Files
NobetaSource/Interop/Assembly-CSharp/PlayerEffectPlay.cs
2023-09-06 22:09:22 +02:00

6248 lines
295 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using Il2CppSystem;
using Il2CppSystem.Collections.Generic;
using MarsSDK;
using UnityEngine;
using XftWeapon;
// Token: 0x02000313 RID: 787
public class PlayerEffectPlay : Il2CppSystem.Object
{
// Token: 0x17002481 RID: 9345
// (get) Token: 0x06006738 RID: 26424 RVA: 0x001A2A10 File Offset: 0x001A0C10
public unsafe GameSave GameSave
{
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 594013, XrefRangeEnd = 594017, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
get
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
IntPtr intPtr3 = intPtr;
return (intPtr3 != 0) ? new GameSave(intPtr3) : null;
}
}
// Token: 0x06006739 RID: 26425 RVA: 0x001A2A68 File Offset: 0x001A0C68
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 595151, RefRangeEnd = 595152, XrefRangeStart = 594017, XrefRangeEnd = 595151, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Start(WizardGirlManage source, CharacterBaseData BaseData, PlayerMagicData MagicData, MoveController Move, PlayerSound Sound)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr;
checked
{
ptr = stackalloc IntPtr[unchecked((UIntPtr)5) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(source);
}
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(BaseData);
ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(MagicData);
ptr[checked(unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(Move);
ptr[checked(unchecked((UIntPtr)4) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(Sound);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_Start_Public_Void_WizardGirlManage_CharacterBaseData_PlayerMagicData_MoveController_PlayerSound_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600673A RID: 26426 RVA: 0x001A2B24 File Offset: 0x001A0D24
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 595275, RefRangeEnd = 595276, XrefRangeStart = 595152, XrefRangeEnd = 595275, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetDisplay(NobetaSkin skin)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(skin);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetDisplay_Public_Void_NobetaSkin_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x0600673B RID: 26427 RVA: 0x001A2B80 File Offset: 0x001A0D80
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 595382, RefRangeEnd = 595383, XrefRangeStart = 595276, XrefRangeEnd = 595382, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Update(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_Update_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x0600673C RID: 26428 RVA: 0x001A2BD4 File Offset: 0x001A0DD4
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 595391, RefRangeEnd = 595392, XrefRangeStart = 595383, XrefRangeEnd = 595391, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void LateUpdate(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_LateUpdate_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x0600673D RID: 26429 RVA: 0x001A2C28 File Offset: 0x001A0E28
[CallerCount(8)]
[CachedScanResults(RefRangeStart = 595405, RefRangeEnd = 595413, XrefRangeStart = 595392, XrefRangeEnd = 595405, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetWTrailActive(bool bActive, float fActiveTime = 0.5f)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr;
checked
{
ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref bActive;
}
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fActiveTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetWTrailActive_Public_Void_Boolean_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600673E RID: 26430 RVA: 0x001A2C90 File Offset: 0x001A0E90
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 595427, RefRangeEnd = 595429, XrefRangeStart = 595413, XrefRangeEnd = 595427, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayFireWTrail(string name)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.ManagedStringToIl2Cpp(name);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayFireWTrail_Public_Void_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x0600673F RID: 26431 RVA: 0x001A2CEC File Offset: 0x001A0EEC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 595429, XrefRangeEnd = 595435, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayItem(ItemSystem.ItemType Type)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref Type;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayItem_Public_Void_ItemType_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06006740 RID: 26432 RVA: 0x001A2D40 File Offset: 0x001A0F40
[CallerCount(24)]
[CachedScanResults(RefRangeStart = 595442, RefRangeEnd = 595466, XrefRangeStart = 595435, XrefRangeEnd = 595442, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void StopItemEffect()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_StopItemEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06006741 RID: 26433 RVA: 0x001A2D84 File Offset: 0x001A0F84
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 595490, RefRangeEnd = 595491, XrefRangeStart = 595466, XrefRangeEnd = 595490, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayItemSuccess(ItemSystem.ItemType Type)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref Type;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayItemSuccess_Public_Void_ItemType_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06006742 RID: 26434 RVA: 0x001A2DD8 File Offset: 0x001A0FD8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 595491, XrefRangeEnd = 595493, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void StopDefense()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_StopDefense_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06006743 RID: 26435 RVA: 0x001A2E1C File Offset: 0x001A101C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 595496, RefRangeEnd = 595497, XrefRangeStart = 595493, XrefRangeEnd = 595496, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Cohesion()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_Cohesion_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06006744 RID: 26436 RVA: 0x001A2E60 File Offset: 0x001A1060
[CallerCount(13)]
[CachedScanResults(RefRangeStart = 595503, RefRangeEnd = 595516, XrefRangeStart = 595497, XrefRangeEnd = 595503, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void CohesionSuccess(bool bPlaySE = true)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref bPlaySE;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_CohesionSuccess_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06006745 RID: 26437 RVA: 0x001A2EB4 File Offset: 0x001A10B4
[CallerCount(30)]
[CachedScanResults(RefRangeStart = 595526, RefRangeEnd = 595556, XrefRangeStart = 595516, XrefRangeEnd = 595526, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void StopCohesion()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_StopCohesion_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06006746 RID: 26438 RVA: 0x001A2EF8 File Offset: 0x001A10F8
[CallerCount(14)]
[CachedScanResults(RefRangeStart = 595561, RefRangeEnd = 595575, XrefRangeStart = 595556, XrefRangeEnd = 595561, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void StopCohesionSuccess()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_StopCohesionSuccess_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06006747 RID: 26439 RVA: 0x001A2F3C File Offset: 0x001A113C
[CallerCount(3)]
[CachedScanResults(RefRangeStart = 595588, RefRangeEnd = 595591, XrefRangeStart = 595575, XrefRangeEnd = 595588, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Shot()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06006748 RID: 26440 RVA: 0x001A2F80 File Offset: 0x001A1180
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 595607, RefRangeEnd = 595608, XrefRangeStart = 595591, XrefRangeEnd = 595607, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void NotShot()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_NotShot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06006749 RID: 26441 RVA: 0x001A2FC4 File Offset: 0x001A11C4
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 595647, RefRangeEnd = 595649, XrefRangeStart = 595608, XrefRangeEnd = 595647, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void NullSwordEnergy(string sAttackName)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.ManagedStringToIl2Cpp(sAttackName);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_NullSwordEnergy_Public_Void_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x0600674A RID: 26442 RVA: 0x001A3020 File Offset: 0x001A1220
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 595692, RefRangeEnd = 595693, XrefRangeStart = 595649, XrefRangeEnd = 595692, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void NullShot()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_NullShot_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600674B RID: 26443 RVA: 0x001A3064 File Offset: 0x001A1264
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 595707, RefRangeEnd = 595708, XrefRangeStart = 595693, XrefRangeEnd = 595707, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void LightningChargeShot()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_LightningChargeShot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600674C RID: 26444 RVA: 0x001A30A8 File Offset: 0x001A12A8
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 595804, RefRangeEnd = 595805, XrefRangeStart = 595708, XrefRangeEnd = 595804, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void LightningShot()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_LightningShot_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600674D RID: 26445 RVA: 0x001A30EC File Offset: 0x001A12EC
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 595858, RefRangeEnd = 595859, XrefRangeStart = 595805, XrefRangeEnd = 595858, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void FireShot()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_FireShot_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600674E RID: 26446 RVA: 0x001A3130 File Offset: 0x001A1330
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 595902, RefRangeEnd = 595903, XrefRangeStart = 595859, XrefRangeEnd = 595902, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void IceShot()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_IceShot_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600674F RID: 26447 RVA: 0x001A3174 File Offset: 0x001A1374
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 595907, RefRangeEnd = 595908, XrefRangeStart = 595903, XrefRangeEnd = 595907, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayAbsorb()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayAbsorb_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06006750 RID: 26448 RVA: 0x001A31B8 File Offset: 0x001A13B8
[CallerCount(3)]
[CachedScanResults(RefRangeStart = 595911, RefRangeEnd = 595914, XrefRangeStart = 595908, XrefRangeEnd = 595911, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySkyJumpEffect()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlaySkyJumpEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06006751 RID: 26449 RVA: 0x001A31FC File Offset: 0x001A13FC
[CallerCount(3)]
[CachedScanResults(RefRangeStart = 595917, RefRangeEnd = 595920, XrefRangeStart = 595914, XrefRangeEnd = 595917, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayHighLandEffect()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayHighLandEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06006752 RID: 26450 RVA: 0x001A3240 File Offset: 0x001A1440
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 595920, XrefRangeEnd = 595923, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayItemSelect(Transform Item)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(Item);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayItemSelect_Public_Void_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06006753 RID: 26451 RVA: 0x001A329C File Offset: 0x001A149C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 595923, XrefRangeEnd = 595925, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void CloseItemSelect()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_CloseItemSelect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06006754 RID: 26452 RVA: 0x001A32E0 File Offset: 0x001A14E0
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 595930, RefRangeEnd = 595932, XrefRangeStart = 595925, XrefRangeEnd = 595930, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayDashSmoke(bool bRFoot)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref bRFoot;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayDashSmoke_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06006755 RID: 26453 RVA: 0x001A3334 File Offset: 0x001A1534
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 595938, RefRangeEnd = 595939, XrefRangeStart = 595932, XrefRangeEnd = 595938, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayBrakeSmoke()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayBrakeSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06006756 RID: 26454 RVA: 0x001A3378 File Offset: 0x001A1578
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 595942, RefRangeEnd = 595943, XrefRangeStart = 595939, XrefRangeEnd = 595942, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayL5Attack03()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06006757 RID: 26455 RVA: 0x001A33BC File Offset: 0x001A15BC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 595943, XrefRangeEnd = 595946, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayL5Attack03Null()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Null_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06006758 RID: 26456 RVA: 0x001A3400 File Offset: 0x001A1600
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 595946, XrefRangeEnd = 595949, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayL5Attack03Ice()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Ice_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06006759 RID: 26457 RVA: 0x001A3444 File Offset: 0x001A1644
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 595949, XrefRangeEnd = 595952, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayL5Attack03Fire()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Fire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600675A RID: 26458 RVA: 0x001A3488 File Offset: 0x001A1688
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 595952, XrefRangeEnd = 595955, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayL5Attack03Lightning()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Lightning_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600675B RID: 26459 RVA: 0x001A34CC File Offset: 0x001A16CC
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 595958, RefRangeEnd = 595959, XrefRangeStart = 595955, XrefRangeEnd = 595958, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayL5Attack04()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600675C RID: 26460 RVA: 0x001A3510 File Offset: 0x001A1710
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 595959, XrefRangeEnd = 595962, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayL5Attack04Null()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Null_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600675D RID: 26461 RVA: 0x001A3554 File Offset: 0x001A1754
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 595962, XrefRangeEnd = 595965, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayL5Attack04Ice()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Ice_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600675E RID: 26462 RVA: 0x001A3598 File Offset: 0x001A1798
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 595965, XrefRangeEnd = 595968, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayL5Attack04Fire()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Fire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600675F RID: 26463 RVA: 0x001A35DC File Offset: 0x001A17DC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 595968, XrefRangeEnd = 595971, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayL5Attack04Lightning()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Lightning_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06006760 RID: 26464 RVA: 0x001A3620 File Offset: 0x001A1820
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 595974, RefRangeEnd = 595975, XrefRangeStart = 595971, XrefRangeEnd = 595974, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayL5DodgeForward()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5DodgeForward_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06006761 RID: 26465 RVA: 0x001A3664 File Offset: 0x001A1864
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 595978, RefRangeEnd = 595979, XrefRangeStart = 595975, XrefRangeEnd = 595978, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayL5DodgeBack()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5DodgeBack_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06006762 RID: 26466 RVA: 0x001A36A8 File Offset: 0x001A18A8
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 595994, RefRangeEnd = 595996, XrefRangeStart = 595979, XrefRangeEnd = 595994, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayCure()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayCure_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06006763 RID: 26467 RVA: 0x001A36EC File Offset: 0x001A18EC
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 596011, RefRangeEnd = 596012, XrefRangeStart = 595996, XrefRangeEnd = 596011, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void TeleportAttack()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_TeleportAttack_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06006764 RID: 26468 RVA: 0x001A3730 File Offset: 0x001A1930
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 596017, RefRangeEnd = 596018, XrefRangeStart = 596012, XrefRangeEnd = 596017, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayChangeSkinReady()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayChangeSkinReady_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06006765 RID: 26469 RVA: 0x001A3774 File Offset: 0x001A1974
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 596023, RefRangeEnd = 596024, XrefRangeStart = 596018, XrefRangeEnd = 596023, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayChangeSkin()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayChangeSkin_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06006766 RID: 26470 RVA: 0x001A37B8 File Offset: 0x001A19B8
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 596029, RefRangeEnd = 596030, XrefRangeStart = 596024, XrefRangeEnd = 596029, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayAreaTeleportReady()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayAreaTeleportReady_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06006767 RID: 26471 RVA: 0x001A37FC File Offset: 0x001A19FC
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 596035, RefRangeEnd = 596036, XrefRangeStart = 596030, XrefRangeEnd = 596035, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayAreaTeleport()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayAreaTeleport_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06006768 RID: 26472 RVA: 0x001A3840 File Offset: 0x001A1A40
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 596039, RefRangeEnd = 596040, XrefRangeStart = 596036, XrefRangeEnd = 596039, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayDashAttackSmoke()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayDashAttackSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06006769 RID: 26473 RVA: 0x001A3884 File Offset: 0x001A1A84
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 596046, RefRangeEnd = 596047, XrefRangeStart = 596040, XrefRangeEnd = 596046, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayL5Attack03Smoke()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Smoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600676A RID: 26474 RVA: 0x001A38C8 File Offset: 0x001A1AC8
[CallerCount(12)]
[CachedScanResults(RefRangeStart = 596052, RefRangeEnd = 596064, XrefRangeStart = 596047, XrefRangeEnd = 596052, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayWaterSplash(float fHeitght)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fHeitght;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayWaterSplash_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x0600676B RID: 26475 RVA: 0x001A391C File Offset: 0x001A1B1C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 596069, RefRangeEnd = 596070, XrefRangeStart = 596064, XrefRangeEnd = 596069, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void ContinuePlayWaterSplash(float fHeitght)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fHeitght;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_ContinuePlayWaterSplash_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x0600676C RID: 26476 RVA: 0x001A3970 File Offset: 0x001A1B70
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 596073, RefRangeEnd = 596074, XrefRangeStart = 596070, XrefRangeEnd = 596073, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayAttack01_03Collision()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayAttack01_03Collision_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600676D RID: 26477 RVA: 0x001A39B4 File Offset: 0x001A1BB4
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 596077, RefRangeEnd = 596078, XrefRangeStart = 596074, XrefRangeEnd = 596077, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayOnLight()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayOnLight_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600676E RID: 26478 RVA: 0x001A39F8 File Offset: 0x001A1BF8
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 596083, RefRangeEnd = 596085, XrefRangeStart = 596078, XrefRangeEnd = 596083, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetMagicType(PlayerEffectPlay.Magic Type)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref Type;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetMagicType_Public_Void_Magic_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x0600676F RID: 26479 RVA: 0x001A3A4C File Offset: 0x001A1C4C
[CallerCount(0)]
public unsafe PlayerEffectPlay.Magic GetMagicType()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_GetMagicType_Public_Magic_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x06006770 RID: 26480 RVA: 0x001A3A9C File Offset: 0x001A1C9C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 596191, RefRangeEnd = 596192, XrefRangeStart = 596085, XrefRangeEnd = 596191, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetPlayerTimeScale(float timeScale)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref timeScale;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetPlayerTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06006771 RID: 26481 RVA: 0x001A3AF0 File Offset: 0x001A1CF0
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 596198, RefRangeEnd = 596200, XrefRangeStart = 596192, XrefRangeEnd = 596198, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetFireChargeTarget(Transform Target)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(Target);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetFireChargeTarget_Public_Void_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06006772 RID: 26482 RVA: 0x001A3B4C File Offset: 0x001A1D4C
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 596211, RefRangeEnd = 596213, XrefRangeStart = 596200, XrefRangeEnd = 596211, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetNullChargeTaeger()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetNullChargeTaeger_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06006773 RID: 26483 RVA: 0x001A3B90 File Offset: 0x001A1D90
[CallerCount(5)]
[CachedScanResults(RefRangeStart = 596226, RefRangeEnd = 596231, XrefRangeStart = 596213, XrefRangeEnd = 596226, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetLightningFloorAimEnable(bool bEnable)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref bEnable;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetLightningFloorAimEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06006774 RID: 26484 RVA: 0x001A3BE4 File Offset: 0x001A1DE4
[CallerCount(3)]
[CachedScanResults(RefRangeStart = 596231, RefRangeEnd = 596234, XrefRangeStart = 596231, XrefRangeEnd = 596231, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Setg_bLightningAimOff()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_Setg_bLightningAimOff_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06006775 RID: 26485 RVA: 0x001A3C28 File Offset: 0x001A1E28
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 596247, RefRangeEnd = 596249, XrefRangeStart = 596234, XrefRangeEnd = 596247, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe Transform GetLightningFloorAim()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_GetLightningFloorAim_Public_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
IntPtr intPtr3 = intPtr;
return (intPtr3 != 0) ? new Transform(intPtr3) : null;
}
// Token: 0x06006776 RID: 26486 RVA: 0x001A3C80 File Offset: 0x001A1E80
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 596259, RefRangeEnd = 596261, XrefRangeStart = 596249, XrefRangeEnd = 596259, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void OpenFireAttack(string sName)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.ManagedStringToIl2Cpp(sName);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_OpenFireAttack_Public_Void_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06006777 RID: 26487 RVA: 0x001A3CDC File Offset: 0x001A1EDC
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 596317, RefRangeEnd = 596318, XrefRangeStart = 596261, XrefRangeEnd = 596317, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateFireAttack(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_UpdateFireAttack_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06006778 RID: 26488 RVA: 0x001A3D30 File Offset: 0x001A1F30
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 596346, RefRangeEnd = 596347, XrefRangeStart = 596318, XrefRangeEnd = 596346, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayIceCounterBullet(Transform Target)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(Target);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayIceCounterBullet_Public_Void_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06006779 RID: 26489 RVA: 0x001A3D8C File Offset: 0x001A1F8C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 596397, RefRangeEnd = 596398, XrefRangeStart = 596347, XrefRangeEnd = 596397, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateIceCounterBullet(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_UpdateIceCounterBullet_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x0600677A RID: 26490 RVA: 0x001A3DE0 File Offset: 0x001A1FE0
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 596402, RefRangeEnd = 596403, XrefRangeStart = 596398, XrefRangeEnd = 596402, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe float GetRecoil()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_GetRecoil_Public_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x0600677B RID: 26491 RVA: 0x001A3E30 File Offset: 0x001A2030
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 596403, RefRangeEnd = 596404, XrefRangeStart = 596403, XrefRangeEnd = 596403, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe float GetShotShake()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_GetShotShake_Public_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x0600677C RID: 26492 RVA: 0x001A3E80 File Offset: 0x001A2080
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 596432, RefRangeEnd = 596434, XrefRangeStart = 596404, XrefRangeEnd = 596432, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffCurseDeath()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayEffCurseDeath_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600677D RID: 26493 RVA: 0x001A3EC4 File Offset: 0x001A20C4
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 596434, RefRangeEnd = 596436, XrefRangeStart = 596434, XrefRangeEnd = 596434, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetTeleportDisappear()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetTeleportDisappear_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600677E RID: 26494 RVA: 0x001A3F08 File Offset: 0x001A2108
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 596436, RefRangeEnd = 596437, XrefRangeStart = 596436, XrefRangeEnd = 596436, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetTeleportAppear()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetTeleportAppear_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600677F RID: 26495 RVA: 0x001A3F4C File Offset: 0x001A214C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 595391, RefRangeEnd = 595392, XrefRangeStart = 595391, XrefRangeEnd = 595392, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateTeleport(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_UpdateTeleport_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06006780 RID: 26496 RVA: 0x001A3FA0 File Offset: 0x001A21A0
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 596443, RefRangeEnd = 596444, XrefRangeStart = 596437, XrefRangeEnd = 596443, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void LightningDodgeStart()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_LightningDodgeStart_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06006781 RID: 26497 RVA: 0x001A3FE4 File Offset: 0x001A21E4
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 596454, RefRangeEnd = 596455, XrefRangeStart = 596444, XrefRangeEnd = 596454, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void LightningDodgeEnd()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_LightningDodgeEnd_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06006782 RID: 26498 RVA: 0x001A4028 File Offset: 0x001A2228
[CallerCount(0)]
public unsafe bool GetLightningDodge()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_GetLightningDodge_Public_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x06006783 RID: 26499 RVA: 0x001A4078 File Offset: 0x001A2278
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 596461, RefRangeEnd = 596463, XrefRangeStart = 596455, XrefRangeEnd = 596461, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffWindDodge()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayEffWindDodge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06006784 RID: 26500 RVA: 0x001A40BC File Offset: 0x001A22BC
[CallerCount(0)]
public unsafe bool GetWindDodge()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_GetWindDodge_Public_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x06006785 RID: 26501 RVA: 0x001A410C File Offset: 0x001A230C
[CallerCount(7)]
[CachedScanResults(RefRangeStart = 596473, RefRangeEnd = 596480, XrefRangeStart = 596463, XrefRangeEnd = 596473, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void EndWindDodge()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_EndWindDodge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06006786 RID: 26502 RVA: 0x001A4150 File Offset: 0x001A2350
[CallerCount(8)]
[CachedScanResults(RefRangeStart = 596484, RefRangeEnd = 596492, XrefRangeStart = 596480, XrefRangeEnd = 596484, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void ResetTeleportState()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_ResetTeleportState_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06006787 RID: 26503 RVA: 0x001A4194 File Offset: 0x001A2394
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 596493, RefRangeEnd = 596494, XrefRangeStart = 596492, XrefRangeEnd = 596493, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe PlayerEffectPlay()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06006788 RID: 26504 RVA: 0x001A41E0 File Offset: 0x001A23E0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 596494, XrefRangeEnd = 596508, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void _Start_b__213_1(FireBallCollision fbc)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(fbc);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr__Start_b__213_1_Private_Void_FireBallCollision_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06006789 RID: 26505 RVA: 0x001A423C File Offset: 0x001A243C
// Note: this type is marked as 'beforefieldinit'.
