Files
NobetaSource/Interop/Assembly-CSharp/GameSave.cs
2023-09-06 22:09:22 +02:00

248 lines
11 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppSystem;
// Token: 0x02000133 RID: 307
public class GameSave : Object
{
// Token: 0x17001720 RID: 5920
// (get) Token: 0x06003E7A RID: 15994 RVA: 0x000F7148 File Offset: 0x000F5348
public unsafe bool IsStandardMode
{
[CallerCount(9)]
[CachedScanResults(RefRangeStart = 546895, RefRangeEnd = 546904, XrefRangeStart = 546895, XrefRangeEnd = 546895, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
get
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSave.NativeMethodInfoPtr_get_IsStandardMode_Public_get_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
}
// Token: 0x06003E7B RID: 15995 RVA: 0x000F7198 File Offset: 0x000F5398
[CallerCount(3)]
[CachedScanResults(RefRangeStart = 546930, RefRangeEnd = 546933, XrefRangeStart = 546904, XrefRangeEnd = 546930, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe GameSave()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<GameSave>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSave.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003E7C RID: 15996 RVA: 0x000F71E4 File Offset: 0x000F53E4
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 546961, RefRangeEnd = 546962, XrefRangeStart = 546933, XrefRangeEnd = 546961, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe GameSave(int dataIndex, GameDifficulty difficulty)
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<GameSave>.NativeClassPtr))
{
IntPtr* ptr;
checked
{
ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref dataIndex;
}
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref difficulty;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSave.NativeMethodInfoPtr__ctor_Public_Void_Int32_GameDifficulty_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003E7D RID: 15997 RVA: 0x000F7254 File Offset: 0x000F5454
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 546974, RefRangeEnd = 546975, XrefRangeStart = 546962, XrefRangeEnd = 546974, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void OnBeatingGame(BeatingGameData data)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(data);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSave.NativeMethodInfoPtr_OnBeatingGame_Public_Void_BeatingGameData_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003E7E RID: 15998 RVA: 0x000F72B0 File Offset: 0x000F54B0
[CallerCount(4)]
[CachedScanResults(RefRangeStart = 546980, RefRangeEnd = 546984, XrefRangeStart = 546975, XrefRangeEnd = 546980, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateSaveTimeStamp()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSave.NativeMethodInfoPtr_UpdateSaveTimeStamp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003E7F RID: 15999 RVA: 0x000F72F4 File Offset: 0x000F54F4
// Note: this type is marked as 'beforefieldinit'.
static GameSave()
{
Il2CppClassPointerStore<GameSave>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameSave");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<GameSave>.NativeClassPtr);
GameSave.NativeFieldInfoPtr_dataVersion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSave>.NativeClassPtr, "dataVersion");
GameSave.NativeFieldInfoPtr_basic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSave>.NativeClassPtr, "basic");
GameSave.NativeFieldInfoPtr_stats = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSave>.NativeClassPtr, "stats");
GameSave.NativeFieldInfoPtr_props = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSave>.NativeClassPtr, "props");
GameSave.NativeFieldInfoPtr_flags = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSave>.NativeClassPtr, "flags");
GameSave.NativeFieldInfoPtr_tips = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSave>.NativeClassPtr, "tips");
GameSave.NativeMethodInfoPtr_get_IsStandardMode_Public_get_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSave>.NativeClassPtr, 100667176);
GameSave.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSave>.NativeClassPtr, 100667177);
GameSave.NativeMethodInfoPtr__ctor_Public_Void_Int32_GameDifficulty_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSave>.NativeClassPtr, 100667178);
GameSave.NativeMethodInfoPtr_OnBeatingGame_Public_Void_BeatingGameData_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSave>.NativeClassPtr, 100667179);
