6248 lines
295 KiB
C#
6248 lines
295 KiB
C#
using System;
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using Il2CppInterop.Common.Attributes;
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using Il2CppInterop.Runtime;
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using Il2CppInterop.Runtime.InteropTypes.Arrays;
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using Il2CppSystem;
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using Il2CppSystem.Collections.Generic;
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using MarsSDK;
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using UnityEngine;
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using XftWeapon;
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// Token: 0x02000313 RID: 787
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public class PlayerEffectPlay : Il2CppSystem.Object
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{
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// Token: 0x17002481 RID: 9345
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// (get) Token: 0x06006738 RID: 26424 RVA: 0x001A2A10 File Offset: 0x001A0C10
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public unsafe GameSave GameSave
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{
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 594013, XrefRangeEnd = 594017, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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get
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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IntPtr intPtr3 = intPtr;
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return (intPtr3 != 0) ? new GameSave(intPtr3) : null;
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}
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}
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// Token: 0x06006739 RID: 26425 RVA: 0x001A2A68 File Offset: 0x001A0C68
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 595151, RefRangeEnd = 595152, XrefRangeStart = 594017, XrefRangeEnd = 595151, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void Start(WizardGirlManage source, CharacterBaseData BaseData, PlayerMagicData MagicData, MoveController Move, PlayerSound Sound)
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr;
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checked
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{
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ptr = stackalloc IntPtr[unchecked((UIntPtr)5) * (UIntPtr)sizeof(IntPtr)];
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*ptr = IL2CPP.Il2CppObjectBaseToPtr(source);
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}
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ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(BaseData);
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ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(MagicData);
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ptr[checked(unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(Move);
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ptr[checked(unchecked((UIntPtr)4) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(Sound);
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_Start_Public_Void_WizardGirlManage_CharacterBaseData_PlayerMagicData_MoveController_PlayerSound_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x0600673A RID: 26426 RVA: 0x001A2B24 File Offset: 0x001A0D24
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 595275, RefRangeEnd = 595276, XrefRangeStart = 595152, XrefRangeEnd = 595275, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void SetDisplay(NobetaSkin skin)
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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checked
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{
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IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
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*ptr = IL2CPP.Il2CppObjectBaseToPtr(skin);
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetDisplay_Public_Void_NobetaSkin_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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}
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// Token: 0x0600673B RID: 26427 RVA: 0x001A2B80 File Offset: 0x001A0D80
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 595382, RefRangeEnd = 595383, XrefRangeStart = 595276, XrefRangeEnd = 595382, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void Update(float fDeltaTime)
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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checked
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{
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IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
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*ptr = ref fDeltaTime;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_Update_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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}
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// Token: 0x0600673C RID: 26428 RVA: 0x001A2BD4 File Offset: 0x001A0DD4
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 595391, RefRangeEnd = 595392, XrefRangeStart = 595383, XrefRangeEnd = 595391, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void LateUpdate(float fDeltaTime)
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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checked
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{
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IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
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*ptr = ref fDeltaTime;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_LateUpdate_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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}
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// Token: 0x0600673D RID: 26429 RVA: 0x001A2C28 File Offset: 0x001A0E28
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[CallerCount(8)]
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[CachedScanResults(RefRangeStart = 595405, RefRangeEnd = 595413, XrefRangeStart = 595392, XrefRangeEnd = 595405, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void SetWTrailActive(bool bActive, float fActiveTime = 0.5f)
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr;
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checked
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{
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ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
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*ptr = ref bActive;
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}
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ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fActiveTime;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetWTrailActive_Public_Void_Boolean_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x0600673E RID: 26430 RVA: 0x001A2C90 File Offset: 0x001A0E90
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[CallerCount(2)]
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[CachedScanResults(RefRangeStart = 595427, RefRangeEnd = 595429, XrefRangeStart = 595413, XrefRangeEnd = 595427, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void PlayFireWTrail(string name)
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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checked
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{
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IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
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*ptr = IL2CPP.ManagedStringToIl2Cpp(name);
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayFireWTrail_Public_Void_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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}
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// Token: 0x0600673F RID: 26431 RVA: 0x001A2CEC File Offset: 0x001A0EEC
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 595429, XrefRangeEnd = 595435, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void PlayItem(ItemSystem.ItemType Type)
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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checked
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{
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IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
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*ptr = ref Type;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayItem_Public_Void_ItemType_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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}
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// Token: 0x06006740 RID: 26432 RVA: 0x001A2D40 File Offset: 0x001A0F40
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[CallerCount(24)]
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[CachedScanResults(RefRangeStart = 595442, RefRangeEnd = 595466, XrefRangeStart = 595435, XrefRangeEnd = 595442, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void StopItemEffect()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_StopItemEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06006741 RID: 26433 RVA: 0x001A2D84 File Offset: 0x001A0F84
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 595490, RefRangeEnd = 595491, XrefRangeStart = 595466, XrefRangeEnd = 595490, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void PlayItemSuccess(ItemSystem.ItemType Type)
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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checked
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{
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IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
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*ptr = ref Type;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayItemSuccess_Public_Void_ItemType_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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}
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// Token: 0x06006742 RID: 26434 RVA: 0x001A2DD8 File Offset: 0x001A0FD8
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 595491, XrefRangeEnd = 595493, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void StopDefense()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_StopDefense_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06006743 RID: 26435 RVA: 0x001A2E1C File Offset: 0x001A101C
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 595496, RefRangeEnd = 595497, XrefRangeStart = 595493, XrefRangeEnd = 595496, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void Cohesion()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_Cohesion_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06006744 RID: 26436 RVA: 0x001A2E60 File Offset: 0x001A1060
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[CallerCount(13)]
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[CachedScanResults(RefRangeStart = 595503, RefRangeEnd = 595516, XrefRangeStart = 595497, XrefRangeEnd = 595503, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void CohesionSuccess(bool bPlaySE = true)
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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checked
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{
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IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
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*ptr = ref bPlaySE;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_CohesionSuccess_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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}
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// Token: 0x06006745 RID: 26437 RVA: 0x001A2EB4 File Offset: 0x001A10B4
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[CallerCount(30)]
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[CachedScanResults(RefRangeStart = 595526, RefRangeEnd = 595556, XrefRangeStart = 595516, XrefRangeEnd = 595526, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void StopCohesion()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_StopCohesion_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06006746 RID: 26438 RVA: 0x001A2EF8 File Offset: 0x001A10F8
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[CallerCount(14)]
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[CachedScanResults(RefRangeStart = 595561, RefRangeEnd = 595575, XrefRangeStart = 595556, XrefRangeEnd = 595561, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void StopCohesionSuccess()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_StopCohesionSuccess_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06006747 RID: 26439 RVA: 0x001A2F3C File Offset: 0x001A113C
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[CallerCount(3)]
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[CachedScanResults(RefRangeStart = 595588, RefRangeEnd = 595591, XrefRangeStart = 595575, XrefRangeEnd = 595588, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void Shot()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06006748 RID: 26440 RVA: 0x001A2F80 File Offset: 0x001A1180
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 595607, RefRangeEnd = 595608, XrefRangeStart = 595591, XrefRangeEnd = 595607, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void NotShot()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_NotShot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06006749 RID: 26441 RVA: 0x001A2FC4 File Offset: 0x001A11C4
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[CallerCount(2)]
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[CachedScanResults(RefRangeStart = 595647, RefRangeEnd = 595649, XrefRangeStart = 595608, XrefRangeEnd = 595647, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void NullSwordEnergy(string sAttackName)
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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checked
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{
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IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
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*ptr = IL2CPP.ManagedStringToIl2Cpp(sAttackName);
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_NullSwordEnergy_Public_Void_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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}
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// Token: 0x0600674A RID: 26442 RVA: 0x001A3020 File Offset: 0x001A1220
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 595692, RefRangeEnd = 595693, XrefRangeStart = 595649, XrefRangeEnd = 595692, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void NullShot()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_NullShot_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x0600674B RID: 26443 RVA: 0x001A3064 File Offset: 0x001A1264
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 595707, RefRangeEnd = 595708, XrefRangeStart = 595693, XrefRangeEnd = 595707, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void LightningChargeShot()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_LightningChargeShot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x0600674C RID: 26444 RVA: 0x001A30A8 File Offset: 0x001A12A8
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 595804, RefRangeEnd = 595805, XrefRangeStart = 595708, XrefRangeEnd = 595804, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void LightningShot()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_LightningShot_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x0600674D RID: 26445 RVA: 0x001A30EC File Offset: 0x001A12EC
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 595858, RefRangeEnd = 595859, XrefRangeStart = 595805, XrefRangeEnd = 595858, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void FireShot()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_FireShot_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x0600674E RID: 26446 RVA: 0x001A3130 File Offset: 0x001A1330
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 595902, RefRangeEnd = 595903, XrefRangeStart = 595859, XrefRangeEnd = 595902, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void IceShot()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_IceShot_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x0600674F RID: 26447 RVA: 0x001A3174 File Offset: 0x001A1374
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 595907, RefRangeEnd = 595908, XrefRangeStart = 595903, XrefRangeEnd = 595907, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayAbsorb()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayAbsorb_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06006750 RID: 26448 RVA: 0x001A31B8 File Offset: 0x001A13B8
|
|
[CallerCount(3)]
|
|
[CachedScanResults(RefRangeStart = 595911, RefRangeEnd = 595914, XrefRangeStart = 595908, XrefRangeEnd = 595911, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlaySkyJumpEffect()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlaySkyJumpEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06006751 RID: 26449 RVA: 0x001A31FC File Offset: 0x001A13FC
|
|
[CallerCount(3)]
|
|
[CachedScanResults(RefRangeStart = 595917, RefRangeEnd = 595920, XrefRangeStart = 595914, XrefRangeEnd = 595917, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayHighLandEffect()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayHighLandEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06006752 RID: 26450 RVA: 0x001A3240 File Offset: 0x001A1440
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 595920, XrefRangeEnd = 595923, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayItemSelect(Transform Item)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = IL2CPP.Il2CppObjectBaseToPtr(Item);
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayItemSelect_Public_Void_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x06006753 RID: 26451 RVA: 0x001A329C File Offset: 0x001A149C
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 595923, XrefRangeEnd = 595925, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void CloseItemSelect()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_CloseItemSelect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06006754 RID: 26452 RVA: 0x001A32E0 File Offset: 0x001A14E0
|
|
[CallerCount(2)]
|
|
[CachedScanResults(RefRangeStart = 595930, RefRangeEnd = 595932, XrefRangeStart = 595925, XrefRangeEnd = 595930, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayDashSmoke(bool bRFoot)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref bRFoot;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayDashSmoke_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x06006755 RID: 26453 RVA: 0x001A3334 File Offset: 0x001A1534
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 595938, RefRangeEnd = 595939, XrefRangeStart = 595932, XrefRangeEnd = 595938, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayBrakeSmoke()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayBrakeSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06006756 RID: 26454 RVA: 0x001A3378 File Offset: 0x001A1578
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 595942, RefRangeEnd = 595943, XrefRangeStart = 595939, XrefRangeEnd = 595942, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayL5Attack03()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06006757 RID: 26455 RVA: 0x001A33BC File Offset: 0x001A15BC
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 595943, XrefRangeEnd = 595946, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayL5Attack03Null()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Null_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06006758 RID: 26456 RVA: 0x001A3400 File Offset: 0x001A1600
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 595946, XrefRangeEnd = 595949, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayL5Attack03Ice()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Ice_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06006759 RID: 26457 RVA: 0x001A3444 File Offset: 0x001A1644
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 595949, XrefRangeEnd = 595952, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayL5Attack03Fire()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Fire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x0600675A RID: 26458 RVA: 0x001A3488 File Offset: 0x001A1688
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 595952, XrefRangeEnd = 595955, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayL5Attack03Lightning()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Lightning_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x0600675B RID: 26459 RVA: 0x001A34CC File Offset: 0x001A16CC
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 595958, RefRangeEnd = 595959, XrefRangeStart = 595955, XrefRangeEnd = 595958, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayL5Attack04()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x0600675C RID: 26460 RVA: 0x001A3510 File Offset: 0x001A1710
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 595959, XrefRangeEnd = 595962, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayL5Attack04Null()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Null_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x0600675D RID: 26461 RVA: 0x001A3554 File Offset: 0x001A1754
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 595962, XrefRangeEnd = 595965, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayL5Attack04Ice()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Ice_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x0600675E RID: 26462 RVA: 0x001A3598 File Offset: 0x001A1798
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 595965, XrefRangeEnd = 595968, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayL5Attack04Fire()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Fire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x0600675F RID: 26463 RVA: 0x001A35DC File Offset: 0x001A17DC
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 595968, XrefRangeEnd = 595971, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayL5Attack04Lightning()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Lightning_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06006760 RID: 26464 RVA: 0x001A3620 File Offset: 0x001A1820
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 595974, RefRangeEnd = 595975, XrefRangeStart = 595971, XrefRangeEnd = 595974, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayL5DodgeForward()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5DodgeForward_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06006761 RID: 26465 RVA: 0x001A3664 File Offset: 0x001A1864
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 595978, RefRangeEnd = 595979, XrefRangeStart = 595975, XrefRangeEnd = 595978, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayL5DodgeBack()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5DodgeBack_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06006762 RID: 26466 RVA: 0x001A36A8 File Offset: 0x001A18A8
|
|
[CallerCount(2)]
|
|
[CachedScanResults(RefRangeStart = 595994, RefRangeEnd = 595996, XrefRangeStart = 595979, XrefRangeEnd = 595994, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayCure()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayCure_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06006763 RID: 26467 RVA: 0x001A36EC File Offset: 0x001A18EC
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 596011, RefRangeEnd = 596012, XrefRangeStart = 595996, XrefRangeEnd = 596011, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void TeleportAttack()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_TeleportAttack_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06006764 RID: 26468 RVA: 0x001A3730 File Offset: 0x001A1930
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 596017, RefRangeEnd = 596018, XrefRangeStart = 596012, XrefRangeEnd = 596017, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayChangeSkinReady()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayChangeSkinReady_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06006765 RID: 26469 RVA: 0x001A3774 File Offset: 0x001A1974
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 596023, RefRangeEnd = 596024, XrefRangeStart = 596018, XrefRangeEnd = 596023, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayChangeSkin()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayChangeSkin_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06006766 RID: 26470 RVA: 0x001A37B8 File Offset: 0x001A19B8
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 596029, RefRangeEnd = 596030, XrefRangeStart = 596024, XrefRangeEnd = 596029, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayAreaTeleportReady()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayAreaTeleportReady_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06006767 RID: 26471 RVA: 0x001A37FC File Offset: 0x001A19FC
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 596035, RefRangeEnd = 596036, XrefRangeStart = 596030, XrefRangeEnd = 596035, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayAreaTeleport()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayAreaTeleport_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06006768 RID: 26472 RVA: 0x001A3840 File Offset: 0x001A1A40
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 596039, RefRangeEnd = 596040, XrefRangeStart = 596036, XrefRangeEnd = 596039, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayDashAttackSmoke()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayDashAttackSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06006769 RID: 26473 RVA: 0x001A3884 File Offset: 0x001A1A84
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 596046, RefRangeEnd = 596047, XrefRangeStart = 596040, XrefRangeEnd = 596046, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayL5Attack03Smoke()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Smoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x0600676A RID: 26474 RVA: 0x001A38C8 File Offset: 0x001A1AC8
|
|
[CallerCount(12)]
|
|
[CachedScanResults(RefRangeStart = 596052, RefRangeEnd = 596064, XrefRangeStart = 596047, XrefRangeEnd = 596052, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayWaterSplash(float fHeitght)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref fHeitght;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayWaterSplash_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x0600676B RID: 26475 RVA: 0x001A391C File Offset: 0x001A1B1C
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 596069, RefRangeEnd = 596070, XrefRangeStart = 596064, XrefRangeEnd = 596069, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void ContinuePlayWaterSplash(float fHeitght)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref fHeitght;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_ContinuePlayWaterSplash_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x0600676C RID: 26476 RVA: 0x001A3970 File Offset: 0x001A1B70
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 596073, RefRangeEnd = 596074, XrefRangeStart = 596070, XrefRangeEnd = 596073, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayAttack01_03Collision()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayAttack01_03Collision_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x0600676D RID: 26477 RVA: 0x001A39B4 File Offset: 0x001A1BB4
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 596077, RefRangeEnd = 596078, XrefRangeStart = 596074, XrefRangeEnd = 596077, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayOnLight()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayOnLight_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x0600676E RID: 26478 RVA: 0x001A39F8 File Offset: 0x001A1BF8
|
|
[CallerCount(2)]
|
|
[CachedScanResults(RefRangeStart = 596083, RefRangeEnd = 596085, XrefRangeStart = 596078, XrefRangeEnd = 596083, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void SetMagicType(PlayerEffectPlay.Magic Type)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref Type;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetMagicType_Public_Void_Magic_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x0600676F RID: 26479 RVA: 0x001A3A4C File Offset: 0x001A1C4C
|
|
[CallerCount(0)]
|
|
public unsafe PlayerEffectPlay.Magic GetMagicType()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_GetMagicType_Public_Magic_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
return *IL2CPP.il2cpp_object_unbox(intPtr);
|
|
}
|
|
|
|
// Token: 0x06006770 RID: 26480 RVA: 0x001A3A9C File Offset: 0x001A1C9C
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 596191, RefRangeEnd = 596192, XrefRangeStart = 596085, XrefRangeEnd = 596191, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void SetPlayerTimeScale(float timeScale)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref timeScale;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetPlayerTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x06006771 RID: 26481 RVA: 0x001A3AF0 File Offset: 0x001A1CF0
|
|
[CallerCount(2)]
|
|
[CachedScanResults(RefRangeStart = 596198, RefRangeEnd = 596200, XrefRangeStart = 596192, XrefRangeEnd = 596198, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void SetFireChargeTarget(Transform Target)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = IL2CPP.Il2CppObjectBaseToPtr(Target);
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetFireChargeTarget_Public_Void_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x06006772 RID: 26482 RVA: 0x001A3B4C File Offset: 0x001A1D4C
|
|
[CallerCount(2)]
|
|
[CachedScanResults(RefRangeStart = 596211, RefRangeEnd = 596213, XrefRangeStart = 596200, XrefRangeEnd = 596211, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void SetNullChargeTaeger()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetNullChargeTaeger_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06006773 RID: 26483 RVA: 0x001A3B90 File Offset: 0x001A1D90
|
|
[CallerCount(5)]
|
|
[CachedScanResults(RefRangeStart = 596226, RefRangeEnd = 596231, XrefRangeStart = 596213, XrefRangeEnd = 596226, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void SetLightningFloorAimEnable(bool bEnable)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref bEnable;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetLightningFloorAimEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x06006774 RID: 26484 RVA: 0x001A3BE4 File Offset: 0x001A1DE4
|
|
[CallerCount(3)]
|
|
[CachedScanResults(RefRangeStart = 596231, RefRangeEnd = 596234, XrefRangeStart = 596231, XrefRangeEnd = 596231, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void Setg_bLightningAimOff()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_Setg_bLightningAimOff_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06006775 RID: 26485 RVA: 0x001A3C28 File Offset: 0x001A1E28
|
|
[CallerCount(2)]
|
|
[CachedScanResults(RefRangeStart = 596247, RefRangeEnd = 596249, XrefRangeStart = 596234, XrefRangeEnd = 596247, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe Transform GetLightningFloorAim()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_GetLightningFloorAim_Public_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
IntPtr intPtr3 = intPtr;
|
|
return (intPtr3 != 0) ? new Transform(intPtr3) : null;
|
|
}
|
|
|
|
// Token: 0x06006776 RID: 26486 RVA: 0x001A3C80 File Offset: 0x001A1E80
|
|
[CallerCount(2)]
|
|
[CachedScanResults(RefRangeStart = 596259, RefRangeEnd = 596261, XrefRangeStart = 596249, XrefRangeEnd = 596259, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void OpenFireAttack(string sName)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = IL2CPP.ManagedStringToIl2Cpp(sName);
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_OpenFireAttack_Public_Void_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x06006777 RID: 26487 RVA: 0x001A3CDC File Offset: 0x001A1EDC
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 596317, RefRangeEnd = 596318, XrefRangeStart = 596261, XrefRangeEnd = 596317, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void UpdateFireAttack(float fDeltaTime)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref fDeltaTime;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_UpdateFireAttack_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x06006778 RID: 26488 RVA: 0x001A3D30 File Offset: 0x001A1F30
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 596346, RefRangeEnd = 596347, XrefRangeStart = 596318, XrefRangeEnd = 596346, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayIceCounterBullet(Transform Target)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = IL2CPP.Il2CppObjectBaseToPtr(Target);
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayIceCounterBullet_Public_Void_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x06006779 RID: 26489 RVA: 0x001A3D8C File Offset: 0x001A1F8C
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 596397, RefRangeEnd = 596398, XrefRangeStart = 596347, XrefRangeEnd = 596397, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void UpdateIceCounterBullet(float fDeltaTime)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref fDeltaTime;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_UpdateIceCounterBullet_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x0600677A RID: 26490 RVA: 0x001A3DE0 File Offset: 0x001A1FE0
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 596402, RefRangeEnd = 596403, XrefRangeStart = 596398, XrefRangeEnd = 596402, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe float GetRecoil()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_GetRecoil_Public_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
return *IL2CPP.il2cpp_object_unbox(intPtr);
|
|
}
|
|
|
|
// Token: 0x0600677B RID: 26491 RVA: 0x001A3E30 File Offset: 0x001A2030
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 596403, RefRangeEnd = 596404, XrefRangeStart = 596403, XrefRangeEnd = 596403, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe float GetShotShake()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_GetShotShake_Public_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
return *IL2CPP.il2cpp_object_unbox(intPtr);
|
|
}
|
|
|
|
// Token: 0x0600677C RID: 26492 RVA: 0x001A3E80 File Offset: 0x001A2080
|
|
[CallerCount(2)]
|
|
[CachedScanResults(RefRangeStart = 596432, RefRangeEnd = 596434, XrefRangeStart = 596404, XrefRangeEnd = 596432, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffCurseDeath()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayEffCurseDeath_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x0600677D RID: 26493 RVA: 0x001A3EC4 File Offset: 0x001A20C4
|
|
[CallerCount(2)]
|
|
[CachedScanResults(RefRangeStart = 596434, RefRangeEnd = 596436, XrefRangeStart = 596434, XrefRangeEnd = 596434, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void SetTeleportDisappear()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetTeleportDisappear_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x0600677E RID: 26494 RVA: 0x001A3F08 File Offset: 0x001A2108
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 596436, RefRangeEnd = 596437, XrefRangeStart = 596436, XrefRangeEnd = 596436, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void SetTeleportAppear()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetTeleportAppear_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x0600677F RID: 26495 RVA: 0x001A3F4C File Offset: 0x001A214C
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 595391, RefRangeEnd = 595392, XrefRangeStart = 595391, XrefRangeEnd = 595392, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void UpdateTeleport(float fDeltaTime)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref fDeltaTime;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_UpdateTeleport_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x06006780 RID: 26496 RVA: 0x001A3FA0 File Offset: 0x001A21A0
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 596443, RefRangeEnd = 596444, XrefRangeStart = 596437, XrefRangeEnd = 596443, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void LightningDodgeStart()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_LightningDodgeStart_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06006781 RID: 26497 RVA: 0x001A3FE4 File Offset: 0x001A21E4
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 596454, RefRangeEnd = 596455, XrefRangeStart = 596444, XrefRangeEnd = 596454, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void LightningDodgeEnd()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_LightningDodgeEnd_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06006782 RID: 26498 RVA: 0x001A4028 File Offset: 0x001A2228
|
|
[CallerCount(0)]
|
|
public unsafe bool GetLightningDodge()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_GetLightningDodge_Public_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
return *IL2CPP.il2cpp_object_unbox(intPtr);
|
|
}
|
|
|
|
// Token: 0x06006783 RID: 26499 RVA: 0x001A4078 File Offset: 0x001A2278
|
|
[CallerCount(2)]
|
|
[CachedScanResults(RefRangeStart = 596461, RefRangeEnd = 596463, XrefRangeStart = 596455, XrefRangeEnd = 596461, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffWindDodge()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayEffWindDodge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06006784 RID: 26500 RVA: 0x001A40BC File Offset: 0x001A22BC
|
|
[CallerCount(0)]
|
|
public unsafe bool GetWindDodge()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_GetWindDodge_Public_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
return *IL2CPP.il2cpp_object_unbox(intPtr);
|
|
}
|
|
|
|
// Token: 0x06006785 RID: 26501 RVA: 0x001A410C File Offset: 0x001A230C
|
|
[CallerCount(7)]
|
|
[CachedScanResults(RefRangeStart = 596473, RefRangeEnd = 596480, XrefRangeStart = 596463, XrefRangeEnd = 596473, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void EndWindDodge()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_EndWindDodge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06006786 RID: 26502 RVA: 0x001A4150 File Offset: 0x001A2350
|
|
[CallerCount(8)]
|
|
[CachedScanResults(RefRangeStart = 596484, RefRangeEnd = 596492, XrefRangeStart = 596480, XrefRangeEnd = 596484, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void ResetTeleportState()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_ResetTeleportState_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06006787 RID: 26503 RVA: 0x001A4194 File Offset: 0x001A2394
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 596493, RefRangeEnd = 596494, XrefRangeStart = 596492, XrefRangeEnd = 596493, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe PlayerEffectPlay()
|
|
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr))
|
|
{
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06006788 RID: 26504 RVA: 0x001A41E0 File Offset: 0x001A23E0
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 596494, XrefRangeEnd = 596508, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void _Start_b__213_1(FireBallCollision fbc)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = IL2CPP.Il2CppObjectBaseToPtr(fbc);
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr__Start_b__213_1_Private_Void_FireBallCollision_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x06006789 RID: 26505 RVA: 0x001A423C File Offset: 0x001A243C
|
|
// Note: this type is marked as 'beforefieldinit'.