static PlayerEffectPlay()
{
Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "PlayerEffectPlay");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr);
PlayerEffectPlay.NativeFieldInfoPtr_g_This = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_This");
PlayerEffectPlay.NativeFieldInfoPtr_g_FirePointBone = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FirePointBone");
PlayerEffectPlay.NativeFieldInfoPtr_g_FirePoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FirePoint");
PlayerEffectPlay.NativeFieldInfoPtr_g_CohesionFloorPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_CohesionFloorPoint");
PlayerEffectPlay.NativeFieldInfoPtr_g_AimTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_AimTarget");
PlayerEffectPlay.NativeFieldInfoPtr_g_ItemHandPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ItemHandPoint");
PlayerEffectPlay.NativeFieldInfoPtr_g_LFootPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LFootPoint");
PlayerEffectPlay.NativeFieldInfoPtr_g_RFootPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_RFootPoint");
PlayerEffectPlay.NativeFieldInfoPtr_g_ThisPosition = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ThisPosition");
PlayerEffectPlay.NativeFieldInfoPtr_g_BaseData = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_BaseData");
PlayerEffectPlay.NativeFieldInfoPtr_g_PlayerMagicData = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_PlayerMagicData");
PlayerEffectPlay.NativeFieldInfoPtr_g_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_Move");
PlayerEffectPlay.NativeFieldInfoPtr_g_Camera = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_Camera");
PlayerEffectPlay.NativeFieldInfoPtr_g_Sound = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_Sound");
PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_WTrail");
PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_WTrail02");
PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_WTrail03");
PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_WTrail04");
PlayerEffectPlay.NativeFieldInfoPtr_g_fWLActiveTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fWLActiveTime");
PlayerEffectPlay.NativeFieldInfoPtr_g_SkyJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SkyJump");
PlayerEffectPlay.NativeFieldInfoPtr_g_WindDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_WindDodge");
PlayerEffectPlay.NativeFieldInfoPtr_g_WindDodgeEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_WindDodgeEnd");
PlayerEffectPlay.NativeFieldInfoPtr_g_bWindDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_bWindDodge");
PlayerEffectPlay.NativeFieldInfoPtr_g_HighLand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_HighLand");
PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack03");
PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack04");
PlayerEffectPlay.NativeFieldInfoPtr_g_L5DodgeForward = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5DodgeForward");
PlayerEffectPlay.NativeFieldInfoPtr_g_L5DodgeBack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5DodgeBack");
PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Null = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack03_Null");
PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Ice = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack03_Ice");
PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Fire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack03_Fire");
PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Lightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack03_Lightning");
PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Null = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack04_Null");
PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Ice = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack04_Ice");
PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Fire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack04_Fire");
PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Lightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack04_Lightning");
PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullCohesion");
PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesionSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullCohesionSuccess");
PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesionFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullCohesionFloor");
PlayerEffectPlay.NativeFieldInfoPtr_g_NullShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullShot");
PlayerEffectPlay.NativeFieldInfoPtr_g_NullBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullBullet");
PlayerEffectPlay.NativeFieldInfoPtr_g_NullBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullBulletCollision");
PlayerEffectPlay.NativeFieldInfoPtr_g_NullBulletCollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullBulletCollisionEnemy");
PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullChargeShot");
PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullChargeBullet");
PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullChargeCollision");
PlayerEffectPlay.NativeFieldInfoPtr_g_v3NullChargeTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_v3NullChargeTarget");
PlayerEffectPlay.NativeFieldInfoPtr_g_SENullBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SENullBulletCollision");
PlayerEffectPlay.NativeFieldInfoPtr_g_SENullBulletCollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SENullBulletCollisionEnemy");
PlayerEffectPlay.NativeFieldInfoPtr_g_SENullChargeCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SENullChargeCollision");
PlayerEffectPlay.NativeFieldInfoPtr_g_SENullChargeCollisionWall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SENullChargeCollisionWall");
PlayerEffectPlay.NativeFieldInfoPtr_g_NullSwordEnergy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullSwordEnergy");
PlayerEffectPlay.NativeFieldInfoPtr_g_NullSwordEnergyCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullSwordEnergyCollision");
PlayerEffectPlay.NativeFieldInfoPtr_g_SENullSwordEnergyCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SENullSwordEnergyCollision");
PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICECohesion");
PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesionSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICECohesionSuccess");
PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesionFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICECohesionFloor");
PlayerEffectPlay.NativeFieldInfoPtr_g_ICEShot01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICEShot01");
PlayerEffectPlay.NativeFieldInfoPtr_g_ICEShot02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICEShot02");
PlayerEffectPlay.NativeFieldInfoPtr_g_ICECollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICECollision");
PlayerEffectPlay.NativeFieldInfoPtr_g_ICECollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICECollisionEnemy");
PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeShot01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICEChargeShot01");
PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICEChargeBullet");
PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICEChargeBulletCollision");
PlayerEffectPlay.NativeFieldInfoPtr_g_fICEBulletFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fICEBulletFrequency");
PlayerEffectPlay.NativeFieldInfoPtr_g_fICEBulletFrequencyCom = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fICEBulletFrequencyCom");
PlayerEffectPlay.NativeFieldInfoPtr_g_iICEBulletNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_iICEBulletNum");
PlayerEffectPlay.NativeFieldInfoPtr_g_iICEBulletTotal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_iICEBulletTotal");
PlayerEffectPlay.NativeFieldInfoPtr_g_iICeLockIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_iICeLockIndex");
PlayerEffectPlay.NativeFieldInfoPtr_g_ICELockTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICELockTarget");
PlayerEffectPlay.NativeFieldInfoPtr_g_SEICECollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SEICECollision");
PlayerEffectPlay.NativeFieldInfoPtr_g_SEICECollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SEICECollisionEnemy");
PlayerEffectPlay.NativeFieldInfoPtr_g_SEICEChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SEICEChargeBullet");
PlayerEffectPlay.NativeFieldInfoPtr_g_bIceCounterBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_bIceCounterBullet");
PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffIceCounterBullet01");
PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffIceCounterBullet02");
PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffIceCounterBulletShot");
PlayerEffectPlay.NativeFieldInfoPtr_g_SEIceCounterBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SEIceCounterBulletShot");
PlayerEffectPlay.NativeFieldInfoPtr_g_iIceCounterBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_iIceCounterBullet");
PlayerEffectPlay.NativeFieldInfoPtr_g_iIceCounterBulletIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_iIceCounterBulletIndex");
PlayerEffectPlay.NativeFieldInfoPtr_g_PosIceCounterBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_PosIceCounterBullet");
PlayerEffectPlay.NativeFieldInfoPtr_g_PSIceCounterBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_PSIceCounterBullet");
PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fIceCounterBulletTime");
PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fIceCounterBulletTimeVal");
PlayerEffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletDirection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_v3IceCounterBulletDirection");
PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fIceCounterBulletSpeed");
PlayerEffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_v3IceCounterBulletTarget");
PlayerEffectPlay.NativeFieldInfoPtr_g_IceCounterBulletSpearRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_IceCounterBulletSpearRotate");
PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fIceCounterBulletRotate");
PlayerEffectPlay.NativeFieldInfoPtr_g_iFireBulletNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_iFireBulletNum");
PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireCohesion");
PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesionSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireCohesionSuccess");
PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesionFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireCohesionFloor");
PlayerEffectPlay.NativeFieldInfoPtr_g_FireShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireShot");
PlayerEffectPlay.NativeFieldInfoPtr_g_FireBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireBullet");
PlayerEffectPlay.NativeFieldInfoPtr_g_FireBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireBulletCollision");
PlayerEffectPlay.NativeFieldInfoPtr_g_FireBulletCollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireBulletCollisionEnemy");
PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireChargeShot");
PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireChargeBullet");
PlayerEffectPlay.NativeFieldInfoPtr_pooledFireBallCollisions = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "pooledFireBallCollisions");
PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBulletTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireChargeBulletTarget");
PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBulletDirection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireChargeBulletDirection");
PlayerEffectPlay.NativeFieldInfoPtr_g_SEFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SEFireCollision");
PlayerEffectPlay.NativeFieldInfoPtr_g_SEFireCollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SEFireCollisionEnemy");
PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_01_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffFireAttack01_01_Lv05");
PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_02_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffFireAttack01_02_Lv05");
PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_03_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffFireAttack01_03_Lv05");
PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_04_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffFireAttack01_04_Lv05");
PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireDashAttack_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffFireDashAttack_Lv05");
PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireSkyAttack01_01_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffFireSkyAttack01_01_Lv05");
PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireSkyAttack01_02_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffFireSkyAttack01_02_Lv05");
PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack02_04_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffFireAttack02_04_Lv05");
PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffFireAttack");
PlayerEffectPlay.NativeFieldInfoPtr_g_bFireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_bFireAttack");
PlayerEffectPlay.NativeFieldInfoPtr_g_RootFireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_RootFireAttack");
PlayerEffectPlay.NativeFieldInfoPtr_g_TrFireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_TrFireAttack");
PlayerEffectPlay.NativeFieldInfoPtr_g_iFireAttackIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_iFireAttackIndex");
PlayerEffectPlay.NativeFieldInfoPtr_g_fFireAttackTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fFireAttackTime");
PlayerEffectPlay.NativeFieldInfoPtr_g_fFireAttackTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fFireAttackTimeVal");
PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fAttackFireFrequency");
PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fAttackFireFrequencyVal");
PlayerEffectPlay.NativeFieldInfoPtr_g_ADFireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ADFireAttack");
PlayerEffectPlay.NativeFieldInfoPtr_g_iFireAttackNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_iFireAttackNum");
PlayerEffectPlay.NativeFieldInfoPtr_g_bFireAttackCollsion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_bFireAttackCollsion");
PlayerEffectPlay.NativeFieldInfoPtr_g_v3FireAttackCollsionPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_v3FireAttackCollsionPos");
PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fAttackFireCollisionFrequency");
PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fAttackFireCollisionFrequencyVal");
PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fAttackFireCollisionRadius");
PlayerEffectPlay.NativeFieldInfoPtr_g_FireAttackList = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireAttackList");
PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningBullet");
PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningBullet02");
PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningBullet03");
PlayerEffectPlay.NativeFieldInfoPtr_g_LightningAData = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningAData");
PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningBulletCollision");
PlayerEffectPlay.NativeFieldInfoPtr_g_LightningShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningShot");
PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningCohesion");
PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesionSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningCohesionSuccess");
PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesionFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningCohesionFloor");
PlayerEffectPlay.NativeFieldInfoPtr_g_LightningFloorAim = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningFloorAim");
PlayerEffectPlay.NativeFieldInfoPtr_g_LFAController = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LFAController");
PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningFloorAimDistance = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fLightningFloorAimDistance");
PlayerEffectPlay.NativeFieldInfoPtr_g_bLightningAimStatus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_bLightningAimStatus");
PlayerEffectPlay.NativeFieldInfoPtr_g_LightningChargeShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningChargeShot");
PlayerEffectPlay.NativeFieldInfoPtr_g_LightningChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningChargeBullet");
PlayerEffectPlay.NativeFieldInfoPtr_g_LightningDodgeStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningDodgeStart");
PlayerEffectPlay.NativeFieldInfoPtr_g_LightningDodgeEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningDodgeEnd");
PlayerEffectPlay.NativeFieldInfoPtr_g_v3LightningDodgeStartPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_v3LightningDodgeStartPos");
PlayerEffectPlay.NativeFieldInfoPtr_g_bLightningDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_bLightningDodge");
PlayerEffectPlay.NativeFieldInfoPtr_g_TAbsorb = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_TAbsorb");
PlayerEffectPlay.NativeFieldInfoPtr_g_Absorb = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_Absorb");
PlayerEffectPlay.NativeFieldInfoPtr_g_NotShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NotShot");
PlayerEffectPlay.NativeFieldInfoPtr_g_Cure = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_Cure");
PlayerEffectPlay.NativeFieldInfoPtr_g_TeleportAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_TeleportAttack");
PlayerEffectPlay.NativeFieldInfoPtr_g_ChangeSkinReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ChangeSkinReady");
PlayerEffectPlay.NativeFieldInfoPtr_g_ChangeSkin = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ChangeSkin");
PlayerEffectPlay.NativeFieldInfoPtr_g_AreaTeleportReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_AreaTeleportReady");
PlayerEffectPlay.NativeFieldInfoPtr_g_AreaTeleport = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_AreaTeleport");
PlayerEffectPlay.NativeFieldInfoPtr_g_ItemSelect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ItemSelect");
PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_HPAddUsing");
PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsingSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_HPAddUsingSuccess");
PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsingSuccessBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_HPAddUsingSuccessBody");
PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_MPAddUsing");
PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsingSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_MPAddUsingSuccess");
PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsingSuccessBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_MPAddUsingSuccessBody");
PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SPAddUsing");
PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsingSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SPAddUsingSuccess");
PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsingSuccessBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SPAddUsingSuccessBody");
PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_DefenseUsing");
PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsingSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_DefenseUsingSuccess");
PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsingSuccessBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_DefenseUsingSuccessBody");
PlayerEffectPlay.NativeFieldInfoPtr_g_MysteriousUsing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_MysteriousUsing");
PlayerEffectPlay.NativeFieldInfoPtr_g_MysteriousUsingSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_MysteriousUsingSuccess");
PlayerEffectPlay.NativeFieldInfoPtr_g_HolyUsing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_HolyUsing");
PlayerEffectPlay.NativeFieldInfoPtr_g_HolyUsingSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_HolyUsingSuccess");
PlayerEffectPlay.NativeFieldInfoPtr_g_BagMaxAdd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_BagMaxAdd");
PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchNull = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SwitchNull");
PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchIce = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SwitchIce");
PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SwitchFire");
PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SwitchLightning");
PlayerEffectPlay.NativeFieldInfoPtr_g_DashSomke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_DashSomke");
PlayerEffectPlay.NativeFieldInfoPtr_g_BrakeSomke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_BrakeSomke");
PlayerEffectPlay.NativeFieldInfoPtr_g_WaterSplash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_WaterSplash");
PlayerEffectPlay.NativeFieldInfoPtr_g_fWaterSplashCDTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fWaterSplashCDTime");
PlayerEffectPlay.NativeFieldInfoPtr_g_fWaterSplashCDTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fWaterSplashCDTimeVal");
PlayerEffectPlay.NativeFieldInfoPtr_g_fContinueWaterSplash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fContinueWaterSplash");
PlayerEffectPlay.NativeFieldInfoPtr_g_fContinueWaterSplashVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fContinueWaterSplashVal");
PlayerEffectPlay.NativeFieldInfoPtr_g_OnLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_OnLight");
PlayerEffectPlay.NativeFieldInfoPtr_g_CurseLossMoney = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_CurseLossMoney");
PlayerEffectPlay.NativeFieldInfoPtr_g_bCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_bCharge");
PlayerEffectPlay.NativeFieldInfoPtr_g_Magic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_Magic");
PlayerEffectPlay.NativeFieldInfoPtr_g_fNullRecoil = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fNullRecoil");
PlayerEffectPlay.NativeFieldInfoPtr_g_fIceRecoil = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fIceRecoil");
PlayerEffectPlay.NativeFieldInfoPtr_g_fFireRecoil = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fFireRecoil");
PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningRecoil = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fLightningRecoil");
