Files
NobetaSource/Interop/Assembly-CSharp/GameSkinAttribute.cs
2023-09-06 22:09:22 +02:00

84 lines
3.6 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using UnityEngine;
// Token: 0x02000147 RID: 327
public class GameSkinAttribute : PropertyAttribute
{
// Token: 0x1700183E RID: 6206
// (get) Token: 0x06004119 RID: 16665 RVA: 0x000FFD74 File Offset: 0x000FDF74
public unsafe bool ForDLC
{
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 6792, RefRangeEnd = 6793, XrefRangeStart = 6792, XrefRangeEnd = 6793, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
get
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSkinAttribute.NativeMethodInfoPtr_get_ForDLC_Public_get_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
}
// Token: 0x0600411A RID: 16666 RVA: 0x000FFDC4 File Offset: 0x000FDFC4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 547565, XrefRangeEnd = 547566, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe GameSkinAttribute(bool forDLC)
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<GameSkinAttribute>.NativeClassPtr))
{
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref forDLC;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSkinAttribute.NativeMethodInfoPtr__ctor_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x0600411B RID: 16667 RVA: 0x000FFE24 File Offset: 0x000FE024
// Note: this type is marked as 'beforefieldinit'.
static GameSkinAttribute()
{
Il2CppClassPointerStore<GameSkinAttribute>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameSkinAttribute");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<GameSkinAttribute>.NativeClassPtr);
GameSkinAttribute.NativeFieldInfoPtr__ForDLC_k__BackingField = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSkinAttribute>.NativeClassPtr, "<ForDLC>k__BackingField");
GameSkinAttribute.NativeMethodInfoPtr_get_ForDLC_Public_get_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSkinAttribute>.NativeClassPtr, 100667238);
GameSkinAttribute.NativeMethodInfoPtr__ctor_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSkinAttribute>.NativeClassPtr, 100667239);
}
// Token: 0x0600411C RID: 16668 RVA: 0x000FFE90 File Offset: 0x000FE090
public GameSkinAttribute(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x1700183D RID: 6205
// (get) Token: 0x0600411D RID: 16669 RVA: 0x000FFE9C File Offset: 0x000FE09C
// (set) Token: 0x0600411E RID: 16670 RVA: 0x000FFEC4 File Offset: 0x000FE0C4
public unsafe bool _ForDLC_k__BackingField
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSkinAttribute.NativeFieldInfoPtr__ForDLC_k__BackingField);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSkinAttribute.NativeFieldInfoPtr__ForDLC_k__BackingField)) = value;
}
}
// Token: 0x04002A63 RID: 10851
private static readonly IntPtr NativeFieldInfoPtr__ForDLC_k__BackingField;
// Token: 0x04002A64 RID: 10852
private static readonly IntPtr NativeMethodInfoPtr_get_ForDLC_Public_get_Boolean_0;
// Token: 0x04002A65 RID: 10853
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_Boolean_0;
}