|
|
static PlayerEffectPlay()
|
|
{
|
|
Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "PlayerEffectPlay");
|
|
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr);
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_This = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_This");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_FirePointBone = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FirePointBone");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_FirePoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FirePoint");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_CohesionFloorPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_CohesionFloorPoint");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_AimTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_AimTarget");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_ItemHandPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ItemHandPoint");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_LFootPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LFootPoint");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_RFootPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_RFootPoint");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_ThisPosition = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ThisPosition");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_BaseData = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_BaseData");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_PlayerMagicData = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_PlayerMagicData");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_Move");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_Camera = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_Camera");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_Sound = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_Sound");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_WTrail");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_WTrail02");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_WTrail03");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_WTrail04");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fWLActiveTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fWLActiveTime");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_SkyJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SkyJump");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_WindDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_WindDodge");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_WindDodgeEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_WindDodgeEnd");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_bWindDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_bWindDodge");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_HighLand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_HighLand");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack03");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack04");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_L5DodgeForward = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5DodgeForward");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_L5DodgeBack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5DodgeBack");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Null = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack03_Null");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Ice = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack03_Ice");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Fire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack03_Fire");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Lightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack03_Lightning");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Null = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack04_Null");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Ice = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack04_Ice");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Fire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack04_Fire");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Lightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack04_Lightning");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullCohesion");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesionSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullCohesionSuccess");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesionFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullCohesionFloor");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_NullShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullShot");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_NullBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullBullet");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_NullBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullBulletCollision");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_NullBulletCollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullBulletCollisionEnemy");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullChargeShot");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullChargeBullet");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullChargeCollision");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_v3NullChargeTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_v3NullChargeTarget");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_SENullBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SENullBulletCollision");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_SENullBulletCollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SENullBulletCollisionEnemy");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_SENullChargeCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SENullChargeCollision");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_SENullChargeCollisionWall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SENullChargeCollisionWall");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_NullSwordEnergy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullSwordEnergy");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_NullSwordEnergyCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullSwordEnergyCollision");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_SENullSwordEnergyCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SENullSwordEnergyCollision");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICECohesion");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesionSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICECohesionSuccess");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesionFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICECohesionFloor");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_ICEShot01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICEShot01");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_ICEShot02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICEShot02");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_ICECollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICECollision");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_ICECollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICECollisionEnemy");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeShot01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICEChargeShot01");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICEChargeBullet");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICEChargeBulletCollision");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fICEBulletFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fICEBulletFrequency");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fICEBulletFrequencyCom = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fICEBulletFrequencyCom");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_iICEBulletNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_iICEBulletNum");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_iICEBulletTotal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_iICEBulletTotal");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_iICeLockIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_iICeLockIndex");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_ICELockTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICELockTarget");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_SEICECollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SEICECollision");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_SEICECollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SEICECollisionEnemy");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_SEICEChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SEICEChargeBullet");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_bIceCounterBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_bIceCounterBullet");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffIceCounterBullet01");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffIceCounterBullet02");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffIceCounterBulletShot");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_SEIceCounterBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SEIceCounterBulletShot");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_iIceCounterBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_iIceCounterBullet");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_iIceCounterBulletIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_iIceCounterBulletIndex");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_PosIceCounterBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_PosIceCounterBullet");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_PSIceCounterBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_PSIceCounterBullet");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fIceCounterBulletTime");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fIceCounterBulletTimeVal");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletDirection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_v3IceCounterBulletDirection");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fIceCounterBulletSpeed");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_v3IceCounterBulletTarget");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_IceCounterBulletSpearRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_IceCounterBulletSpearRotate");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fIceCounterBulletRotate");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_iFireBulletNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_iFireBulletNum");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireCohesion");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesionSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireCohesionSuccess");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesionFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireCohesionFloor");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_FireShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireShot");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_FireBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireBullet");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_FireBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireBulletCollision");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_FireBulletCollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireBulletCollisionEnemy");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireChargeShot");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireChargeBullet");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_pooledFireBallCollisions = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "pooledFireBallCollisions");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBulletTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireChargeBulletTarget");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBulletDirection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireChargeBulletDirection");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_SEFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SEFireCollision");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_SEFireCollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SEFireCollisionEnemy");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_01_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffFireAttack01_01_Lv05");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_02_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffFireAttack01_02_Lv05");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_03_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffFireAttack01_03_Lv05");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_04_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffFireAttack01_04_Lv05");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireDashAttack_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffFireDashAttack_Lv05");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireSkyAttack01_01_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffFireSkyAttack01_01_Lv05");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireSkyAttack01_02_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffFireSkyAttack01_02_Lv05");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack02_04_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffFireAttack02_04_Lv05");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffFireAttack");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_bFireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_bFireAttack");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_RootFireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_RootFireAttack");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_TrFireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_TrFireAttack");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_iFireAttackIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_iFireAttackIndex");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fFireAttackTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fFireAttackTime");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fFireAttackTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fFireAttackTimeVal");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fAttackFireFrequency");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fAttackFireFrequencyVal");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_ADFireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ADFireAttack");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_iFireAttackNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_iFireAttackNum");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_bFireAttackCollsion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_bFireAttackCollsion");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_v3FireAttackCollsionPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_v3FireAttackCollsionPos");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fAttackFireCollisionFrequency");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fAttackFireCollisionFrequencyVal");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fAttackFireCollisionRadius");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_FireAttackList = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireAttackList");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningBullet");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningBullet02");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningBullet03");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_LightningAData = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningAData");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningBulletCollision");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_LightningShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningShot");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningCohesion");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesionSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningCohesionSuccess");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesionFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningCohesionFloor");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_LightningFloorAim = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningFloorAim");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_LFAController = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LFAController");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningFloorAimDistance = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fLightningFloorAimDistance");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_bLightningAimStatus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_bLightningAimStatus");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_LightningChargeShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningChargeShot");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_LightningChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningChargeBullet");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_LightningDodgeStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningDodgeStart");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_LightningDodgeEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningDodgeEnd");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_v3LightningDodgeStartPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_v3LightningDodgeStartPos");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_bLightningDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_bLightningDodge");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_TAbsorb = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_TAbsorb");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_Absorb = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_Absorb");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_NotShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NotShot");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_Cure = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_Cure");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_TeleportAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_TeleportAttack");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_ChangeSkinReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ChangeSkinReady");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_ChangeSkin = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ChangeSkin");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_AreaTeleportReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_AreaTeleportReady");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_AreaTeleport = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_AreaTeleport");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_ItemSelect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ItemSelect");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_HPAddUsing");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsingSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_HPAddUsingSuccess");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsingSuccessBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_HPAddUsingSuccessBody");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_MPAddUsing");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsingSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_MPAddUsingSuccess");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsingSuccessBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_MPAddUsingSuccessBody");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SPAddUsing");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsingSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SPAddUsingSuccess");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsingSuccessBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SPAddUsingSuccessBody");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_DefenseUsing");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsingSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_DefenseUsingSuccess");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsingSuccessBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_DefenseUsingSuccessBody");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_MysteriousUsing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_MysteriousUsing");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_MysteriousUsingSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_MysteriousUsingSuccess");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_HolyUsing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_HolyUsing");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_HolyUsingSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_HolyUsingSuccess");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_BagMaxAdd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_BagMaxAdd");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchNull = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SwitchNull");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchIce = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SwitchIce");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SwitchFire");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SwitchLightning");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_DashSomke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_DashSomke");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_BrakeSomke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_BrakeSomke");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_WaterSplash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_WaterSplash");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fWaterSplashCDTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fWaterSplashCDTime");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fWaterSplashCDTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fWaterSplashCDTimeVal");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fContinueWaterSplash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fContinueWaterSplash");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fContinueWaterSplashVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fContinueWaterSplashVal");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_OnLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_OnLight");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_CurseLossMoney = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_CurseLossMoney");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_bCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_bCharge");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_Magic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_Magic");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fNullRecoil = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fNullRecoil");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fIceRecoil = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fIceRecoil");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fFireRecoil = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fFireRecoil");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningRecoil = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fLightningRecoil");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fNullShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fNullShake");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fIceShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fIceShake");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fFireShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fFireShake");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fLightningShake");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_trTeleportSize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_trTeleportSize");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_bTeleportDisappear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_bTeleportDisappear");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_bTeleportAppear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_bTeleportAppear");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeY = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fTeleportSizeY");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeXZ = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fTeleportSizeXZ");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeYVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fTeleportSizeYVal");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeXZVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fTeleportSizeXZVal");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fTeleportTime");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fTeleportTimeVal");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_Display = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_Display");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_soundEffectTimeScaleUpdater = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "soundEffectTimeScaleUpdater");