PlayerEffectPlay.NativeFieldInfoPtr_g_fNullShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fNullShake");
PlayerEffectPlay.NativeFieldInfoPtr_g_fIceShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fIceShake");
PlayerEffectPlay.NativeFieldInfoPtr_g_fFireShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fFireShake");
PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fLightningShake");
PlayerEffectPlay.NativeFieldInfoPtr_g_trTeleportSize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_trTeleportSize");
PlayerEffectPlay.NativeFieldInfoPtr_g_bTeleportDisappear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_bTeleportDisappear");
PlayerEffectPlay.NativeFieldInfoPtr_g_bTeleportAppear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_bTeleportAppear");
PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeY = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fTeleportSizeY");
PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeXZ = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fTeleportSizeXZ");
PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeYVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fTeleportSizeYVal");
PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeXZVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fTeleportSizeXZVal");
PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fTeleportTime");
PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fTeleportTimeVal");
PlayerEffectPlay.NativeFieldInfoPtr_g_Display = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_Display");
PlayerEffectPlay.NativeFieldInfoPtr_soundEffectTimeScaleUpdater = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "soundEffectTimeScaleUpdater");
PlayerEffectPlay.NativeFieldInfoPtr_g_fDeltaTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fDeltaTime");
PlayerEffectPlay.NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670915);
PlayerEffectPlay.NativeMethodInfoPtr_Start_Public_Void_WizardGirlManage_CharacterBaseData_PlayerMagicData_MoveController_PlayerSound_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670916);
PlayerEffectPlay.NativeMethodInfoPtr_SetDisplay_Public_Void_NobetaSkin_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670917);
PlayerEffectPlay.NativeMethodInfoPtr_Update_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670918);
PlayerEffectPlay.NativeMethodInfoPtr_LateUpdate_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670919);
PlayerEffectPlay.NativeMethodInfoPtr_SetWTrailActive_Public_Void_Boolean_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670920);
PlayerEffectPlay.NativeMethodInfoPtr_PlayFireWTrail_Public_Void_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670921);
PlayerEffectPlay.NativeMethodInfoPtr_PlayItem_Public_Void_ItemType_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670922);
PlayerEffectPlay.NativeMethodInfoPtr_StopItemEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670923);
PlayerEffectPlay.NativeMethodInfoPtr_PlayItemSuccess_Public_Void_ItemType_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670924);
PlayerEffectPlay.NativeMethodInfoPtr_StopDefense_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670925);
PlayerEffectPlay.NativeMethodInfoPtr_Cohesion_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670926);
PlayerEffectPlay.NativeMethodInfoPtr_CohesionSuccess_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670927);
PlayerEffectPlay.NativeMethodInfoPtr_StopCohesion_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670928);
PlayerEffectPlay.NativeMethodInfoPtr_StopCohesionSuccess_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670929);
PlayerEffectPlay.NativeMethodInfoPtr_Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670930);
PlayerEffectPlay.NativeMethodInfoPtr_NotShot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670931);
PlayerEffectPlay.NativeMethodInfoPtr_NullSwordEnergy_Public_Void_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670932);
PlayerEffectPlay.NativeMethodInfoPtr_NullShot_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670933);
PlayerEffectPlay.NativeMethodInfoPtr_LightningChargeShot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670934);
PlayerEffectPlay.NativeMethodInfoPtr_LightningShot_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670935);
PlayerEffectPlay.NativeMethodInfoPtr_FireShot_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670936);
PlayerEffectPlay.NativeMethodInfoPtr_IceShot_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670937);
PlayerEffectPlay.NativeMethodInfoPtr_PlayAbsorb_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670938);
PlayerEffectPlay.NativeMethodInfoPtr_PlaySkyJumpEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670939);
PlayerEffectPlay.NativeMethodInfoPtr_PlayHighLandEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670940);
PlayerEffectPlay.NativeMethodInfoPtr_PlayItemSelect_Public_Void_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670941);
PlayerEffectPlay.NativeMethodInfoPtr_CloseItemSelect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670942);
PlayerEffectPlay.NativeMethodInfoPtr_PlayDashSmoke_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670943);
PlayerEffectPlay.NativeMethodInfoPtr_PlayBrakeSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670944);
PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670945);
PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Null_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670946);
PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Ice_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670947);
PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Fire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670948);
PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Lightning_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670949);
PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670950);
PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Null_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670951);
PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Ice_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670952);
PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Fire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670953);
PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Lightning_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670954);
PlayerEffectPlay.NativeMethodInfoPtr_PlayL5DodgeForward_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670955);
PlayerEffectPlay.NativeMethodInfoPtr_PlayL5DodgeBack_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670956);
PlayerEffectPlay.NativeMethodInfoPtr_PlayCure_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670957);
PlayerEffectPlay.NativeMethodInfoPtr_TeleportAttack_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670958);
PlayerEffectPlay.NativeMethodInfoPtr_PlayChangeSkinReady_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670959);
PlayerEffectPlay.NativeMethodInfoPtr_PlayChangeSkin_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670960);
PlayerEffectPlay.NativeMethodInfoPtr_PlayAreaTeleportReady_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670961);
PlayerEffectPlay.NativeMethodInfoPtr_PlayAreaTeleport_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670962);
PlayerEffectPlay.NativeMethodInfoPtr_PlayDashAttackSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670963);
PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Smoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670964);
PlayerEffectPlay.NativeMethodInfoPtr_PlayWaterSplash_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670965);
PlayerEffectPlay.NativeMethodInfoPtr_ContinuePlayWaterSplash_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670966);
PlayerEffectPlay.NativeMethodInfoPtr_PlayAttack01_03Collision_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670967);
PlayerEffectPlay.NativeMethodInfoPtr_PlayOnLight_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670968);
PlayerEffectPlay.NativeMethodInfoPtr_SetMagicType_Public_Void_Magic_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670969);
PlayerEffectPlay.NativeMethodInfoPtr_GetMagicType_Public_Magic_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670970);
PlayerEffectPlay.NativeMethodInfoPtr_SetPlayerTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670971);
PlayerEffectPlay.NativeMethodInfoPtr_SetFireChargeTarget_Public_Void_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670972);
PlayerEffectPlay.NativeMethodInfoPtr_SetNullChargeTaeger_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670973);
PlayerEffectPlay.NativeMethodInfoPtr_SetLightningFloorAimEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670974);
PlayerEffectPlay.NativeMethodInfoPtr_Setg_bLightningAimOff_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670975);
PlayerEffectPlay.NativeMethodInfoPtr_GetLightningFloorAim_Public_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670976);
PlayerEffectPlay.NativeMethodInfoPtr_OpenFireAttack_Public_Void_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670977);
PlayerEffectPlay.NativeMethodInfoPtr_UpdateFireAttack_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670978);
PlayerEffectPlay.NativeMethodInfoPtr_PlayIceCounterBullet_Public_Void_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670979);
PlayerEffectPlay.NativeMethodInfoPtr_UpdateIceCounterBullet_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670980);
PlayerEffectPlay.NativeMethodInfoPtr_GetRecoil_Public_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670981);
PlayerEffectPlay.NativeMethodInfoPtr_GetShotShake_Public_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670982);
PlayerEffectPlay.NativeMethodInfoPtr_PlayEffCurseDeath_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670983);
PlayerEffectPlay.NativeMethodInfoPtr_SetTeleportDisappear_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670984);
PlayerEffectPlay.NativeMethodInfoPtr_SetTeleportAppear_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670985);
PlayerEffectPlay.NativeMethodInfoPtr_UpdateTeleport_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670986);
PlayerEffectPlay.NativeMethodInfoPtr_LightningDodgeStart_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670987);
PlayerEffectPlay.NativeMethodInfoPtr_LightningDodgeEnd_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670988);
PlayerEffectPlay.NativeMethodInfoPtr_GetLightningDodge_Public_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670989);
PlayerEffectPlay.NativeMethodInfoPtr_PlayEffWindDodge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670990);
PlayerEffectPlay.NativeMethodInfoPtr_GetWindDodge_Public_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670991);
PlayerEffectPlay.NativeMethodInfoPtr_EndWindDodge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670992);
PlayerEffectPlay.NativeMethodInfoPtr_ResetTeleportState_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670993);
PlayerEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670994);
PlayerEffectPlay.NativeMethodInfoPtr__Start_b__213_1_Private_Void_FireBallCollision_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670995);
}
// Token: 0x0600678A RID: 26506 RVA: 0x0000A74C File Offset: 0x0000894C
public PlayerEffectPlay(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x170023AF RID: 9135
// (get) Token: 0x0600678B RID: 26507 RVA: 0x001A5928 File Offset: 0x001A3B28
// (set) Token: 0x0600678C RID: 26508 RVA: 0x001A595C File Offset: 0x001A3B5C
public unsafe Transform g_This
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_This);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_This), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023B0 RID: 9136
// (get) Token: 0x0600678D RID: 26509 RVA: 0x001A5984 File Offset: 0x001A3B84
// (set) Token: 0x0600678E RID: 26510 RVA: 0x001A59B8 File Offset: 0x001A3BB8
public unsafe Transform g_FirePointBone
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FirePointBone);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FirePointBone), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023B1 RID: 9137
// (get) Token: 0x0600678F RID: 26511 RVA: 0x001A59E0 File Offset: 0x001A3BE0
// (set) Token: 0x06006790 RID: 26512 RVA: 0x001A5A14 File Offset: 0x001A3C14
public unsafe Transform g_FirePoint
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FirePoint);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FirePoint), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023B2 RID: 9138
// (get) Token: 0x06006791 RID: 26513 RVA: 0x001A5A3C File Offset: 0x001A3C3C
// (set) Token: 0x06006792 RID: 26514 RVA: 0x001A5A70 File Offset: 0x001A3C70
public unsafe Transform g_CohesionFloorPoint
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_CohesionFloorPoint);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_CohesionFloorPoint), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023B3 RID: 9139
// (get) Token: 0x06006793 RID: 26515 RVA: 0x001A5A98 File Offset: 0x001A3C98
// (set) Token: 0x06006794 RID: 26516 RVA: 0x001A5ACC File Offset: 0x001A3CCC
public unsafe Transform g_AimTarget
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_AimTarget);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_AimTarget), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023B4 RID: 9140
// (get) Token: 0x06006795 RID: 26517 RVA: 0x001A5AF4 File Offset: 0x001A3CF4
// (set) Token: 0x06006796 RID: 26518 RVA: 0x001A5B28 File Offset: 0x001A3D28
public unsafe Transform g_ItemHandPoint
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ItemHandPoint);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ItemHandPoint), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023B5 RID: 9141
// (get) Token: 0x06006797 RID: 26519 RVA: 0x001A5B50 File Offset: 0x001A3D50
// (set) Token: 0x06006798 RID: 26520 RVA: 0x001A5B84 File Offset: 0x001A3D84
public unsafe Transform g_LFootPoint
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LFootPoint);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LFootPoint), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023B6 RID: 9142
// (get) Token: 0x06006799 RID: 26521 RVA: 0x001A5BAC File Offset: 0x001A3DAC
// (set) Token: 0x0600679A RID: 26522 RVA: 0x001A5BE0 File Offset: 0x001A3DE0
public unsafe Transform g_RFootPoint
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_RFootPoint);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_RFootPoint), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023B7 RID: 9143
// (get) Token: 0x0600679B RID: 26523 RVA: 0x001A5C08 File Offset: 0x001A3E08
// (set) Token: 0x0600679C RID: 26524 RVA: 0x001A5C3C File Offset: 0x001A3E3C
public unsafe Transform g_ThisPosition
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ThisPosition);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ThisPosition), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023B8 RID: 9144
// (get) Token: 0x0600679D RID: 26525 RVA: 0x001A5C64 File Offset: 0x001A3E64
// (set) Token: 0x0600679E RID: 26526 RVA: 0x001A5C98 File Offset: 0x001A3E98
public unsafe CharacterBaseData g_BaseData
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_BaseData);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new CharacterBaseData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_BaseData), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023B9 RID: 9145
// (get) Token: 0x0600679F RID: 26527 RVA: 0x001A5CC0 File Offset: 0x001A3EC0
// (set) Token: 0x060067A0 RID: 26528 RVA: 0x001A5CF4 File Offset: 0x001A3EF4
public unsafe PlayerMagicData g_PlayerMagicData
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_PlayerMagicData);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new PlayerMagicData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_PlayerMagicData), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023BA RID: 9146
// (get) Token: 0x060067A1 RID: 26529 RVA: 0x001A5D1C File Offset: 0x001A3F1C
// (set) Token: 0x060067A2 RID: 26530 RVA: 0x001A5D50 File Offset: 0x001A3F50
public unsafe MoveController g_Move
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Move);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new MoveController(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Move), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023BB RID: 9147
// (get) Token: 0x060067A3 RID: 26531 RVA: 0x001A5D78 File Offset: 0x001A3F78
// (set) Token: 0x060067A4 RID: 26532 RVA: 0x001A5DAC File Offset: 0x001A3FAC
public unsafe Camera g_Camera
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Camera);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Camera(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Camera), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023BC RID: 9148
// (get) Token: 0x060067A5 RID: 26533 RVA: 0x001A5DD4 File Offset: 0x001A3FD4
// (set) Token: 0x060067A6 RID: 26534 RVA: 0x001A5E08 File Offset: 0x001A4008
public unsafe PlayerSound g_Sound
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Sound);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new PlayerSound(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Sound), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023BD RID: 9149
// (get) Token: 0x060067A7 RID: 26535 RVA: 0x001A5E30 File Offset: 0x001A4030
// (set) Token: 0x060067A8 RID: 26536 RVA: 0x001A5E64 File Offset: 0x001A4064
public unsafe XWeaponTrail g_WTrail
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new XWeaponTrail(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023BE RID: 9150
// (get) Token: 0x060067A9 RID: 26537 RVA: 0x001A5E8C File Offset: 0x001A408C
// (set) Token: 0x060067AA RID: 26538 RVA: 0x001A5EC0 File Offset: 0x001A40C0
public unsafe XWeaponTrail g_WTrail02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new XWeaponTrail(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023BF RID: 9151
// (get) Token: 0x060067AB RID: 26539 RVA: 0x001A5EE8 File Offset: 0x001A40E8
// (set) Token: 0x060067AC RID: 26540 RVA: 0x001A5F1C File Offset: 0x001A411C
public unsafe XWeaponTrail g_WTrail03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new XWeaponTrail(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023C0 RID: 9152
// (get) Token: 0x060067AD RID: 26541 RVA: 0x001A5F44 File Offset: 0x001A4144
// (set) Token: 0x060067AE RID: 26542 RVA: 0x001A5F78 File Offset: 0x001A4178
public unsafe XWeaponTrail g_WTrail04
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail04);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new XWeaponTrail(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail04), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023C1 RID: 9153
// (get) Token: 0x060067AF RID: 26543 RVA: 0x001A5FA0 File Offset: 0x001A41A0
// (set) Token: 0x060067B0 RID: 26544 RVA: 0x001A5FC8 File Offset: 0x001A41C8
public unsafe float g_fWLActiveTime
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fWLActiveTime);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fWLActiveTime)) = value;
}
}
// Token: 0x170023C2 RID: 9154
// (get) Token: 0x060067B1 RID: 26545 RVA: 0x001A5FEC File Offset: 0x001A41EC
// (set) Token: 0x060067B2 RID: 26546 RVA: 0x001A6020 File Offset: 0x001A4220
public unsafe EffectPool g_SkyJump
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SkyJump);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SkyJump), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023C3 RID: 9155
// (get) Token: 0x060067B3 RID: 26547 RVA: 0x001A6048 File Offset: 0x001A4248
// (set) Token: 0x060067B4 RID: 26548 RVA: 0x001A607C File Offset: 0x001A427C
public unsafe EffectPool g_WindDodge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WindDodge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WindDodge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023C4 RID: 9156
// (get) Token: 0x060067B5 RID: 26549 RVA: 0x001A60A4 File Offset: 0x001A42A4
// (set) Token: 0x060067B6 RID: 26550 RVA: 0x001A60D8 File Offset: 0x001A42D8
public unsafe EffectPool g_WindDodgeEnd
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WindDodgeEnd);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WindDodgeEnd), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023C5 RID: 9157
// (get) Token: 0x060067B7 RID: 26551 RVA: 0x001A6100 File Offset: 0x001A4300
// (set) Token: 0x060067B8 RID: 26552 RVA: 0x001A6128 File Offset: 0x001A4328
public unsafe bool g_bWindDodge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bWindDodge);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bWindDodge)) = value;
}
}
// Token: 0x170023C6 RID: 9158
// (get) Token: 0x060067B9 RID: 26553 RVA: 0x001A614C File Offset: 0x001A434C
// (set) Token: 0x060067BA RID: 26554 RVA: 0x001A6180 File Offset: 0x001A4380
public unsafe EffectPool g_HighLand
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HighLand);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HighLand), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023C7 RID: 9159
// (get) Token: 0x060067BB RID: 26555 RVA: 0x001A61A8 File Offset: 0x001A43A8
// (set) Token: 0x060067BC RID: 26556 RVA: 0x001A61DC File Offset: 0x001A43DC
public unsafe EffectPool g_L5Attack03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023C8 RID: 9160
// (get) Token: 0x060067BD RID: 26557 RVA: 0x001A6204 File Offset: 0x001A4404
// (set) Token: 0x060067BE RID: 26558 RVA: 0x001A6238 File Offset: 0x001A4438
public unsafe EffectPool g_L5Attack04
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023C9 RID: 9161
// (get) Token: 0x060067BF RID: 26559 RVA: 0x001A6260 File Offset: 0x001A4460
// (set) Token: 0x060067C0 RID: 26560 RVA: 0x001A6294 File Offset: 0x001A4494
public unsafe EffectPool g_L5DodgeForward
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5DodgeForward);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5DodgeForward), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023CA RID: 9162
// (get) Token: 0x060067C1 RID: 26561 RVA: 0x001A62BC File Offset: 0x001A44BC
// (set) Token: 0x060067C2 RID: 26562 RVA: 0x001A62F0 File Offset: 0x001A44F0
public unsafe EffectPool g_L5DodgeBack
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5DodgeBack);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5DodgeBack), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023CB RID: 9163
