Files
NobetaSource/Interop/Assembly-CSharp/Obi/ParticleData.cs
2023-09-06 22:09:22 +02:00

35 lines
739 B
C#

using System;
namespace Obi
{
// Token: 0x020004F0 RID: 1264
[Flags]
public enum ParticleData
{
// Token: 0x04006059 RID: 24665
NONE = 0,
// Token: 0x0400605A RID: 24666
ACTIVE_STATUS = 1,
// Token: 0x0400605B RID: 24667
ACTOR_ID = 2,
// Token: 0x0400605C RID: 24668
POSITIONS = 4,
// Token: 0x0400605D RID: 24669
VELOCITIES = 8,
// Token: 0x0400605E RID: 24670
INV_MASSES = 16,
// Token: 0x0400605F RID: 24671
VORTICITIES = 32,
// Token: 0x04006060 RID: 24672
SOLID_RADII = 64,
// Token: 0x04006061 RID: 24673
PHASES = 128,
// Token: 0x04006062 RID: 24674
REST_POSITIONS = 256,
// Token: 0x04006063 RID: 24675
COLLISION_MATERIAL = 512,
// Token: 0x04006064 RID: 24676
ALL = -1
}
}