|
|
PlayerEffectPlay.NativeFieldInfoPtr_g_fDeltaTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fDeltaTime");
|
|
PlayerEffectPlay.NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670915);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_Start_Public_Void_WizardGirlManage_CharacterBaseData_PlayerMagicData_MoveController_PlayerSound_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670916);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_SetDisplay_Public_Void_NobetaSkin_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670917);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_Update_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670918);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_LateUpdate_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670919);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_SetWTrailActive_Public_Void_Boolean_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670920);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayFireWTrail_Public_Void_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670921);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayItem_Public_Void_ItemType_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670922);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_StopItemEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670923);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayItemSuccess_Public_Void_ItemType_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670924);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_StopDefense_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670925);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_Cohesion_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670926);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_CohesionSuccess_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670927);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_StopCohesion_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670928);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_StopCohesionSuccess_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670929);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670930);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_NotShot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670931);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_NullSwordEnergy_Public_Void_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670932);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_NullShot_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670933);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_LightningChargeShot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670934);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_LightningShot_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670935);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_FireShot_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670936);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_IceShot_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670937);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayAbsorb_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670938);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlaySkyJumpEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670939);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayHighLandEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670940);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayItemSelect_Public_Void_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670941);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_CloseItemSelect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670942);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayDashSmoke_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670943);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayBrakeSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670944);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670945);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Null_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670946);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Ice_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670947);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Fire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670948);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Lightning_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670949);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670950);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Null_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670951);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Ice_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670952);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Fire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670953);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Lightning_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670954);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayL5DodgeForward_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670955);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayL5DodgeBack_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670956);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayCure_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670957);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_TeleportAttack_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670958);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayChangeSkinReady_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670959);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayChangeSkin_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670960);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayAreaTeleportReady_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670961);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayAreaTeleport_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670962);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayDashAttackSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670963);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Smoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670964);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayWaterSplash_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670965);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_ContinuePlayWaterSplash_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670966);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayAttack01_03Collision_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670967);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayOnLight_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670968);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_SetMagicType_Public_Void_Magic_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670969);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_GetMagicType_Public_Magic_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670970);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_SetPlayerTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670971);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_SetFireChargeTarget_Public_Void_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670972);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_SetNullChargeTaeger_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670973);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_SetLightningFloorAimEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670974);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_Setg_bLightningAimOff_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670975);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_GetLightningFloorAim_Public_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670976);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_OpenFireAttack_Public_Void_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670977);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_UpdateFireAttack_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670978);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayIceCounterBullet_Public_Void_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670979);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_UpdateIceCounterBullet_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670980);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_GetRecoil_Public_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670981);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_GetShotShake_Public_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670982);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayEffCurseDeath_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670983);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_SetTeleportDisappear_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670984);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_SetTeleportAppear_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670985);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_UpdateTeleport_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670986);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_LightningDodgeStart_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670987);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_LightningDodgeEnd_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670988);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_GetLightningDodge_Public_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670989);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_PlayEffWindDodge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670990);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_GetWindDodge_Public_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670991);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_EndWindDodge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670992);
|
|
PlayerEffectPlay.NativeMethodInfoPtr_ResetTeleportState_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670993);
|
|
PlayerEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670994);
|
|
PlayerEffectPlay.NativeMethodInfoPtr__Start_b__213_1_Private_Void_FireBallCollision_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670995);
|
|
}
|
|
|
|
// Token: 0x0600678A RID: 26506 RVA: 0x0000A74C File Offset: 0x0000894C
|
|
public PlayerEffectPlay(IntPtr pointer)
|
|
: base(pointer)
|
|
{
|
|
}
|
|
|
|
// Token: 0x170023AF RID: 9135
|
|
// (get) Token: 0x0600678B RID: 26507 RVA: 0x001A5928 File Offset: 0x001A3B28
|
|
// (set) Token: 0x0600678C RID: 26508 RVA: 0x001A595C File Offset: 0x001A3B5C
|
|
public unsafe Transform g_This
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_This);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_This), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023B0 RID: 9136
|
|
// (get) Token: 0x0600678D RID: 26509 RVA: 0x001A5984 File Offset: 0x001A3B84
|
|
// (set) Token: 0x0600678E RID: 26510 RVA: 0x001A59B8 File Offset: 0x001A3BB8
|
|
public unsafe Transform g_FirePointBone
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FirePointBone);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FirePointBone), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023B1 RID: 9137
|
|
// (get) Token: 0x0600678F RID: 26511 RVA: 0x001A59E0 File Offset: 0x001A3BE0
|
|
// (set) Token: 0x06006790 RID: 26512 RVA: 0x001A5A14 File Offset: 0x001A3C14
|
|
public unsafe Transform g_FirePoint
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FirePoint);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FirePoint), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023B2 RID: 9138
|
|
// (get) Token: 0x06006791 RID: 26513 RVA: 0x001A5A3C File Offset: 0x001A3C3C
|
|
// (set) Token: 0x06006792 RID: 26514 RVA: 0x001A5A70 File Offset: 0x001A3C70
|
|
public unsafe Transform g_CohesionFloorPoint
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_CohesionFloorPoint);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_CohesionFloorPoint), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023B3 RID: 9139
|
|
// (get) Token: 0x06006793 RID: 26515 RVA: 0x001A5A98 File Offset: 0x001A3C98
|
|
// (set) Token: 0x06006794 RID: 26516 RVA: 0x001A5ACC File Offset: 0x001A3CCC
|
|
public unsafe Transform g_AimTarget
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_AimTarget);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_AimTarget), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023B4 RID: 9140
|
|
// (get) Token: 0x06006795 RID: 26517 RVA: 0x001A5AF4 File Offset: 0x001A3CF4
|
|
// (set) Token: 0x06006796 RID: 26518 RVA: 0x001A5B28 File Offset: 0x001A3D28
|
|
public unsafe Transform g_ItemHandPoint
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ItemHandPoint);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ItemHandPoint), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023B5 RID: 9141
|
|
// (get) Token: 0x06006797 RID: 26519 RVA: 0x001A5B50 File Offset: 0x001A3D50
|
|
// (set) Token: 0x06006798 RID: 26520 RVA: 0x001A5B84 File Offset: 0x001A3D84
|
|
public unsafe Transform g_LFootPoint
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LFootPoint);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LFootPoint), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023B6 RID: 9142
|
|
// (get) Token: 0x06006799 RID: 26521 RVA: 0x001A5BAC File Offset: 0x001A3DAC
|
|
// (set) Token: 0x0600679A RID: 26522 RVA: 0x001A5BE0 File Offset: 0x001A3DE0
|
|
public unsafe Transform g_RFootPoint
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_RFootPoint);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_RFootPoint), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023B7 RID: 9143
|
|
// (get) Token: 0x0600679B RID: 26523 RVA: 0x001A5C08 File Offset: 0x001A3E08
|
|
// (set) Token: 0x0600679C RID: 26524 RVA: 0x001A5C3C File Offset: 0x001A3E3C
|
|
public unsafe Transform g_ThisPosition
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ThisPosition);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ThisPosition), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023B8 RID: 9144
|
|
// (get) Token: 0x0600679D RID: 26525 RVA: 0x001A5C64 File Offset: 0x001A3E64
|
|
// (set) Token: 0x0600679E RID: 26526 RVA: 0x001A5C98 File Offset: 0x001A3E98
|
|
public unsafe CharacterBaseData g_BaseData
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_BaseData);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new CharacterBaseData(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_BaseData), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023B9 RID: 9145
|
|
// (get) Token: 0x0600679F RID: 26527 RVA: 0x001A5CC0 File Offset: 0x001A3EC0
|
|
// (set) Token: 0x060067A0 RID: 26528 RVA: 0x001A5CF4 File Offset: 0x001A3EF4
|
|
public unsafe PlayerMagicData g_PlayerMagicData
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_PlayerMagicData);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new PlayerMagicData(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_PlayerMagicData), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023BA RID: 9146
|
|
// (get) Token: 0x060067A1 RID: 26529 RVA: 0x001A5D1C File Offset: 0x001A3F1C
|
|
// (set) Token: 0x060067A2 RID: 26530 RVA: 0x001A5D50 File Offset: 0x001A3F50
|
|
public unsafe MoveController g_Move
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Move);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new MoveController(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Move), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023BB RID: 9147
|
|
// (get) Token: 0x060067A3 RID: 26531 RVA: 0x001A5D78 File Offset: 0x001A3F78
|
|
// (set) Token: 0x060067A4 RID: 26532 RVA: 0x001A5DAC File Offset: 0x001A3FAC
|
|
public unsafe Camera g_Camera
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Camera);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Camera(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Camera), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023BC RID: 9148
|
|
// (get) Token: 0x060067A5 RID: 26533 RVA: 0x001A5DD4 File Offset: 0x001A3FD4
|
|
// (set) Token: 0x060067A6 RID: 26534 RVA: 0x001A5E08 File Offset: 0x001A4008
|
|
public unsafe PlayerSound g_Sound
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Sound);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new PlayerSound(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Sound), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023BD RID: 9149
|
|
// (get) Token: 0x060067A7 RID: 26535 RVA: 0x001A5E30 File Offset: 0x001A4030
|
|
// (set) Token: 0x060067A8 RID: 26536 RVA: 0x001A5E64 File Offset: 0x001A4064
|
|
public unsafe XWeaponTrail g_WTrail
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new XWeaponTrail(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023BE RID: 9150
|
|
// (get) Token: 0x060067A9 RID: 26537 RVA: 0x001A5E8C File Offset: 0x001A408C
|
|
// (set) Token: 0x060067AA RID: 26538 RVA: 0x001A5EC0 File Offset: 0x001A40C0
|
|
public unsafe XWeaponTrail g_WTrail02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new XWeaponTrail(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023BF RID: 9151
|
|
// (get) Token: 0x060067AB RID: 26539 RVA: 0x001A5EE8 File Offset: 0x001A40E8
|
|
// (set) Token: 0x060067AC RID: 26540 RVA: 0x001A5F1C File Offset: 0x001A411C
|
|
public unsafe XWeaponTrail g_WTrail03
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail03);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new XWeaponTrail(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail03), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023C0 RID: 9152
|
|
// (get) Token: 0x060067AD RID: 26541 RVA: 0x001A5F44 File Offset: 0x001A4144
|
|
// (set) Token: 0x060067AE RID: 26542 RVA: 0x001A5F78 File Offset: 0x001A4178
|
|
public unsafe XWeaponTrail g_WTrail04
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail04);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new XWeaponTrail(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail04), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023C1 RID: 9153
|
|
// (get) Token: 0x060067AF RID: 26543 RVA: 0x001A5FA0 File Offset: 0x001A41A0
|
|
// (set) Token: 0x060067B0 RID: 26544 RVA: 0x001A5FC8 File Offset: 0x001A41C8
|
|
public unsafe float g_fWLActiveTime
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fWLActiveTime);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fWLActiveTime)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023C2 RID: 9154
|
|
// (get) Token: 0x060067B1 RID: 26545 RVA: 0x001A5FEC File Offset: 0x001A41EC
|
|
// (set) Token: 0x060067B2 RID: 26546 RVA: 0x001A6020 File Offset: 0x001A4220
|
|
public unsafe EffectPool g_SkyJump
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SkyJump);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SkyJump), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023C3 RID: 9155
|
|
// (get) Token: 0x060067B3 RID: 26547 RVA: 0x001A6048 File Offset: 0x001A4248
|
|
// (set) Token: 0x060067B4 RID: 26548 RVA: 0x001A607C File Offset: 0x001A427C
|
|
public unsafe EffectPool g_WindDodge
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WindDodge);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WindDodge), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023C4 RID: 9156
|
|
// (get) Token: 0x060067B5 RID: 26549 RVA: 0x001A60A4 File Offset: 0x001A42A4
|
|
// (set) Token: 0x060067B6 RID: 26550 RVA: 0x001A60D8 File Offset: 0x001A42D8
|
|
public unsafe EffectPool g_WindDodgeEnd
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WindDodgeEnd);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WindDodgeEnd), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023C5 RID: 9157
|
|
// (get) Token: 0x060067B7 RID: 26551 RVA: 0x001A6100 File Offset: 0x001A4300
|
|
// (set) Token: 0x060067B8 RID: 26552 RVA: 0x001A6128 File Offset: 0x001A4328
|
|
public unsafe bool g_bWindDodge
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bWindDodge);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bWindDodge)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023C6 RID: 9158
|
|
// (get) Token: 0x060067B9 RID: 26553 RVA: 0x001A614C File Offset: 0x001A434C
|
|
// (set) Token: 0x060067BA RID: 26554 RVA: 0x001A6180 File Offset: 0x001A4380
|
|
public unsafe EffectPool g_HighLand
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HighLand);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HighLand), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023C7 RID: 9159
|
|
// (get) Token: 0x060067BB RID: 26555 RVA: 0x001A61A8 File Offset: 0x001A43A8
|
|
// (set) Token: 0x060067BC RID: 26556 RVA: 0x001A61DC File Offset: 0x001A43DC
|
|
public unsafe EffectPool g_L5Attack03
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023C8 RID: 9160
|
|
// (get) Token: 0x060067BD RID: 26557 RVA: 0x001A6204 File Offset: 0x001A4404
|
|
// (set) Token: 0x060067BE RID: 26558 RVA: 0x001A6238 File Offset: 0x001A4438
|
|
public unsafe EffectPool g_L5Attack04
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023C9 RID: 9161
|
|
// (get) Token: 0x060067BF RID: 26559 RVA: 0x001A6260 File Offset: 0x001A4460
|
|
// (set) Token: 0x060067C0 RID: 26560 RVA: 0x001A6294 File Offset: 0x001A4494
|
|
public unsafe EffectPool g_L5DodgeForward
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5DodgeForward);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5DodgeForward), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023CA RID: 9162
|
|
// (get) Token: 0x060067C1 RID: 26561 RVA: 0x001A62BC File Offset: 0x001A44BC
|
|
// (set) Token: 0x060067C2 RID: 26562 RVA: 0x001A62F0 File Offset: 0x001A44F0
|
|
public unsafe EffectPool g_L5DodgeBack
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5DodgeBack);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5DodgeBack), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023CB RID: 9163
|
|
// (get) Token: 0x060067C3 RID: 26563 RVA: 0x001A6318 File Offset: 0x001A4518
|
|
// (set) Token: 0x060067C4 RID: 26564 RVA: 0x001A634C File Offset: 0x001A454C
|
|
public unsafe EffectPool g_L5Attack03_Null
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Null);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Null), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023CC RID: 9164