// (get) Token: 0x060067C3 RID: 26563 RVA: 0x001A6318 File Offset: 0x001A4518
// (set) Token: 0x060067C4 RID: 26564 RVA: 0x001A634C File Offset: 0x001A454C
public unsafe EffectPool g_L5Attack03_Null
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Null);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Null), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023CC RID: 9164
// (get) Token: 0x060067C5 RID: 26565 RVA: 0x001A6374 File Offset: 0x001A4574
// (set) Token: 0x060067C6 RID: 26566 RVA: 0x001A63A8 File Offset: 0x001A45A8
public unsafe EffectPool g_L5Attack03_Ice
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Ice);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Ice), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023CD RID: 9165
// (get) Token: 0x060067C7 RID: 26567 RVA: 0x001A63D0 File Offset: 0x001A45D0
// (set) Token: 0x060067C8 RID: 26568 RVA: 0x001A6404 File Offset: 0x001A4604
public unsafe EffectPool g_L5Attack03_Fire
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Fire);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Fire), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023CE RID: 9166
// (get) Token: 0x060067C9 RID: 26569 RVA: 0x001A642C File Offset: 0x001A462C
// (set) Token: 0x060067CA RID: 26570 RVA: 0x001A6460 File Offset: 0x001A4660
public unsafe EffectPool g_L5Attack03_Lightning
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Lightning);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Lightning), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023CF RID: 9167
// (get) Token: 0x060067CB RID: 26571 RVA: 0x001A6488 File Offset: 0x001A4688
// (set) Token: 0x060067CC RID: 26572 RVA: 0x001A64BC File Offset: 0x001A46BC
public unsafe EffectPool g_L5Attack04_Null
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Null);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Null), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023D0 RID: 9168
// (get) Token: 0x060067CD RID: 26573 RVA: 0x001A64E4 File Offset: 0x001A46E4
// (set) Token: 0x060067CE RID: 26574 RVA: 0x001A6518 File Offset: 0x001A4718
public unsafe EffectPool g_L5Attack04_Ice
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Ice);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Ice), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023D1 RID: 9169
// (get) Token: 0x060067CF RID: 26575 RVA: 0x001A6540 File Offset: 0x001A4740
// (set) Token: 0x060067D0 RID: 26576 RVA: 0x001A6574 File Offset: 0x001A4774
public unsafe EffectPool g_L5Attack04_Fire
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Fire);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Fire), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023D2 RID: 9170
// (get) Token: 0x060067D1 RID: 26577 RVA: 0x001A659C File Offset: 0x001A479C
// (set) Token: 0x060067D2 RID: 26578 RVA: 0x001A65D0 File Offset: 0x001A47D0
public unsafe EffectPool g_L5Attack04_Lightning
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Lightning);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Lightning), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023D3 RID: 9171
// (get) Token: 0x060067D3 RID: 26579 RVA: 0x001A65F8 File Offset: 0x001A47F8
// (set) Token: 0x060067D4 RID: 26580 RVA: 0x001A662C File Offset: 0x001A482C
public unsafe EffectPool g_NullCohesion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesion);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesion), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023D4 RID: 9172
// (get) Token: 0x060067D5 RID: 26581 RVA: 0x001A6654 File Offset: 0x001A4854
// (set) Token: 0x060067D6 RID: 26582 RVA: 0x001A6688 File Offset: 0x001A4888
public unsafe EffectPool g_NullCohesionSuccess
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesionSuccess);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesionSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023D5 RID: 9173
// (get) Token: 0x060067D7 RID: 26583 RVA: 0x001A66B0 File Offset: 0x001A48B0
// (set) Token: 0x060067D8 RID: 26584 RVA: 0x001A66E4 File Offset: 0x001A48E4
public unsafe EffectPool g_NullCohesionFloor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesionFloor);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesionFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023D6 RID: 9174
// (get) Token: 0x060067D9 RID: 26585 RVA: 0x001A670C File Offset: 0x001A490C
// (set) Token: 0x060067DA RID: 26586 RVA: 0x001A6740 File Offset: 0x001A4940
public unsafe EffectPool g_NullShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023D7 RID: 9175
// (get) Token: 0x060067DB RID: 26587 RVA: 0x001A6768 File Offset: 0x001A4968
// (set) Token: 0x060067DC RID: 26588 RVA: 0x001A679C File Offset: 0x001A499C
public unsafe EffectPool g_NullBullet
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullBullet);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023D8 RID: 9176
// (get) Token: 0x060067DD RID: 26589 RVA: 0x001A67C4 File Offset: 0x001A49C4
// (set) Token: 0x060067DE RID: 26590 RVA: 0x001A67F8 File Offset: 0x001A49F8
public unsafe EffectPool g_NullBulletCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullBulletCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023D9 RID: 9177
// (get) Token: 0x060067DF RID: 26591 RVA: 0x001A6820 File Offset: 0x001A4A20
// (set) Token: 0x060067E0 RID: 26592 RVA: 0x001A6854 File Offset: 0x001A4A54
public unsafe EffectPool g_NullBulletCollisionEnemy
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullBulletCollisionEnemy);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullBulletCollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023DA RID: 9178
// (get) Token: 0x060067E1 RID: 26593 RVA: 0x001A687C File Offset: 0x001A4A7C
// (set) Token: 0x060067E2 RID: 26594 RVA: 0x001A68B0 File Offset: 0x001A4AB0
public unsafe EffectPool g_NullChargeShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023DB RID: 9179
// (get) Token: 0x060067E3 RID: 26595 RVA: 0x001A68D8 File Offset: 0x001A4AD8
// (set) Token: 0x060067E4 RID: 26596 RVA: 0x001A690C File Offset: 0x001A4B0C
public unsafe EffectPool g_NullChargeBullet
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeBullet);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023DC RID: 9180
// (get) Token: 0x060067E5 RID: 26597 RVA: 0x001A6934 File Offset: 0x001A4B34
// (set) Token: 0x060067E6 RID: 26598 RVA: 0x001A6968 File Offset: 0x001A4B68
public unsafe EffectPool g_NullChargeCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023DD RID: 9181
// (get) Token: 0x060067E7 RID: 26599 RVA: 0x001A6990 File Offset: 0x001A4B90
// (set) Token: 0x060067E8 RID: 26600 RVA: 0x001A69B8 File Offset: 0x001A4BB8
public unsafe Vector3 g_v3NullChargeTarget
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3NullChargeTarget);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3NullChargeTarget)) = value;
}
}
// Token: 0x170023DE RID: 9182
// (get) Token: 0x060067E9 RID: 26601 RVA: 0x001A69DC File Offset: 0x001A4BDC
// (set) Token: 0x060067EA RID: 26602 RVA: 0x001A6A10 File Offset: 0x001A4C10
public unsafe SoundEffectPool g_SENullBulletCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullBulletCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023DF RID: 9183
// (get) Token: 0x060067EB RID: 26603 RVA: 0x001A6A38 File Offset: 0x001A4C38
// (set) Token: 0x060067EC RID: 26604 RVA: 0x001A6A6C File Offset: 0x001A4C6C
public unsafe SoundEffectPool g_SENullBulletCollisionEnemy
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullBulletCollisionEnemy);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullBulletCollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023E0 RID: 9184
// (get) Token: 0x060067ED RID: 26605 RVA: 0x001A6A94 File Offset: 0x001A4C94
// (set) Token: 0x060067EE RID: 26606 RVA: 0x001A6AC8 File Offset: 0x001A4CC8
public unsafe SoundEffectPool g_SENullChargeCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullChargeCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullChargeCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023E1 RID: 9185
// (get) Token: 0x060067EF RID: 26607 RVA: 0x001A6AF0 File Offset: 0x001A4CF0
// (set) Token: 0x060067F0 RID: 26608 RVA: 0x001A6B24 File Offset: 0x001A4D24
public unsafe SoundEffectPool g_SENullChargeCollisionWall
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullChargeCollisionWall);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullChargeCollisionWall), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023E2 RID: 9186
// (get) Token: 0x060067F1 RID: 26609 RVA: 0x001A6B4C File Offset: 0x001A4D4C
// (set) Token: 0x060067F2 RID: 26610 RVA: 0x001A6B80 File Offset: 0x001A4D80
public unsafe EffectPool g_NullSwordEnergy
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullSwordEnergy);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullSwordEnergy), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023E3 RID: 9187
// (get) Token: 0x060067F3 RID: 26611 RVA: 0x001A6BA8 File Offset: 0x001A4DA8
// (set) Token: 0x060067F4 RID: 26612 RVA: 0x001A6BDC File Offset: 0x001A4DDC
public unsafe EffectPool g_NullSwordEnergyCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullSwordEnergyCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullSwordEnergyCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023E4 RID: 9188
// (get) Token: 0x060067F5 RID: 26613 RVA: 0x001A6C04 File Offset: 0x001A4E04
// (set) Token: 0x060067F6 RID: 26614 RVA: 0x001A6C38 File Offset: 0x001A4E38
public unsafe SoundEffectPool g_SENullSwordEnergyCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullSwordEnergyCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullSwordEnergyCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023E5 RID: 9189
// (get) Token: 0x060067F7 RID: 26615 RVA: 0x001A6C60 File Offset: 0x001A4E60
// (set) Token: 0x060067F8 RID: 26616 RVA: 0x001A6C94 File Offset: 0x001A4E94
public unsafe EffectPool g_ICECohesion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesion);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesion), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023E6 RID: 9190
// (get) Token: 0x060067F9 RID: 26617 RVA: 0x001A6CBC File Offset: 0x001A4EBC
// (set) Token: 0x060067FA RID: 26618 RVA: 0x001A6CF0 File Offset: 0x001A4EF0
public unsafe EffectPool g_ICECohesionSuccess
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesionSuccess);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesionSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023E7 RID: 9191
// (get) Token: 0x060067FB RID: 26619 RVA: 0x001A6D18 File Offset: 0x001A4F18
// (set) Token: 0x060067FC RID: 26620 RVA: 0x001A6D4C File Offset: 0x001A4F4C
public unsafe EffectPool g_ICECohesionFloor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesionFloor);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesionFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023E8 RID: 9192
// (get) Token: 0x060067FD RID: 26621 RVA: 0x001A6D74 File Offset: 0x001A4F74
// (set) Token: 0x060067FE RID: 26622 RVA: 0x001A6DA8 File Offset: 0x001A4FA8
public unsafe EffectPool g_ICEShot01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEShot01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEShot01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023E9 RID: 9193
// (get) Token: 0x060067FF RID: 26623 RVA: 0x001A6DD0 File Offset: 0x001A4FD0
// (set) Token: 0x06006800 RID: 26624 RVA: 0x001A6E04 File Offset: 0x001A5004
public unsafe EffectPool g_ICEShot02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEShot02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEShot02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023EA RID: 9194
// (get) Token: 0x06006801 RID: 26625 RVA: 0x001A6E2C File Offset: 0x001A502C
// (set) Token: 0x06006802 RID: 26626 RVA: 0x001A6E60 File Offset: 0x001A5060
public unsafe EffectPool g_ICECollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023EB RID: 9195
// (get) Token: 0x06006803 RID: 26627 RVA: 0x001A6E88 File Offset: 0x001A5088
// (set) Token: 0x06006804 RID: 26628 RVA: 0x001A6EBC File Offset: 0x001A50BC
public unsafe EffectPool g_ICECollisionEnemy
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECollisionEnemy);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023EC RID: 9196
// (get) Token: 0x06006805 RID: 26629 RVA: 0x001A6EE4 File Offset: 0x001A50E4
// (set) Token: 0x06006806 RID: 26630 RVA: 0x001A6F18 File Offset: 0x001A5118
public unsafe EffectPool g_ICEChargeShot01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeShot01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeShot01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023ED RID: 9197
// (get) Token: 0x06006807 RID: 26631 RVA: 0x001A6F40 File Offset: 0x001A5140
// (set) Token: 0x06006808 RID: 26632 RVA: 0x001A6F74 File Offset: 0x001A5174
public unsafe EffectPool g_ICEChargeBullet
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeBullet);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023EE RID: 9198
// (get) Token: 0x06006809 RID: 26633 RVA: 0x001A6F9C File Offset: 0x001A519C
// (set) Token: 0x0600680A RID: 26634 RVA: 0x001A6FD0 File Offset: 0x001A51D0
public unsafe EffectPool g_ICEChargeBulletCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeBulletCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023EF RID: 9199
// (get) Token: 0x0600680B RID: 26635 RVA: 0x001A6FF8 File Offset: 0x001A51F8
// (set) Token: 0x0600680C RID: 26636 RVA: 0x001A7020 File Offset: 0x001A5220
public unsafe float g_fICEBulletFrequency
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fICEBulletFrequency);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fICEBulletFrequency)) = value;
}
}
// Token: 0x170023F0 RID: 9200
// (get) Token: 0x0600680D RID: 26637 RVA: 0x001A7044 File Offset: 0x001A5244
// (set) Token: 0x0600680E RID: 26638 RVA: 0x001A706C File Offset: 0x001A526C
public unsafe float g_fICEBulletFrequencyCom
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fICEBulletFrequencyCom);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fICEBulletFrequencyCom)) = value;
}
}
// Token: 0x170023F1 RID: 9201
// (get) Token: 0x0600680F RID: 26639 RVA: 0x001A7090 File Offset: 0x001A5290
// (set) Token: 0x06006810 RID: 26640 RVA: 0x001A70B8 File Offset: 0x001A52B8
public unsafe int g_iICEBulletNum
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iICEBulletNum);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iICEBulletNum)) = value;
}
}
// Token: 0x170023F2 RID: 9202
// (get) Token: 0x06006811 RID: 26641 RVA: 0x001A70DC File Offset: 0x001A52DC
// (set) Token: 0x06006812 RID: 26642 RVA: 0x001A7104 File Offset: 0x001A5304
public unsafe int g_iICEBulletTotal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iICEBulletTotal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iICEBulletTotal)) = value;
}
}
// Token: 0x170023F3 RID: 9203
// (get) Token: 0x06006813 RID: 26643 RVA: 0x001A7128 File Offset: 0x001A5328
// (set) Token: 0x06006814 RID: 26644 RVA: 0x001A7150 File Offset: 0x001A5350
public unsafe int g_iICeLockIndex
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iICeLockIndex);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iICeLockIndex)) = value;
}
}
// Token: 0x170023F4 RID: 9204
// (get) Token: 0x06006815 RID: 26645 RVA: 0x001A7174 File Offset: 0x001A5374
// (set) Token: 0x06006816 RID: 26646 RVA: 0x001A71A8 File Offset: 0x001A53A8
public unsafe Il2CppReferenceArray<Transform> g_ICELockTarget
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICELockTarget);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<Transform>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICELockTarget), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023F5 RID: 9205
// (get) Token: 0x06006817 RID: 26647 RVA: 0x001A71D0 File Offset: 0x001A53D0
// (set) Token: 0x06006818 RID: 26648 RVA: 0x001A7204 File Offset: 0x001A5404
public unsafe SoundEffectPool g_SEICECollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEICECollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEICECollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023F6 RID: 9206
// (get) Token: 0x06006819 RID: 26649 RVA: 0x001A722C File Offset: 0x001A542C
// (set) Token: 0x0600681A RID: 26650 RVA: 0x001A7260 File Offset: 0x001A5460
public unsafe SoundEffectPool g_SEICECollisionEnemy
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEICECollisionEnemy);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEICECollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023F7 RID: 9207
// (get) Token: 0x0600681B RID: 26651 RVA: 0x001A7288 File Offset: 0x001A5488
// (set) Token: 0x0600681C RID: 26652 RVA: 0x001A72BC File Offset: 0x001A54BC
public unsafe SoundEffectPool g_SEICEChargeBullet
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEICEChargeBullet);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEICEChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023F8 RID: 9208
// (get) Token: 0x0600681D RID: 26653 RVA: 0x001A72E4 File Offset: 0x001A54E4
// (set) Token: 0x0600681E RID: 26654 RVA: 0x001A730C File Offset: 0x001A550C
public unsafe bool g_bIceCounterBullet
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bIceCounterBullet);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bIceCounterBullet)) = value;
}
}
// Token: 0x170023F9 RID: 9209
// (get) Token: 0x0600681F RID: 26655 RVA: 0x001A7330 File Offset: 0x001A5530
// (set) Token: 0x06006820 RID: 26656 RVA: 0x001A7364 File Offset: 0x001A5564
public unsafe EffectPool g_EffIceCounterBullet01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023FA RID: 9210
// (get) Token: 0x06006821 RID: 26657 RVA: 0x001A738C File Offset: 0x001A558C
// (set) Token: 0x06006822 RID: 26658 RVA: 0x001A73C0 File Offset: 0x001A55C0
public unsafe EffectPool g_EffIceCounterBullet02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023FB RID: 9211
// (get) Token: 0x06006823 RID: 26659 RVA: 0x001A73E8 File Offset: 0x001A55E8
// (set) Token: 0x06006824 RID: 26660 RVA: 0x001A741C File Offset: 0x001A561C
public unsafe EffectPool g_EffIceCounterBulletShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBulletShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023FC RID: 9212
// (get) Token: 0x06006825 RID: 26661 RVA: 0x001A7444 File Offset: 0x001A5644
// (set) Token: 0x06006826 RID: 26662 RVA: 0x001A7478 File Offset: 0x001A5678
public unsafe SoundEffectPool g_SEIceCounterBulletShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEIceCounterBulletShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEIceCounterBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170023FD RID: 9213
// (get) Token: 0x06006827 RID: 26663 RVA: 0x001A74A0 File Offset: 0x001A56A0
// (set) Token: 0x06006828 RID: 26664 RVA: 0x001A74BE File Offset: 0x001A56BE
public unsafe static int g_iIceCounterBullet
{
get
{
int num;
IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_iIceCounterBullet, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_iIceCounterBullet, (void*)(&value));
}
}
// Token: 0x170023FE RID: 9214
// (get) Token: 0x06006829 RID: 26665 RVA: 0x001A74D0 File Offset: 0x001A56D0
// (set) Token: 0x0600682A RID: 26666 RVA: 0x001A74F8 File Offset: 0x001A56F8
public unsafe int g_iIceCounterBulletIndex
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iIceCounterBulletIndex);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iIceCounterBulletIndex)) = value;
}
}
// Token: 0x170023FF RID: 9215
// (get) Token: 0x0600682B RID: 26667 RVA: 0x001A751C File Offset: 0x001A571C
// (set) Token: 0x0600682C RID: 26668 RVA: 0x001A7550 File Offset: 0x001A5750
public unsafe Il2CppReferenceArray<Transform> g_PosIceCounterBullet
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_PosIceCounterBullet);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<Transform>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_PosIceCounterBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002400 RID: 9216
// (get) Token: 0x0600682D RID: 26669 RVA: 0x001A7578 File Offset: 0x001A5778
// (set) Token: 0x0600682E RID: 26670 RVA: 0x001A75AC File Offset: 0x001A57AC
public unsafe Il2CppReferenceArray<ParticleSystem> g_PSIceCounterBullet
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_PSIceCounterBullet);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<ParticleSystem>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_PSIceCounterBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002401 RID: 9217
// (get) Token: 0x0600682F RID: 26671 RVA: 0x001A75D4 File Offset: 0x001A57D4
// (set) Token: 0x06006830 RID: 26672 RVA: 0x001A75F2 File Offset: 0x001A57F2
public unsafe static float g_fIceCounterBulletTime
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTime, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTime, (void*)(&value));
}
}
// Token: 0x17002402 RID: 9218
// (get) Token: 0x06006831 RID: 26673 RVA: 0x001A7604 File Offset: 0x001A5804
// (set) Token: 0x06006832 RID: 26674 RVA: 0x001A7638 File Offset: 0x001A5838
public unsafe Il2CppStructArray<float> g_fIceCounterBulletTimeVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTimeVal);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTimeVal), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002403 RID: 9219
// (get) Token: 0x06006833 RID: 26675 RVA: 0x001A7660 File Offset: 0x001A5860
// (set) Token: 0x06006834 RID: 26676 RVA: 0x001A7694 File Offset: 0x001A5894
public unsafe Il2CppStructArray<Vector3> g_v3IceCounterBulletDirection
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletDirection);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<Vector3>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletDirection), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002404 RID: 9220
// (get) Token: 0x06006835 RID: 26677 RVA: 0x001A76BC File Offset: 0x001A58BC
// (set) Token: 0x06006836 RID: 26678 RVA: 0x001A76F0 File Offset: 0x001A58F0
public unsafe Il2CppStructArray<float> g_fIceCounterBulletSpeed
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletSpeed);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletSpeed), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002405 RID: 9221
// (get) Token: 0x06006837 RID: 26679 RVA: 0x001A7718 File Offset: 0x001A5918
// (set) Token: 0x06006838 RID: 26680 RVA: 0x001A774C File Offset: 0x001A594C
public unsafe Il2CppReferenceArray<Transform> g_v3IceCounterBulletTarget
