195 lines
9.5 KiB
C#
195 lines
9.5 KiB
C#
using System;
|
|
using Il2CppInterop.Common.Attributes;
|
|
using Il2CppInterop.Runtime;
|
|
using Il2CppInterop.Runtime.InteropTypes.Arrays;
|
|
using UnityEngine;
|
|
|
|
// Token: 0x020000A0 RID: 160
|
|
public class GhostBLightningAmbush : MonoBehaviour
|
|
{
|
|
// Token: 0x060012FD RID: 4861 RVA: 0x00052268 File Offset: 0x00050468
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 503337, RefRangeEnd = 503338, XrefRangeStart = 503324, XrefRangeEnd = 503337, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe Vector3 FindNear(Vector3 OwnPos, Vector3 PlayerPos)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr;
|
|
checked
|
|
{
|
|
ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref OwnPos;
|
|
}
|
|
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref PlayerPos;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBLightningAmbush.NativeMethodInfoPtr_FindNear_Public_Vector3_Vector3_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
return *IL2CPP.il2cpp_object_unbox(intPtr);
|
|
}
|
|
|
|
// Token: 0x060012FE RID: 4862 RVA: 0x000522E0 File Offset: 0x000504E0
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 503351, RefRangeEnd = 503352, XrefRangeStart = 503338, XrefRangeEnd = 503351, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe Vector3 FindRange(Vector3 OwnPos, Vector3 PlayerPos, float fRange)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr;
|
|
checked
|
|
{
|
|
ptr = stackalloc IntPtr[unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref OwnPos;
|
|
}
|
|
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref PlayerPos;
|
|
ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fRange;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBLightningAmbush.NativeMethodInfoPtr_FindRange_Public_Vector3_Vector3_Vector3_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
return *IL2CPP.il2cpp_object_unbox(intPtr);
|
|
}
|
|
|
|
// Token: 0x060012FF RID: 4863 RVA: 0x00052368 File Offset: 0x00050568
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 503368, RefRangeEnd = 503369, XrefRangeStart = 503352, XrefRangeEnd = 503368, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe Vector3 FindPlayerFar(Vector3 PlayerPos, int Num = 4)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr;
|
|
checked
|
|
{
|
|
ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref PlayerPos;
|
|
}
|
|
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref Num;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBLightningAmbush.NativeMethodInfoPtr_FindPlayerFar_Public_Vector3_Vector3_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
return *IL2CPP.il2cpp_object_unbox(intPtr);
|
|
}
|
|
|
|
// Token: 0x06001300 RID: 4864 RVA: 0x000523E0 File Offset: 0x000505E0
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 503382, RefRangeEnd = 503383, XrefRangeStart = 503369, XrefRangeEnd = 503382, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe Vector3 FindShootPoint(Vector3 PlayerPos)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref PlayerPos;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBLightningAmbush.NativeMethodInfoPtr_FindShootPoint_Public_Vector3_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
return *IL2CPP.il2cpp_object_unbox(intPtr);
|
|
}
|
|
}
|
|
|
|
// Token: 0x06001301 RID: 4865 RVA: 0x00052444 File Offset: 0x00050644
|
|
[CallerCount(63)]
|
|
[CachedScanResults(RefRangeStart = 165985, RefRangeEnd = 166048, XrefRangeStart = 165985, XrefRangeEnd = 166048, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe GhostBLightningAmbush()
|
|
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<GhostBLightningAmbush>.NativeClassPtr))
|
|
{
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBLightningAmbush.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001302 RID: 4866 RVA: 0x00052490 File Offset: 0x00050690
|
|
// Note: this type is marked as 'beforefieldinit'.