|
|
// (get) Token: 0x060067C5 RID: 26565 RVA: 0x001A6374 File Offset: 0x001A4574
|
|
// (set) Token: 0x060067C6 RID: 26566 RVA: 0x001A63A8 File Offset: 0x001A45A8
|
|
public unsafe EffectPool g_L5Attack03_Ice
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Ice);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Ice), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023CD RID: 9165
|
|
// (get) Token: 0x060067C7 RID: 26567 RVA: 0x001A63D0 File Offset: 0x001A45D0
|
|
// (set) Token: 0x060067C8 RID: 26568 RVA: 0x001A6404 File Offset: 0x001A4604
|
|
public unsafe EffectPool g_L5Attack03_Fire
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Fire);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Fire), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023CE RID: 9166
|
|
// (get) Token: 0x060067C9 RID: 26569 RVA: 0x001A642C File Offset: 0x001A462C
|
|
// (set) Token: 0x060067CA RID: 26570 RVA: 0x001A6460 File Offset: 0x001A4660
|
|
public unsafe EffectPool g_L5Attack03_Lightning
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Lightning);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Lightning), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023CF RID: 9167
|
|
// (get) Token: 0x060067CB RID: 26571 RVA: 0x001A6488 File Offset: 0x001A4688
|
|
// (set) Token: 0x060067CC RID: 26572 RVA: 0x001A64BC File Offset: 0x001A46BC
|
|
public unsafe EffectPool g_L5Attack04_Null
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Null);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Null), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023D0 RID: 9168
|
|
// (get) Token: 0x060067CD RID: 26573 RVA: 0x001A64E4 File Offset: 0x001A46E4
|
|
// (set) Token: 0x060067CE RID: 26574 RVA: 0x001A6518 File Offset: 0x001A4718
|
|
public unsafe EffectPool g_L5Attack04_Ice
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Ice);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Ice), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023D1 RID: 9169
|
|
// (get) Token: 0x060067CF RID: 26575 RVA: 0x001A6540 File Offset: 0x001A4740
|
|
// (set) Token: 0x060067D0 RID: 26576 RVA: 0x001A6574 File Offset: 0x001A4774
|
|
public unsafe EffectPool g_L5Attack04_Fire
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Fire);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Fire), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023D2 RID: 9170
|
|
// (get) Token: 0x060067D1 RID: 26577 RVA: 0x001A659C File Offset: 0x001A479C
|
|
// (set) Token: 0x060067D2 RID: 26578 RVA: 0x001A65D0 File Offset: 0x001A47D0
|
|
public unsafe EffectPool g_L5Attack04_Lightning
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Lightning);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Lightning), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023D3 RID: 9171
|
|
// (get) Token: 0x060067D3 RID: 26579 RVA: 0x001A65F8 File Offset: 0x001A47F8
|
|
// (set) Token: 0x060067D4 RID: 26580 RVA: 0x001A662C File Offset: 0x001A482C
|
|
public unsafe EffectPool g_NullCohesion
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesion);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesion), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023D4 RID: 9172
|
|
// (get) Token: 0x060067D5 RID: 26581 RVA: 0x001A6654 File Offset: 0x001A4854
|
|
// (set) Token: 0x060067D6 RID: 26582 RVA: 0x001A6688 File Offset: 0x001A4888
|
|
public unsafe EffectPool g_NullCohesionSuccess
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesionSuccess);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesionSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023D5 RID: 9173
|
|
// (get) Token: 0x060067D7 RID: 26583 RVA: 0x001A66B0 File Offset: 0x001A48B0
|
|
// (set) Token: 0x060067D8 RID: 26584 RVA: 0x001A66E4 File Offset: 0x001A48E4
|
|
public unsafe EffectPool g_NullCohesionFloor
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesionFloor);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesionFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023D6 RID: 9174
|
|
// (get) Token: 0x060067D9 RID: 26585 RVA: 0x001A670C File Offset: 0x001A490C
|
|
// (set) Token: 0x060067DA RID: 26586 RVA: 0x001A6740 File Offset: 0x001A4940
|
|
public unsafe EffectPool g_NullShot
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullShot);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullShot), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023D7 RID: 9175
|
|
// (get) Token: 0x060067DB RID: 26587 RVA: 0x001A6768 File Offset: 0x001A4968
|
|
// (set) Token: 0x060067DC RID: 26588 RVA: 0x001A679C File Offset: 0x001A499C
|
|
public unsafe EffectPool g_NullBullet
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullBullet);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023D8 RID: 9176
|
|
// (get) Token: 0x060067DD RID: 26589 RVA: 0x001A67C4 File Offset: 0x001A49C4
|
|
// (set) Token: 0x060067DE RID: 26590 RVA: 0x001A67F8 File Offset: 0x001A49F8
|
|
public unsafe EffectPool g_NullBulletCollision
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullBulletCollision);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023D9 RID: 9177
|
|
// (get) Token: 0x060067DF RID: 26591 RVA: 0x001A6820 File Offset: 0x001A4A20
|
|
// (set) Token: 0x060067E0 RID: 26592 RVA: 0x001A6854 File Offset: 0x001A4A54
|
|
public unsafe EffectPool g_NullBulletCollisionEnemy
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullBulletCollisionEnemy);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullBulletCollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023DA RID: 9178
|
|
// (get) Token: 0x060067E1 RID: 26593 RVA: 0x001A687C File Offset: 0x001A4A7C
|
|
// (set) Token: 0x060067E2 RID: 26594 RVA: 0x001A68B0 File Offset: 0x001A4AB0
|
|
public unsafe EffectPool g_NullChargeShot
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeShot);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeShot), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023DB RID: 9179
|
|
// (get) Token: 0x060067E3 RID: 26595 RVA: 0x001A68D8 File Offset: 0x001A4AD8
|
|
// (set) Token: 0x060067E4 RID: 26596 RVA: 0x001A690C File Offset: 0x001A4B0C
|
|
public unsafe EffectPool g_NullChargeBullet
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeBullet);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023DC RID: 9180
|
|
// (get) Token: 0x060067E5 RID: 26597 RVA: 0x001A6934 File Offset: 0x001A4B34
|
|
// (set) Token: 0x060067E6 RID: 26598 RVA: 0x001A6968 File Offset: 0x001A4B68
|
|
public unsafe EffectPool g_NullChargeCollision
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeCollision);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023DD RID: 9181
|
|
// (get) Token: 0x060067E7 RID: 26599 RVA: 0x001A6990 File Offset: 0x001A4B90
|
|
// (set) Token: 0x060067E8 RID: 26600 RVA: 0x001A69B8 File Offset: 0x001A4BB8
|
|
public unsafe Vector3 g_v3NullChargeTarget
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3NullChargeTarget);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3NullChargeTarget)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023DE RID: 9182
|
|
// (get) Token: 0x060067E9 RID: 26601 RVA: 0x001A69DC File Offset: 0x001A4BDC
|
|
// (set) Token: 0x060067EA RID: 26602 RVA: 0x001A6A10 File Offset: 0x001A4C10
|
|
public unsafe SoundEffectPool g_SENullBulletCollision
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullBulletCollision);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023DF RID: 9183
|
|
// (get) Token: 0x060067EB RID: 26603 RVA: 0x001A6A38 File Offset: 0x001A4C38
|
|
// (set) Token: 0x060067EC RID: 26604 RVA: 0x001A6A6C File Offset: 0x001A4C6C
|
|
public unsafe SoundEffectPool g_SENullBulletCollisionEnemy
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullBulletCollisionEnemy);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullBulletCollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023E0 RID: 9184
|
|
// (get) Token: 0x060067ED RID: 26605 RVA: 0x001A6A94 File Offset: 0x001A4C94
|
|
// (set) Token: 0x060067EE RID: 26606 RVA: 0x001A6AC8 File Offset: 0x001A4CC8
|
|
public unsafe SoundEffectPool g_SENullChargeCollision
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullChargeCollision);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullChargeCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023E1 RID: 9185
|
|
// (get) Token: 0x060067EF RID: 26607 RVA: 0x001A6AF0 File Offset: 0x001A4CF0
|
|
// (set) Token: 0x060067F0 RID: 26608 RVA: 0x001A6B24 File Offset: 0x001A4D24
|
|
public unsafe SoundEffectPool g_SENullChargeCollisionWall
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullChargeCollisionWall);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullChargeCollisionWall), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023E2 RID: 9186
|
|
// (get) Token: 0x060067F1 RID: 26609 RVA: 0x001A6B4C File Offset: 0x001A4D4C
|
|
// (set) Token: 0x060067F2 RID: 26610 RVA: 0x001A6B80 File Offset: 0x001A4D80
|
|
public unsafe EffectPool g_NullSwordEnergy
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullSwordEnergy);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullSwordEnergy), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023E3 RID: 9187
|
|
// (get) Token: 0x060067F3 RID: 26611 RVA: 0x001A6BA8 File Offset: 0x001A4DA8
|
|
// (set) Token: 0x060067F4 RID: 26612 RVA: 0x001A6BDC File Offset: 0x001A4DDC
|
|
public unsafe EffectPool g_NullSwordEnergyCollision
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullSwordEnergyCollision);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullSwordEnergyCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023E4 RID: 9188
|
|
// (get) Token: 0x060067F5 RID: 26613 RVA: 0x001A6C04 File Offset: 0x001A4E04
|
|
// (set) Token: 0x060067F6 RID: 26614 RVA: 0x001A6C38 File Offset: 0x001A4E38
|
|
public unsafe SoundEffectPool g_SENullSwordEnergyCollision
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullSwordEnergyCollision);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullSwordEnergyCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023E5 RID: 9189
|
|
// (get) Token: 0x060067F7 RID: 26615 RVA: 0x001A6C60 File Offset: 0x001A4E60
|
|
// (set) Token: 0x060067F8 RID: 26616 RVA: 0x001A6C94 File Offset: 0x001A4E94
|
|
public unsafe EffectPool g_ICECohesion
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesion);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesion), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023E6 RID: 9190
|
|
// (get) Token: 0x060067F9 RID: 26617 RVA: 0x001A6CBC File Offset: 0x001A4EBC
|
|
// (set) Token: 0x060067FA RID: 26618 RVA: 0x001A6CF0 File Offset: 0x001A4EF0
|
|
public unsafe EffectPool g_ICECohesionSuccess
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesionSuccess);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesionSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023E7 RID: 9191
|
|
// (get) Token: 0x060067FB RID: 26619 RVA: 0x001A6D18 File Offset: 0x001A4F18
|
|
// (set) Token: 0x060067FC RID: 26620 RVA: 0x001A6D4C File Offset: 0x001A4F4C
|
|
public unsafe EffectPool g_ICECohesionFloor
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesionFloor);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesionFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023E8 RID: 9192
|
|
// (get) Token: 0x060067FD RID: 26621 RVA: 0x001A6D74 File Offset: 0x001A4F74
|
|
// (set) Token: 0x060067FE RID: 26622 RVA: 0x001A6DA8 File Offset: 0x001A4FA8
|
|
public unsafe EffectPool g_ICEShot01
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEShot01);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEShot01), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023E9 RID: 9193
|
|
// (get) Token: 0x060067FF RID: 26623 RVA: 0x001A6DD0 File Offset: 0x001A4FD0
|
|
// (set) Token: 0x06006800 RID: 26624 RVA: 0x001A6E04 File Offset: 0x001A5004
|
|
public unsafe EffectPool g_ICEShot02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEShot02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEShot02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023EA RID: 9194
|
|
// (get) Token: 0x06006801 RID: 26625 RVA: 0x001A6E2C File Offset: 0x001A502C
|
|
// (set) Token: 0x06006802 RID: 26626 RVA: 0x001A6E60 File Offset: 0x001A5060
|
|
public unsafe EffectPool g_ICECollision
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECollision);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECollision), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023EB RID: 9195
|
|
// (get) Token: 0x06006803 RID: 26627 RVA: 0x001A6E88 File Offset: 0x001A5088
|
|
// (set) Token: 0x06006804 RID: 26628 RVA: 0x001A6EBC File Offset: 0x001A50BC
|
|
public unsafe EffectPool g_ICECollisionEnemy
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECollisionEnemy);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023EC RID: 9196
|
|
// (get) Token: 0x06006805 RID: 26629 RVA: 0x001A6EE4 File Offset: 0x001A50E4
|
|
// (set) Token: 0x06006806 RID: 26630 RVA: 0x001A6F18 File Offset: 0x001A5118
|
|
public unsafe EffectPool g_ICEChargeShot01
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeShot01);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeShot01), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023ED RID: 9197
|
|
// (get) Token: 0x06006807 RID: 26631 RVA: 0x001A6F40 File Offset: 0x001A5140
|
|
// (set) Token: 0x06006808 RID: 26632 RVA: 0x001A6F74 File Offset: 0x001A5174
|
|
public unsafe EffectPool g_ICEChargeBullet
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeBullet);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023EE RID: 9198
|
|
// (get) Token: 0x06006809 RID: 26633 RVA: 0x001A6F9C File Offset: 0x001A519C
|
|
// (set) Token: 0x0600680A RID: 26634 RVA: 0x001A6FD0 File Offset: 0x001A51D0
|
|
public unsafe EffectPool g_ICEChargeBulletCollision
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeBulletCollision);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023EF RID: 9199
|
|
// (get) Token: 0x0600680B RID: 26635 RVA: 0x001A6FF8 File Offset: 0x001A51F8
|
|
// (set) Token: 0x0600680C RID: 26636 RVA: 0x001A7020 File Offset: 0x001A5220
|
|
public unsafe float g_fICEBulletFrequency
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fICEBulletFrequency);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fICEBulletFrequency)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023F0 RID: 9200
|
|
// (get) Token: 0x0600680D RID: 26637 RVA: 0x001A7044 File Offset: 0x001A5244
|
|
// (set) Token: 0x0600680E RID: 26638 RVA: 0x001A706C File Offset: 0x001A526C
|
|
public unsafe float g_fICEBulletFrequencyCom
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fICEBulletFrequencyCom);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fICEBulletFrequencyCom)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023F1 RID: 9201
|
|
// (get) Token: 0x0600680F RID: 26639 RVA: 0x001A7090 File Offset: 0x001A5290
|
|
// (set) Token: 0x06006810 RID: 26640 RVA: 0x001A70B8 File Offset: 0x001A52B8
|
|
public unsafe int g_iICEBulletNum
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iICEBulletNum);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iICEBulletNum)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023F2 RID: 9202
|
|
// (get) Token: 0x06006811 RID: 26641 RVA: 0x001A70DC File Offset: 0x001A52DC
|
|
// (set) Token: 0x06006812 RID: 26642 RVA: 0x001A7104 File Offset: 0x001A5304
|
|
public unsafe int g_iICEBulletTotal
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iICEBulletTotal);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iICEBulletTotal)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023F3 RID: 9203
|
|
// (get) Token: 0x06006813 RID: 26643 RVA: 0x001A7128 File Offset: 0x001A5328
|
|
// (set) Token: 0x06006814 RID: 26644 RVA: 0x001A7150 File Offset: 0x001A5350
|
|
public unsafe int g_iICeLockIndex
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iICeLockIndex);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iICeLockIndex)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023F4 RID: 9204
|
|
// (get) Token: 0x06006815 RID: 26645 RVA: 0x001A7174 File Offset: 0x001A5374
|
|
// (set) Token: 0x06006816 RID: 26646 RVA: 0x001A71A8 File Offset: 0x001A53A8
|
|
public unsafe Il2CppReferenceArray<Transform> g_ICELockTarget
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICELockTarget);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppReferenceArray<Transform>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICELockTarget), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023F5 RID: 9205
|
|
// (get) Token: 0x06006817 RID: 26647 RVA: 0x001A71D0 File Offset: 0x001A53D0
|
|
// (set) Token: 0x06006818 RID: 26648 RVA: 0x001A7204 File Offset: 0x001A5404
|
|
public unsafe SoundEffectPool g_SEICECollision
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEICECollision);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEICECollision), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023F6 RID: 9206
|
|
// (get) Token: 0x06006819 RID: 26649 RVA: 0x001A722C File Offset: 0x001A542C
|
|
// (set) Token: 0x0600681A RID: 26650 RVA: 0x001A7260 File Offset: 0x001A5460
|
|
public unsafe SoundEffectPool g_SEICECollisionEnemy
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEICECollisionEnemy);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEICECollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023F7 RID: 9207
|
|
// (get) Token: 0x0600681B RID: 26651 RVA: 0x001A7288 File Offset: 0x001A5488
|
|
// (set) Token: 0x0600681C RID: 26652 RVA: 0x001A72BC File Offset: 0x001A54BC
|
|
public unsafe SoundEffectPool g_SEICEChargeBullet
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEICEChargeBullet);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEICEChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023F8 RID: 9208
|
|
// (get) Token: 0x0600681D RID: 26653 RVA: 0x001A72E4 File Offset: 0x001A54E4
|
|
// (set) Token: 0x0600681E RID: 26654 RVA: 0x001A730C File Offset: 0x001A550C
|
|
public unsafe bool g_bIceCounterBullet
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bIceCounterBullet);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bIceCounterBullet)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023F9 RID: 9209
|
|
// (get) Token: 0x0600681F RID: 26655 RVA: 0x001A7330 File Offset: 0x001A5530
|
|
// (set) Token: 0x06006820 RID: 26656 RVA: 0x001A7364 File Offset: 0x001A5564
|
|
public unsafe EffectPool g_EffIceCounterBullet01
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet01);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet01), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023FA RID: 9210
|
|
// (get) Token: 0x06006821 RID: 26657 RVA: 0x001A738C File Offset: 0x001A558C
|
|
// (set) Token: 0x06006822 RID: 26658 RVA: 0x001A73C0 File Offset: 0x001A55C0
|
|
public unsafe EffectPool g_EffIceCounterBullet02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023FB RID: 9211
|
|
// (get) Token: 0x06006823 RID: 26659 RVA: 0x001A73E8 File Offset: 0x001A55E8
|
|
// (set) Token: 0x06006824 RID: 26660 RVA: 0x001A741C File Offset: 0x001A561C
|
|
public unsafe EffectPool g_EffIceCounterBulletShot
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBulletShot);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023FC RID: 9212
|
|
// (get) Token: 0x06006825 RID: 26661 RVA: 0x001A7444 File Offset: 0x001A5644
|
|
// (set) Token: 0x06006826 RID: 26662 RVA: 0x001A7478 File Offset: 0x001A5678
|
|
public unsafe SoundEffectPool g_SEIceCounterBulletShot
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEIceCounterBulletShot);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEIceCounterBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023FD RID: 9213
|
|
// (get) Token: 0x06006827 RID: 26663 RVA: 0x001A74A0 File Offset: 0x001A56A0
|
|
// (set) Token: 0x06006828 RID: 26664 RVA: 0x001A74BE File Offset: 0x001A56BE
|
|
public unsafe static int g_iIceCounterBullet
|
|
{
|
|
get
|
|
{
|
|
int num;
|
|
IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_iIceCounterBullet, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_iIceCounterBullet, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023FE RID: 9214
|
|
// (get) Token: 0x06006829 RID: 26665 RVA: 0x001A74D0 File Offset: 0x001A56D0
|
|
// (set) Token: 0x0600682A RID: 26666 RVA: 0x001A74F8 File Offset: 0x001A56F8
|
|
public unsafe int g_iIceCounterBulletIndex
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iIceCounterBulletIndex);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iIceCounterBulletIndex)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170023FF RID: 9215
|
|
// (get) Token: 0x0600682B RID: 26667 RVA: 0x001A751C File Offset: 0x001A571C
|
|
// (set) Token: 0x0600682C RID: 26668 RVA: 0x001A7550 File Offset: 0x001A5750
|
|
public unsafe Il2CppReferenceArray<Transform> g_PosIceCounterBullet
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_PosIceCounterBullet);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppReferenceArray<Transform>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_PosIceCounterBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002400 RID: 9216
|
|
// (get) Token: 0x0600682D RID: 26669 RVA: 0x001A7578 File Offset: 0x001A5778
|
|
// (set) Token: 0x0600682E RID: 26670 RVA: 0x001A75AC File Offset: 0x001A57AC
|
|
public unsafe Il2CppReferenceArray<ParticleSystem> g_PSIceCounterBullet
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_PSIceCounterBullet);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppReferenceArray<ParticleSystem>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_PSIceCounterBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002401 RID: 9217
|
|
// (get) Token: 0x0600682F RID: 26671 RVA: 0x001A75D4 File Offset: 0x001A57D4
|
|
// (set) Token: 0x06006830 RID: 26672 RVA: 0x001A75F2 File Offset: 0x001A57F2
|
|
public unsafe static float g_fIceCounterBulletTime
|
|
{
|
|
get
|
|
{
|
|
float num;
|
|
IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTime, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTime, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002402 RID: 9218
|
|
// (get) Token: 0x06006831 RID: 26673 RVA: 0x001A7604 File Offset: 0x001A5804
|
|
// (set) Token: 0x06006832 RID: 26674 RVA: 0x001A7638 File Offset: 0x001A5838
|
|
public unsafe Il2CppStructArray<float> g_fIceCounterBulletTimeVal
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTimeVal);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTimeVal), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002403 RID: 9219
|
|
// (get) Token: 0x06006833 RID: 26675 RVA: 0x001A7660 File Offset: 0x001A5860
|
|
// (set) Token: 0x06006834 RID: 26676 RVA: 0x001A7694 File Offset: 0x001A5894
|
|
public unsafe Il2CppStructArray<Vector3> g_v3IceCounterBulletDirection
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletDirection);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppStructArray<Vector3>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletDirection), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002404 RID: 9220
|
|
// (get) Token: 0x06006835 RID: 26677 RVA: 0x001A76BC File Offset: 0x001A58BC
|
|
// (set) Token: 0x06006836 RID: 26678 RVA: 0x001A76F0 File Offset: 0x001A58F0
|
|
public unsafe Il2CppStructArray<float> g_fIceCounterBulletSpeed
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletSpeed);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletSpeed), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002405 RID: 9221
|
|
// (get) Token: 0x06006837 RID: 26679 RVA: 0x001A7718 File Offset: 0x001A5918
|
|
// (set) Token: 0x06006838 RID: 26680 RVA: 0x001A774C File Offset: 0x001A594C
|
|
public unsafe Il2CppReferenceArray<Transform> g_v3IceCounterBulletTarget
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletTarget);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppReferenceArray<Transform>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletTarget), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002406 RID: 9222
|
|
// (get) Token: 0x06006839 RID: 26681 RVA: 0x001A7774 File Offset: 0x001A5974