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletTarget);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<Transform>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletTarget), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002406 RID: 9222
// (get) Token: 0x06006839 RID: 26681 RVA: 0x001A7774 File Offset: 0x001A5974
// (set) Token: 0x0600683A RID: 26682 RVA: 0x001A77A8 File Offset: 0x001A59A8
public unsafe Il2CppReferenceArray<Transform> g_IceCounterBulletSpearRotate
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_IceCounterBulletSpearRotate);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<Transform>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_IceCounterBulletSpearRotate), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002407 RID: 9223
// (get) Token: 0x0600683B RID: 26683 RVA: 0x001A77D0 File Offset: 0x001A59D0
// (set) Token: 0x0600683C RID: 26684 RVA: 0x001A7804 File Offset: 0x001A5A04
public unsafe Il2CppStructArray<float> g_fIceCounterBulletRotate
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletRotate);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletRotate), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002408 RID: 9224
// (get) Token: 0x0600683D RID: 26685 RVA: 0x001A782C File Offset: 0x001A5A2C
// (set) Token: 0x0600683E RID: 26686 RVA: 0x001A7854 File Offset: 0x001A5A54
public unsafe int g_iFireBulletNum
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iFireBulletNum);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iFireBulletNum)) = value;
}
}
// Token: 0x17002409 RID: 9225
// (get) Token: 0x0600683F RID: 26687 RVA: 0x001A7878 File Offset: 0x001A5A78
// (set) Token: 0x06006840 RID: 26688 RVA: 0x001A78AC File Offset: 0x001A5AAC
public unsafe EffectPool g_FireCohesion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesion);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesion), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700240A RID: 9226
// (get) Token: 0x06006841 RID: 26689 RVA: 0x001A78D4 File Offset: 0x001A5AD4
// (set) Token: 0x06006842 RID: 26690 RVA: 0x001A7908 File Offset: 0x001A5B08
public unsafe EffectPool g_FireCohesionSuccess
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesionSuccess);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesionSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700240B RID: 9227
// (get) Token: 0x06006843 RID: 26691 RVA: 0x001A7930 File Offset: 0x001A5B30
// (set) Token: 0x06006844 RID: 26692 RVA: 0x001A7964 File Offset: 0x001A5B64
public unsafe EffectPool g_FireCohesionFloor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesionFloor);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesionFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700240C RID: 9228
// (get) Token: 0x06006845 RID: 26693 RVA: 0x001A798C File Offset: 0x001A5B8C
// (set) Token: 0x06006846 RID: 26694 RVA: 0x001A79C0 File Offset: 0x001A5BC0
public unsafe EffectPool g_FireShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700240D RID: 9229
// (get) Token: 0x06006847 RID: 26695 RVA: 0x001A79E8 File Offset: 0x001A5BE8
// (set) Token: 0x06006848 RID: 26696 RVA: 0x001A7A1C File Offset: 0x001A5C1C
public unsafe EffectPool g_FireBullet
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireBullet);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700240E RID: 9230
// (get) Token: 0x06006849 RID: 26697 RVA: 0x001A7A44 File Offset: 0x001A5C44
// (set) Token: 0x0600684A RID: 26698 RVA: 0x001A7A78 File Offset: 0x001A5C78
public unsafe EffectPool g_FireBulletCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireBulletCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700240F RID: 9231
// (get) Token: 0x0600684B RID: 26699 RVA: 0x001A7AA0 File Offset: 0x001A5CA0
// (set) Token: 0x0600684C RID: 26700 RVA: 0x001A7AD4 File Offset: 0x001A5CD4
public unsafe EffectPool g_FireBulletCollisionEnemy
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireBulletCollisionEnemy);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireBulletCollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002410 RID: 9232
// (get) Token: 0x0600684D RID: 26701 RVA: 0x001A7AFC File Offset: 0x001A5CFC
// (set) Token: 0x0600684E RID: 26702 RVA: 0x001A7B30 File Offset: 0x001A5D30
public unsafe EffectPool g_FireChargeShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002411 RID: 9233
// (get) Token: 0x0600684F RID: 26703 RVA: 0x001A7B58 File Offset: 0x001A5D58
// (set) Token: 0x06006850 RID: 26704 RVA: 0x001A7B8C File Offset: 0x001A5D8C
public unsafe EffectPool g_FireChargeBullet
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBullet);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002412 RID: 9234
// (get) Token: 0x06006851 RID: 26705 RVA: 0x001A7BB4 File Offset: 0x001A5DB4
// (set) Token: 0x06006852 RID: 26706 RVA: 0x001A7BE8 File Offset: 0x001A5DE8
public unsafe GameObjectPoolLimited<FireBallCollision> pooledFireBallCollisions
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_pooledFireBallCollisions);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObjectPoolLimited<FireBallCollision>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_pooledFireBallCollisions), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002413 RID: 9235
// (get) Token: 0x06006853 RID: 26707 RVA: 0x001A7C10 File Offset: 0x001A5E10
// (set) Token: 0x06006854 RID: 26708 RVA: 0x001A7C44 File Offset: 0x001A5E44
public unsafe Transform g_FireChargeBulletTarget
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBulletTarget);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBulletTarget), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002414 RID: 9236
// (get) Token: 0x06006855 RID: 26709 RVA: 0x001A7C6C File Offset: 0x001A5E6C
// (set) Token: 0x06006856 RID: 26710 RVA: 0x001A7C94 File Offset: 0x001A5E94
public unsafe Vector3 g_FireChargeBulletDirection
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBulletDirection);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBulletDirection)) = value;
}
}
// Token: 0x17002415 RID: 9237
// (get) Token: 0x06006857 RID: 26711 RVA: 0x001A7CB8 File Offset: 0x001A5EB8
// (set) Token: 0x06006858 RID: 26712 RVA: 0x001A7CEC File Offset: 0x001A5EEC
public unsafe SoundEffectPool g_SEFireCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEFireCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002416 RID: 9238
// (get) Token: 0x06006859 RID: 26713 RVA: 0x001A7D14 File Offset: 0x001A5F14
// (set) Token: 0x0600685A RID: 26714 RVA: 0x001A7D48 File Offset: 0x001A5F48
public unsafe SoundEffectPool g_SEFireCollisionEnemy
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEFireCollisionEnemy);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEFireCollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002417 RID: 9239
// (get) Token: 0x0600685B RID: 26715 RVA: 0x001A7D70 File Offset: 0x001A5F70
// (set) Token: 0x0600685C RID: 26716 RVA: 0x001A7DA4 File Offset: 0x001A5FA4
public unsafe EffectPool g_EffFireAttack01_01_Lv05
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_01_Lv05);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_01_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002418 RID: 9240
// (get) Token: 0x0600685D RID: 26717 RVA: 0x001A7DCC File Offset: 0x001A5FCC
// (set) Token: 0x0600685E RID: 26718 RVA: 0x001A7E00 File Offset: 0x001A6000
public unsafe EffectPool g_EffFireAttack01_02_Lv05
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_02_Lv05);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_02_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002419 RID: 9241
// (get) Token: 0x0600685F RID: 26719 RVA: 0x001A7E28 File Offset: 0x001A6028
// (set) Token: 0x06006860 RID: 26720 RVA: 0x001A7E5C File Offset: 0x001A605C
public unsafe EffectPool g_EffFireAttack01_03_Lv05
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_03_Lv05);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_03_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700241A RID: 9242
// (get) Token: 0x06006861 RID: 26721 RVA: 0x001A7E84 File Offset: 0x001A6084
// (set) Token: 0x06006862 RID: 26722 RVA: 0x001A7EB8 File Offset: 0x001A60B8
public unsafe EffectPool g_EffFireAttack01_04_Lv05
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_04_Lv05);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_04_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700241B RID: 9243
// (get) Token: 0x06006863 RID: 26723 RVA: 0x001A7EE0 File Offset: 0x001A60E0
// (set) Token: 0x06006864 RID: 26724 RVA: 0x001A7F14 File Offset: 0x001A6114
public unsafe EffectPool g_EffFireDashAttack_Lv05
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireDashAttack_Lv05);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireDashAttack_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700241C RID: 9244
// (get) Token: 0x06006865 RID: 26725 RVA: 0x001A7F3C File Offset: 0x001A613C
// (set) Token: 0x06006866 RID: 26726 RVA: 0x001A7F70 File Offset: 0x001A6170
public unsafe EffectPool g_EffFireSkyAttack01_01_Lv05
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireSkyAttack01_01_Lv05);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireSkyAttack01_01_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700241D RID: 9245
// (get) Token: 0x06006867 RID: 26727 RVA: 0x001A7F98 File Offset: 0x001A6198
// (set) Token: 0x06006868 RID: 26728 RVA: 0x001A7FCC File Offset: 0x001A61CC
public unsafe EffectPool g_EffFireSkyAttack01_02_Lv05
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireSkyAttack01_02_Lv05);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireSkyAttack01_02_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700241E RID: 9246
// (get) Token: 0x06006869 RID: 26729 RVA: 0x001A7FF4 File Offset: 0x001A61F4
// (set) Token: 0x0600686A RID: 26730 RVA: 0x001A8028 File Offset: 0x001A6228
public unsafe EffectPool g_EffFireAttack02_04_Lv05
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack02_04_Lv05);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack02_04_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700241F RID: 9247
// (get) Token: 0x0600686B RID: 26731 RVA: 0x001A8050 File Offset: 0x001A6250
// (set) Token: 0x0600686C RID: 26732 RVA: 0x001A8084 File Offset: 0x001A6284
public unsafe EffectPool g_EffFireAttack
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002420 RID: 9248
// (get) Token: 0x0600686D RID: 26733 RVA: 0x001A80AC File Offset: 0x001A62AC
// (set) Token: 0x0600686E RID: 26734 RVA: 0x001A80D4 File Offset: 0x001A62D4
public unsafe bool g_bFireAttack
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bFireAttack);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bFireAttack)) = value;
}
}
// Token: 0x17002421 RID: 9249
// (get) Token: 0x0600686F RID: 26735 RVA: 0x001A80F8 File Offset: 0x001A62F8
// (set) Token: 0x06006870 RID: 26736 RVA: 0x001A812C File Offset: 0x001A632C
public unsafe Transform g_RootFireAttack
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_RootFireAttack);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_RootFireAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002422 RID: 9250
// (get) Token: 0x06006871 RID: 26737 RVA: 0x001A8154 File Offset: 0x001A6354
// (set) Token: 0x06006872 RID: 26738 RVA: 0x001A8188 File Offset: 0x001A6388
public unsafe Transform g_TrFireAttack
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_TrFireAttack);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_TrFireAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002423 RID: 9251
// (get) Token: 0x06006873 RID: 26739 RVA: 0x001A81B0 File Offset: 0x001A63B0
// (set) Token: 0x06006874 RID: 26740 RVA: 0x001A81D8 File Offset: 0x001A63D8
public unsafe int g_iFireAttackIndex
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iFireAttackIndex);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iFireAttackIndex)) = value;
}
}
// Token: 0x17002424 RID: 9252
// (get) Token: 0x06006875 RID: 26741 RVA: 0x001A81FC File Offset: 0x001A63FC
// (set) Token: 0x06006876 RID: 26742 RVA: 0x001A821A File Offset: 0x001A641A
public unsafe static float g_fFireAttackTime
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireAttackTime, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireAttackTime, (void*)(&value));
}
}
// Token: 0x17002425 RID: 9253
// (get) Token: 0x06006877 RID: 26743 RVA: 0x001A822C File Offset: 0x001A642C
// (set) Token: 0x06006878 RID: 26744 RVA: 0x001A8254 File Offset: 0x001A6454
public unsafe float g_fFireAttackTimeVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireAttackTimeVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireAttackTimeVal)) = value;
}
}
// Token: 0x17002426 RID: 9254
// (get) Token: 0x06006879 RID: 26745 RVA: 0x001A8278 File Offset: 0x001A6478
// (set) Token: 0x0600687A RID: 26746 RVA: 0x001A8296 File Offset: 0x001A6496
public unsafe static float g_fAttackFireFrequency
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequency, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequency, (void*)(&value));
}
}
// Token: 0x17002427 RID: 9255
// (get) Token: 0x0600687B RID: 26747 RVA: 0x001A82A8 File Offset: 0x001A64A8
// (set) Token: 0x0600687C RID: 26748 RVA: 0x001A82D0 File Offset: 0x001A64D0
public unsafe float g_fAttackFireFrequencyVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequencyVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequencyVal)) = value;
}
}
// Token: 0x17002428 RID: 9256
// (get) Token: 0x0600687D RID: 26749 RVA: 0x001A82F4 File Offset: 0x001A64F4
// (set) Token: 0x0600687E RID: 26750 RVA: 0x001A8328 File Offset: 0x001A6528
public unsafe AttackData g_ADFireAttack
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ADFireAttack);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ADFireAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002429 RID: 9257
// (get) Token: 0x0600687F RID: 26751 RVA: 0x001A8350 File Offset: 0x001A6550
// (set) Token: 0x06006880 RID: 26752 RVA: 0x001A836E File Offset: 0x001A656E
public unsafe static int g_iFireAttackNum
{
get
{
int num;
IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_iFireAttackNum, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_iFireAttackNum, (void*)(&value));
}
}
// Token: 0x1700242A RID: 9258
// (get) Token: 0x06006881 RID: 26753 RVA: 0x001A8380 File Offset: 0x001A6580
// (set) Token: 0x06006882 RID: 26754 RVA: 0x001A83B4 File Offset: 0x001A65B4
public unsafe Il2CppStructArray<bool> g_bFireAttackCollsion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bFireAttackCollsion);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<bool>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bFireAttackCollsion), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700242B RID: 9259
// (get) Token: 0x06006883 RID: 26755 RVA: 0x001A83DC File Offset: 0x001A65DC
// (set) Token: 0x06006884 RID: 26756 RVA: 0x001A8410 File Offset: 0x001A6610
public unsafe Il2CppStructArray<Vector3> g_v3FireAttackCollsionPos
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3FireAttackCollsionPos);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<Vector3>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3FireAttackCollsionPos), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700242C RID: 9260
// (get) Token: 0x06006885 RID: 26757 RVA: 0x001A8438 File Offset: 0x001A6638
// (set) Token: 0x06006886 RID: 26758 RVA: 0x001A8456 File Offset: 0x001A6656
public unsafe static float g_fAttackFireCollisionFrequency
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionFrequency, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionFrequency, (void*)(&value));
}
}
// Token: 0x1700242D RID: 9261
// (get) Token: 0x06006887 RID: 26759 RVA: 0x001A8468 File Offset: 0x001A6668
// (set) Token: 0x06006888 RID: 26760 RVA: 0x001A8490 File Offset: 0x001A6690
public unsafe float g_fAttackFireCollisionFrequencyVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionFrequencyVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionFrequencyVal)) = value;
}
}
// Token: 0x1700242E RID: 9262
// (get) Token: 0x06006889 RID: 26761 RVA: 0x001A84B4 File Offset: 0x001A66B4
// (set) Token: 0x0600688A RID: 26762 RVA: 0x001A84D2 File Offset: 0x001A66D2
public unsafe static float g_fAttackFireCollisionRadius
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionRadius, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionRadius, (void*)(&value));
}
}
// Token: 0x1700242F RID: 9263
// (get) Token: 0x0600688B RID: 26763 RVA: 0x001A84E4 File Offset: 0x001A66E4
// (set) Token: 0x0600688C RID: 26764 RVA: 0x001A8518 File Offset: 0x001A6718
public unsafe List<Transform> g_FireAttackList
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireAttackList);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new List<Transform>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireAttackList), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002430 RID: 9264
// (get) Token: 0x0600688D RID: 26765 RVA: 0x001A8540 File Offset: 0x001A6740
// (set) Token: 0x0600688E RID: 26766 RVA: 0x001A8574 File Offset: 0x001A6774
public unsafe LightningBullet g_LightningBullet
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new LightningBullet(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002431 RID: 9265
// (get) Token: 0x0600688F RID: 26767 RVA: 0x001A859C File Offset: 0x001A679C
// (set) Token: 0x06006890 RID: 26768 RVA: 0x001A85D0 File Offset: 0x001A67D0
public unsafe LightningBullet g_LightningBullet02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new LightningBullet(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002432 RID: 9266
// (get) Token: 0x06006891 RID: 26769 RVA: 0x001A85F8 File Offset: 0x001A67F8
// (set) Token: 0x06006892 RID: 26770 RVA: 0x001A862C File Offset: 0x001A682C
public unsafe LightningBullet g_LightningBullet03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new LightningBullet(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002433 RID: 9267
// (get) Token: 0x06006893 RID: 26771 RVA: 0x001A8654 File Offset: 0x001A6854
// (set) Token: 0x06006894 RID: 26772 RVA: 0x001A8688 File Offset: 0x001A6888
public unsafe AttackData g_LightningAData
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningAData);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningAData), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002434 RID: 9268
// (get) Token: 0x06006895 RID: 26773 RVA: 0x001A86B0 File Offset: 0x001A68B0
// (set) Token: 0x06006896 RID: 26774 RVA: 0x001A86E4 File Offset: 0x001A68E4
public unsafe EffectPool g_LightningBulletCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBulletCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002435 RID: 9269
// (get) Token: 0x06006897 RID: 26775 RVA: 0x001A870C File Offset: 0x001A690C
// (set) Token: 0x06006898 RID: 26776 RVA: 0x001A8740 File Offset: 0x001A6940
public unsafe EffectPool g_LightningShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002436 RID: 9270
// (get) Token: 0x06006899 RID: 26777 RVA: 0x001A8768 File Offset: 0x001A6968
// (set) Token: 0x0600689A RID: 26778 RVA: 0x001A879C File Offset: 0x001A699C
public unsafe EffectPool g_LightningCohesion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesion);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesion), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002437 RID: 9271
// (get) Token: 0x0600689B RID: 26779 RVA: 0x001A87C4 File Offset: 0x001A69C4
// (set) Token: 0x0600689C RID: 26780 RVA: 0x001A87F8 File Offset: 0x001A69F8
public unsafe EffectPool g_LightningCohesionSuccess
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesionSuccess);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesionSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002438 RID: 9272
// (get) Token: 0x0600689D RID: 26781 RVA: 0x001A8820 File Offset: 0x001A6A20
// (set) Token: 0x0600689E RID: 26782 RVA: 0x001A8854 File Offset: 0x001A6A54
public unsafe EffectPool g_LightningCohesionFloor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesionFloor);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesionFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002439 RID: 9273
// (get) Token: 0x0600689F RID: 26783 RVA: 0x001A887C File Offset: 0x001A6A7C
// (set) Token: 0x060068A0 RID: 26784 RVA: 0x001A88B0 File Offset: 0x001A6AB0
public unsafe Transform g_LightningFloorAim
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningFloorAim);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningFloorAim), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700243A RID: 9274
// (get) Token: 0x060068A1 RID: 26785 RVA: 0x001A88D8 File Offset: 0x001A6AD8
// (set) Token: 0x060068A2 RID: 26786 RVA: 0x001A890C File Offset: 0x001A6B0C
public unsafe LightningFloorAim g_LFAController
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LFAController);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new LightningFloorAim(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LFAController), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700243B RID: 9275
// (get) Token: 0x060068A3 RID: 26787 RVA: 0x001A8934 File Offset: 0x001A6B34
// (set) Token: 0x060068A4 RID: 26788 RVA: 0x001A895C File Offset: 0x001A6B5C
public unsafe float g_fLightningFloorAimDistance
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningFloorAimDistance);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningFloorAimDistance)) = value;
}
}
// Token: 0x1700243C RID: 9276
// (get) Token: 0x060068A5 RID: 26789 RVA: 0x001A8980 File Offset: 0x001A6B80
// (set) Token: 0x060068A6 RID: 26790 RVA: 0x001A89A8 File Offset: 0x001A6BA8
public unsafe bool g_bLightningAimStatus
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bLightningAimStatus);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bLightningAimStatus)) = value;
}
}
// Token: 0x1700243D RID: 9277
// (get) Token: 0x060068A7 RID: 26791 RVA: 0x001A89CC File Offset: 0x001A6BCC
// (set) Token: 0x060068A8 RID: 26792 RVA: 0x001A8A00 File Offset: 0x001A6C00
public unsafe EffectPool g_LightningChargeShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningChargeShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningChargeShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700243E RID: 9278
// (get) Token: 0x060068A9 RID: 26793 RVA: 0x001A8A28 File Offset: 0x001A6C28
// (set) Token: 0x060068AA RID: 26794 RVA: 0x001A8A5C File Offset: 0x001A6C5C
public unsafe LightningChargeBulletCollision g_LightningChargeBullet
