248 lines
11 KiB
C#
248 lines
11 KiB
C#
using System;
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using Il2CppInterop.Common.Attributes;
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using Il2CppInterop.Runtime;
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using Il2CppSystem;
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// Token: 0x02000133 RID: 307
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public class GameSave : Object
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{
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// Token: 0x17001720 RID: 5920
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// (get) Token: 0x06003E7A RID: 15994 RVA: 0x000F7148 File Offset: 0x000F5348
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public unsafe bool IsStandardMode
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{
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[CallerCount(9)]
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[CachedScanResults(RefRangeStart = 546895, RefRangeEnd = 546904, XrefRangeStart = 546895, XrefRangeEnd = 546895, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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get
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSave.NativeMethodInfoPtr_get_IsStandardMode_Public_get_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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return *IL2CPP.il2cpp_object_unbox(intPtr);
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}
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}
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// Token: 0x06003E7B RID: 15995 RVA: 0x000F7198 File Offset: 0x000F5398
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[CallerCount(3)]
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[CachedScanResults(RefRangeStart = 546930, RefRangeEnd = 546933, XrefRangeStart = 546904, XrefRangeEnd = 546930, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe GameSave()
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: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<GameSave>.NativeClassPtr))
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{
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSave.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06003E7C RID: 15996 RVA: 0x000F71E4 File Offset: 0x000F53E4
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 546961, RefRangeEnd = 546962, XrefRangeStart = 546933, XrefRangeEnd = 546961, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe GameSave(int dataIndex, GameDifficulty difficulty)
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: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<GameSave>.NativeClassPtr))
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{
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IntPtr* ptr;
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checked
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{
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ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
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*ptr = ref dataIndex;
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}
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ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref difficulty;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSave.NativeMethodInfoPtr__ctor_Public_Void_Int32_GameDifficulty_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06003E7D RID: 15997 RVA: 0x000F7254 File Offset: 0x000F5454
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 546974, RefRangeEnd = 546975, XrefRangeStart = 546962, XrefRangeEnd = 546974, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void OnBeatingGame(BeatingGameData data)
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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checked
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{
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IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
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*ptr = IL2CPP.Il2CppObjectBaseToPtr(data);
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSave.NativeMethodInfoPtr_OnBeatingGame_Public_Void_BeatingGameData_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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}
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// Token: 0x06003E7E RID: 15998 RVA: 0x000F72B0 File Offset: 0x000F54B0
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[CallerCount(4)]
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[CachedScanResults(RefRangeStart = 546980, RefRangeEnd = 546984, XrefRangeStart = 546975, XrefRangeEnd = 546980, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void UpdateSaveTimeStamp()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSave.NativeMethodInfoPtr_UpdateSaveTimeStamp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06003E7F RID: 15999 RVA: 0x000F72F4 File Offset: 0x000F54F4
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// Note: this type is marked as 'beforefieldinit'.
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static GameSave()
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{
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Il2CppClassPointerStore<GameSave>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameSave");
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IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<GameSave>.NativeClassPtr);
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GameSave.NativeFieldInfoPtr_dataVersion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSave>.NativeClassPtr, "dataVersion");
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GameSave.NativeFieldInfoPtr_basic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSave>.NativeClassPtr, "basic");
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GameSave.NativeFieldInfoPtr_stats = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSave>.NativeClassPtr, "stats");
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GameSave.NativeFieldInfoPtr_props = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSave>.NativeClassPtr, "props");
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GameSave.NativeFieldInfoPtr_flags = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSave>.NativeClassPtr, "flags");
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GameSave.NativeFieldInfoPtr_tips = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSave>.NativeClassPtr, "tips");
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GameSave.NativeMethodInfoPtr_get_IsStandardMode_Public_get_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSave>.NativeClassPtr, 100667176);
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GameSave.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSave>.NativeClassPtr, 100667177);
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GameSave.NativeMethodInfoPtr__ctor_Public_Void_Int32_GameDifficulty_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSave>.NativeClassPtr, 100667178);
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GameSave.NativeMethodInfoPtr_OnBeatingGame_Public_Void_BeatingGameData_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSave>.NativeClassPtr, 100667179);
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GameSave.NativeMethodInfoPtr_UpdateSaveTimeStamp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSave>.NativeClassPtr, 100667180);
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}
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// Token: 0x06003E80 RID: 16000 RVA: 0x0000A74C File Offset: 0x0000894C
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public GameSave(IntPtr pointer)
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: base(pointer)
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{
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}
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// Token: 0x1700171A RID: 5914
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// (get) Token: 0x06003E81 RID: 16001 RVA: 0x000F7400 File Offset: 0x000F5600
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// (set) Token: 0x06003E82 RID: 16002 RVA: 0x000F7428 File Offset: 0x000F5628