|
|
static GhostBLightningAmbush()
|
|
{
|
|
Il2CppClassPointerStore<GhostBLightningAmbush>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GhostBLightningAmbush");
|
|
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<GhostBLightningAmbush>.NativeClassPtr);
|
|
GhostBLightningAmbush.NativeFieldInfoPtr_AmbushPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBLightningAmbush>.NativeClassPtr, "AmbushPoint");
|
|
GhostBLightningAmbush.NativeFieldInfoPtr_AmbushRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBLightningAmbush>.NativeClassPtr, "AmbushRange");
|
|
GhostBLightningAmbush.NativeFieldInfoPtr_ShootPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBLightningAmbush>.NativeClassPtr, "ShootPoint");
|
|
GhostBLightningAmbush.NativeMethodInfoPtr_FindNear_Public_Vector3_Vector3_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostBLightningAmbush>.NativeClassPtr, 100665063);
|
|
GhostBLightningAmbush.NativeMethodInfoPtr_FindRange_Public_Vector3_Vector3_Vector3_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostBLightningAmbush>.NativeClassPtr, 100665064);
|
|
GhostBLightningAmbush.NativeMethodInfoPtr_FindPlayerFar_Public_Vector3_Vector3_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostBLightningAmbush>.NativeClassPtr, 100665065);
|
|
GhostBLightningAmbush.NativeMethodInfoPtr_FindShootPoint_Public_Vector3_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostBLightningAmbush>.NativeClassPtr, 100665066);
|
|
GhostBLightningAmbush.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostBLightningAmbush>.NativeClassPtr, 100665067);
|
|
}
|
|
|
|
// Token: 0x06001303 RID: 4867 RVA: 0x0000351C File Offset: 0x0000171C
|
|
public GhostBLightningAmbush(IntPtr pointer)
|
|
: base(pointer)
|
|
{
|
|
}
|
|
|
|
// Token: 0x170005C9 RID: 1481
|
|
// (get) Token: 0x06001304 RID: 4868 RVA: 0x00052560 File Offset: 0x00050760
|
|
// (set) Token: 0x06001305 RID: 4869 RVA: 0x00052594 File Offset: 0x00050794
|
|
public unsafe Il2CppReferenceArray<Transform> AmbushPoint
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBLightningAmbush.NativeFieldInfoPtr_AmbushPoint);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppReferenceArray<Transform>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBLightningAmbush.NativeFieldInfoPtr_AmbushPoint), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170005CA RID: 1482
|
|
// (get) Token: 0x06001306 RID: 4870 RVA: 0x000525BC File Offset: 0x000507BC
|
|
// (set) Token: 0x06001307 RID: 4871 RVA: 0x000525E4 File Offset: 0x000507E4
|
|
public unsafe float AmbushRange
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBLightningAmbush.NativeFieldInfoPtr_AmbushRange);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBLightningAmbush.NativeFieldInfoPtr_AmbushRange)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170005CB RID: 1483
|
|
// (get) Token: 0x06001308 RID: 4872 RVA: 0x00052608 File Offset: 0x00050808
|
|
// (set) Token: 0x06001309 RID: 4873 RVA: 0x0005263C File Offset: 0x0005083C
|
|
public unsafe Il2CppReferenceArray<Transform> ShootPoint
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBLightningAmbush.NativeFieldInfoPtr_ShootPoint);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppReferenceArray<Transform>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBLightningAmbush.NativeFieldInfoPtr_ShootPoint), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x04000EED RID: 3821
|
|
private static readonly IntPtr NativeFieldInfoPtr_AmbushPoint;
|
|
|
|
// Token: 0x04000EEE RID: 3822
|
|
private static readonly IntPtr NativeFieldInfoPtr_AmbushRange;
|
|
|
|
// Token: 0x04000EEF RID: 3823
|
|
private static readonly IntPtr NativeFieldInfoPtr_ShootPoint;
|
|
|
|
// Token: 0x04000EF0 RID: 3824
|
|
private static readonly IntPtr NativeMethodInfoPtr_FindNear_Public_Vector3_Vector3_Vector3_0;
|
|
|
|
// Token: 0x04000EF1 RID: 3825
|
|
private static readonly IntPtr NativeMethodInfoPtr_FindRange_Public_Vector3_Vector3_Vector3_Single_0;
|
|
|
|
// Token: 0x04000EF2 RID: 3826
|
|
private static readonly IntPtr NativeMethodInfoPtr_FindPlayerFar_Public_Vector3_Vector3_Int32_0;
|
|
|
|
// Token: 0x04000EF3 RID: 3827
|
|
private static readonly IntPtr NativeMethodInfoPtr_FindShootPoint_Public_Vector3_Vector3_0;
|
|
|
|
// Token: 0x04000EF4 RID: 3828
|
|
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
|
|
}
|