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningChargeBullet);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new LightningChargeBulletCollision(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700243F RID: 9279
// (get) Token: 0x060068AB RID: 26795 RVA: 0x001A8A84 File Offset: 0x001A6C84
// (set) Token: 0x060068AC RID: 26796 RVA: 0x001A8AB8 File Offset: 0x001A6CB8
public unsafe EffectPool g_LightningDodgeStart
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningDodgeStart);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningDodgeStart), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002440 RID: 9280
// (get) Token: 0x060068AD RID: 26797 RVA: 0x001A8AE0 File Offset: 0x001A6CE0
// (set) Token: 0x060068AE RID: 26798 RVA: 0x001A8B14 File Offset: 0x001A6D14
public unsafe EffectPool g_LightningDodgeEnd
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningDodgeEnd);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningDodgeEnd), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002441 RID: 9281
// (get) Token: 0x060068AF RID: 26799 RVA: 0x001A8B3C File Offset: 0x001A6D3C
// (set) Token: 0x060068B0 RID: 26800 RVA: 0x001A8B64 File Offset: 0x001A6D64
public unsafe Vector3 g_v3LightningDodgeStartPos
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3LightningDodgeStartPos);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3LightningDodgeStartPos)) = value;
}
}
// Token: 0x17002442 RID: 9282
// (get) Token: 0x060068B1 RID: 26801 RVA: 0x001A8B88 File Offset: 0x001A6D88
// (set) Token: 0x060068B2 RID: 26802 RVA: 0x001A8BB0 File Offset: 0x001A6DB0
public unsafe bool g_bLightningDodge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bLightningDodge);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bLightningDodge)) = value;
}
}
// Token: 0x17002443 RID: 9283
// (get) Token: 0x060068B3 RID: 26803 RVA: 0x001A8BD4 File Offset: 0x001A6DD4
// (set) Token: 0x060068B4 RID: 26804 RVA: 0x001A8C08 File Offset: 0x001A6E08
public unsafe Transform g_TAbsorb
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_TAbsorb);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_TAbsorb), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002444 RID: 9284
// (get) Token: 0x060068B5 RID: 26805 RVA: 0x001A8C30 File Offset: 0x001A6E30
// (set) Token: 0x060068B6 RID: 26806 RVA: 0x001A8C64 File Offset: 0x001A6E64
public unsafe Absorb g_Absorb
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Absorb);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Absorb(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Absorb), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002445 RID: 9285
// (get) Token: 0x060068B7 RID: 26807 RVA: 0x001A8C8C File Offset: 0x001A6E8C
// (set) Token: 0x060068B8 RID: 26808 RVA: 0x001A8CC0 File Offset: 0x001A6EC0
public unsafe EffectPool g_NotShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NotShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NotShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002446 RID: 9286
// (get) Token: 0x060068B9 RID: 26809 RVA: 0x001A8CE8 File Offset: 0x001A6EE8
// (set) Token: 0x060068BA RID: 26810 RVA: 0x001A8D1C File Offset: 0x001A6F1C
public unsafe EffectPool g_Cure
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Cure);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Cure), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002447 RID: 9287
// (get) Token: 0x060068BB RID: 26811 RVA: 0x001A8D44 File Offset: 0x001A6F44
// (set) Token: 0x060068BC RID: 26812 RVA: 0x001A8D78 File Offset: 0x001A6F78
public unsafe EffectPool g_TeleportAttack
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_TeleportAttack);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_TeleportAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002448 RID: 9288
// (get) Token: 0x060068BD RID: 26813 RVA: 0x001A8DA0 File Offset: 0x001A6FA0
// (set) Token: 0x060068BE RID: 26814 RVA: 0x001A8DD4 File Offset: 0x001A6FD4
public unsafe EffectPool g_ChangeSkinReady
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ChangeSkinReady);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ChangeSkinReady), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002449 RID: 9289
// (get) Token: 0x060068BF RID: 26815 RVA: 0x001A8DFC File Offset: 0x001A6FFC
// (set) Token: 0x060068C0 RID: 26816 RVA: 0x001A8E30 File Offset: 0x001A7030
public unsafe EffectPool g_ChangeSkin
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ChangeSkin);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ChangeSkin), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700244A RID: 9290
// (get) Token: 0x060068C1 RID: 26817 RVA: 0x001A8E58 File Offset: 0x001A7058
// (set) Token: 0x060068C2 RID: 26818 RVA: 0x001A8E8C File Offset: 0x001A708C
public unsafe EffectPool g_AreaTeleportReady
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_AreaTeleportReady);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_AreaTeleportReady), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700244B RID: 9291
// (get) Token: 0x060068C3 RID: 26819 RVA: 0x001A8EB4 File Offset: 0x001A70B4
// (set) Token: 0x060068C4 RID: 26820 RVA: 0x001A8EE8 File Offset: 0x001A70E8
public unsafe EffectPool g_AreaTeleport
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_AreaTeleport);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_AreaTeleport), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700244C RID: 9292
// (get) Token: 0x060068C5 RID: 26821 RVA: 0x001A8F10 File Offset: 0x001A7110
// (set) Token: 0x060068C6 RID: 26822 RVA: 0x001A8F44 File Offset: 0x001A7144
public unsafe EffectPool g_ItemSelect
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ItemSelect);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ItemSelect), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700244D RID: 9293
// (get) Token: 0x060068C7 RID: 26823 RVA: 0x001A8F6C File Offset: 0x001A716C
// (set) Token: 0x060068C8 RID: 26824 RVA: 0x001A8FA0 File Offset: 0x001A71A0
public unsafe EffectPool g_HPAddUsing
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsing);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsing), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700244E RID: 9294
// (get) Token: 0x060068C9 RID: 26825 RVA: 0x001A8FC8 File Offset: 0x001A71C8
// (set) Token: 0x060068CA RID: 26826 RVA: 0x001A8FFC File Offset: 0x001A71FC
public unsafe EffectPool g_HPAddUsingSuccess
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsingSuccess);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsingSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700244F RID: 9295
// (get) Token: 0x060068CB RID: 26827 RVA: 0x001A9024 File Offset: 0x001A7224
// (set) Token: 0x060068CC RID: 26828 RVA: 0x001A9058 File Offset: 0x001A7258
public unsafe EffectPool g_HPAddUsingSuccessBody
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsingSuccessBody);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsingSuccessBody), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002450 RID: 9296
// (get) Token: 0x060068CD RID: 26829 RVA: 0x001A9080 File Offset: 0x001A7280
// (set) Token: 0x060068CE RID: 26830 RVA: 0x001A90B4 File Offset: 0x001A72B4
public unsafe EffectPool g_MPAddUsing
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsing);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsing), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002451 RID: 9297
// (get) Token: 0x060068CF RID: 26831 RVA: 0x001A90DC File Offset: 0x001A72DC
// (set) Token: 0x060068D0 RID: 26832 RVA: 0x001A9110 File Offset: 0x001A7310
public unsafe EffectPool g_MPAddUsingSuccess
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsingSuccess);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsingSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002452 RID: 9298
// (get) Token: 0x060068D1 RID: 26833 RVA: 0x001A9138 File Offset: 0x001A7338
// (set) Token: 0x060068D2 RID: 26834 RVA: 0x001A916C File Offset: 0x001A736C
public unsafe EffectPool g_MPAddUsingSuccessBody
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsingSuccessBody);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsingSuccessBody), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002453 RID: 9299
// (get) Token: 0x060068D3 RID: 26835 RVA: 0x001A9194 File Offset: 0x001A7394
// (set) Token: 0x060068D4 RID: 26836 RVA: 0x001A91C8 File Offset: 0x001A73C8
public unsafe EffectPool g_SPAddUsing
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsing);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsing), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002454 RID: 9300
// (get) Token: 0x060068D5 RID: 26837 RVA: 0x001A91F0 File Offset: 0x001A73F0
// (set) Token: 0x060068D6 RID: 26838 RVA: 0x001A9224 File Offset: 0x001A7424
public unsafe EffectPool g_SPAddUsingSuccess
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsingSuccess);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsingSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002455 RID: 9301
// (get) Token: 0x060068D7 RID: 26839 RVA: 0x001A924C File Offset: 0x001A744C
// (set) Token: 0x060068D8 RID: 26840 RVA: 0x001A9280 File Offset: 0x001A7480
public unsafe EffectPool g_SPAddUsingSuccessBody
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsingSuccessBody);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsingSuccessBody), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002456 RID: 9302
// (get) Token: 0x060068D9 RID: 26841 RVA: 0x001A92A8 File Offset: 0x001A74A8
// (set) Token: 0x060068DA RID: 26842 RVA: 0x001A92DC File Offset: 0x001A74DC
public unsafe EffectPool g_DefenseUsing
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsing);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsing), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002457 RID: 9303
// (get) Token: 0x060068DB RID: 26843 RVA: 0x001A9304 File Offset: 0x001A7504
// (set) Token: 0x060068DC RID: 26844 RVA: 0x001A9338 File Offset: 0x001A7538
public unsafe EffectPool g_DefenseUsingSuccess
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsingSuccess);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsingSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002458 RID: 9304
// (get) Token: 0x060068DD RID: 26845 RVA: 0x001A9360 File Offset: 0x001A7560
// (set) Token: 0x060068DE RID: 26846 RVA: 0x001A9394 File Offset: 0x001A7594
public unsafe EffectPool g_DefenseUsingSuccessBody
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsingSuccessBody);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsingSuccessBody), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002459 RID: 9305
// (get) Token: 0x060068DF RID: 26847 RVA: 0x001A93BC File Offset: 0x001A75BC
// (set) Token: 0x060068E0 RID: 26848 RVA: 0x001A93F0 File Offset: 0x001A75F0
public unsafe EffectPool g_MysteriousUsing
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MysteriousUsing);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MysteriousUsing), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700245A RID: 9306
// (get) Token: 0x060068E1 RID: 26849 RVA: 0x001A9418 File Offset: 0x001A7618
// (set) Token: 0x060068E2 RID: 26850 RVA: 0x001A944C File Offset: 0x001A764C
public unsafe EffectPool g_MysteriousUsingSuccess
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MysteriousUsingSuccess);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MysteriousUsingSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700245B RID: 9307
// (get) Token: 0x060068E3 RID: 26851 RVA: 0x001A9474 File Offset: 0x001A7674
// (set) Token: 0x060068E4 RID: 26852 RVA: 0x001A94A8 File Offset: 0x001A76A8
public unsafe EffectPool g_HolyUsing
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HolyUsing);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HolyUsing), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700245C RID: 9308
// (get) Token: 0x060068E5 RID: 26853 RVA: 0x001A94D0 File Offset: 0x001A76D0
// (set) Token: 0x060068E6 RID: 26854 RVA: 0x001A9504 File Offset: 0x001A7704
public unsafe EffectPool g_HolyUsingSuccess
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HolyUsingSuccess);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HolyUsingSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700245D RID: 9309
// (get) Token: 0x060068E7 RID: 26855 RVA: 0x001A952C File Offset: 0x001A772C
// (set) Token: 0x060068E8 RID: 26856 RVA: 0x001A9560 File Offset: 0x001A7760
public unsafe EffectPool g_BagMaxAdd
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_BagMaxAdd);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_BagMaxAdd), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700245E RID: 9310
// (get) Token: 0x060068E9 RID: 26857 RVA: 0x001A9588 File Offset: 0x001A7788
// (set) Token: 0x060068EA RID: 26858 RVA: 0x001A95BC File Offset: 0x001A77BC
public unsafe EffectPool g_SwitchNull
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchNull);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchNull), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700245F RID: 9311
// (get) Token: 0x060068EB RID: 26859 RVA: 0x001A95E4 File Offset: 0x001A77E4
// (set) Token: 0x060068EC RID: 26860 RVA: 0x001A9618 File Offset: 0x001A7818
public unsafe EffectPool g_SwitchIce
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchIce);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchIce), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002460 RID: 9312
// (get) Token: 0x060068ED RID: 26861 RVA: 0x001A9640 File Offset: 0x001A7840
// (set) Token: 0x060068EE RID: 26862 RVA: 0x001A9674 File Offset: 0x001A7874
public unsafe EffectPool g_SwitchFire
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchFire);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchFire), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002461 RID: 9313
// (get) Token: 0x060068EF RID: 26863 RVA: 0x001A969C File Offset: 0x001A789C
// (set) Token: 0x060068F0 RID: 26864 RVA: 0x001A96D0 File Offset: 0x001A78D0
public unsafe EffectPool g_SwitchLightning
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchLightning);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchLightning), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002462 RID: 9314
// (get) Token: 0x060068F1 RID: 26865 RVA: 0x001A96F8 File Offset: 0x001A78F8
// (set) Token: 0x060068F2 RID: 26866 RVA: 0x001A972C File Offset: 0x001A792C
public unsafe EffectPool g_DashSomke
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DashSomke);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DashSomke), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002463 RID: 9315
// (get) Token: 0x060068F3 RID: 26867 RVA: 0x001A9754 File Offset: 0x001A7954
// (set) Token: 0x060068F4 RID: 26868 RVA: 0x001A9788 File Offset: 0x001A7988
public unsafe EffectPool g_BrakeSomke
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_BrakeSomke);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_BrakeSomke), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002464 RID: 9316
// (get) Token: 0x060068F5 RID: 26869 RVA: 0x001A97B0 File Offset: 0x001A79B0
// (set) Token: 0x060068F6 RID: 26870 RVA: 0x001A97E4 File Offset: 0x001A79E4
public unsafe EffectPool g_WaterSplash
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WaterSplash);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WaterSplash), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002465 RID: 9317
// (get) Token: 0x060068F7 RID: 26871 RVA: 0x001A980C File Offset: 0x001A7A0C
// (set) Token: 0x060068F8 RID: 26872 RVA: 0x001A982A File Offset: 0x001A7A2A
public unsafe static float g_fWaterSplashCDTime
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fWaterSplashCDTime, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fWaterSplashCDTime, (void*)(&value));
}
}
// Token: 0x17002466 RID: 9318
// (get) Token: 0x060068F9 RID: 26873 RVA: 0x001A983C File Offset: 0x001A7A3C
// (set) Token: 0x060068FA RID: 26874 RVA: 0x001A9864 File Offset: 0x001A7A64
public unsafe float g_fWaterSplashCDTimeVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fWaterSplashCDTimeVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fWaterSplashCDTimeVal)) = value;
}
}
// Token: 0x17002467 RID: 9319
// (get) Token: 0x060068FB RID: 26875 RVA: 0x001A9888 File Offset: 0x001A7A88
// (set) Token: 0x060068FC RID: 26876 RVA: 0x001A98A6 File Offset: 0x001A7AA6
public unsafe static float g_fContinueWaterSplash
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fContinueWaterSplash, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fContinueWaterSplash, (void*)(&value));
}
}
// Token: 0x17002468 RID: 9320
// (get) Token: 0x060068FD RID: 26877 RVA: 0x001A98B8 File Offset: 0x001A7AB8
// (set) Token: 0x060068FE RID: 26878 RVA: 0x001A98E0 File Offset: 0x001A7AE0
public unsafe float g_fContinueWaterSplashVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fContinueWaterSplashVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fContinueWaterSplashVal)) = value;
}
}
// Token: 0x17002469 RID: 9321
// (get) Token: 0x060068FF RID: 26879 RVA: 0x001A9904 File Offset: 0x001A7B04
// (set) Token: 0x06006900 RID: 26880 RVA: 0x001A9938 File Offset: 0x001A7B38
public unsafe EffectPool g_OnLight
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_OnLight);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_OnLight), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700246A RID: 9322
// (get) Token: 0x06006901 RID: 26881 RVA: 0x001A9960 File Offset: 0x001A7B60
// (set) Token: 0x06006902 RID: 26882 RVA: 0x001A9994 File Offset: 0x001A7B94
public unsafe EffectPool g_CurseLossMoney
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_CurseLossMoney);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_CurseLossMoney), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700246B RID: 9323
// (get) Token: 0x06006903 RID: 26883 RVA: 0x001A99BC File Offset: 0x001A7BBC
// (set) Token: 0x06006904 RID: 26884 RVA: 0x001A99E4 File Offset: 0x001A7BE4
public unsafe bool g_bCharge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bCharge);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bCharge)) = value;
}
}
// Token: 0x1700246C RID: 9324
// (get) Token: 0x06006905 RID: 26885 RVA: 0x001A9A08 File Offset: 0x001A7C08
// (set) Token: 0x06006906 RID: 26886 RVA: 0x001A9A30 File Offset: 0x001A7C30
public unsafe PlayerEffectPlay.Magic g_Magic
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Magic);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Magic)) = value;
}
}
// Token: 0x1700246D RID: 9325
// (get) Token: 0x06006907 RID: 26887 RVA: 0x001A9A54 File Offset: 0x001A7C54
// (set) Token: 0x06006908 RID: 26888 RVA: 0x001A9A7C File Offset: 0x001A7C7C
public unsafe float g_fNullRecoil
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fNullRecoil);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fNullRecoil)) = value;
}
}
// Token: 0x1700246E RID: 9326
// (get) Token: 0x06006909 RID: 26889 RVA: 0x001A9AA0 File Offset: 0x001A7CA0
// (set) Token: 0x0600690A RID: 26890 RVA: 0x001A9AC8 File Offset: 0x001A7CC8
public unsafe float g_fIceRecoil
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceRecoil);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceRecoil)) = value;
}
}
// Token: 0x1700246F RID: 9327
// (get) Token: 0x0600690B RID: 26891 RVA: 0x001A9AEC File Offset: 0x001A7CEC
// (set) Token: 0x0600690C RID: 26892 RVA: 0x001A9B14 File Offset: 0x001A7D14
public unsafe float g_fFireRecoil
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireRecoil);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireRecoil)) = value;
}
}
// Token: 0x17002470 RID: 9328
// (get) Token: 0x0600690D RID: 26893 RVA: 0x001A9B38 File Offset: 0x001A7D38
// (set) Token: 0x0600690E RID: 26894 RVA: 0x001A9B60 File Offset: 0x001A7D60
public unsafe float g_fLightningRecoil
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningRecoil);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningRecoil)) = value;
}
}
// Token: 0x17002471 RID: 9329
// (get) Token: 0x0600690F RID: 26895 RVA: 0x001A9B84 File Offset: 0x001A7D84
// (set) Token: 0x06006910 RID: 26896 RVA: 0x001A9BAC File Offset: 0x001A7DAC
public unsafe float g_fNullShake
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fNullShake);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fNullShake)) = value;
}
}
// Token: 0x17002472 RID: 9330
// (get) Token: 0x06006911 RID: 26897 RVA: 0x001A9BD0 File Offset: 0x001A7DD0
// (set) Token: 0x06006912 RID: 26898 RVA: 0x001A9BF8 File Offset: 0x001A7DF8
public unsafe float g_fIceShake
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceShake);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceShake)) = value;
}
}
// Token: 0x17002473 RID: 9331
// (get) Token: 0x06006913 RID: 26899 RVA: 0x001A9C1C File Offset: 0x001A7E1C
// (set) Token: 0x06006914 RID: 26900 RVA: 0x001A9C44 File Offset: 0x001A7E44
public unsafe float g_fFireShake
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireShake);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireShake)) = value;
}
}
// Token: 0x17002474 RID: 9332
// (get) Token: 0x06006915 RID: 26901 RVA: 0x001A9C68 File Offset: 0x001A7E68
// (set) Token: 0x06006916 RID: 26902 RVA: 0x001A9C90 File Offset: 0x001A7E90
public unsafe float g_fLightningShake
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningShake);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningShake)) = value;
}
}
// Token: 0x17002475 RID: 9333
// (get) Token: 0x06006917 RID: 26903 RVA: 0x001A9CB4 File Offset: 0x001A7EB4
// (set) Token: 0x06006918 RID: 26904 RVA: 0x001A9CE8 File Offset: 0x001A7EE8
public unsafe Transform g_trTeleportSize
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_trTeleportSize);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_trTeleportSize), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002476 RID: 9334
// (get) Token: 0x06006919 RID: 26905 RVA: 0x001A9D10 File Offset: 0x001A7F10
// (set) Token: 0x0600691A RID: 26906 RVA: 0x001A9D38 File Offset: 0x001A7F38
public unsafe bool g_bTeleportDisappear
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bTeleportDisappear);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bTeleportDisappear)) = value;
}
}
// Token: 0x17002477 RID: 9335
// (get) Token: 0x0600691B RID: 26907 RVA: 0x001A9D5C File Offset: 0x001A7F5C
// (set) Token: 0x0600691C RID: 26908 RVA: 0x001A9D84 File Offset: 0x001A7F84
public unsafe bool g_bTeleportAppear
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bTeleportAppear);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bTeleportAppear)) = value;
