativeFieldInfoPtr_light = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameFontPack>.NativeClassPtr, "light");
GameFontPack.NativeMethodInfoPtr_get_Medium_Public_get_Font_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameFontPack>.NativeClassPtr, 100668447);
GameFontPack.NativeMethodInfoPtr_get_Regular_Public_get_Font_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameFontPack>.NativeClassPtr, 100668448);
GameFontPack.NativeMethodInfoPtr_get_Light_Public_get_Font_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameFontPack>.NativeClassPtr, 100668449);
GameFontPack.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameFontPack>.NativeClassPtr, 100668450);
}
// Token: 0x06004E5F RID: 20063 RVA: 0x00009E64 File Offset: 0x00008064
public GameFontPack(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x17001C28 RID: 7208
// (get) Token: 0x06004E60 RID: 20064 RVA: 0x00137094 File Offset: 0x00135294
// (set) Token: 0x06004E61 RID: 20065 RVA: 0x001370C8 File Offset: 0x001352C8
public unsafe Font medium
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameFontPack.NativeFieldInfoPtr_medium);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Font(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameFontPack.NativeFieldInfoPtr_medium), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001C29 RID: 7209
// (get) Token: 0x06004E62 RID: 20066 RVA: 0x001370F0 File Offset: 0x001352F0
// (set) Token: 0x06004E63 RID: 20067 RVA: 0x00137124 File Offset: 0x00135324
public unsafe Font regular
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameFontPack.NativeFieldInfoPtr_regular);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Font(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameFontPack.NativeFieldInfoPtr_regular), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001C2A RID: 7210
// (get) Token: 0x06004E64 RID: 20068 RVA: 0x0013714C File Offset: 0x0013534C
// (set) Token: 0x06004E65 RID: 20069 RVA: 0x00137180 File Offset: 0x00135380
public unsafe Font light
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameFontPack.NativeFieldInfoPtr_light);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Font(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameFontPack.NativeFieldInfoPtr_light), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x04003373 RID: 13171
private static readonly IntPtr NativeFieldInfoPtr_medium;
// Token: 0x04003374 RID: 13172
private static readonly IntPtr NativeFieldInfoPtr_regular;
// Token: 0x04003375 RID: 13173
private static readonly IntPtr NativeFieldInfoPtr_light;
// Token: 0x04003376 RID: 13174
private static readonly IntPtr NativeMethodInfoPtr_get_Medium_Public_get_Font_0;
// Token: 0x04003377 RID: 13175
private static readonly IntPtr NativeMethodInfoPtr_get_Regular_Public_get_Font_0;
// Token: 0x04003378 RID: 13176
private static readonly IntPtr NativeMethodInfoPtr_get_Light_Public_get_Font_0;
// Token: 0x04003379 RID: 13177
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}