|
|
// (set) Token: 0x0600683A RID: 26682 RVA: 0x001A77A8 File Offset: 0x001A59A8
|
|
public unsafe Il2CppReferenceArray<Transform> g_IceCounterBulletSpearRotate
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_IceCounterBulletSpearRotate);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppReferenceArray<Transform>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_IceCounterBulletSpearRotate), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002407 RID: 9223
|
|
// (get) Token: 0x0600683B RID: 26683 RVA: 0x001A77D0 File Offset: 0x001A59D0
|
|
// (set) Token: 0x0600683C RID: 26684 RVA: 0x001A7804 File Offset: 0x001A5A04
|
|
public unsafe Il2CppStructArray<float> g_fIceCounterBulletRotate
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletRotate);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletRotate), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002408 RID: 9224
|
|
// (get) Token: 0x0600683D RID: 26685 RVA: 0x001A782C File Offset: 0x001A5A2C
|
|
// (set) Token: 0x0600683E RID: 26686 RVA: 0x001A7854 File Offset: 0x001A5A54
|
|
public unsafe int g_iFireBulletNum
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iFireBulletNum);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iFireBulletNum)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002409 RID: 9225
|
|
// (get) Token: 0x0600683F RID: 26687 RVA: 0x001A7878 File Offset: 0x001A5A78
|
|
// (set) Token: 0x06006840 RID: 26688 RVA: 0x001A78AC File Offset: 0x001A5AAC
|
|
public unsafe EffectPool g_FireCohesion
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesion);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesion), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700240A RID: 9226
|
|
// (get) Token: 0x06006841 RID: 26689 RVA: 0x001A78D4 File Offset: 0x001A5AD4
|
|
// (set) Token: 0x06006842 RID: 26690 RVA: 0x001A7908 File Offset: 0x001A5B08
|
|
public unsafe EffectPool g_FireCohesionSuccess
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesionSuccess);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesionSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700240B RID: 9227
|
|
// (get) Token: 0x06006843 RID: 26691 RVA: 0x001A7930 File Offset: 0x001A5B30
|
|
// (set) Token: 0x06006844 RID: 26692 RVA: 0x001A7964 File Offset: 0x001A5B64
|
|
public unsafe EffectPool g_FireCohesionFloor
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesionFloor);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesionFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700240C RID: 9228
|
|
// (get) Token: 0x06006845 RID: 26693 RVA: 0x001A798C File Offset: 0x001A5B8C
|
|
// (set) Token: 0x06006846 RID: 26694 RVA: 0x001A79C0 File Offset: 0x001A5BC0
|
|
public unsafe EffectPool g_FireShot
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireShot);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireShot), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700240D RID: 9229
|
|
// (get) Token: 0x06006847 RID: 26695 RVA: 0x001A79E8 File Offset: 0x001A5BE8
|
|
// (set) Token: 0x06006848 RID: 26696 RVA: 0x001A7A1C File Offset: 0x001A5C1C
|
|
public unsafe EffectPool g_FireBullet
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireBullet);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700240E RID: 9230
|
|
// (get) Token: 0x06006849 RID: 26697 RVA: 0x001A7A44 File Offset: 0x001A5C44
|
|
// (set) Token: 0x0600684A RID: 26698 RVA: 0x001A7A78 File Offset: 0x001A5C78
|
|
public unsafe EffectPool g_FireBulletCollision
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireBulletCollision);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700240F RID: 9231
|
|
// (get) Token: 0x0600684B RID: 26699 RVA: 0x001A7AA0 File Offset: 0x001A5CA0
|
|
// (set) Token: 0x0600684C RID: 26700 RVA: 0x001A7AD4 File Offset: 0x001A5CD4
|
|
public unsafe EffectPool g_FireBulletCollisionEnemy
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireBulletCollisionEnemy);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireBulletCollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002410 RID: 9232
|
|
// (get) Token: 0x0600684D RID: 26701 RVA: 0x001A7AFC File Offset: 0x001A5CFC
|
|
// (set) Token: 0x0600684E RID: 26702 RVA: 0x001A7B30 File Offset: 0x001A5D30
|
|
public unsafe EffectPool g_FireChargeShot
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeShot);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeShot), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002411 RID: 9233
|
|
// (get) Token: 0x0600684F RID: 26703 RVA: 0x001A7B58 File Offset: 0x001A5D58
|
|
// (set) Token: 0x06006850 RID: 26704 RVA: 0x001A7B8C File Offset: 0x001A5D8C
|
|
public unsafe EffectPool g_FireChargeBullet
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBullet);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002412 RID: 9234
|
|
// (get) Token: 0x06006851 RID: 26705 RVA: 0x001A7BB4 File Offset: 0x001A5DB4
|
|
// (set) Token: 0x06006852 RID: 26706 RVA: 0x001A7BE8 File Offset: 0x001A5DE8
|
|
public unsafe GameObjectPoolLimited<FireBallCollision> pooledFireBallCollisions
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_pooledFireBallCollisions);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObjectPoolLimited<FireBallCollision>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_pooledFireBallCollisions), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002413 RID: 9235
|
|
// (get) Token: 0x06006853 RID: 26707 RVA: 0x001A7C10 File Offset: 0x001A5E10
|
|
// (set) Token: 0x06006854 RID: 26708 RVA: 0x001A7C44 File Offset: 0x001A5E44
|
|
public unsafe Transform g_FireChargeBulletTarget
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBulletTarget);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBulletTarget), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002414 RID: 9236
|
|
// (get) Token: 0x06006855 RID: 26709 RVA: 0x001A7C6C File Offset: 0x001A5E6C
|
|
// (set) Token: 0x06006856 RID: 26710 RVA: 0x001A7C94 File Offset: 0x001A5E94
|
|
public unsafe Vector3 g_FireChargeBulletDirection
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBulletDirection);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBulletDirection)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002415 RID: 9237
|
|
// (get) Token: 0x06006857 RID: 26711 RVA: 0x001A7CB8 File Offset: 0x001A5EB8
|
|
// (set) Token: 0x06006858 RID: 26712 RVA: 0x001A7CEC File Offset: 0x001A5EEC
|
|
public unsafe SoundEffectPool g_SEFireCollision
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEFireCollision);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002416 RID: 9238
|
|
// (get) Token: 0x06006859 RID: 26713 RVA: 0x001A7D14 File Offset: 0x001A5F14
|
|
// (set) Token: 0x0600685A RID: 26714 RVA: 0x001A7D48 File Offset: 0x001A5F48
|
|
public unsafe SoundEffectPool g_SEFireCollisionEnemy
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEFireCollisionEnemy);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEFireCollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002417 RID: 9239
|
|
// (get) Token: 0x0600685B RID: 26715 RVA: 0x001A7D70 File Offset: 0x001A5F70
|
|
// (set) Token: 0x0600685C RID: 26716 RVA: 0x001A7DA4 File Offset: 0x001A5FA4
|
|
public unsafe EffectPool g_EffFireAttack01_01_Lv05
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_01_Lv05);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_01_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002418 RID: 9240
|
|
// (get) Token: 0x0600685D RID: 26717 RVA: 0x001A7DCC File Offset: 0x001A5FCC
|
|
// (set) Token: 0x0600685E RID: 26718 RVA: 0x001A7E00 File Offset: 0x001A6000
|
|
public unsafe EffectPool g_EffFireAttack01_02_Lv05
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_02_Lv05);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_02_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002419 RID: 9241
|
|
// (get) Token: 0x0600685F RID: 26719 RVA: 0x001A7E28 File Offset: 0x001A6028
|
|
// (set) Token: 0x06006860 RID: 26720 RVA: 0x001A7E5C File Offset: 0x001A605C
|
|
public unsafe EffectPool g_EffFireAttack01_03_Lv05
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_03_Lv05);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_03_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700241A RID: 9242
|
|
// (get) Token: 0x06006861 RID: 26721 RVA: 0x001A7E84 File Offset: 0x001A6084
|
|
// (set) Token: 0x06006862 RID: 26722 RVA: 0x001A7EB8 File Offset: 0x001A60B8
|
|
public unsafe EffectPool g_EffFireAttack01_04_Lv05
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_04_Lv05);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_04_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700241B RID: 9243
|
|
// (get) Token: 0x06006863 RID: 26723 RVA: 0x001A7EE0 File Offset: 0x001A60E0
|
|
// (set) Token: 0x06006864 RID: 26724 RVA: 0x001A7F14 File Offset: 0x001A6114
|
|
public unsafe EffectPool g_EffFireDashAttack_Lv05
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireDashAttack_Lv05);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireDashAttack_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700241C RID: 9244
|
|
// (get) Token: 0x06006865 RID: 26725 RVA: 0x001A7F3C File Offset: 0x001A613C
|
|
// (set) Token: 0x06006866 RID: 26726 RVA: 0x001A7F70 File Offset: 0x001A6170
|
|
public unsafe EffectPool g_EffFireSkyAttack01_01_Lv05
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireSkyAttack01_01_Lv05);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireSkyAttack01_01_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700241D RID: 9245
|
|
// (get) Token: 0x06006867 RID: 26727 RVA: 0x001A7F98 File Offset: 0x001A6198
|
|
// (set) Token: 0x06006868 RID: 26728 RVA: 0x001A7FCC File Offset: 0x001A61CC
|
|
public unsafe EffectPool g_EffFireSkyAttack01_02_Lv05
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireSkyAttack01_02_Lv05);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireSkyAttack01_02_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700241E RID: 9246
|
|
// (get) Token: 0x06006869 RID: 26729 RVA: 0x001A7FF4 File Offset: 0x001A61F4
|
|
// (set) Token: 0x0600686A RID: 26730 RVA: 0x001A8028 File Offset: 0x001A6228
|
|
public unsafe EffectPool g_EffFireAttack02_04_Lv05
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack02_04_Lv05);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack02_04_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700241F RID: 9247
|
|
// (get) Token: 0x0600686B RID: 26731 RVA: 0x001A8050 File Offset: 0x001A6250
|
|
// (set) Token: 0x0600686C RID: 26732 RVA: 0x001A8084 File Offset: 0x001A6284
|
|
public unsafe EffectPool g_EffFireAttack
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002420 RID: 9248
|
|
// (get) Token: 0x0600686D RID: 26733 RVA: 0x001A80AC File Offset: 0x001A62AC
|
|
// (set) Token: 0x0600686E RID: 26734 RVA: 0x001A80D4 File Offset: 0x001A62D4
|
|
public unsafe bool g_bFireAttack
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bFireAttack);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bFireAttack)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002421 RID: 9249
|
|
// (get) Token: 0x0600686F RID: 26735 RVA: 0x001A80F8 File Offset: 0x001A62F8
|
|
// (set) Token: 0x06006870 RID: 26736 RVA: 0x001A812C File Offset: 0x001A632C
|
|
public unsafe Transform g_RootFireAttack
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_RootFireAttack);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_RootFireAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002422 RID: 9250
|
|
// (get) Token: 0x06006871 RID: 26737 RVA: 0x001A8154 File Offset: 0x001A6354
|
|
// (set) Token: 0x06006872 RID: 26738 RVA: 0x001A8188 File Offset: 0x001A6388
|
|
public unsafe Transform g_TrFireAttack
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_TrFireAttack);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_TrFireAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002423 RID: 9251
|
|
// (get) Token: 0x06006873 RID: 26739 RVA: 0x001A81B0 File Offset: 0x001A63B0
|
|
// (set) Token: 0x06006874 RID: 26740 RVA: 0x001A81D8 File Offset: 0x001A63D8
|
|
public unsafe int g_iFireAttackIndex
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iFireAttackIndex);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iFireAttackIndex)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002424 RID: 9252
|
|
// (get) Token: 0x06006875 RID: 26741 RVA: 0x001A81FC File Offset: 0x001A63FC
|
|
// (set) Token: 0x06006876 RID: 26742 RVA: 0x001A821A File Offset: 0x001A641A
|
|
public unsafe static float g_fFireAttackTime
|
|
{
|
|
get
|
|
{
|
|
float num;
|
|
IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireAttackTime, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireAttackTime, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002425 RID: 9253
|
|
// (get) Token: 0x06006877 RID: 26743 RVA: 0x001A822C File Offset: 0x001A642C
|
|
// (set) Token: 0x06006878 RID: 26744 RVA: 0x001A8254 File Offset: 0x001A6454
|
|
public unsafe float g_fFireAttackTimeVal
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireAttackTimeVal);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireAttackTimeVal)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002426 RID: 9254
|
|
// (get) Token: 0x06006879 RID: 26745 RVA: 0x001A8278 File Offset: 0x001A6478
|
|
// (set) Token: 0x0600687A RID: 26746 RVA: 0x001A8296 File Offset: 0x001A6496
|
|
public unsafe static float g_fAttackFireFrequency
|
|
{
|
|
get
|
|
{
|
|
float num;
|
|
IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequency, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequency, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002427 RID: 9255
|
|
// (get) Token: 0x0600687B RID: 26747 RVA: 0x001A82A8 File Offset: 0x001A64A8
|
|
// (set) Token: 0x0600687C RID: 26748 RVA: 0x001A82D0 File Offset: 0x001A64D0
|
|
public unsafe float g_fAttackFireFrequencyVal
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequencyVal);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequencyVal)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002428 RID: 9256
|
|
// (get) Token: 0x0600687D RID: 26749 RVA: 0x001A82F4 File Offset: 0x001A64F4
|
|
// (set) Token: 0x0600687E RID: 26750 RVA: 0x001A8328 File Offset: 0x001A6528
|
|
public unsafe AttackData g_ADFireAttack
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ADFireAttack);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ADFireAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002429 RID: 9257
|
|
// (get) Token: 0x0600687F RID: 26751 RVA: 0x001A8350 File Offset: 0x001A6550
|
|
// (set) Token: 0x06006880 RID: 26752 RVA: 0x001A836E File Offset: 0x001A656E
|
|
public unsafe static int g_iFireAttackNum
|
|
{
|
|
get
|
|
{
|
|
int num;
|
|
IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_iFireAttackNum, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_iFireAttackNum, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700242A RID: 9258
|
|
// (get) Token: 0x06006881 RID: 26753 RVA: 0x001A8380 File Offset: 0x001A6580
|
|
// (set) Token: 0x06006882 RID: 26754 RVA: 0x001A83B4 File Offset: 0x001A65B4
|
|
public unsafe Il2CppStructArray<bool> g_bFireAttackCollsion
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bFireAttackCollsion);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppStructArray<bool>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bFireAttackCollsion), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700242B RID: 9259
|
|
// (get) Token: 0x06006883 RID: 26755 RVA: 0x001A83DC File Offset: 0x001A65DC
|
|
// (set) Token: 0x06006884 RID: 26756 RVA: 0x001A8410 File Offset: 0x001A6610
|
|
public unsafe Il2CppStructArray<Vector3> g_v3FireAttackCollsionPos
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3FireAttackCollsionPos);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppStructArray<Vector3>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3FireAttackCollsionPos), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700242C RID: 9260
|
|
// (get) Token: 0x06006885 RID: 26757 RVA: 0x001A8438 File Offset: 0x001A6638
|
|
// (set) Token: 0x06006886 RID: 26758 RVA: 0x001A8456 File Offset: 0x001A6656
|
|
public unsafe static float g_fAttackFireCollisionFrequency
|
|
{
|
|
get
|
|
{
|
|
float num;
|
|
IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionFrequency, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionFrequency, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700242D RID: 9261
|
|
// (get) Token: 0x06006887 RID: 26759 RVA: 0x001A8468 File Offset: 0x001A6668
|
|
// (set) Token: 0x06006888 RID: 26760 RVA: 0x001A8490 File Offset: 0x001A6690
|
|
public unsafe float g_fAttackFireCollisionFrequencyVal
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionFrequencyVal);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionFrequencyVal)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700242E RID: 9262
|
|
// (get) Token: 0x06006889 RID: 26761 RVA: 0x001A84B4 File Offset: 0x001A66B4
|
|
// (set) Token: 0x0600688A RID: 26762 RVA: 0x001A84D2 File Offset: 0x001A66D2
|
|
public unsafe static float g_fAttackFireCollisionRadius
|
|
{
|
|
get
|
|
{
|
|
float num;
|
|
IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionRadius, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionRadius, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700242F RID: 9263
|
|
// (get) Token: 0x0600688B RID: 26763 RVA: 0x001A84E4 File Offset: 0x001A66E4
|
|
// (set) Token: 0x0600688C RID: 26764 RVA: 0x001A8518 File Offset: 0x001A6718
|
|
public unsafe List<Transform> g_FireAttackList
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireAttackList);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new List<Transform>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireAttackList), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002430 RID: 9264
|
|
// (get) Token: 0x0600688D RID: 26765 RVA: 0x001A8540 File Offset: 0x001A6740
|
|
// (set) Token: 0x0600688E RID: 26766 RVA: 0x001A8574 File Offset: 0x001A6774
|
|
public unsafe LightningBullet g_LightningBullet
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new LightningBullet(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002431 RID: 9265
|
|
// (get) Token: 0x0600688F RID: 26767 RVA: 0x001A859C File Offset: 0x001A679C
|
|
// (set) Token: 0x06006890 RID: 26768 RVA: 0x001A85D0 File Offset: 0x001A67D0
|
|
public unsafe LightningBullet g_LightningBullet02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new LightningBullet(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002432 RID: 9266
|
|
// (get) Token: 0x06006891 RID: 26769 RVA: 0x001A85F8 File Offset: 0x001A67F8
|
|
// (set) Token: 0x06006892 RID: 26770 RVA: 0x001A862C File Offset: 0x001A682C
|
|
public unsafe LightningBullet g_LightningBullet03
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet03);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new LightningBullet(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet03), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002433 RID: 9267
|
|
// (get) Token: 0x06006893 RID: 26771 RVA: 0x001A8654 File Offset: 0x001A6854
|
|
// (set) Token: 0x06006894 RID: 26772 RVA: 0x001A8688 File Offset: 0x001A6888
|
|
public unsafe AttackData g_LightningAData
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningAData);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningAData), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002434 RID: 9268
|
|
// (get) Token: 0x06006895 RID: 26773 RVA: 0x001A86B0 File Offset: 0x001A68B0
|
|
// (set) Token: 0x06006896 RID: 26774 RVA: 0x001A86E4 File Offset: 0x001A68E4
|
|
public unsafe EffectPool g_LightningBulletCollision
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBulletCollision);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002435 RID: 9269
|
|
// (get) Token: 0x06006897 RID: 26775 RVA: 0x001A870C File Offset: 0x001A690C
|
|
// (set) Token: 0x06006898 RID: 26776 RVA: 0x001A8740 File Offset: 0x001A6940
|
|
public unsafe EffectPool g_LightningShot
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningShot);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningShot), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002436 RID: 9270
|
|
// (get) Token: 0x06006899 RID: 26777 RVA: 0x001A8768 File Offset: 0x001A6968
|
|
// (set) Token: 0x0600689A RID: 26778 RVA: 0x001A879C File Offset: 0x001A699C
|
|
public unsafe EffectPool g_LightningCohesion
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesion);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesion), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002437 RID: 9271
|
|
// (get) Token: 0x0600689B RID: 26779 RVA: 0x001A87C4 File Offset: 0x001A69C4
|
|
// (set) Token: 0x0600689C RID: 26780 RVA: 0x001A87F8 File Offset: 0x001A69F8
|
|
public unsafe EffectPool g_LightningCohesionSuccess
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesionSuccess);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesionSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002438 RID: 9272
|
|
// (get) Token: 0x0600689D RID: 26781 RVA: 0x001A8820 File Offset: 0x001A6A20
|
|
// (set) Token: 0x0600689E RID: 26782 RVA: 0x001A8854 File Offset: 0x001A6A54
|
|
public unsafe EffectPool g_LightningCohesionFloor
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesionFloor);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesionFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002439 RID: 9273
|
|
// (get) Token: 0x0600689F RID: 26783 RVA: 0x001A887C File Offset: 0x001A6A7C
|
|
// (set) Token: 0x060068A0 RID: 26784 RVA: 0x001A88B0 File Offset: 0x001A6AB0
|
|
public unsafe Transform g_LightningFloorAim
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningFloorAim);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningFloorAim), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700243A RID: 9274
|
|
// (get) Token: 0x060068A1 RID: 26785 RVA: 0x001A88D8 File Offset: 0x001A6AD8
|
|
// (set) Token: 0x060068A2 RID: 26786 RVA: 0x001A890C File Offset: 0x001A6B0C
|
|
public unsafe LightningFloorAim g_LFAController
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LFAController);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new LightningFloorAim(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LFAController), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700243B RID: 9275
|
|
// (get) Token: 0x060068A3 RID: 26787 RVA: 0x001A8934 File Offset: 0x001A6B34
|
|
// (set) Token: 0x060068A4 RID: 26788 RVA: 0x001A895C File Offset: 0x001A6B5C
|
|
public unsafe float g_fLightningFloorAimDistance
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningFloorAimDistance);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningFloorAimDistance)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700243C RID: 9276
|
|
// (get) Token: 0x060068A5 RID: 26789 RVA: 0x001A8980 File Offset: 0x001A6B80
|
|
// (set) Token: 0x060068A6 RID: 26790 RVA: 0x001A89A8 File Offset: 0x001A6BA8
|
|
public unsafe bool g_bLightningAimStatus
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bLightningAimStatus);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bLightningAimStatus)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700243D RID: 9277
|
|
// (get) Token: 0x060068A7 RID: 26791 RVA: 0x001A89CC File Offset: 0x001A6BCC
|
|
// (set) Token: 0x060068A8 RID: 26792 RVA: 0x001A8A00 File Offset: 0x001A6C00
|
|
public unsafe EffectPool g_LightningChargeShot
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningChargeShot);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningChargeShot), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700243E RID: 9278
|
|
// (get) Token: 0x060068A9 RID: 26793 RVA: 0x001A8A28 File Offset: 0x001A6C28
|
|
// (set) Token: 0x060068AA RID: 26794 RVA: 0x001A8A5C File Offset: 0x001A6C5C
|
|
public unsafe LightningChargeBulletCollision g_LightningChargeBullet
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningChargeBullet);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new LightningChargeBulletCollision(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700243F RID: 9279