}
}
// Token: 0x17002478 RID: 9336
// (get) Token: 0x0600691D RID: 26909 RVA: 0x001A9DA8 File Offset: 0x001A7FA8
// (set) Token: 0x0600691E RID: 26910 RVA: 0x001A9DC6 File Offset: 0x001A7FC6
public unsafe static float g_fTeleportSizeY
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeY, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeY, (void*)(&value));
}
}
// Token: 0x17002479 RID: 9337
// (get) Token: 0x0600691F RID: 26911 RVA: 0x001A9DD8 File Offset: 0x001A7FD8
// (set) Token: 0x06006920 RID: 26912 RVA: 0x001A9DF6 File Offset: 0x001A7FF6
public unsafe static float g_fTeleportSizeXZ
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeXZ, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeXZ, (void*)(&value));
}
}
// Token: 0x1700247A RID: 9338
// (get) Token: 0x06006921 RID: 26913 RVA: 0x001A9E08 File Offset: 0x001A8008
// (set) Token: 0x06006922 RID: 26914 RVA: 0x001A9E30 File Offset: 0x001A8030
public unsafe float g_fTeleportSizeYVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeYVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeYVal)) = value;
}
}
// Token: 0x1700247B RID: 9339
// (get) Token: 0x06006923 RID: 26915 RVA: 0x001A9E54 File Offset: 0x001A8054
// (set) Token: 0x06006924 RID: 26916 RVA: 0x001A9E7C File Offset: 0x001A807C
public unsafe float g_fTeleportSizeXZVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeXZVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeXZVal)) = value;
}
}
// Token: 0x1700247C RID: 9340
// (get) Token: 0x06006925 RID: 26917 RVA: 0x001A9EA0 File Offset: 0x001A80A0
// (set) Token: 0x06006926 RID: 26918 RVA: 0x001A9EBE File Offset: 0x001A80BE
public unsafe static float g_fTeleportTime
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportTime, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportTime, (void*)(&value));
}
}
// Token: 0x1700247D RID: 9341
// (get) Token: 0x06006927 RID: 26919 RVA: 0x001A9ED0 File Offset: 0x001A80D0
// (set) Token: 0x06006928 RID: 26920 RVA: 0x001A9EF8 File Offset: 0x001A80F8
public unsafe float g_fTeleportTimeVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportTimeVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportTimeVal)) = value;
}
}
// Token: 0x1700247E RID: 9342
// (get) Token: 0x06006929 RID: 26921 RVA: 0x001A9F1C File Offset: 0x001A811C
// (set) Token: 0x0600692A RID: 26922 RVA: 0x001A9F50 File Offset: 0x001A8150
public unsafe NobetaMeshController g_Display
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Display);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new NobetaMeshController(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Display), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700247F RID: 9343
// (get) Token: 0x0600692B RID: 26923 RVA: 0x001A9F78 File Offset: 0x001A8178
// (set) Token: 0x0600692C RID: 26924 RVA: 0x001A9FAC File Offset: 0x001A81AC
public unsafe Action<SoundEffect> soundEffectTimeScaleUpdater
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_soundEffectTimeScaleUpdater);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Action<SoundEffect>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_soundEffectTimeScaleUpdater), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002480 RID: 9344
// (get) Token: 0x0600692D RID: 26925 RVA: 0x001A9FD4 File Offset: 0x001A81D4
// (set) Token: 0x0600692E RID: 26926 RVA: 0x001A9FFC File Offset: 0x001A81FC
public unsafe float g_fDeltaTime
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fDeltaTime);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fDeltaTime)) = value;
}
}
// Token: 0x040044C7 RID: 17607
private static readonly IntPtr NativeFieldInfoPtr_g_This;
// Token: 0x040044C8 RID: 17608
private static readonly IntPtr NativeFieldInfoPtr_g_FirePointBone;
// Token: 0x040044C9 RID: 17609
private static readonly IntPtr NativeFieldInfoPtr_g_FirePoint;
// Token: 0x040044CA RID: 17610
private static readonly IntPtr NativeFieldInfoPtr_g_CohesionFloorPoint;
// Token: 0x040044CB RID: 17611
private static readonly IntPtr NativeFieldInfoPtr_g_AimTarget;
// Token: 0x040044CC RID: 17612
private static readonly IntPtr NativeFieldInfoPtr_g_ItemHandPoint;
// Token: 0x040044CD RID: 17613
private static readonly IntPtr NativeFieldInfoPtr_g_LFootPoint;
// Token: 0x040044CE RID: 17614
private static readonly IntPtr NativeFieldInfoPtr_g_RFootPoint;
// Token: 0x040044CF RID: 17615
private static readonly IntPtr NativeFieldInfoPtr_g_ThisPosition;
// Token: 0x040044D0 RID: 17616
private static readonly IntPtr NativeFieldInfoPtr_g_BaseData;
// Token: 0x040044D1 RID: 17617
private static readonly IntPtr NativeFieldInfoPtr_g_PlayerMagicData;
// Token: 0x040044D2 RID: 17618
private static readonly IntPtr NativeFieldInfoPtr_g_Move;
// Token: 0x040044D3 RID: 17619
private static readonly IntPtr NativeFieldInfoPtr_g_Camera;
// Token: 0x040044D4 RID: 17620
private static readonly IntPtr NativeFieldInfoPtr_g_Sound;
// Token: 0x040044D5 RID: 17621
private static readonly IntPtr NativeFieldInfoPtr_g_WTrail;
// Token: 0x040044D6 RID: 17622
private static readonly IntPtr NativeFieldInfoPtr_g_WTrail02;
// Token: 0x040044D7 RID: 17623
private static readonly IntPtr NativeFieldInfoPtr_g_WTrail03;
// Token: 0x040044D8 RID: 17624
private static readonly IntPtr NativeFieldInfoPtr_g_WTrail04;
// Token: 0x040044D9 RID: 17625
private static readonly IntPtr NativeFieldInfoPtr_g_fWLActiveTime;
// Token: 0x040044DA RID: 17626
private static readonly IntPtr NativeFieldInfoPtr_g_SkyJump;
// Token: 0x040044DB RID: 17627
private static readonly IntPtr NativeFieldInfoPtr_g_WindDodge;
// Token: 0x040044DC RID: 17628
private static readonly IntPtr NativeFieldInfoPtr_g_WindDodgeEnd;
// Token: 0x040044DD RID: 17629
private static readonly IntPtr NativeFieldInfoPtr_g_bWindDodge;
// Token: 0x040044DE RID: 17630
private static readonly IntPtr NativeFieldInfoPtr_g_HighLand;
// Token: 0x040044DF RID: 17631
private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack03;
// Token: 0x040044E0 RID: 17632
private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack04;
// Token: 0x040044E1 RID: 17633
private static readonly IntPtr NativeFieldInfoPtr_g_L5DodgeForward;
// Token: 0x040044E2 RID: 17634
private static readonly IntPtr NativeFieldInfoPtr_g_L5DodgeBack;
// Token: 0x040044E3 RID: 17635
private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack03_Null;
// Token: 0x040044E4 RID: 17636
private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack03_Ice;
// Token: 0x040044E5 RID: 17637
private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack03_Fire;
// Token: 0x040044E6 RID: 17638
private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack03_Lightning;
// Token: 0x040044E7 RID: 17639
private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack04_Null;
// Token: 0x040044E8 RID: 17640
private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack04_Ice;
// Token: 0x040044E9 RID: 17641
private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack04_Fire;
// Token: 0x040044EA RID: 17642
private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack04_Lightning;
// Token: 0x040044EB RID: 17643
private static readonly IntPtr NativeFieldInfoPtr_g_NullCohesion;
// Token: 0x040044EC RID: 17644
private static readonly IntPtr NativeFieldInfoPtr_g_NullCohesionSuccess;
// Token: 0x040044ED RID: 17645
private static readonly IntPtr NativeFieldInfoPtr_g_NullCohesionFloor;
// Token: 0x040044EE RID: 17646
private static readonly IntPtr NativeFieldInfoPtr_g_NullShot;
// Token: 0x040044EF RID: 17647
private static readonly IntPtr NativeFieldInfoPtr_g_NullBullet;
// Token: 0x040044F0 RID: 17648
private static readonly IntPtr NativeFieldInfoPtr_g_NullBulletCollision;
// Token: 0x040044F1 RID: 17649
private static readonly IntPtr NativeFieldInfoPtr_g_NullBulletCollisionEnemy;
// Token: 0x040044F2 RID: 17650
private static readonly IntPtr NativeFieldInfoPtr_g_NullChargeShot;
// Token: 0x040044F3 RID: 17651
private static readonly IntPtr NativeFieldInfoPtr_g_NullChargeBullet;
// Token: 0x040044F4 RID: 17652
private static readonly IntPtr NativeFieldInfoPtr_g_NullChargeCollision;
// Token: 0x040044F5 RID: 17653
private static readonly IntPtr NativeFieldInfoPtr_g_v3NullChargeTarget;
// Token: 0x040044F6 RID: 17654
private static readonly IntPtr NativeFieldInfoPtr_g_SENullBulletCollision;
// Token: 0x040044F7 RID: 17655
private static readonly IntPtr NativeFieldInfoPtr_g_SENullBulletCollisionEnemy;
// Token: 0x040044F8 RID: 17656
private static readonly IntPtr NativeFieldInfoPtr_g_SENullChargeCollision;
// Token: 0x040044F9 RID: 17657
private static readonly IntPtr NativeFieldInfoPtr_g_SENullChargeCollisionWall;
// Token: 0x040044FA RID: 17658
private static readonly IntPtr NativeFieldInfoPtr_g_NullSwordEnergy;
// Token: 0x040044FB RID: 17659
private static readonly IntPtr NativeFieldInfoPtr_g_NullSwordEnergyCollision;
// Token: 0x040044FC RID: 17660
private static readonly IntPtr NativeFieldInfoPtr_g_SENullSwordEnergyCollision;
// Token: 0x040044FD RID: 17661
private static readonly IntPtr NativeFieldInfoPtr_g_ICECohesion;
// Token: 0x040044FE RID: 17662
private static readonly IntPtr NativeFieldInfoPtr_g_ICECohesionSuccess;
// Token: 0x040044FF RID: 17663
private static readonly IntPtr NativeFieldInfoPtr_g_ICECohesionFloor;
// Token: 0x04004500 RID: 17664
private static readonly IntPtr NativeFieldInfoPtr_g_ICEShot01;
// Token: 0x04004501 RID: 17665
private static readonly IntPtr NativeFieldInfoPtr_g_ICEShot02;
// Token: 0x04004502 RID: 17666
private static readonly IntPtr NativeFieldInfoPtr_g_ICECollision;
// Token: 0x04004503 RID: 17667
private static readonly IntPtr NativeFieldInfoPtr_g_ICECollisionEnemy;
// Token: 0x04004504 RID: 17668
private static readonly IntPtr NativeFieldInfoPtr_g_ICEChargeShot01;
// Token: 0x04004505 RID: 17669
private static readonly IntPtr NativeFieldInfoPtr_g_ICEChargeBullet;
// Token: 0x04004506 RID: 17670
private static readonly IntPtr NativeFieldInfoPtr_g_ICEChargeBulletCollision;
// Token: 0x04004507 RID: 17671
private static readonly IntPtr NativeFieldInfoPtr_g_fICEBulletFrequency;
// Token: 0x04004508 RID: 17672
private static readonly IntPtr NativeFieldInfoPtr_g_fICEBulletFrequencyCom;
// Token: 0x04004509 RID: 17673
private static readonly IntPtr NativeFieldInfoPtr_g_iICEBulletNum;
// Token: 0x0400450A RID: 17674
private static readonly IntPtr NativeFieldInfoPtr_g_iICEBulletTotal;
// Token: 0x0400450B RID: 17675
private static readonly IntPtr NativeFieldInfoPtr_g_iICeLockIndex;
// Token: 0x0400450C RID: 17676
private static readonly IntPtr NativeFieldInfoPtr_g_ICELockTarget;
// Token: 0x0400450D RID: 17677
private static readonly IntPtr NativeFieldInfoPtr_g_SEICECollision;
// Token: 0x0400450E RID: 17678
private static readonly IntPtr NativeFieldInfoPtr_g_SEICECollisionEnemy;
// Token: 0x0400450F RID: 17679
private static readonly IntPtr NativeFieldInfoPtr_g_SEICEChargeBullet;
// Token: 0x04004510 RID: 17680
private static readonly IntPtr NativeFieldInfoPtr_g_bIceCounterBullet;
// Token: 0x04004511 RID: 17681
private static readonly IntPtr NativeFieldInfoPtr_g_EffIceCounterBullet01;
// Token: 0x04004512 RID: 17682
private static readonly IntPtr NativeFieldInfoPtr_g_EffIceCounterBullet02;
// Token: 0x04004513 RID: 17683
private static readonly IntPtr NativeFieldInfoPtr_g_EffIceCounterBulletShot;
// Token: 0x04004514 RID: 17684
private static readonly IntPtr NativeFieldInfoPtr_g_SEIceCounterBulletShot;
// Token: 0x04004515 RID: 17685
private static readonly IntPtr NativeFieldInfoPtr_g_iIceCounterBullet;
// Token: 0x04004516 RID: 17686
private static readonly IntPtr NativeFieldInfoPtr_g_iIceCounterBulletIndex;
// Token: 0x04004517 RID: 17687
private static readonly IntPtr NativeFieldInfoPtr_g_PosIceCounterBullet;
// Token: 0x04004518 RID: 17688
private static readonly IntPtr NativeFieldInfoPtr_g_PSIceCounterBullet;
// Token: 0x04004519 RID: 17689
private static readonly IntPtr NativeFieldInfoPtr_g_fIceCounterBulletTime;
// Token: 0x0400451A RID: 17690
private static readonly IntPtr NativeFieldInfoPtr_g_fIceCounterBulletTimeVal;
// Token: 0x0400451B RID: 17691
private static readonly IntPtr NativeFieldInfoPtr_g_v3IceCounterBulletDirection;
// Token: 0x0400451C RID: 17692
private static readonly IntPtr NativeFieldInfoPtr_g_fIceCounterBulletSpeed;
// Token: 0x0400451D RID: 17693
private static readonly IntPtr NativeFieldInfoPtr_g_v3IceCounterBulletTarget;
// Token: 0x0400451E RID: 17694
private static readonly IntPtr NativeFieldInfoPtr_g_IceCounterBulletSpearRotate;
// Token: 0x0400451F RID: 17695
private static readonly IntPtr NativeFieldInfoPtr_g_fIceCounterBulletRotate;
// Token: 0x04004520 RID: 17696
private static readonly IntPtr NativeFieldInfoPtr_g_iFireBulletNum;
// Token: 0x04004521 RID: 17697
private static readonly IntPtr NativeFieldInfoPtr_g_FireCohesion;
// Token: 0x04004522 RID: 17698
private static readonly IntPtr NativeFieldInfoPtr_g_FireCohesionSuccess;
// Token: 0x04004523 RID: 17699
private static readonly IntPtr NativeFieldInfoPtr_g_FireCohesionFloor;
// Token: 0x04004524 RID: 17700
private static readonly IntPtr NativeFieldInfoPtr_g_FireShot;
// Token: 0x04004525 RID: 17701
private static readonly IntPtr NativeFieldInfoPtr_g_FireBullet;
// Token: 0x04004526 RID: 17702
private static readonly IntPtr NativeFieldInfoPtr_g_FireBulletCollision;
// Token: 0x04004527 RID: 17703
private static readonly IntPtr NativeFieldInfoPtr_g_FireBulletCollisionEnemy;
// Token: 0x04004528 RID: 17704
private static readonly IntPtr NativeFieldInfoPtr_g_FireChargeShot;
// Token: 0x04004529 RID: 17705
private static readonly IntPtr NativeFieldInfoPtr_g_FireChargeBullet;
// Token: 0x0400452A RID: 17706
private static readonly IntPtr NativeFieldInfoPtr_pooledFireBallCollisions;
// Token: 0x0400452B RID: 17707
private static readonly IntPtr NativeFieldInfoPtr_g_FireChargeBulletTarget;
// Token: 0x0400452C RID: 17708
private static readonly IntPtr NativeFieldInfoPtr_g_FireChargeBulletDirection;
// Token: 0x0400452D RID: 17709
private static readonly IntPtr NativeFieldInfoPtr_g_SEFireCollision;
// Token: 0x0400452E RID: 17710
private static readonly IntPtr NativeFieldInfoPtr_g_SEFireCollisionEnemy;
// Token: 0x0400452F RID: 17711
private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack01_01_Lv05;
// Token: 0x04004530 RID: 17712
private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack01_02_Lv05;
// Token: 0x04004531 RID: 17713
private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack01_03_Lv05;
// Token: 0x04004532 RID: 17714
private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack01_04_Lv05;
// Token: 0x04004533 RID: 17715
private static readonly IntPtr NativeFieldInfoPtr_g_EffFireDashAttack_Lv05;
// Token: 0x04004534 RID: 17716
private static readonly IntPtr NativeFieldInfoPtr_g_EffFireSkyAttack01_01_Lv05;
// Token: 0x04004535 RID: 17717
private static readonly IntPtr NativeFieldInfoPtr_g_EffFireSkyAttack01_02_Lv05;
// Token: 0x04004536 RID: 17718
private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack02_04_Lv05;
// Token: 0x04004537 RID: 17719
private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack;
// Token: 0x04004538 RID: 17720
private static readonly IntPtr NativeFieldInfoPtr_g_bFireAttack;
// Token: 0x04004539 RID: 17721
private static readonly IntPtr NativeFieldInfoPtr_g_RootFireAttack;
// Token: 0x0400453A RID: 17722
private static readonly IntPtr NativeFieldInfoPtr_g_TrFireAttack;
// Token: 0x0400453B RID: 17723
private static readonly IntPtr NativeFieldInfoPtr_g_iFireAttackIndex;
// Token: 0x0400453C RID: 17724
private static readonly IntPtr NativeFieldInfoPtr_g_fFireAttackTime;
// Token: 0x0400453D RID: 17725
private static readonly IntPtr NativeFieldInfoPtr_g_fFireAttackTimeVal;
// Token: 0x0400453E RID: 17726
private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireFrequency;
// Token: 0x0400453F RID: 17727
private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireFrequencyVal;
// Token: 0x04004540 RID: 17728
private static readonly IntPtr NativeFieldInfoPtr_g_ADFireAttack;
// Token: 0x04004541 RID: 17729
private static readonly IntPtr NativeFieldInfoPtr_g_iFireAttackNum;
// Token: 0x04004542 RID: 17730
private static readonly IntPtr NativeFieldInfoPtr_g_bFireAttackCollsion;
// Token: 0x04004543 RID: 17731
private static readonly IntPtr NativeFieldInfoPtr_g_v3FireAttackCollsionPos;
// Token: 0x04004544 RID: 17732
private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireCollisionFrequency;
// Token: 0x04004545 RID: 17733
private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireCollisionFrequencyVal;
// Token: 0x04004546 RID: 17734
private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireCollisionRadius;
// Token: 0x04004547 RID: 17735
private static readonly IntPtr NativeFieldInfoPtr_g_FireAttackList;
// Token: 0x04004548 RID: 17736
private static readonly IntPtr NativeFieldInfoPtr_g_LightningBullet;
// Token: 0x04004549 RID: 17737
private static readonly IntPtr NativeFieldInfoPtr_g_LightningBullet02;
// Token: 0x0400454A RID: 17738
private static readonly IntPtr NativeFieldInfoPtr_g_LightningBullet03;
// Token: 0x0400454B RID: 17739
private static readonly IntPtr NativeFieldInfoPtr_g_LightningAData;
// Token: 0x0400454C RID: 17740
private static readonly IntPtr NativeFieldInfoPtr_g_LightningBulletCollision;
// Token: 0x0400454D RID: 17741
private static readonly IntPtr NativeFieldInfoPtr_g_LightningShot;
// Token: 0x0400454E RID: 17742
private static readonly IntPtr NativeFieldInfoPtr_g_LightningCohesion;
// Token: 0x0400454F RID: 17743
private static readonly IntPtr NativeFieldInfoPtr_g_LightningCohesionSuccess;
// Token: 0x04004550 RID: 17744
private static readonly IntPtr NativeFieldInfoPtr_g_LightningCohesionFloor;
// Token: 0x04004551 RID: 17745
private static readonly IntPtr NativeFieldInfoPtr_g_LightningFloorAim;
// Token: 0x04004552 RID: 17746
private static readonly IntPtr NativeFieldInfoPtr_g_LFAController;
// Token: 0x04004553 RID: 17747
private static readonly IntPtr NativeFieldInfoPtr_g_fLightningFloorAimDistance;
// Token: 0x04004554 RID: 17748
private static readonly IntPtr NativeFieldInfoPtr_g_bLightningAimStatus;
// Token: 0x04004555 RID: 17749
private static readonly IntPtr NativeFieldInfoPtr_g_LightningChargeShot;
// Token: 0x04004556 RID: 17750
private static readonly IntPtr NativeFieldInfoPtr_g_LightningChargeBullet;
// Token: 0x04004557 RID: 17751
private static readonly IntPtr NativeFieldInfoPtr_g_LightningDodgeStart;
// Token: 0x04004558 RID: 17752
private static readonly IntPtr NativeFieldInfoPtr_g_LightningDodgeEnd;
// Token: 0x04004559 RID: 17753
private static readonly IntPtr NativeFieldInfoPtr_g_v3LightningDodgeStartPos;
// Token: 0x0400455A RID: 17754
private static readonly IntPtr NativeFieldInfoPtr_g_bLightningDodge;
// Token: 0x0400455B RID: 17755
private static readonly IntPtr NativeFieldInfoPtr_g_TAbsorb;
// Token: 0x0400455C RID: 17756
private static readonly IntPtr NativeFieldInfoPtr_g_Absorb;
// Token: 0x0400455D RID: 17757
private static readonly IntPtr NativeFieldInfoPtr_g_NotShot;
// Token: 0x0400455E RID: 17758
private static readonly IntPtr NativeFieldInfoPtr_g_Cure;
// Token: 0x0400455F RID: 17759
private static readonly IntPtr NativeFieldInfoPtr_g_TeleportAttack;
// Token: 0x04004560 RID: 17760
private static readonly IntPtr NativeFieldInfoPtr_g_ChangeSkinReady;
// Token: 0x04004561 RID: 17761
private static readonly IntPtr NativeFieldInfoPtr_g_ChangeSkin;
// Token: 0x04004562 RID: 17762
private static readonly IntPtr NativeFieldInfoPtr_g_AreaTeleportReady;
// Token: 0x04004563 RID: 17763
private static readonly IntPtr NativeFieldInfoPtr_g_AreaTeleport;
// Token: 0x04004564 RID: 17764
private static readonly IntPtr NativeFieldInfoPtr_g_ItemSelect;
// Token: 0x04004565 RID: 17765
private static readonly IntPtr NativeFieldInfoPtr_g_HPAddUsing;
// Token: 0x04004566 RID: 17766
private static readonly IntPtr NativeFieldInfoPtr_g_HPAddUsingSuccess;
// Token: 0x04004567 RID: 17767
private static readonly IntPtr NativeFieldInfoPtr_g_HPAddUsingSuccessBody;
// Token: 0x04004568 RID: 17768
private static readonly IntPtr NativeFieldInfoPtr_g_MPAddUsing;
// Token: 0x04004569 RID: 17769
private static readonly IntPtr NativeFieldInfoPtr_g_MPAddUsingSuccess;
// Token: 0x0400456A RID: 17770
private static readonly IntPtr NativeFieldInfoPtr_g_MPAddUsingSuccessBody;
// Token: 0x0400456B RID: 17771
private static readonly IntPtr NativeFieldInfoPtr_g_SPAddUsing;
// Token: 0x0400456C RID: 17772
private static readonly IntPtr NativeFieldInfoPtr_g_SPAddUsingSuccess;
// Token: 0x0400456D RID: 17773
private static readonly IntPtr NativeFieldInfoPtr_g_SPAddUsingSuccessBody;
// Token: 0x0400456E RID: 17774
private static readonly IntPtr NativeFieldInfoPtr_g_DefenseUsing;
// Token: 0x0400456F RID: 17775
private static readonly IntPtr NativeFieldInfoPtr_g_DefenseUsingSuccess;
// Token: 0x04004570 RID: 17776
private static readonly IntPtr NativeFieldInfoPtr_g_DefenseUsingSuccessBody;
// Token: 0x04004571 RID: 17777
private static readonly IntPtr NativeFieldInfoPtr_g_MysteriousUsing;
// Token: 0x04004572 RID: 17778
private static readonly IntPtr NativeFieldInfoPtr_g_MysteriousUsingSuccess;
// Token: 0x04004573 RID: 17779
private static readonly IntPtr NativeFieldInfoPtr_g_HolyUsing;
// Token: 0x04004574 RID: 17780
private static readonly IntPtr NativeFieldInfoPtr_g_HolyUsingSuccess;
// Token: 0x04004575 RID: 17781
private static readonly IntPtr NativeFieldInfoPtr_g_BagMaxAdd;
// Token: 0x04004576 RID: 17782
private static readonly IntPtr NativeFieldInfoPtr_g_SwitchNull;
// Token: 0x04004577 RID: 17783
private static readonly IntPtr NativeFieldInfoPtr_g_SwitchIce;
// Token: 0x04004578 RID: 17784
private static readonly IntPtr NativeFieldInfoPtr_g_SwitchFire;
// Token: 0x04004579 RID: 17785
private static readonly IntPtr NativeFieldInfoPtr_g_SwitchLightning;
// Token: 0x0400457A RID: 17786
private static readonly IntPtr NativeFieldInfoPtr_g_DashSomke;
// Token: 0x0400457B RID: 17787
private static readonly IntPtr NativeFieldInfoPtr_g_BrakeSomke;
// Token: 0x0400457C RID: 17788
private static readonly IntPtr NativeFieldInfoPtr_g_WaterSplash;
// Token: 0x0400457D RID: 17789
private static readonly IntPtr NativeFieldInfoPtr_g_fWaterSplashCDTime;
// Token: 0x0400457E RID: 17790