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public unsafe int dataVersion
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSave.NativeFieldInfoPtr_dataVersion);
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return *intPtr;
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}
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set
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{
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*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSave.NativeFieldInfoPtr_dataVersion)) = value;
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}
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}
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// Token: 0x1700171B RID: 5915
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// (get) Token: 0x06003E83 RID: 16003 RVA: 0x000F744C File Offset: 0x000F564C
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// (set) Token: 0x06003E84 RID: 16004 RVA: 0x000F7480 File Offset: 0x000F5680
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public unsafe GameSaveBasicData basic
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSave.NativeFieldInfoPtr_basic);
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IntPtr intPtr2 = *intPtr;
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return (intPtr2 != 0) ? new GameSaveBasicData(intPtr2) : null;
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}
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set
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSave.NativeFieldInfoPtr_basic), IL2CPP.Il2CppObjectBaseToPtr(value));
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}
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}
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// Token: 0x1700171C RID: 5916
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// (get) Token: 0x06003E85 RID: 16005 RVA: 0x000F74A8 File Offset: 0x000F56A8
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// (set) Token: 0x06003E86 RID: 16006 RVA: 0x000F74DC File Offset: 0x000F56DC
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public unsafe PlayerStatsData stats
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSave.NativeFieldInfoPtr_stats);
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IntPtr intPtr2 = *intPtr;
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return (intPtr2 != 0) ? new PlayerStatsData(intPtr2) : null;
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}
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set
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSave.NativeFieldInfoPtr_stats), IL2CPP.Il2CppObjectBaseToPtr(value));
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}
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}
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// Token: 0x1700171D RID: 5917
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// (get) Token: 0x06003E87 RID: 16007 RVA: 0x000F7504 File Offset: 0x000F5704
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// (set) Token: 0x06003E88 RID: 16008 RVA: 0x000F7538 File Offset: 0x000F5738
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public unsafe GamePropertyData props
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSave.NativeFieldInfoPtr_props);
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IntPtr intPtr2 = *intPtr;
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return (intPtr2 != 0) ? new GamePropertyData(intPtr2) : null;
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}
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set
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSave.NativeFieldInfoPtr_props), IL2CPP.Il2CppObjectBaseToPtr(value));
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}
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}
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// Token: 0x1700171E RID: 5918
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// (get) Token: 0x06003E89 RID: 16009 RVA: 0x000F7560 File Offset: 0x000F5760
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// (set) Token: 0x06003E8A RID: 16010 RVA: 0x000F7594 File Offset: 0x000F5794
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public unsafe StageFlagData flags
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSave.NativeFieldInfoPtr_flags);
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IntPtr intPtr2 = *intPtr;
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return (intPtr2 != 0) ? new StageFlagData(intPtr2) : null;
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}
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set
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSave.NativeFieldInfoPtr_flags), IL2CPP.Il2CppObjectBaseToPtr(value));
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}
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}
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// Token: 0x1700171F RID: 5919
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// (get) Token: 0x06003E8B RID: 16011 RVA: 0x000F75BC File Offset: 0x000F57BC
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// (set) Token: 0x06003E8C RID: 16012 RVA: 0x000F75F0 File Offset: 0x000F57F0
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public unsafe TutorialTipData tips
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSave.NativeFieldInfoPtr_tips);
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IntPtr intPtr2 = *intPtr;
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return (intPtr2 != 0) ? new TutorialTipData(intPtr2) : null;
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}
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set
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSave.NativeFieldInfoPtr_tips), IL2CPP.Il2CppObjectBaseToPtr(value));
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}
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}
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// Token: 0x040028E5 RID: 10469
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private static readonly IntPtr NativeFieldInfoPtr_dataVersion;
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// Token: 0x040028E6 RID: 10470
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private static readonly IntPtr NativeFieldInfoPtr_basic;
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// Token: 0x040028E7 RID: 10471
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private static readonly IntPtr NativeFieldInfoPtr_stats;
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// Token: 0x040028E8 RID: 10472
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private static readonly IntPtr NativeFieldInfoPtr_props;
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// Token: 0x040028E9 RID: 10473
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private static readonly IntPtr NativeFieldInfoPtr_flags;
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// Token: 0x040028EA RID: 10474
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private static readonly IntPtr NativeFieldInfoPtr_tips;
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// Token: 0x040028EB RID: 10475
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private static readonly IntPtr NativeMethodInfoPtr_get_IsStandardMode_Public_get_Boolean_0;
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// Token: 0x040028EC RID: 10476
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private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
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// Token: 0x040028ED RID: 10477
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private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_Int32_GameDifficulty_0;
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// Token: 0x040028EE RID: 10478
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private static readonly IntPtr NativeMethodInfoPtr_OnBeatingGame_Public_Void_BeatingGameData_0;
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// Token: 0x040028EF RID: 10479
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private static readonly IntPtr NativeMethodInfoPtr_UpdateSaveTimeStamp_Public_Void_0;
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}
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