|
|
// (get) Token: 0x060068AB RID: 26795 RVA: 0x001A8A84 File Offset: 0x001A6C84
|
|
// (set) Token: 0x060068AC RID: 26796 RVA: 0x001A8AB8 File Offset: 0x001A6CB8
|
|
public unsafe EffectPool g_LightningDodgeStart
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningDodgeStart);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningDodgeStart), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002440 RID: 9280
|
|
// (get) Token: 0x060068AD RID: 26797 RVA: 0x001A8AE0 File Offset: 0x001A6CE0
|
|
// (set) Token: 0x060068AE RID: 26798 RVA: 0x001A8B14 File Offset: 0x001A6D14
|
|
public unsafe EffectPool g_LightningDodgeEnd
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningDodgeEnd);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningDodgeEnd), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002441 RID: 9281
|
|
// (get) Token: 0x060068AF RID: 26799 RVA: 0x001A8B3C File Offset: 0x001A6D3C
|
|
// (set) Token: 0x060068B0 RID: 26800 RVA: 0x001A8B64 File Offset: 0x001A6D64
|
|
public unsafe Vector3 g_v3LightningDodgeStartPos
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3LightningDodgeStartPos);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3LightningDodgeStartPos)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002442 RID: 9282
|
|
// (get) Token: 0x060068B1 RID: 26801 RVA: 0x001A8B88 File Offset: 0x001A6D88
|
|
// (set) Token: 0x060068B2 RID: 26802 RVA: 0x001A8BB0 File Offset: 0x001A6DB0
|
|
public unsafe bool g_bLightningDodge
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bLightningDodge);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bLightningDodge)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002443 RID: 9283
|
|
// (get) Token: 0x060068B3 RID: 26803 RVA: 0x001A8BD4 File Offset: 0x001A6DD4
|
|
// (set) Token: 0x060068B4 RID: 26804 RVA: 0x001A8C08 File Offset: 0x001A6E08
|
|
public unsafe Transform g_TAbsorb
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_TAbsorb);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_TAbsorb), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002444 RID: 9284
|
|
// (get) Token: 0x060068B5 RID: 26805 RVA: 0x001A8C30 File Offset: 0x001A6E30
|
|
// (set) Token: 0x060068B6 RID: 26806 RVA: 0x001A8C64 File Offset: 0x001A6E64
|
|
public unsafe Absorb g_Absorb
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Absorb);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Absorb(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Absorb), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002445 RID: 9285
|
|
// (get) Token: 0x060068B7 RID: 26807 RVA: 0x001A8C8C File Offset: 0x001A6E8C
|
|
// (set) Token: 0x060068B8 RID: 26808 RVA: 0x001A8CC0 File Offset: 0x001A6EC0
|
|
public unsafe EffectPool g_NotShot
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NotShot);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NotShot), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002446 RID: 9286
|
|
// (get) Token: 0x060068B9 RID: 26809 RVA: 0x001A8CE8 File Offset: 0x001A6EE8
|
|
// (set) Token: 0x060068BA RID: 26810 RVA: 0x001A8D1C File Offset: 0x001A6F1C
|
|
public unsafe EffectPool g_Cure
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Cure);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Cure), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002447 RID: 9287
|
|
// (get) Token: 0x060068BB RID: 26811 RVA: 0x001A8D44 File Offset: 0x001A6F44
|
|
// (set) Token: 0x060068BC RID: 26812 RVA: 0x001A8D78 File Offset: 0x001A6F78
|
|
public unsafe EffectPool g_TeleportAttack
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_TeleportAttack);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_TeleportAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002448 RID: 9288
|
|
// (get) Token: 0x060068BD RID: 26813 RVA: 0x001A8DA0 File Offset: 0x001A6FA0
|
|
// (set) Token: 0x060068BE RID: 26814 RVA: 0x001A8DD4 File Offset: 0x001A6FD4
|
|
public unsafe EffectPool g_ChangeSkinReady
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ChangeSkinReady);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ChangeSkinReady), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002449 RID: 9289
|
|
// (get) Token: 0x060068BF RID: 26815 RVA: 0x001A8DFC File Offset: 0x001A6FFC
|
|
// (set) Token: 0x060068C0 RID: 26816 RVA: 0x001A8E30 File Offset: 0x001A7030
|
|
public unsafe EffectPool g_ChangeSkin
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ChangeSkin);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ChangeSkin), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700244A RID: 9290
|
|
// (get) Token: 0x060068C1 RID: 26817 RVA: 0x001A8E58 File Offset: 0x001A7058
|
|
// (set) Token: 0x060068C2 RID: 26818 RVA: 0x001A8E8C File Offset: 0x001A708C
|
|
public unsafe EffectPool g_AreaTeleportReady
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_AreaTeleportReady);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_AreaTeleportReady), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700244B RID: 9291
|
|
// (get) Token: 0x060068C3 RID: 26819 RVA: 0x001A8EB4 File Offset: 0x001A70B4
|
|
// (set) Token: 0x060068C4 RID: 26820 RVA: 0x001A8EE8 File Offset: 0x001A70E8
|
|
public unsafe EffectPool g_AreaTeleport
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_AreaTeleport);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_AreaTeleport), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700244C RID: 9292
|
|
// (get) Token: 0x060068C5 RID: 26821 RVA: 0x001A8F10 File Offset: 0x001A7110
|
|
// (set) Token: 0x060068C6 RID: 26822 RVA: 0x001A8F44 File Offset: 0x001A7144
|
|
public unsafe EffectPool g_ItemSelect
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ItemSelect);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ItemSelect), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700244D RID: 9293
|
|
// (get) Token: 0x060068C7 RID: 26823 RVA: 0x001A8F6C File Offset: 0x001A716C
|
|
// (set) Token: 0x060068C8 RID: 26824 RVA: 0x001A8FA0 File Offset: 0x001A71A0
|
|
public unsafe EffectPool g_HPAddUsing
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsing);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsing), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700244E RID: 9294
|
|
// (get) Token: 0x060068C9 RID: 26825 RVA: 0x001A8FC8 File Offset: 0x001A71C8
|
|
// (set) Token: 0x060068CA RID: 26826 RVA: 0x001A8FFC File Offset: 0x001A71FC
|
|
public unsafe EffectPool g_HPAddUsingSuccess
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsingSuccess);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsingSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700244F RID: 9295
|
|
// (get) Token: 0x060068CB RID: 26827 RVA: 0x001A9024 File Offset: 0x001A7224
|
|
// (set) Token: 0x060068CC RID: 26828 RVA: 0x001A9058 File Offset: 0x001A7258
|
|
public unsafe EffectPool g_HPAddUsingSuccessBody
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsingSuccessBody);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsingSuccessBody), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002450 RID: 9296
|
|
// (get) Token: 0x060068CD RID: 26829 RVA: 0x001A9080 File Offset: 0x001A7280
|
|
// (set) Token: 0x060068CE RID: 26830 RVA: 0x001A90B4 File Offset: 0x001A72B4
|
|
public unsafe EffectPool g_MPAddUsing
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsing);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsing), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002451 RID: 9297
|
|
// (get) Token: 0x060068CF RID: 26831 RVA: 0x001A90DC File Offset: 0x001A72DC
|
|
// (set) Token: 0x060068D0 RID: 26832 RVA: 0x001A9110 File Offset: 0x001A7310
|
|
public unsafe EffectPool g_MPAddUsingSuccess
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsingSuccess);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsingSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002452 RID: 9298
|
|
// (get) Token: 0x060068D1 RID: 26833 RVA: 0x001A9138 File Offset: 0x001A7338
|
|
// (set) Token: 0x060068D2 RID: 26834 RVA: 0x001A916C File Offset: 0x001A736C
|
|
public unsafe EffectPool g_MPAddUsingSuccessBody
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsingSuccessBody);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsingSuccessBody), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002453 RID: 9299
|
|
// (get) Token: 0x060068D3 RID: 26835 RVA: 0x001A9194 File Offset: 0x001A7394
|
|
// (set) Token: 0x060068D4 RID: 26836 RVA: 0x001A91C8 File Offset: 0x001A73C8
|
|
public unsafe EffectPool g_SPAddUsing
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsing);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsing), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002454 RID: 9300
|
|
// (get) Token: 0x060068D5 RID: 26837 RVA: 0x001A91F0 File Offset: 0x001A73F0
|
|
// (set) Token: 0x060068D6 RID: 26838 RVA: 0x001A9224 File Offset: 0x001A7424
|
|
public unsafe EffectPool g_SPAddUsingSuccess
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsingSuccess);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsingSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002455 RID: 9301
|
|
// (get) Token: 0x060068D7 RID: 26839 RVA: 0x001A924C File Offset: 0x001A744C
|
|
// (set) Token: 0x060068D8 RID: 26840 RVA: 0x001A9280 File Offset: 0x001A7480
|
|
public unsafe EffectPool g_SPAddUsingSuccessBody
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsingSuccessBody);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsingSuccessBody), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002456 RID: 9302
|
|
// (get) Token: 0x060068D9 RID: 26841 RVA: 0x001A92A8 File Offset: 0x001A74A8
|
|
// (set) Token: 0x060068DA RID: 26842 RVA: 0x001A92DC File Offset: 0x001A74DC
|
|
public unsafe EffectPool g_DefenseUsing
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsing);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsing), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002457 RID: 9303
|
|
// (get) Token: 0x060068DB RID: 26843 RVA: 0x001A9304 File Offset: 0x001A7504
|
|
// (set) Token: 0x060068DC RID: 26844 RVA: 0x001A9338 File Offset: 0x001A7538
|
|
public unsafe EffectPool g_DefenseUsingSuccess
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsingSuccess);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsingSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002458 RID: 9304
|
|
// (get) Token: 0x060068DD RID: 26845 RVA: 0x001A9360 File Offset: 0x001A7560
|
|
// (set) Token: 0x060068DE RID: 26846 RVA: 0x001A9394 File Offset: 0x001A7594
|
|
public unsafe EffectPool g_DefenseUsingSuccessBody
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsingSuccessBody);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsingSuccessBody), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002459 RID: 9305
|
|
// (get) Token: 0x060068DF RID: 26847 RVA: 0x001A93BC File Offset: 0x001A75BC
|
|
// (set) Token: 0x060068E0 RID: 26848 RVA: 0x001A93F0 File Offset: 0x001A75F0
|
|
public unsafe EffectPool g_MysteriousUsing
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MysteriousUsing);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MysteriousUsing), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700245A RID: 9306
|
|
// (get) Token: 0x060068E1 RID: 26849 RVA: 0x001A9418 File Offset: 0x001A7618
|
|
// (set) Token: 0x060068E2 RID: 26850 RVA: 0x001A944C File Offset: 0x001A764C
|
|
public unsafe EffectPool g_MysteriousUsingSuccess
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MysteriousUsingSuccess);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MysteriousUsingSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700245B RID: 9307
|
|
// (get) Token: 0x060068E3 RID: 26851 RVA: 0x001A9474 File Offset: 0x001A7674
|
|
// (set) Token: 0x060068E4 RID: 26852 RVA: 0x001A94A8 File Offset: 0x001A76A8
|
|
public unsafe EffectPool g_HolyUsing
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HolyUsing);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HolyUsing), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700245C RID: 9308
|
|
// (get) Token: 0x060068E5 RID: 26853 RVA: 0x001A94D0 File Offset: 0x001A76D0
|
|
// (set) Token: 0x060068E6 RID: 26854 RVA: 0x001A9504 File Offset: 0x001A7704
|
|
public unsafe EffectPool g_HolyUsingSuccess
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HolyUsingSuccess);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HolyUsingSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700245D RID: 9309
|
|
// (get) Token: 0x060068E7 RID: 26855 RVA: 0x001A952C File Offset: 0x001A772C
|
|
// (set) Token: 0x060068E8 RID: 26856 RVA: 0x001A9560 File Offset: 0x001A7760
|
|
public unsafe EffectPool g_BagMaxAdd
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_BagMaxAdd);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_BagMaxAdd), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700245E RID: 9310
|
|
// (get) Token: 0x060068E9 RID: 26857 RVA: 0x001A9588 File Offset: 0x001A7788
|
|
// (set) Token: 0x060068EA RID: 26858 RVA: 0x001A95BC File Offset: 0x001A77BC
|
|
public unsafe EffectPool g_SwitchNull
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchNull);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchNull), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700245F RID: 9311
|
|
// (get) Token: 0x060068EB RID: 26859 RVA: 0x001A95E4 File Offset: 0x001A77E4
|
|
// (set) Token: 0x060068EC RID: 26860 RVA: 0x001A9618 File Offset: 0x001A7818
|
|
public unsafe EffectPool g_SwitchIce
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchIce);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchIce), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002460 RID: 9312
|
|
// (get) Token: 0x060068ED RID: 26861 RVA: 0x001A9640 File Offset: 0x001A7840
|
|
// (set) Token: 0x060068EE RID: 26862 RVA: 0x001A9674 File Offset: 0x001A7874
|
|
public unsafe EffectPool g_SwitchFire
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchFire);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchFire), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002461 RID: 9313
|
|
// (get) Token: 0x060068EF RID: 26863 RVA: 0x001A969C File Offset: 0x001A789C
|
|
// (set) Token: 0x060068F0 RID: 26864 RVA: 0x001A96D0 File Offset: 0x001A78D0
|
|
public unsafe EffectPool g_SwitchLightning
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchLightning);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchLightning), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002462 RID: 9314
|
|
// (get) Token: 0x060068F1 RID: 26865 RVA: 0x001A96F8 File Offset: 0x001A78F8
|
|
// (set) Token: 0x060068F2 RID: 26866 RVA: 0x001A972C File Offset: 0x001A792C
|
|
public unsafe EffectPool g_DashSomke
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DashSomke);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DashSomke), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002463 RID: 9315
|
|
// (get) Token: 0x060068F3 RID: 26867 RVA: 0x001A9754 File Offset: 0x001A7954
|
|
// (set) Token: 0x060068F4 RID: 26868 RVA: 0x001A9788 File Offset: 0x001A7988
|
|
public unsafe EffectPool g_BrakeSomke
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_BrakeSomke);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_BrakeSomke), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002464 RID: 9316
|
|
// (get) Token: 0x060068F5 RID: 26869 RVA: 0x001A97B0 File Offset: 0x001A79B0
|
|
// (set) Token: 0x060068F6 RID: 26870 RVA: 0x001A97E4 File Offset: 0x001A79E4
|
|
public unsafe EffectPool g_WaterSplash
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WaterSplash);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WaterSplash), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002465 RID: 9317
|
|
// (get) Token: 0x060068F7 RID: 26871 RVA: 0x001A980C File Offset: 0x001A7A0C
|
|
// (set) Token: 0x060068F8 RID: 26872 RVA: 0x001A982A File Offset: 0x001A7A2A
|
|
public unsafe static float g_fWaterSplashCDTime
|
|
{
|
|
get
|
|
{
|
|
float num;
|
|
IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fWaterSplashCDTime, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fWaterSplashCDTime, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002466 RID: 9318
|
|
// (get) Token: 0x060068F9 RID: 26873 RVA: 0x001A983C File Offset: 0x001A7A3C
|
|
// (set) Token: 0x060068FA RID: 26874 RVA: 0x001A9864 File Offset: 0x001A7A64
|
|
public unsafe float g_fWaterSplashCDTimeVal
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fWaterSplashCDTimeVal);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fWaterSplashCDTimeVal)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002467 RID: 9319
|
|
// (get) Token: 0x060068FB RID: 26875 RVA: 0x001A9888 File Offset: 0x001A7A88
|
|
// (set) Token: 0x060068FC RID: 26876 RVA: 0x001A98A6 File Offset: 0x001A7AA6
|
|
public unsafe static float g_fContinueWaterSplash
|
|
{
|
|
get
|
|
{
|
|
float num;
|
|
IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fContinueWaterSplash, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fContinueWaterSplash, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002468 RID: 9320
|
|
// (get) Token: 0x060068FD RID: 26877 RVA: 0x001A98B8 File Offset: 0x001A7AB8
|
|
// (set) Token: 0x060068FE RID: 26878 RVA: 0x001A98E0 File Offset: 0x001A7AE0
|
|
public unsafe float g_fContinueWaterSplashVal
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fContinueWaterSplashVal);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fContinueWaterSplashVal)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002469 RID: 9321
|
|
// (get) Token: 0x060068FF RID: 26879 RVA: 0x001A9904 File Offset: 0x001A7B04
|
|
// (set) Token: 0x06006900 RID: 26880 RVA: 0x001A9938 File Offset: 0x001A7B38
|
|
public unsafe EffectPool g_OnLight
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_OnLight);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_OnLight), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700246A RID: 9322
|
|
// (get) Token: 0x06006901 RID: 26881 RVA: 0x001A9960 File Offset: 0x001A7B60
|
|
// (set) Token: 0x06006902 RID: 26882 RVA: 0x001A9994 File Offset: 0x001A7B94
|
|
public unsafe EffectPool g_CurseLossMoney
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_CurseLossMoney);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_CurseLossMoney), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700246B RID: 9323
|
|
// (get) Token: 0x06006903 RID: 26883 RVA: 0x001A99BC File Offset: 0x001A7BBC
|
|
// (set) Token: 0x06006904 RID: 26884 RVA: 0x001A99E4 File Offset: 0x001A7BE4
|
|
public unsafe bool g_bCharge
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bCharge);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bCharge)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700246C RID: 9324
|
|
// (get) Token: 0x06006905 RID: 26885 RVA: 0x001A9A08 File Offset: 0x001A7C08
|
|
// (set) Token: 0x06006906 RID: 26886 RVA: 0x001A9A30 File Offset: 0x001A7C30
|
|
public unsafe PlayerEffectPlay.Magic g_Magic
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Magic);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Magic)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700246D RID: 9325
|
|
// (get) Token: 0x06006907 RID: 26887 RVA: 0x001A9A54 File Offset: 0x001A7C54
|
|
// (set) Token: 0x06006908 RID: 26888 RVA: 0x001A9A7C File Offset: 0x001A7C7C
|
|
public unsafe float g_fNullRecoil
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fNullRecoil);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fNullRecoil)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700246E RID: 9326
|
|
// (get) Token: 0x06006909 RID: 26889 RVA: 0x001A9AA0 File Offset: 0x001A7CA0
|
|
// (set) Token: 0x0600690A RID: 26890 RVA: 0x001A9AC8 File Offset: 0x001A7CC8
|
|
public unsafe float g_fIceRecoil
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceRecoil);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceRecoil)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700246F RID: 9327
|
|
// (get) Token: 0x0600690B RID: 26891 RVA: 0x001A9AEC File Offset: 0x001A7CEC
|
|
// (set) Token: 0x0600690C RID: 26892 RVA: 0x001A9B14 File Offset: 0x001A7D14
|
|
public unsafe float g_fFireRecoil
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireRecoil);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireRecoil)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002470 RID: 9328
|
|
// (get) Token: 0x0600690D RID: 26893 RVA: 0x001A9B38 File Offset: 0x001A7D38
|
|
// (set) Token: 0x0600690E RID: 26894 RVA: 0x001A9B60 File Offset: 0x001A7D60
|
|
public unsafe float g_fLightningRecoil
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningRecoil);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningRecoil)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002471 RID: 9329
|
|
// (get) Token: 0x0600690F RID: 26895 RVA: 0x001A9B84 File Offset: 0x001A7D84
|
|
// (set) Token: 0x06006910 RID: 26896 RVA: 0x001A9BAC File Offset: 0x001A7DAC
|
|
public unsafe float g_fNullShake
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fNullShake);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fNullShake)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002472 RID: 9330
|
|
// (get) Token: 0x06006911 RID: 26897 RVA: 0x001A9BD0 File Offset: 0x001A7DD0
|
|
// (set) Token: 0x06006912 RID: 26898 RVA: 0x001A9BF8 File Offset: 0x001A7DF8
|
|
public unsafe float g_fIceShake
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceShake);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceShake)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002473 RID: 9331
|
|
// (get) Token: 0x06006913 RID: 26899 RVA: 0x001A9C1C File Offset: 0x001A7E1C
|
|
// (set) Token: 0x06006914 RID: 26900 RVA: 0x001A9C44 File Offset: 0x001A7E44
|
|
public unsafe float g_fFireShake
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireShake);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireShake)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002474 RID: 9332
|
|
// (get) Token: 0x06006915 RID: 26901 RVA: 0x001A9C68 File Offset: 0x001A7E68
|
|
// (set) Token: 0x06006916 RID: 26902 RVA: 0x001A9C90 File Offset: 0x001A7E90
|
|
public unsafe float g_fLightningShake
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningShake);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningShake)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002475 RID: 9333
|
|
// (get) Token: 0x06006917 RID: 26903 RVA: 0x001A9CB4 File Offset: 0x001A7EB4
|
|
// (set) Token: 0x06006918 RID: 26904 RVA: 0x001A9CE8 File Offset: 0x001A7EE8
|
|
public unsafe Transform g_trTeleportSize
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_trTeleportSize);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_trTeleportSize), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002476 RID: 9334
|
|
// (get) Token: 0x06006919 RID: 26905 RVA: 0x001A9D10 File Offset: 0x001A7F10
|
|
// (set) Token: 0x0600691A RID: 26906 RVA: 0x001A9D38 File Offset: 0x001A7F38
|
|
public unsafe bool g_bTeleportDisappear
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bTeleportDisappear);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bTeleportDisappear)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002477 RID: 9335
|
|
// (get) Token: 0x0600691B RID: 26907 RVA: 0x001A9D5C File Offset: 0x001A7F5C
|
|
// (set) Token: 0x0600691C RID: 26908 RVA: 0x001A9D84 File Offset: 0x001A7F84
|
|
public unsafe bool g_bTeleportAppear
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bTeleportAppear);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bTeleportAppear)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002478 RID: 9336
|
|
// (get) Token: 0x0600691D RID: 26909 RVA: 0x001A9DA8 File Offset: 0x001A7FA8
|
|
// (set) Token: 0x0600691E RID: 26910 RVA: 0x001A9DC6 File Offset: 0x001A7FC6
|
|
public unsafe static float g_fTeleportSizeY
|
|
{
|
|
get
|
|
{
|
|
float num;
|
|
IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeY, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeY, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002479 RID: 9337
|
|
// (get) Token: 0x0600691F RID: 26911 RVA: 0x001A9DD8 File Offset: 0x001A7FD8