GameSave.NativeMethodInfoPtr_UpdateSaveTimeStamp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSave>.NativeClassPtr, 100667180);
}
// Token: 0x06003E80 RID: 16000 RVA: 0x0000A74C File Offset: 0x0000894C
public GameSave(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x1700171A RID: 5914
// (get) Token: 0x06003E81 RID: 16001 RVA: 0x000F7400 File Offset: 0x000F5600
// (set) Token: 0x06003E82 RID: 16002 RVA: 0x000F7428 File Offset: 0x000F5628
public unsafe int dataVersion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSave.NativeFieldInfoPtr_dataVersion);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSave.NativeFieldInfoPtr_dataVersion)) = value;
}
}
// Token: 0x1700171B RID: 5915
// (get) Token: 0x06003E83 RID: 16003 RVA: 0x000F744C File Offset: 0x000F564C
// (set) Token: 0x06003E84 RID: 16004 RVA: 0x000F7480 File Offset: 0x000F5680
public unsafe GameSaveBasicData basic
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSave.NativeFieldInfoPtr_basic);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameSaveBasicData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSave.NativeFieldInfoPtr_basic), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700171C RID: 5916
// (get) Token: 0x06003E85 RID: 16005 RVA: 0x000F74A8 File Offset: 0x000F56A8
// (set) Token: 0x06003E86 RID: 16006 RVA: 0x000F74DC File Offset: 0x000F56DC
public unsafe PlayerStatsData stats
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSave.NativeFieldInfoPtr_stats);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new PlayerStatsData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSave.NativeFieldInfoPtr_stats), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700171D RID: 5917
// (get) Token: 0x06003E87 RID: 16007 RVA: 0x000F7504 File Offset: 0x000F5704
// (set) Token: 0x06003E88 RID: 16008 RVA: 0x000F7538 File Offset: 0x000F5738
public unsafe GamePropertyData props
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSave.NativeFieldInfoPtr_props);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GamePropertyData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSave.NativeFieldInfoPtr_props), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700171E RID: 5918
// (get) Token: 0x06003E89 RID: 16009 RVA: 0x000F7560 File Offset: 0x000F5760
// (set) Token: 0x06003E8A RID: 16010 RVA: 0x000F7594 File Offset: 0x000F5794
public unsafe StageFlagData flags
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSave.NativeFieldInfoPtr_flags);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new StageFlagData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSave.NativeFieldInfoPtr_flags), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700171F RID: 5919
// (get) Token: 0x06003E8B RID: 16011 RVA: 0x000F75BC File Offset: 0x000F57BC
// (set) Token: 0x06003E8C RID: 16012 RVA: 0x000F75F0 File Offset: 0x000F57F0
public unsafe TutorialTipData tips
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSave.NativeFieldInfoPtr_tips);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new TutorialTipData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSave.NativeFieldInfoPtr_tips), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x040028E5 RID: 10469
private static readonly IntPtr NativeFieldInfoPtr_dataVersion;
// Token: 0x040028E6 RID: 10470
private static readonly IntPtr NativeFieldInfoPtr_basic;
// Token: 0x040028E7 RID: 10471
private static readonly IntPtr NativeFieldInfoPtr_stats;
// Token: 0x040028E8 RID: 10472
private static readonly IntPtr NativeFieldInfoPtr_props;
// Token: 0x040028E9 RID: 10473
private static readonly IntPtr NativeFieldInfoPtr_flags;
// Token: 0x040028EA RID: 10474
private static readonly IntPtr NativeFieldInfoPtr_tips;
// Token: 0x040028EB RID: 10475
private static readonly IntPtr NativeMethodInfoPtr_get_IsStandardMode_Public_get_Boolean_0;
// Token: 0x040028EC RID: 10476
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
// Token: 0x040028ED RID: 10477
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_Int32_GameDifficulty_0;
// Token: 0x040028EE RID: 10478
private static readonly IntPtr NativeMethodInfoPtr_OnBeatingGame_Public_Void_BeatingGameData_0;
// Token: 0x040028EF RID: 10479
private static readonly IntPtr NativeMethodInfoPtr_UpdateSaveTimeStamp_Public_Void_0;
}