133 lines
6.0 KiB
C#
133 lines
6.0 KiB
C#
using System;
|
|
using Il2CppInterop.Common.Attributes;
|
|
using Il2CppInterop.Runtime;
|
|
using Il2CppSystem;
|
|
|
|
// Token: 0x02000172 RID: 370
|
|
public class LocalizationData : Object
|
|
{
|
|
// Token: 0x17001909 RID: 6409
|
|
// (get) Token: 0x060044F1 RID: 17649 RVA: 0x001130D4 File Offset: 0x001112D4
|
|
public unsafe GameTextData SystemText
|
|
{
|
|
[CallerCount(9)]
|
|
[CachedScanResults(RefRangeStart = 7466, RefRangeEnd = 7475, XrefRangeStart = 7466, XrefRangeEnd = 7475, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
get
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(LocalizationData.NativeMethodInfoPtr_get_SystemText_Public_get_GameTextData_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
IntPtr intPtr3 = intPtr;
|
|
return (intPtr3 != 0) ? new GameTextData(intPtr3) : null;
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700190A RID: 6410
|
|
// (get) Token: 0x060044F2 RID: 17650 RVA: 0x0011312C File Offset: 0x0011132C
|
|
public unsafe GameFontPack FontPack
|
|
{
|
|
[CallerCount(10)]
|
|
[CachedScanResults(RefRangeStart = 7455, RefRangeEnd = 7465, XrefRangeStart = 7455, XrefRangeEnd = 7465, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
get
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(LocalizationData.NativeMethodInfoPtr_get_FontPack_Public_get_GameFontPack_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
IntPtr intPtr3 = intPtr;
|
|
return (intPtr3 != 0) ? new GameFontPack(intPtr3) : null;
|
|
}
|
|
}
|
|
|
|
// Token: 0x060044F3 RID: 17651 RVA: 0x00113184 File Offset: 0x00111384
|
|
[CallerCount(87)]
|
|
[CachedScanResults(RefRangeStart = 7551, RefRangeEnd = 7638, XrefRangeStart = 7551, XrefRangeEnd = 7638, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe LocalizationData(GameTextData systemText, GameFontPack fontPack)
|
|
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<LocalizationData>.NativeClassPtr))
|
|
{
|
|
IntPtr* ptr;
|
|
checked
|
|
{
|
|
ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = IL2CPP.Il2CppObjectBaseToPtr(systemText);
|
|
}
|
|
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(fontPack);
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(LocalizationData.NativeMethodInfoPtr__ctor_Public_Void_GameTextData_GameFontPack_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x060044F4 RID: 17652 RVA: 0x00113200 File Offset: 0x00111400
|
|
// Note: this type is marked as 'beforefieldinit'.
|
|
static LocalizationData()
|
|
{
|
|
Il2CppClassPointerStore<LocalizationData>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "LocalizationData");
|
|
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<LocalizationData>.NativeClassPtr);
|
|
LocalizationData.NativeFieldInfoPtr_systemText = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<LocalizationData>.NativeClassPtr, "systemText");
|
|
LocalizationData.NativeFieldInfoPtr_fontPack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<LocalizationData>.NativeClassPtr, "fontPack");
|
|
LocalizationData.NativeMethodInfoPtr_get_SystemText_Public_get_GameTextData_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<LocalizationData>.NativeClassPtr, 100667863);
|
|
LocalizationData.NativeMethodInfoPtr_get_FontPack_Public_get_GameFontPack_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<LocalizationData>.NativeClassPtr, 100667864);
|
|
LocalizationData.NativeMethodInfoPtr__ctor_Public_Void_GameTextData_GameFontPack_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<LocalizationData>.NativeClassPtr, 100667865);
|
|
}
|
|
|
|
// Token: 0x060044F5 RID: 17653 RVA: 0x0000A74C File Offset: 0x0000894C
|
|
public LocalizationData(IntPtr pointer)
|
|
: base(pointer)
|
|
{
|
|
}
|
|
|
|
// Token: 0x17001907 RID: 6407
|
|
// (get) Token: 0x060044F6 RID: 17654 RVA: 0x00113294 File Offset: 0x00111494
|
|
// (set) Token: 0x060044F7 RID: 17655 RVA: 0x001132C8 File Offset: 0x001114C8
|
|
public unsafe GameTextData systemText
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(LocalizationData.NativeFieldInfoPtr_systemText);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameTextData(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(LocalizationData.NativeFieldInfoPtr_systemText), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17001908 RID: 6408
|
|
// (get) Token: 0x060044F8 RID: 17656 RVA: 0x001132F0 File Offset: 0x001114F0
|
|
// (set) Token: 0x060044F9 RID: 17657 RVA: 0x00113324 File Offset: 0x00111524
|
|
public unsafe GameFontPack fontPack
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(LocalizationData.NativeFieldInfoPtr_fontPack);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameFontPack(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(LocalizationData.NativeFieldInfoPtr_fontPack), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x04002DA6 RID: 11686
|
|
private static readonly IntPtr NativeFieldInfoPtr_systemText;
|
|
|
|
// Token: 0x04002DA7 RID: 11687
|
|
private static readonly IntPtr NativeFieldInfoPtr_fontPack;
|
|
|
|
// Token: 0x04002DA8 RID: 11688
|
|
private static readonly IntPtr NativeMethodInfoPtr_get_SystemText_Public_get_GameTextData_0;
|
|
|
|
// Token: 0x04002DA9 RID: 11689
|
|
private static readonly IntPtr NativeMethodInfoPtr_get_FontPack_Public_get_GameFontPack_0;
|
|
|
|
// Token: 0x04002DAA RID: 11690
|
|
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_GameTextData_GameFontPack_0;
|
|
}
|