|
|
// (set) Token: 0x06006920 RID: 26912 RVA: 0x001A9DF6 File Offset: 0x001A7FF6
|
|
public unsafe static float g_fTeleportSizeXZ
|
|
{
|
|
get
|
|
{
|
|
float num;
|
|
IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeXZ, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeXZ, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700247A RID: 9338
|
|
// (get) Token: 0x06006921 RID: 26913 RVA: 0x001A9E08 File Offset: 0x001A8008
|
|
// (set) Token: 0x06006922 RID: 26914 RVA: 0x001A9E30 File Offset: 0x001A8030
|
|
public unsafe float g_fTeleportSizeYVal
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeYVal);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeYVal)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700247B RID: 9339
|
|
// (get) Token: 0x06006923 RID: 26915 RVA: 0x001A9E54 File Offset: 0x001A8054
|
|
// (set) Token: 0x06006924 RID: 26916 RVA: 0x001A9E7C File Offset: 0x001A807C
|
|
public unsafe float g_fTeleportSizeXZVal
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeXZVal);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeXZVal)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700247C RID: 9340
|
|
// (get) Token: 0x06006925 RID: 26917 RVA: 0x001A9EA0 File Offset: 0x001A80A0
|
|
// (set) Token: 0x06006926 RID: 26918 RVA: 0x001A9EBE File Offset: 0x001A80BE
|
|
public unsafe static float g_fTeleportTime
|
|
{
|
|
get
|
|
{
|
|
float num;
|
|
IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportTime, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportTime, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700247D RID: 9341
|
|
// (get) Token: 0x06006927 RID: 26919 RVA: 0x001A9ED0 File Offset: 0x001A80D0
|
|
// (set) Token: 0x06006928 RID: 26920 RVA: 0x001A9EF8 File Offset: 0x001A80F8
|
|
public unsafe float g_fTeleportTimeVal
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportTimeVal);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportTimeVal)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700247E RID: 9342
|
|
// (get) Token: 0x06006929 RID: 26921 RVA: 0x001A9F1C File Offset: 0x001A811C
|
|
// (set) Token: 0x0600692A RID: 26922 RVA: 0x001A9F50 File Offset: 0x001A8150
|
|
public unsafe NobetaMeshController g_Display
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Display);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new NobetaMeshController(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Display), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700247F RID: 9343
|
|
// (get) Token: 0x0600692B RID: 26923 RVA: 0x001A9F78 File Offset: 0x001A8178
|
|
// (set) Token: 0x0600692C RID: 26924 RVA: 0x001A9FAC File Offset: 0x001A81AC
|
|
public unsafe Action<SoundEffect> soundEffectTimeScaleUpdater
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_soundEffectTimeScaleUpdater);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Action<SoundEffect>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_soundEffectTimeScaleUpdater), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002480 RID: 9344
|
|
// (get) Token: 0x0600692D RID: 26925 RVA: 0x001A9FD4 File Offset: 0x001A81D4
|
|
// (set) Token: 0x0600692E RID: 26926 RVA: 0x001A9FFC File Offset: 0x001A81FC
|
|
public unsafe float g_fDeltaTime
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fDeltaTime);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fDeltaTime)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x040044C7 RID: 17607
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_This;
|
|
|
|
// Token: 0x040044C8 RID: 17608
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_FirePointBone;
|
|
|
|
// Token: 0x040044C9 RID: 17609
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_FirePoint;
|
|
|
|
// Token: 0x040044CA RID: 17610
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_CohesionFloorPoint;
|
|
|
|
// Token: 0x040044CB RID: 17611
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_AimTarget;
|
|
|
|
// Token: 0x040044CC RID: 17612
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_ItemHandPoint;
|
|
|
|
// Token: 0x040044CD RID: 17613
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_LFootPoint;
|
|
|
|
// Token: 0x040044CE RID: 17614
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_RFootPoint;
|
|
|
|
// Token: 0x040044CF RID: 17615
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_ThisPosition;
|
|
|
|
// Token: 0x040044D0 RID: 17616
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_BaseData;
|
|
|
|
// Token: 0x040044D1 RID: 17617
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_PlayerMagicData;
|
|
|
|
// Token: 0x040044D2 RID: 17618
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_Move;
|
|
|
|
// Token: 0x040044D3 RID: 17619
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_Camera;
|
|
|
|
// Token: 0x040044D4 RID: 17620
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_Sound;
|
|
|
|
// Token: 0x040044D5 RID: 17621
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_WTrail;
|
|
|
|
// Token: 0x040044D6 RID: 17622
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_WTrail02;
|
|
|
|
// Token: 0x040044D7 RID: 17623
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_WTrail03;
|
|
|
|
// Token: 0x040044D8 RID: 17624
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_WTrail04;
|
|
|
|
// Token: 0x040044D9 RID: 17625
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fWLActiveTime;
|
|
|
|
// Token: 0x040044DA RID: 17626
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SkyJump;
|
|
|
|
// Token: 0x040044DB RID: 17627
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_WindDodge;
|
|
|
|
// Token: 0x040044DC RID: 17628
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_WindDodgeEnd;
|
|
|
|
// Token: 0x040044DD RID: 17629
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bWindDodge;
|
|
|
|
// Token: 0x040044DE RID: 17630
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_HighLand;
|
|
|
|
// Token: 0x040044DF RID: 17631
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack03;
|
|
|
|
// Token: 0x040044E0 RID: 17632
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack04;
|
|
|
|
// Token: 0x040044E1 RID: 17633
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_L5DodgeForward;
|
|
|
|
// Token: 0x040044E2 RID: 17634
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_L5DodgeBack;
|
|
|
|
// Token: 0x040044E3 RID: 17635
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack03_Null;
|
|
|
|
// Token: 0x040044E4 RID: 17636
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack03_Ice;
|
|
|
|
// Token: 0x040044E5 RID: 17637
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack03_Fire;
|
|
|
|
// Token: 0x040044E6 RID: 17638
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack03_Lightning;
|
|
|
|
// Token: 0x040044E7 RID: 17639
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack04_Null;
|
|
|
|
// Token: 0x040044E8 RID: 17640
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack04_Ice;
|
|
|
|
// Token: 0x040044E9 RID: 17641
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack04_Fire;
|
|
|
|
// Token: 0x040044EA RID: 17642
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack04_Lightning;
|
|
|
|
// Token: 0x040044EB RID: 17643
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_NullCohesion;
|
|
|
|
// Token: 0x040044EC RID: 17644
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_NullCohesionSuccess;
|
|
|
|
// Token: 0x040044ED RID: 17645
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_NullCohesionFloor;
|
|
|
|
// Token: 0x040044EE RID: 17646
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_NullShot;
|
|
|
|
// Token: 0x040044EF RID: 17647
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_NullBullet;
|
|
|
|
// Token: 0x040044F0 RID: 17648
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_NullBulletCollision;
|
|
|
|
// Token: 0x040044F1 RID: 17649
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_NullBulletCollisionEnemy;
|
|
|
|
// Token: 0x040044F2 RID: 17650
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_NullChargeShot;
|
|
|
|
// Token: 0x040044F3 RID: 17651
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_NullChargeBullet;
|
|
|
|
// Token: 0x040044F4 RID: 17652
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_NullChargeCollision;
|
|
|
|
// Token: 0x040044F5 RID: 17653
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_v3NullChargeTarget;
|
|
|
|
// Token: 0x040044F6 RID: 17654
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SENullBulletCollision;
|
|
|
|
// Token: 0x040044F7 RID: 17655
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SENullBulletCollisionEnemy;
|
|
|
|
// Token: 0x040044F8 RID: 17656
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SENullChargeCollision;
|
|
|
|
// Token: 0x040044F9 RID: 17657
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SENullChargeCollisionWall;
|
|
|
|
// Token: 0x040044FA RID: 17658
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_NullSwordEnergy;
|
|
|
|
// Token: 0x040044FB RID: 17659
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_NullSwordEnergyCollision;
|
|
|
|
// Token: 0x040044FC RID: 17660
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SENullSwordEnergyCollision;
|
|
|
|
// Token: 0x040044FD RID: 17661
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_ICECohesion;
|
|
|
|
// Token: 0x040044FE RID: 17662
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_ICECohesionSuccess;
|
|
|
|
// Token: 0x040044FF RID: 17663
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_ICECohesionFloor;
|
|
|
|
// Token: 0x04004500 RID: 17664
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_ICEShot01;
|
|
|
|
// Token: 0x04004501 RID: 17665
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_ICEShot02;
|
|
|
|
// Token: 0x04004502 RID: 17666
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_ICECollision;
|
|
|
|
// Token: 0x04004503 RID: 17667
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_ICECollisionEnemy;
|
|
|
|
// Token: 0x04004504 RID: 17668
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_ICEChargeShot01;
|
|
|
|
// Token: 0x04004505 RID: 17669
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_ICEChargeBullet;
|
|
|
|
// Token: 0x04004506 RID: 17670
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_ICEChargeBulletCollision;
|
|
|
|
// Token: 0x04004507 RID: 17671
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fICEBulletFrequency;
|
|
|
|
// Token: 0x04004508 RID: 17672
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fICEBulletFrequencyCom;
|
|
|
|
// Token: 0x04004509 RID: 17673
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_iICEBulletNum;
|
|
|
|
// Token: 0x0400450A RID: 17674
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_iICEBulletTotal;
|
|
|
|
// Token: 0x0400450B RID: 17675
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_iICeLockIndex;
|
|
|
|
// Token: 0x0400450C RID: 17676
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_ICELockTarget;
|
|
|
|
// Token: 0x0400450D RID: 17677
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEICECollision;
|
|
|
|
// Token: 0x0400450E RID: 17678
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEICECollisionEnemy;
|
|
|
|
// Token: 0x0400450F RID: 17679
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEICEChargeBullet;
|
|
|
|
// Token: 0x04004510 RID: 17680
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bIceCounterBullet;
|
|
|
|
// Token: 0x04004511 RID: 17681
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffIceCounterBullet01;
|
|
|
|
// Token: 0x04004512 RID: 17682
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffIceCounterBullet02;
|
|
|
|
// Token: 0x04004513 RID: 17683
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffIceCounterBulletShot;
|
|
|
|
// Token: 0x04004514 RID: 17684
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEIceCounterBulletShot;
|
|
|
|
// Token: 0x04004515 RID: 17685
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_iIceCounterBullet;
|
|
|
|
// Token: 0x04004516 RID: 17686
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_iIceCounterBulletIndex;
|
|
|
|
// Token: 0x04004517 RID: 17687
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_PosIceCounterBullet;
|
|
|
|
// Token: 0x04004518 RID: 17688
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_PSIceCounterBullet;
|
|
|
|
// Token: 0x04004519 RID: 17689
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fIceCounterBulletTime;
|
|
|
|
// Token: 0x0400451A RID: 17690
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fIceCounterBulletTimeVal;
|
|
|
|
// Token: 0x0400451B RID: 17691
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_v3IceCounterBulletDirection;
|
|
|
|
// Token: 0x0400451C RID: 17692
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fIceCounterBulletSpeed;
|
|
|
|
// Token: 0x0400451D RID: 17693
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_v3IceCounterBulletTarget;
|
|
|
|
// Token: 0x0400451E RID: 17694
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_IceCounterBulletSpearRotate;
|
|
|
|
// Token: 0x0400451F RID: 17695
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fIceCounterBulletRotate;
|
|
|
|
// Token: 0x04004520 RID: 17696
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_iFireBulletNum;
|
|
|
|
// Token: 0x04004521 RID: 17697
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_FireCohesion;
|
|
|
|
// Token: 0x04004522 RID: 17698
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_FireCohesionSuccess;
|
|
|
|
// Token: 0x04004523 RID: 17699
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_FireCohesionFloor;
|
|
|
|
// Token: 0x04004524 RID: 17700
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_FireShot;
|
|
|
|
// Token: 0x04004525 RID: 17701
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_FireBullet;
|
|
|
|
// Token: 0x04004526 RID: 17702
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_FireBulletCollision;
|
|
|
|
// Token: 0x04004527 RID: 17703
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_FireBulletCollisionEnemy;
|
|
|
|
// Token: 0x04004528 RID: 17704
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_FireChargeShot;
|
|
|
|
// Token: 0x04004529 RID: 17705
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_FireChargeBullet;
|
|
|
|
// Token: 0x0400452A RID: 17706
|
|
private static readonly IntPtr NativeFieldInfoPtr_pooledFireBallCollisions;
|
|
|
|
// Token: 0x0400452B RID: 17707
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_FireChargeBulletTarget;
|
|
|
|
// Token: 0x0400452C RID: 17708
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_FireChargeBulletDirection;
|
|
|
|
// Token: 0x0400452D RID: 17709
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEFireCollision;
|
|
|
|
// Token: 0x0400452E RID: 17710
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEFireCollisionEnemy;
|
|
|
|
// Token: 0x0400452F RID: 17711
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack01_01_Lv05;
|
|
|
|
// Token: 0x04004530 RID: 17712
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack01_02_Lv05;
|
|
|
|
// Token: 0x04004531 RID: 17713
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack01_03_Lv05;
|
|
|
|
// Token: 0x04004532 RID: 17714
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack01_04_Lv05;
|
|
|
|
// Token: 0x04004533 RID: 17715
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffFireDashAttack_Lv05;
|
|
|
|
// Token: 0x04004534 RID: 17716
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffFireSkyAttack01_01_Lv05;
|
|
|
|
// Token: 0x04004535 RID: 17717
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffFireSkyAttack01_02_Lv05;
|
|
|
|
// Token: 0x04004536 RID: 17718
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack02_04_Lv05;
|
|
|
|
// Token: 0x04004537 RID: 17719
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack;
|
|
|
|
// Token: 0x04004538 RID: 17720
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bFireAttack;
|
|
|
|
// Token: 0x04004539 RID: 17721
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_RootFireAttack;
|
|
|
|
// Token: 0x0400453A RID: 17722
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_TrFireAttack;
|
|
|
|
// Token: 0x0400453B RID: 17723
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_iFireAttackIndex;
|
|
|
|
// Token: 0x0400453C RID: 17724
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fFireAttackTime;
|
|
|
|
// Token: 0x0400453D RID: 17725
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fFireAttackTimeVal;
|
|
|
|
// Token: 0x0400453E RID: 17726
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireFrequency;
|
|
|
|
// Token: 0x0400453F RID: 17727
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireFrequencyVal;
|
|
|
|
// Token: 0x04004540 RID: 17728
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_ADFireAttack;
|
|
|
|
// Token: 0x04004541 RID: 17729
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_iFireAttackNum;
|
|
|
|
// Token: 0x04004542 RID: 17730
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bFireAttackCollsion;
|
|
|
|
// Token: 0x04004543 RID: 17731
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_v3FireAttackCollsionPos;
|
|
|
|
// Token: 0x04004544 RID: 17732
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireCollisionFrequency;
|
|
|
|
// Token: 0x04004545 RID: 17733
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireCollisionFrequencyVal;
|
|
|
|
// Token: 0x04004546 RID: 17734
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireCollisionRadius;
|
|
|
|
// Token: 0x04004547 RID: 17735
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_FireAttackList;
|
|
|
|
// Token: 0x04004548 RID: 17736
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_LightningBullet;
|
|
|
|
// Token: 0x04004549 RID: 17737
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_LightningBullet02;
|
|
|
|
// Token: 0x0400454A RID: 17738
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_LightningBullet03;
|
|
|
|
// Token: 0x0400454B RID: 17739
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_LightningAData;
|
|
|
|
// Token: 0x0400454C RID: 17740
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_LightningBulletCollision;
|
|
|
|
// Token: 0x0400454D RID: 17741
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_LightningShot;
|
|
|
|
// Token: 0x0400454E RID: 17742
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_LightningCohesion;
|
|
|
|
// Token: 0x0400454F RID: 17743
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_LightningCohesionSuccess;
|
|
|
|
// Token: 0x04004550 RID: 17744
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_LightningCohesionFloor;
|
|
|
|
// Token: 0x04004551 RID: 17745
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_LightningFloorAim;
|
|
|
|
// Token: 0x04004552 RID: 17746
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_LFAController;
|
|
|
|
// Token: 0x04004553 RID: 17747
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fLightningFloorAimDistance;
|
|
|
|
// Token: 0x04004554 RID: 17748
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bLightningAimStatus;
|
|
|
|
// Token: 0x04004555 RID: 17749
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_LightningChargeShot;
|
|
|
|
// Token: 0x04004556 RID: 17750
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_LightningChargeBullet;
|
|
|
|
// Token: 0x04004557 RID: 17751
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_LightningDodgeStart;
|
|
|
|
// Token: 0x04004558 RID: 17752
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_LightningDodgeEnd;
|
|
|
|
// Token: 0x04004559 RID: 17753
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_v3LightningDodgeStartPos;
|
|
|
|
// Token: 0x0400455A RID: 17754
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bLightningDodge;
|
|
|
|
// Token: 0x0400455B RID: 17755
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_TAbsorb;
|
|
|
|
// Token: 0x0400455C RID: 17756
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_Absorb;
|
|
|
|
// Token: 0x0400455D RID: 17757
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_NotShot;
|
|
|
|
// Token: 0x0400455E RID: 17758
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_Cure;
|
|
|
|
// Token: 0x0400455F RID: 17759
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_TeleportAttack;
|
|
|
|
// Token: 0x04004560 RID: 17760
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_ChangeSkinReady;
|
|
|
|
// Token: 0x04004561 RID: 17761
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_ChangeSkin;
|
|
|
|
// Token: 0x04004562 RID: 17762
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_AreaTeleportReady;
|
|
|
|
// Token: 0x04004563 RID: 17763
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_AreaTeleport;
|
|
|
|
// Token: 0x04004564 RID: 17764
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_ItemSelect;
|
|
|
|
// Token: 0x04004565 RID: 17765
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_HPAddUsing;
|
|
|
|
// Token: 0x04004566 RID: 17766
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_HPAddUsingSuccess;
|
|
|
|
// Token: 0x04004567 RID: 17767
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_HPAddUsingSuccessBody;
|
|
|
|
// Token: 0x04004568 RID: 17768
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_MPAddUsing;
|
|
|
|
// Token: 0x04004569 RID: 17769
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_MPAddUsingSuccess;
|
|
|
|
// Token: 0x0400456A RID: 17770
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_MPAddUsingSuccessBody;
|
|
|
|
// Token: 0x0400456B RID: 17771
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SPAddUsing;
|
|
|
|
// Token: 0x0400456C RID: 17772
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SPAddUsingSuccess;
|
|
|
|
// Token: 0x0400456D RID: 17773
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SPAddUsingSuccessBody;
|
|
|
|
// Token: 0x0400456E RID: 17774
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_DefenseUsing;
|
|
|
|
// Token: 0x0400456F RID: 17775
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_DefenseUsingSuccess;
|
|
|
|
// Token: 0x04004570 RID: 17776
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_DefenseUsingSuccessBody;
|
|
|
|
// Token: 0x04004571 RID: 17777
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_MysteriousUsing;
|
|
|
|
// Token: 0x04004572 RID: 17778
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_MysteriousUsingSuccess;
|
|
|
|
// Token: 0x04004573 RID: 17779
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_HolyUsing;
|
|
|
|
// Token: 0x04004574 RID: 17780
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_HolyUsingSuccess;
|
|
|
|
// Token: 0x04004575 RID: 17781
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_BagMaxAdd;
|
|
|
|
// Token: 0x04004576 RID: 17782
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SwitchNull;
|
|
|
|
// Token: 0x04004577 RID: 17783
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SwitchIce;
|
|
|
|
// Token: 0x04004578 RID: 17784
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SwitchFire;
|
|
|
|
// Token: 0x04004579 RID: 17785
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SwitchLightning;
|
|
|
|
// Token: 0x0400457A RID: 17786
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_DashSomke;
|
|
|
|
// Token: 0x0400457B RID: 17787
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_BrakeSomke;
|
|
|
|
// Token: 0x0400457C RID: 17788
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_WaterSplash;
|
|
|
|
// Token: 0x0400457D RID: 17789
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fWaterSplashCDTime;
|
|
|
|
// Token: 0x0400457E RID: 17790
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fWaterSplashCDTimeVal;
|
|
|
|
// Token: 0x0400457F RID: 17791
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fContinueWaterSplash;
|
|
|
|
// Token: 0x04004580 RID: 17792
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fContinueWaterSplashVal;
|
|
|
|
// Token: 0x04004581 RID: 17793
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_OnLight;
|
|
|
|
// Token: 0x04004582 RID: 17794
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_CurseLossMoney;
|
|
|
|
// Token: 0x04004583 RID: 17795
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bCharge;
|
|
|
|
// Token: 0x04004584 RID: 17796
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_Magic;
|
|
|
|
// Token: 0x04004585 RID: 17797
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fNullRecoil;
|
|
|
|
// Token: 0x04004586 RID: 17798
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fIceRecoil;
|
|
|
|
// Token: 0x04004587 RID: 17799
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fFireRecoil;
|
|
|
|
// Token: 0x04004588 RID: 17800
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fLightningRecoil;
|
|
|
|
// Token: 0x04004589 RID: 17801
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fNullShake;
|
|
|
|
// Token: 0x0400458A RID: 17802
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fIceShake;
|
|
|
|
// Token: 0x0400458B RID: 17803
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fFireShake;
|
|
|
|
// Token: 0x0400458C RID: 17804
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fLightningShake;
|
|
|
|
// Token: 0x0400458D RID: 17805
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_trTeleportSize;
|
|
|
|
// Token: 0x0400458E RID: 17806
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bTeleportDisappear;
|
|
|
|
// Token: 0x0400458F RID: 17807
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bTeleportAppear;
|
|
|
|
// Token: 0x04004590 RID: 17808
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fTeleportSizeY;
|
|
|
|
// Token: 0x04004591 RID: 17809
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fTeleportSizeXZ;
|
|
|
|
// Token: 0x04004592 RID: 17810
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fTeleportSizeYVal;
|
|
|
|
// Token: 0x04004593 RID: 17811
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fTeleportSizeXZVal;
|
|
|
|
// Token: 0x04004594 RID: 17812
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fTeleportTime;
|
|
|
|
// Token: 0x04004595 RID: 17813
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fTeleportTimeVal;
|
|
|
|
// Token: 0x04004596 RID: 17814
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_Display;
|
|
|
|
// Token: 0x04004597 RID: 17815
|
|
private static readonly IntPtr NativeFieldInfoPtr_soundEffectTimeScaleUpdater;
|
|
|
|
// Token: 0x04004598 RID: 17816
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fDeltaTime;
|
|
|
|
// Token: 0x04004599 RID: 17817
|
|
private static readonly IntPtr NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0;
|
|
|
|
// Token: 0x0400459A RID: 17818
|
|
private static readonly IntPtr NativeMethodInfoPtr_Start_Public_Void_WizardGirlManage_CharacterBaseData_PlayerMagicData_MoveController_PlayerSound_0;
|
|
|
|
// Token: 0x0400459B RID: 17819
|
|
private static readonly IntPtr NativeMethodInfoPtr_SetDisplay_Public_Void_NobetaSkin_0;
|
|
|
|
// Token: 0x0400459C RID: 17820
|
|
private static readonly IntPtr NativeMethodInfoPtr_Update_Public_Void_Single_0;
|
|
|
|
// Token: 0x0400459D RID: 17821
|
|
private static readonly IntPtr NativeMethodInfoPtr_LateUpdate_Public_Void_Single_0;
|
|
|
|
// Token: 0x0400459E RID: 17822
|
|
private static readonly IntPtr NativeMethodInfoPtr_SetWTrailActive_Public_Void_Boolean_Single_0;
|
|
|
|
// Token: 0x0400459F RID: 17823
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayFireWTrail_Public_Void_String_0;
|
|
|
|
// Token: 0x040045A0 RID: 17824
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayItem_Public_Void_ItemType_0;
|
|
|
|
// Token: 0x040045A1 RID: 17825
|
|
private static readonly IntPtr NativeMethodInfoPtr_StopItemEffect_Public_Void_0;
|
|
|
|
// Token: 0x040045A2 RID: 17826
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayItemSuccess_Public_Void_ItemType_0;
|
|
|
|
// Token: 0x040045A3 RID: 17827
|
|
private static readonly IntPtr NativeMethodInfoPtr_StopDefense_Public_Void_0;
|
|
|
|
// Token: 0x040045A4 RID: 17828
|
|
private static readonly IntPtr NativeMethodInfoPtr_Cohesion_Public_Void_0;
|
|
|
|
// Token: 0x040045A5 RID: 17829
|
|
private static readonly IntPtr NativeMethodInfoPtr_CohesionSuccess_Public_Void_Boolean_0;
|
|
|
|
// Token: 0x040045A6 RID: 17830
|
|
private static readonly IntPtr NativeMethodInfoPtr_StopCohesion_Public_Void_0;
|
|
|
|
// Token: 0x040045A7 RID: 17831
|
|
private static readonly IntPtr NativeMethodInfoPtr_StopCohesionSuccess_Public_Void_0;
|
|
|
|
// Token: 0x040045A8 RID: 17832
|
|
private static readonly IntPtr NativeMethodInfoPtr_Shot_Public_Void_0;
|
|
|
|
// Token: 0x040045A9 RID: 17833
|
|
private static readonly IntPtr NativeMethodInfoPtr_NotShot_Public_Void_0;
|
|
|
|
// Token: 0x040045AA RID: 17834
|
|
private static readonly IntPtr NativeMethodInfoPtr_NullSwordEnergy_Public_Void_String_0;
|
|
|
|
// Token: 0x040045AB RID: 17835
|
|
private static readonly IntPtr NativeMethodInfoPtr_NullShot_Private_Void_0;
|
|
|
|
// Token: 0x040045AC RID: 17836
|
|
private static readonly IntPtr NativeMethodInfoPtr_LightningChargeShot_Public_Void_0;
|
|
|
|
// Token: 0x040045AD RID: 17837
|
|
private static readonly IntPtr NativeMethodInfoPtr_LightningShot_Private_Void_0;
|
|
|
|
// Token: 0x040045AE RID: 17838
|
|
private static readonly IntPtr NativeMethodInfoPtr_FireShot_Private_Void_0;
|
|
|
|
// Token: 0x040045AF RID: 17839
|
|
private static readonly IntPtr NativeMethodInfoPtr_IceShot_Private_Void_0;
|
|
|
|
// Token: 0x040045B0 RID: 17840
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayAbsorb_Public_Void_0;
|
|
|
|
// Token: 0x040045B1 RID: 17841
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlaySkyJumpEffect_Public_Void_0;
|
|
|
|
// Token: 0x040045B2 RID: 17842
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayHighLandEffect_Public_Void_0;
|
|
|
|
// Token: 0x040045B3 RID: 17843
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayItemSelect_Public_Void_Transform_0;
|
|
|
|
// Token: 0x040045B4 RID: 17844
|
|
private static readonly IntPtr NativeMethodInfoPtr_CloseItemSelect_Public_Void_0;
|
|
|
|
// Token: 0x040045B5 RID: 17845
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayDashSmoke_Public_Void_Boolean_0;
|
|
|
|
// Token: 0x040045B6 RID: 17846
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayBrakeSmoke_Public_Void_0;
|
|
|
|
// Token: 0x040045B7 RID: 17847
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack03_Public_Void_0;
|
|
|
|
// Token: 0x040045B8 RID: 17848
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack03Null_Public_Void_0;
|
|
|
|
// Token: 0x040045B9 RID: 17849
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack03Ice_Public_Void_0;
|
|
|
|
// Token: 0x040045BA RID: 17850
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack03Fire_Public_Void_0;
|
|
|
|
// Token: 0x040045BB RID: 17851
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack03Lightning_Public_Void_0;
|
|
|
|
// Token: 0x040045BC RID: 17852
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack04_Public_Void_0;
|
|
|
|
// Token: 0x040045BD RID: 17853
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack04Null_Public_Void_0;
|
|
|
|
// Token: 0x040045BE RID: 17854
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack04Ice_Public_Void_0;
|
|
|
|
// Token: 0x040045BF RID: 17855
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack04Fire_Public_Void_0;
|
|
|
|
// Token: 0x040045C0 RID: 17856
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack04Lightning_Public_Void_0;
|
|
|
|
// Token: 0x040045C1 RID: 17857
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayL5DodgeForward_Public_Void_0;
|
|
|
|
// Token: 0x040045C2 RID: 17858
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayL5DodgeBack_Public_Void_0;
|
|
|
|
// Token: 0x040045C3 RID: 17859
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayCure_Public_Void_0;
|
|
|
|
// Token: 0x040045C4 RID: 17860
|
|
private static readonly IntPtr NativeMethodInfoPtr_TeleportAttack_Public_Void_0;
|
|
|
|
// Token: 0x040045C5 RID: 17861
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayChangeSkinReady_Public_Void_0;
|
|
|
|
// Token: 0x040045C6 RID: 17862
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayChangeSkin_Public_Void_0;
|
|
|
|
// Token: 0x040045C7 RID: 17863
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayAreaTeleportReady_Public_Void_0;
|
|
|
|
// Token: 0x040045C8 RID: 17864
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayAreaTeleport_Public_Void_0;
|
|
|
|
// Token: 0x040045C9 RID: 17865
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayDashAttackSmoke_Public_Void_0;
|
|
|
|
// Token: 0x040045CA RID: 17866
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack03Smoke_Public_Void_0;
|
|
|
|
// Token: 0x040045CB RID: 17867
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayWaterSplash_Public_Void_Single_0;
|
|
|
|
// Token: 0x040045CC RID: 17868
|
|
private static readonly IntPtr NativeMethodInfoPtr_ContinuePlayWaterSplash_Public_Void_Single_0;
|
|
|
|
// Token: 0x040045CD RID: 17869
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayAttack01_03Collision_Public_Void_0;
|
|
|
|
// Token: 0x040045CE RID: 17870
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayOnLight_Public_Void_0;
|
|
|
|
// Token: 0x040045CF RID: 17871
|
|
private static readonly IntPtr NativeMethodInfoPtr_SetMagicType_Public_Void_Magic_0;
|
|
|
|
// Token: 0x040045D0 RID: 17872
|
|
private static readonly IntPtr NativeMethodInfoPtr_GetMagicType_Public_Magic_0;
|
|
|
|
// Token: 0x040045D1 RID: 17873
|
|
private static readonly IntPtr NativeMethodInfoPtr_SetPlayerTimeScale_Public_Void_Single_0;
|
|
|
|
// Token: 0x040045D2 RID: 17874
|
|
private static readonly IntPtr NativeMethodInfoPtr_SetFireChargeTarget_Public_Void_Transform_0;
|
|
|
|
// Token: 0x040045D3 RID: 17875
|
|
private static readonly IntPtr NativeMethodInfoPtr_SetNullChargeTaeger_Public_Void_0;
|
|
|
|
// Token: 0x040045D4 RID: 17876
|
|
private static readonly IntPtr NativeMethodInfoPtr_SetLightningFloorAimEnable_Public_Void_Boolean_0;
|
|
|
|
// Token: 0x040045D5 RID: 17877
|
|
private static readonly IntPtr NativeMethodInfoPtr_Setg_bLightningAimOff_Public_Void_0;
|
|
|
|
// Token: 0x040045D6 RID: 17878
|
|
private static readonly IntPtr NativeMethodInfoPtr_GetLightningFloorAim_Public_Transform_0;
|
|
|
|
// Token: 0x040045D7 RID: 17879
|
|
private static readonly IntPtr NativeMethodInfoPtr_OpenFireAttack_Public_Void_String_0;
|
|
|
|
// Token: 0x040045D8 RID: 17880
|
|
private static readonly IntPtr NativeMethodInfoPtr_UpdateFireAttack_Private_Void_Single_0;
|
|
|
|
// Token: 0x040045D9 RID: 17881
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayIceCounterBullet_Public_Void_Transform_0;
|
|
|
|
// Token: 0x040045DA RID: 17882
|
|
private static readonly IntPtr NativeMethodInfoPtr_UpdateIceCounterBullet_Private_Void_Single_0;
|
|
|
|
// Token: 0x040045DB RID: 17883
|
|
private static readonly IntPtr NativeMethodInfoPtr_GetRecoil_Public_Single_0;
|
|
|
|
// Token: 0x040045DC RID: 17884
|
|
private static readonly IntPtr NativeMethodInfoPtr_GetShotShake_Public_Single_0;
|
|
|
|
// Token: 0x040045DD RID: 17885
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayEffCurseDeath_Public_Void_0;
|
|
|
|
// Token: 0x040045DE RID: 17886
|
|
private static readonly IntPtr NativeMethodInfoPtr_SetTeleportDisappear_Public_Void_0;
|
|
|
|
// Token: 0x040045DF RID: 17887
|
|
private static readonly IntPtr NativeMethodInfoPtr_SetTeleportAppear_Public_Void_0;
|
|
|
|
// Token: 0x040045E0 RID: 17888
|
|
private static readonly IntPtr NativeMethodInfoPtr_UpdateTeleport_Private_Void_Single_0;
|
|
|
|
// Token: 0x040045E1 RID: 17889
|
|
private static readonly IntPtr NativeMethodInfoPtr_LightningDodgeStart_Public_Void_0;
|
|
|
|
// Token: 0x040045E2 RID: 17890
|
|
private static readonly IntPtr NativeMethodInfoPtr_LightningDodgeEnd_Public_Void_0;
|
|
|
|
// Token: 0x040045E3 RID: 17891
|
|
private static readonly IntPtr NativeMethodInfoPtr_GetLightningDodge_Public_Boolean_0;
|
|
|
|
// Token: 0x040045E4 RID: 17892
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayEffWindDodge_Public_Void_0;
|
|
|
|
// Token: 0x040045E5 RID: 17893
|
|
private static readonly IntPtr NativeMethodInfoPtr_GetWindDodge_Public_Boolean_0;
|
|
|
|
// Token: 0x040045E6 RID: 17894
|
|
private static readonly IntPtr NativeMethodInfoPtr_EndWindDodge_Public_Void_0;
|
|
|
|
// Token: 0x040045E7 RID: 17895
|
|
private static readonly IntPtr NativeMethodInfoPtr_ResetTeleportState_Public_Void_0;
|
|
|
|
// Token: 0x040045E8 RID: 17896
|
|
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
|
|
|
|
// Token: 0x040045E9 RID: 17897
|
|
private static readonly IntPtr NativeMethodInfoPtr__Start_b__213_1_Private_Void_FireBallCollision_0;
|
|
|
|
// Token: 0x02000314 RID: 788
|
|
public enum Magic
|
|
{
|
|
// Token: 0x040045EB RID: 17899
|
|
Null,
|
|
// Token: 0x040045EC RID: 17900
|
|
Ice,
|
|
// Token: 0x040045ED RID: 17901
|
|
Fire,
|
|
// Token: 0x040045EE RID: 17902
|
|
Lightning
|
|
}
|
|
|
|
// Token: 0x02000315 RID: 789
|
|
[ObfuscatedName("PlayerEffectPlay/<>c__DisplayClass213_0")]
|
|
public sealed class __c__DisplayClass213_0 : Il2CppSystem.Object
|
|
{
|
|
// Token: 0x0600692F RID: 26927 RVA: 0x001AA020 File Offset: 0x001A8220
|
|
[CallerCount(1659)]
|
|
[CachedScanResults(RefRangeStart = 7639, RefRangeEnd = 9298, XrefRangeStart = 7639, XrefRangeEnd = 9298, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe __c__DisplayClass213_0()
|
|
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass213_0>.NativeClassPtr))
|
|
{
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.__c__DisplayClass213_0.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06006930 RID: 26928 RVA: 0x001AA06C File Offset: 0x001A826C
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 594000, XrefRangeEnd = 594003, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void _Start_b__2()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.__c__DisplayClass213_0.NativeMethodInfoPtr__Start_b__2_Internal_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06006931 RID: 26929 RVA: 0x001AA0B0 File Offset: 0x001A82B0
|
|
// Note: this type is marked as 'beforefieldinit'.
|
|
static __c__DisplayClass213_0()
|
|
{
|
|
Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass213_0>.NativeClassPtr = IL2CPP.GetIl2CppNestedType(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "<>c__DisplayClass213_0");
|
|
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass213_0>.NativeClassPtr);
|
|
PlayerEffectPlay.__c__DisplayClass213_0.NativeFieldInfoPtr_fbc = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass213_0>.NativeClassPtr, "fbc");
|
|
PlayerEffectPlay.__c__DisplayClass213_0.NativeFieldInfoPtr___4__this = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass213_0>.NativeClassPtr, "<>4__this");
|
|
PlayerEffectPlay.__c__DisplayClass213_0.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass213_0>.NativeClassPtr, 100670996);
|
|
PlayerEffectPlay.__c__DisplayClass213_0.NativeMethodInfoPtr__Start_b__2_Internal_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass213_0>.NativeClassPtr, 100670997);
|
|
}
|
|
|
|
// Token: 0x06006932 RID: 26930 RVA: 0x0000A74C File Offset: 0x0000894C
|
|
public __c__DisplayClass213_0(IntPtr pointer)
|
|
: base(pointer)
|
|
{
|
|
}
|
|
|
|
// Token: 0x17002482 RID: 9346
|
|
// (get) Token: 0x06006933 RID: 26931 RVA: 0x001AA12C File Offset: 0x001A832C
|
|
// (set) Token: 0x06006934 RID: 26932 RVA: 0x001AA160 File Offset: 0x001A8360
|
|
public unsafe FireBallCollision fbc
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.__c__DisplayClass213_0.NativeFieldInfoPtr_fbc);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new FireBallCollision(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.__c__DisplayClass213_0.NativeFieldInfoPtr_fbc), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002483 RID: 9347
|
|
// (get) Token: 0x06006935 RID: 26933 RVA: 0x001AA188 File Offset: 0x001A8388
|
|
// (set) Token: 0x06006936 RID: 26934 RVA: 0x001AA1BC File Offset: 0x001A83BC
|
|
public unsafe PlayerEffectPlay __4__this
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.__c__DisplayClass213_0.NativeFieldInfoPtr___4__this);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new PlayerEffectPlay(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.__c__DisplayClass213_0.NativeFieldInfoPtr___4__this), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x040045EF RID: 17903
|
|
private static readonly IntPtr NativeFieldInfoPtr_fbc;
|
|
|
|
// Token: 0x040045F0 RID: 17904
|
|
private static readonly IntPtr NativeFieldInfoPtr___4__this;
|
|
|
|
// Token: 0x040045F1 RID: 17905
|
|
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
|
|
|
|
// Token: 0x040045F2 RID: 17906
|
|
private static readonly IntPtr NativeMethodInfoPtr__Start_b__2_Internal_Void_0;
|
|
}
|
|
|
|
// Token: 0x02000316 RID: 790
|
|
[ObfuscatedName("PlayerEffectPlay/<>c")]
|
|
[Serializable]
|
|
public sealed class __c : Il2CppSystem.Object
|
|
{
|
|
// Token: 0x06006937 RID: 26935 RVA: 0x001AA1E4 File Offset: 0x001A83E4
|
|
[CallerCount(1659)]
|
|
[CachedScanResults(RefRangeStart = 7639, RefRangeEnd = 9298, XrefRangeStart = 7639, XrefRangeEnd = 9298, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe __c()
|
|
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<PlayerEffectPlay.__c>.NativeClassPtr))
|
|
{
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.__c.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06006938 RID: 26936 RVA: 0x001AA230 File Offset: 0x001A8430
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 594003, XrefRangeEnd = 594011, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe GameObject _Start_b__213_0()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.__c.NativeMethodInfoPtr__Start_b__213_0_Internal_GameObject_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
IntPtr intPtr3 = intPtr;
|
|
return (intPtr3 != 0) ? new GameObject(intPtr3) : null;
|
|
}
|
|
|
|
// Token: 0x06006939 RID: 26937 RVA: 0x001AA288 File Offset: 0x001A8488
|
|
// Note: this type is marked as 'beforefieldinit'.
|
|
static __c()
|
|
{
|
|
Il2CppClassPointerStore<PlayerEffectPlay.__c>.NativeClassPtr = IL2CPP.GetIl2CppNestedType(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "<>c");
|
|
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<PlayerEffectPlay.__c>.NativeClassPtr);
|
|
PlayerEffectPlay.__c.NativeFieldInfoPtr___9 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay.__c>.NativeClassPtr, "<>9");
|
|
PlayerEffectPlay.__c.NativeFieldInfoPtr___9__213_0 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay.__c>.NativeClassPtr, "<>9__213_0");
|
|
PlayerEffectPlay.__c.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay.__c>.NativeClassPtr, 100670999);
|
|
PlayerEffectPlay.__c.NativeMethodInfoPtr__Start_b__213_0_Internal_GameObject_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay.__c>.NativeClassPtr, 100671000);
|
|
}
|
|
|
|
// Token: 0x0600693A RID: 26938 RVA: 0x0000A74C File Offset: 0x0000894C
|
|
public __c(IntPtr pointer)
|
|
: base(pointer)
|
|
{
|
|
}
|
|
|
|
// Token: 0x17002484 RID: 9348
|
|
// (get) Token: 0x0600693B RID: 26939 RVA: 0x001AA304 File Offset: 0x001A8504
|
|
// (set) Token: 0x0600693C RID: 26940 RVA: 0x001AA32F File Offset: 0x001A852F
|
|
public unsafe static PlayerEffectPlay.__c __9
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr;
|
|
IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.__c.NativeFieldInfoPtr___9, (void*)(&intPtr));
|
|
IntPtr intPtr2 = intPtr;
|
|
return (intPtr2 != 0) ? new PlayerEffectPlay.__c(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.__c.NativeFieldInfoPtr___9, IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17002485 RID: 9349
|
|
// (get) Token: 0x0600693D RID: 26941 RVA: 0x001AA344 File Offset: 0x001A8544
|
|
// (set) Token: 0x0600693E RID: 26942 RVA: 0x001AA36F File Offset: 0x001A856F
|
|
public unsafe static Func<GameObject> __9__213_0
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr;
|
|
IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.__c.NativeFieldInfoPtr___9__213_0, (void*)(&intPtr));
|
|
IntPtr intPtr2 = intPtr;
|
|
return (intPtr2 != 0) ? new Func<GameObject>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.__c.NativeFieldInfoPtr___9__213_0, IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x040045F3 RID: 17907
|
|
private static readonly IntPtr NativeFieldInfoPtr___9;
|
|
|
|
// Token: 0x040045F4 RID: 17908
|
|
private static readonly IntPtr NativeFieldInfoPtr___9__213_0;
|
|
|
|
// Token: 0x040045F5 RID: 17909
|
|
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
|
|
|
|
// Token: 0x040045F6 RID: 17910
|
|
private static readonly IntPtr NativeMethodInfoPtr__Start_b__213_0_Internal_GameObject_0;
|
|
}
|
|
|
|
// Token: 0x02000317 RID: 791
|
|
[ObfuscatedName("PlayerEffectPlay/<>c__DisplayClass268_0")]
|
|
public sealed class __c__DisplayClass268_0 : Il2CppSystem.Object
|
|
{
|
|
// Token: 0x0600693F RID: 26943 RVA: 0x001AA384 File Offset: 0x001A8584
|
|
[CallerCount(1659)]
|
|
[CachedScanResults(RefRangeStart = 7639, RefRangeEnd = 9298, XrefRangeStart = 7639, XrefRangeEnd = 9298, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe __c__DisplayClass268_0()
|
|
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass268_0>.NativeClassPtr))
|
|
{
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.__c__DisplayClass268_0.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06006940 RID: 26944 RVA: 0x001AA3D0 File Offset: 0x001A85D0
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 594011, XrefRangeEnd = 594013, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void _SetPlayerTimeScale_b__0(SoundEffect se)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = IL2CPP.Il2CppObjectBaseToPtr(se);
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.__c__DisplayClass268_0.NativeMethodInfoPtr__SetPlayerTimeScale_b__0_Internal_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x06006941 RID: 26945 RVA: 0x001AA42C File Offset: 0x001A862C
|
|
// Note: this type is marked as 'beforefieldinit'.
|
|
static __c__DisplayClass268_0()
|
|
{
|
|
Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass268_0>.NativeClassPtr = IL2CPP.GetIl2CppNestedType(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "<>c__DisplayClass268_0");
|
|
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass268_0>.NativeClassPtr);
|
|
PlayerEffectPlay.__c__DisplayClass268_0.NativeFieldInfoPtr_timeScale = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass268_0>.NativeClassPtr, "timeScale");
|
|
PlayerEffectPlay.__c__DisplayClass268_0.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass268_0>.NativeClassPtr, 100671001);
|
|
PlayerEffectPlay.__c__DisplayClass268_0.NativeMethodInfoPtr__SetPlayerTimeScale_b__0_Internal_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass268_0>.NativeClassPtr, 100671002);
|
|
}
|
|
|
|
// Token: 0x06006942 RID: 26946 RVA: 0x0000A74C File Offset: 0x0000894C
|
|
public __c__DisplayClass268_0(IntPtr pointer)
|
|
: base(pointer)
|
|
{
|
|
}
|
|
|
|
// Token: 0x17002486 RID: 9350
|
|
// (get) Token: 0x06006943 RID: 26947 RVA: 0x001AA494 File Offset: 0x001A8694
|
|
// (set) Token: 0x06006944 RID: 26948 RVA: 0x001AA4BC File Offset: 0x001A86BC
|
|
public unsafe float timeScale
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.__c__DisplayClass268_0.NativeFieldInfoPtr_timeScale);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.__c__DisplayClass268_0.NativeFieldInfoPtr_timeScale)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x040045F7 RID: 17911
|
|
private static readonly IntPtr NativeFieldInfoPtr_timeScale;
|
|
|
|
// Token: 0x040045F8 RID: 17912
|
|
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
|
|
|
|
// Token: 0x040045F9 RID: 17913
|
|
private static readonly IntPtr NativeMethodInfoPtr__SetPlayerTimeScale_b__0_Internal_Void_SoundEffect_0;
|
|
}
|
|
}
|