private static readonly IntPtr NativeFieldInfoPtr_g_fWaterSplashCDTimeVal;
// Token: 0x0400457F RID: 17791
private static readonly IntPtr NativeFieldInfoPtr_g_fContinueWaterSplash;
// Token: 0x04004580 RID: 17792
private static readonly IntPtr NativeFieldInfoPtr_g_fContinueWaterSplashVal;
// Token: 0x04004581 RID: 17793
private static readonly IntPtr NativeFieldInfoPtr_g_OnLight;
// Token: 0x04004582 RID: 17794
private static readonly IntPtr NativeFieldInfoPtr_g_CurseLossMoney;
// Token: 0x04004583 RID: 17795
private static readonly IntPtr NativeFieldInfoPtr_g_bCharge;
// Token: 0x04004584 RID: 17796
private static readonly IntPtr NativeFieldInfoPtr_g_Magic;
// Token: 0x04004585 RID: 17797
private static readonly IntPtr NativeFieldInfoPtr_g_fNullRecoil;
// Token: 0x04004586 RID: 17798
private static readonly IntPtr NativeFieldInfoPtr_g_fIceRecoil;
// Token: 0x04004587 RID: 17799
private static readonly IntPtr NativeFieldInfoPtr_g_fFireRecoil;
// Token: 0x04004588 RID: 17800
private static readonly IntPtr NativeFieldInfoPtr_g_fLightningRecoil;
// Token: 0x04004589 RID: 17801
private static readonly IntPtr NativeFieldInfoPtr_g_fNullShake;
// Token: 0x0400458A RID: 17802
private static readonly IntPtr NativeFieldInfoPtr_g_fIceShake;
// Token: 0x0400458B RID: 17803
private static readonly IntPtr NativeFieldInfoPtr_g_fFireShake;
// Token: 0x0400458C RID: 17804
private static readonly IntPtr NativeFieldInfoPtr_g_fLightningShake;
// Token: 0x0400458D RID: 17805
private static readonly IntPtr NativeFieldInfoPtr_g_trTeleportSize;
// Token: 0x0400458E RID: 17806
private static readonly IntPtr NativeFieldInfoPtr_g_bTeleportDisappear;
// Token: 0x0400458F RID: 17807
private static readonly IntPtr NativeFieldInfoPtr_g_bTeleportAppear;
// Token: 0x04004590 RID: 17808
private static readonly IntPtr NativeFieldInfoPtr_g_fTeleportSizeY;
// Token: 0x04004591 RID: 17809
private static readonly IntPtr NativeFieldInfoPtr_g_fTeleportSizeXZ;
// Token: 0x04004592 RID: 17810
private static readonly IntPtr NativeFieldInfoPtr_g_fTeleportSizeYVal;
// Token: 0x04004593 RID: 17811
private static readonly IntPtr NativeFieldInfoPtr_g_fTeleportSizeXZVal;
// Token: 0x04004594 RID: 17812
private static readonly IntPtr NativeFieldInfoPtr_g_fTeleportTime;
// Token: 0x04004595 RID: 17813
private static readonly IntPtr NativeFieldInfoPtr_g_fTeleportTimeVal;
// Token: 0x04004596 RID: 17814
private static readonly IntPtr NativeFieldInfoPtr_g_Display;
// Token: 0x04004597 RID: 17815
private static readonly IntPtr NativeFieldInfoPtr_soundEffectTimeScaleUpdater;
// Token: 0x04004598 RID: 17816
private static readonly IntPtr NativeFieldInfoPtr_g_fDeltaTime;
// Token: 0x04004599 RID: 17817
private static readonly IntPtr NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0;
// Token: 0x0400459A RID: 17818
private static readonly IntPtr NativeMethodInfoPtr_Start_Public_Void_WizardGirlManage_CharacterBaseData_PlayerMagicData_MoveController_PlayerSound_0;
// Token: 0x0400459B RID: 17819
private static readonly IntPtr NativeMethodInfoPtr_SetDisplay_Public_Void_NobetaSkin_0;
// Token: 0x0400459C RID: 17820
private static readonly IntPtr NativeMethodInfoPtr_Update_Public_Void_Single_0;
// Token: 0x0400459D RID: 17821
private static readonly IntPtr NativeMethodInfoPtr_LateUpdate_Public_Void_Single_0;
// Token: 0x0400459E RID: 17822
private static readonly IntPtr NativeMethodInfoPtr_SetWTrailActive_Public_Void_Boolean_Single_0;
// Token: 0x0400459F RID: 17823
private static readonly IntPtr NativeMethodInfoPtr_PlayFireWTrail_Public_Void_String_0;
// Token: 0x040045A0 RID: 17824
private static readonly IntPtr NativeMethodInfoPtr_PlayItem_Public_Void_ItemType_0;
// Token: 0x040045A1 RID: 17825
private static readonly IntPtr NativeMethodInfoPtr_StopItemEffect_Public_Void_0;
// Token: 0x040045A2 RID: 17826
private static readonly IntPtr NativeMethodInfoPtr_PlayItemSuccess_Public_Void_ItemType_0;
// Token: 0x040045A3 RID: 17827
private static readonly IntPtr NativeMethodInfoPtr_StopDefense_Public_Void_0;
// Token: 0x040045A4 RID: 17828
private static readonly IntPtr NativeMethodInfoPtr_Cohesion_Public_Void_0;
// Token: 0x040045A5 RID: 17829
private static readonly IntPtr NativeMethodInfoPtr_CohesionSuccess_Public_Void_Boolean_0;
// Token: 0x040045A6 RID: 17830
private static readonly IntPtr NativeMethodInfoPtr_StopCohesion_Public_Void_0;
// Token: 0x040045A7 RID: 17831
private static readonly IntPtr NativeMethodInfoPtr_StopCohesionSuccess_Public_Void_0;
// Token: 0x040045A8 RID: 17832
private static readonly IntPtr NativeMethodInfoPtr_Shot_Public_Void_0;
// Token: 0x040045A9 RID: 17833
private static readonly IntPtr NativeMethodInfoPtr_NotShot_Public_Void_0;
// Token: 0x040045AA RID: 17834
private static readonly IntPtr NativeMethodInfoPtr_NullSwordEnergy_Public_Void_String_0;
// Token: 0x040045AB RID: 17835
private static readonly IntPtr NativeMethodInfoPtr_NullShot_Private_Void_0;
// Token: 0x040045AC RID: 17836
private static readonly IntPtr NativeMethodInfoPtr_LightningChargeShot_Public_Void_0;
// Token: 0x040045AD RID: 17837
private static readonly IntPtr NativeMethodInfoPtr_LightningShot_Private_Void_0;
// Token: 0x040045AE RID: 17838
private static readonly IntPtr NativeMethodInfoPtr_FireShot_Private_Void_0;
// Token: 0x040045AF RID: 17839
private static readonly IntPtr NativeMethodInfoPtr_IceShot_Private_Void_0;
// Token: 0x040045B0 RID: 17840
private static readonly IntPtr NativeMethodInfoPtr_PlayAbsorb_Public_Void_0;
// Token: 0x040045B1 RID: 17841
private static readonly IntPtr NativeMethodInfoPtr_PlaySkyJumpEffect_Public_Void_0;
// Token: 0x040045B2 RID: 17842
private static readonly IntPtr NativeMethodInfoPtr_PlayHighLandEffect_Public_Void_0;
// Token: 0x040045B3 RID: 17843
private static readonly IntPtr NativeMethodInfoPtr_PlayItemSelect_Public_Void_Transform_0;
// Token: 0x040045B4 RID: 17844
private static readonly IntPtr NativeMethodInfoPtr_CloseItemSelect_Public_Void_0;
// Token: 0x040045B5 RID: 17845
private static readonly IntPtr NativeMethodInfoPtr_PlayDashSmoke_Public_Void_Boolean_0;
// Token: 0x040045B6 RID: 17846
private static readonly IntPtr NativeMethodInfoPtr_PlayBrakeSmoke_Public_Void_0;
// Token: 0x040045B7 RID: 17847
private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack03_Public_Void_0;
// Token: 0x040045B8 RID: 17848
private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack03Null_Public_Void_0;
// Token: 0x040045B9 RID: 17849
private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack03Ice_Public_Void_0;
// Token: 0x040045BA RID: 17850
private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack03Fire_Public_Void_0;
// Token: 0x040045BB RID: 17851
private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack03Lightning_Public_Void_0;
// Token: 0x040045BC RID: 17852
private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack04_Public_Void_0;
// Token: 0x040045BD RID: 17853
private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack04Null_Public_Void_0;
// Token: 0x040045BE RID: 17854
private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack04Ice_Public_Void_0;
// Token: 0x040045BF RID: 17855
private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack04Fire_Public_Void_0;
// Token: 0x040045C0 RID: 17856
private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack04Lightning_Public_Void_0;
// Token: 0x040045C1 RID: 17857
private static readonly IntPtr NativeMethodInfoPtr_PlayL5DodgeForward_Public_Void_0;
// Token: 0x040045C2 RID: 17858
private static readonly IntPtr NativeMethodInfoPtr_PlayL5DodgeBack_Public_Void_0;
// Token: 0x040045C3 RID: 17859
private static readonly IntPtr NativeMethodInfoPtr_PlayCure_Public_Void_0;
// Token: 0x040045C4 RID: 17860
private static readonly IntPtr NativeMethodInfoPtr_TeleportAttack_Public_Void_0;
// Token: 0x040045C5 RID: 17861
private static readonly IntPtr NativeMethodInfoPtr_PlayChangeSkinReady_Public_Void_0;
// Token: 0x040045C6 RID: 17862
private static readonly IntPtr NativeMethodInfoPtr_PlayChangeSkin_Public_Void_0;
// Token: 0x040045C7 RID: 17863
private static readonly IntPtr NativeMethodInfoPtr_PlayAreaTeleportReady_Public_Void_0;
// Token: 0x040045C8 RID: 17864
private static readonly IntPtr NativeMethodInfoPtr_PlayAreaTeleport_Public_Void_0;
// Token: 0x040045C9 RID: 17865
private static readonly IntPtr NativeMethodInfoPtr_PlayDashAttackSmoke_Public_Void_0;
// Token: 0x040045CA RID: 17866
private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack03Smoke_Public_Void_0;
// Token: 0x040045CB RID: 17867
private static readonly IntPtr NativeMethodInfoPtr_PlayWaterSplash_Public_Void_Single_0;
// Token: 0x040045CC RID: 17868
private static readonly IntPtr NativeMethodInfoPtr_ContinuePlayWaterSplash_Public_Void_Single_0;
// Token: 0x040045CD RID: 17869
private static readonly IntPtr NativeMethodInfoPtr_PlayAttack01_03Collision_Public_Void_0;
// Token: 0x040045CE RID: 17870
private static readonly IntPtr NativeMethodInfoPtr_PlayOnLight_Public_Void_0;
// Token: 0x040045CF RID: 17871
private static readonly IntPtr NativeMethodInfoPtr_SetMagicType_Public_Void_Magic_0;
// Token: 0x040045D0 RID: 17872
private static readonly IntPtr NativeMethodInfoPtr_GetMagicType_Public_Magic_0;
// Token: 0x040045D1 RID: 17873
private static readonly IntPtr NativeMethodInfoPtr_SetPlayerTimeScale_Public_Void_Single_0;
// Token: 0x040045D2 RID: 17874
private static readonly IntPtr NativeMethodInfoPtr_SetFireChargeTarget_Public_Void_Transform_0;
// Token: 0x040045D3 RID: 17875
private static readonly IntPtr NativeMethodInfoPtr_SetNullChargeTaeger_Public_Void_0;
// Token: 0x040045D4 RID: 17876
private static readonly IntPtr NativeMethodInfoPtr_SetLightningFloorAimEnable_Public_Void_Boolean_0;
// Token: 0x040045D5 RID: 17877
private static readonly IntPtr NativeMethodInfoPtr_Setg_bLightningAimOff_Public_Void_0;
// Token: 0x040045D6 RID: 17878
private static readonly IntPtr NativeMethodInfoPtr_GetLightningFloorAim_Public_Transform_0;
// Token: 0x040045D7 RID: 17879
private static readonly IntPtr NativeMethodInfoPtr_OpenFireAttack_Public_Void_String_0;
// Token: 0x040045D8 RID: 17880
private static readonly IntPtr NativeMethodInfoPtr_UpdateFireAttack_Private_Void_Single_0;
// Token: 0x040045D9 RID: 17881
private static readonly IntPtr NativeMethodInfoPtr_PlayIceCounterBullet_Public_Void_Transform_0;
// Token: 0x040045DA RID: 17882
private static readonly IntPtr NativeMethodInfoPtr_UpdateIceCounterBullet_Private_Void_Single_0;
// Token: 0x040045DB RID: 17883
private static readonly IntPtr NativeMethodInfoPtr_GetRecoil_Public_Single_0;
// Token: 0x040045DC RID: 17884
private static readonly IntPtr NativeMethodInfoPtr_GetShotShake_Public_Single_0;
// Token: 0x040045DD RID: 17885
private static readonly IntPtr NativeMethodInfoPtr_PlayEffCurseDeath_Public_Void_0;
// Token: 0x040045DE RID: 17886
private static readonly IntPtr NativeMethodInfoPtr_SetTeleportDisappear_Public_Void_0;
// Token: 0x040045DF RID: 17887
private static readonly IntPtr NativeMethodInfoPtr_SetTeleportAppear_Public_Void_0;
// Token: 0x040045E0 RID: 17888
private static readonly IntPtr NativeMethodInfoPtr_UpdateTeleport_Private_Void_Single_0;
// Token: 0x040045E1 RID: 17889
private static readonly IntPtr NativeMethodInfoPtr_LightningDodgeStart_Public_Void_0;
// Token: 0x040045E2 RID: 17890
private static readonly IntPtr NativeMethodInfoPtr_LightningDodgeEnd_Public_Void_0;
// Token: 0x040045E3 RID: 17891
private static readonly IntPtr NativeMethodInfoPtr_GetLightningDodge_Public_Boolean_0;
// Token: 0x040045E4 RID: 17892
private static readonly IntPtr NativeMethodInfoPtr_PlayEffWindDodge_Public_Void_0;
// Token: 0x040045E5 RID: 17893
private static readonly IntPtr NativeMethodInfoPtr_GetWindDodge_Public_Boolean_0;
// Token: 0x040045E6 RID: 17894
private static readonly IntPtr NativeMethodInfoPtr_EndWindDodge_Public_Void_0;
// Token: 0x040045E7 RID: 17895
private static readonly IntPtr NativeMethodInfoPtr_ResetTeleportState_Public_Void_0;
// Token: 0x040045E8 RID: 17896
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
// Token: 0x040045E9 RID: 17897
private static readonly IntPtr NativeMethodInfoPtr__Start_b__213_1_Private_Void_FireBallCollision_0;
// Token: 0x02000314 RID: 788
public enum Magic
{
// Token: 0x040045EB RID: 17899
Null,
// Token: 0x040045EC RID: 17900
Ice,
// Token: 0x040045ED RID: 17901
Fire,
// Token: 0x040045EE RID: 17902
Lightning
}
// Token: 0x02000315 RID: 789
[ObfuscatedName("PlayerEffectPlay/<>c__DisplayClass213_0")]
public sealed class __c__DisplayClass213_0 : Il2CppSystem.Object
{
// Token: 0x0600692F RID: 26927 RVA: 0x001AA020 File Offset: 0x001A8220
[CallerCount(1659)]
[CachedScanResults(RefRangeStart = 7639, RefRangeEnd = 9298, XrefRangeStart = 7639, XrefRangeEnd = 9298, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe __c__DisplayClass213_0()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass213_0>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.__c__DisplayClass213_0.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06006930 RID: 26928 RVA: 0x001AA06C File Offset: 0x001A826C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 594000, XrefRangeEnd = 594003, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void _Start_b__2()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.__c__DisplayClass213_0.NativeMethodInfoPtr__Start_b__2_Internal_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06006931 RID: 26929 RVA: 0x001AA0B0 File Offset: 0x001A82B0
// Note: this type is marked as 'beforefieldinit'.
static __c__DisplayClass213_0()
{
Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass213_0>.NativeClassPtr = IL2CPP.GetIl2CppNestedType(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "<>c__DisplayClass213_0");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass213_0>.NativeClassPtr);
PlayerEffectPlay.__c__DisplayClass213_0.NativeFieldInfoPtr_fbc = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass213_0>.NativeClassPtr, "fbc");
PlayerEffectPlay.__c__DisplayClass213_0.NativeFieldInfoPtr___4__this = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass213_0>.NativeClassPtr, "<>4__this");
PlayerEffectPlay.__c__DisplayClass213_0.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass213_0>.NativeClassPtr, 100670996);
PlayerEffectPlay.__c__DisplayClass213_0.NativeMethodInfoPtr__Start_b__2_Internal_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass213_0>.NativeClassPtr, 100670997);
}
// Token: 0x06006932 RID: 26930 RVA: 0x0000A74C File Offset: 0x0000894C
public __c__DisplayClass213_0(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x17002482 RID: 9346
// (get) Token: 0x06006933 RID: 26931 RVA: 0x001AA12C File Offset: 0x001A832C
// (set) Token: 0x06006934 RID: 26932 RVA: 0x001AA160 File Offset: 0x001A8360
public unsafe FireBallCollision fbc
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.__c__DisplayClass213_0.NativeFieldInfoPtr_fbc);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new FireBallCollision(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.__c__DisplayClass213_0.NativeFieldInfoPtr_fbc), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002483 RID: 9347
// (get) Token: 0x06006935 RID: 26933 RVA: 0x001AA188 File Offset: 0x001A8388
// (set) Token: 0x06006936 RID: 26934 RVA: 0x001AA1BC File Offset: 0x001A83BC
public unsafe PlayerEffectPlay __4__this
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.__c__DisplayClass213_0.NativeFieldInfoPtr___4__this);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new PlayerEffectPlay(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.__c__DisplayClass213_0.NativeFieldInfoPtr___4__this), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x040045EF RID: 17903
private static readonly IntPtr NativeFieldInfoPtr_fbc;
// Token: 0x040045F0 RID: 17904
private static readonly IntPtr NativeFieldInfoPtr___4__this;
// Token: 0x040045F1 RID: 17905
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
// Token: 0x040045F2 RID: 17906
private static readonly IntPtr NativeMethodInfoPtr__Start_b__2_Internal_Void_0;
}
// Token: 0x02000316 RID: 790
[ObfuscatedName("PlayerEffectPlay/<>c")]
[Serializable]
public sealed class __c : Il2CppSystem.Object
{
// Token: 0x06006937 RID: 26935 RVA: 0x001AA1E4 File Offset: 0x001A83E4
[CallerCount(1659)]
[CachedScanResults(RefRangeStart = 7639, RefRangeEnd = 9298, XrefRangeStart = 7639, XrefRangeEnd = 9298, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe __c()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<PlayerEffectPlay.__c>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.__c.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06006938 RID: 26936 RVA: 0x001AA230 File Offset: 0x001A8430
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 594003, XrefRangeEnd = 594011, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe GameObject _Start_b__213_0()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.__c.NativeMethodInfoPtr__Start_b__213_0_Internal_GameObject_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
IntPtr intPtr3 = intPtr;
return (intPtr3 != 0) ? new GameObject(intPtr3) : null;
}
// Token: 0x06006939 RID: 26937 RVA: 0x001AA288 File Offset: 0x001A8488
// Note: this type is marked as 'beforefieldinit'.
static __c()
{
Il2CppClassPointerStore<PlayerEffectPlay.__c>.NativeClassPtr = IL2CPP.GetIl2CppNestedType(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "<>c");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<PlayerEffectPlay.__c>.NativeClassPtr);
PlayerEffectPlay.__c.NativeFieldInfoPtr___9 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay.__c>.NativeClassPtr, "<>9");
PlayerEffectPlay.__c.NativeFieldInfoPtr___9__213_0 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay.__c>.NativeClassPtr, "<>9__213_0");
PlayerEffectPlay.__c.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay.__c>.NativeClassPtr, 100670999);
PlayerEffectPlay.__c.NativeMethodInfoPtr__Start_b__213_0_Internal_GameObject_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay.__c>.NativeClassPtr, 100671000);
}
// Token: 0x0600693A RID: 26938 RVA: 0x0000A74C File Offset: 0x0000894C
public __c(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x17002484 RID: 9348
// (get) Token: 0x0600693B RID: 26939 RVA: 0x001AA304 File Offset: 0x001A8504
// (set) Token: 0x0600693C RID: 26940 RVA: 0x001AA32F File Offset: 0x001A852F
public unsafe static PlayerEffectPlay.__c __9
{
get
{
IntPtr intPtr;
IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.__c.NativeFieldInfoPtr___9, (void*)(&intPtr));
IntPtr intPtr2 = intPtr;
return (intPtr2 != 0) ? new PlayerEffectPlay.__c(intPtr2) : null;
}
set
{
IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.__c.NativeFieldInfoPtr___9, IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002485 RID: 9349
// (get) Token: 0x0600693D RID: 26941 RVA: 0x001AA344 File Offset: 0x001A8544
// (set) Token: 0x0600693E RID: 26942 RVA: 0x001AA36F File Offset: 0x001A856F
public unsafe static Func<GameObject> __9__213_0
{
get
{
IntPtr intPtr;
IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.__c.NativeFieldInfoPtr___9__213_0, (void*)(&intPtr));
IntPtr intPtr2 = intPtr;
return (intPtr2 != 0) ? new Func<GameObject>(intPtr2) : null;
}
set
{
IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.__c.NativeFieldInfoPtr___9__213_0, IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x040045F3 RID: 17907
private static readonly IntPtr NativeFieldInfoPtr___9;
// Token: 0x040045F4 RID: 17908
private static readonly IntPtr NativeFieldInfoPtr___9__213_0;
// Token: 0x040045F5 RID: 17909
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
// Token: 0x040045F6 RID: 17910
private static readonly IntPtr NativeMethodInfoPtr__Start_b__213_0_Internal_GameObject_0;
}
// Token: 0x02000317 RID: 791
[ObfuscatedName("PlayerEffectPlay/<>c__DisplayClass268_0")]
public sealed class __c__DisplayClass268_0 : Il2CppSystem.Object
{
// Token: 0x0600693F RID: 26943 RVA: 0x001AA384 File Offset: 0x001A8584
[CallerCount(1659)]
[CachedScanResults(RefRangeStart = 7639, RefRangeEnd = 9298, XrefRangeStart = 7639, XrefRangeEnd = 9298, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe __c__DisplayClass268_0()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass268_0>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.__c__DisplayClass268_0.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06006940 RID: 26944 RVA: 0x001AA3D0 File Offset: 0x001A85D0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 594011, XrefRangeEnd = 594013, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void _SetPlayerTimeScale_b__0(SoundEffect se)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(se);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.__c__DisplayClass268_0.NativeMethodInfoPtr__SetPlayerTimeScale_b__0_Internal_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06006941 RID: 26945 RVA: 0x001AA42C File Offset: 0x001A862C
// Note: this type is marked as 'beforefieldinit'.
static __c__DisplayClass268_0()
{
Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass268_0>.NativeClassPtr = IL2CPP.GetIl2CppNestedType(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "<>c__DisplayClass268_0");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass268_0>.NativeClassPtr);
PlayerEffectPlay.__c__DisplayClass268_0.NativeFieldInfoPtr_timeScale = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass268_0>.NativeClassPtr, "timeScale");
PlayerEffectPlay.__c__DisplayClass268_0.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass268_0>.NativeClassPtr, 100671001);
PlayerEffectPlay.__c__DisplayClass268_0.NativeMethodInfoPtr__SetPlayerTimeScale_b__0_Internal_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass268_0>.NativeClassPtr, 100671002);
}
// Token: 0x06006942 RID: 26946 RVA: 0x0000A74C File Offset: 0x0000894C
public __c__DisplayClass268_0(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x17002486 RID: 9350
// (get) Token: 0x06006943 RID: 26947 RVA: 0x001AA494 File Offset: 0x001A8694
// (set) Token: 0x06006944 RID: 26948 RVA: 0x001AA4BC File Offset: 0x001A86BC
public unsafe float timeScale
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.__c__DisplayClass268_0.NativeFieldInfoPtr_timeScale);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.__c__DisplayClass268_0.NativeFieldInfoPtr_timeScale)) = value;
}
}
// Token: 0x040045F7 RID: 17911
private static readonly IntPtr NativeFieldInfoPtr_timeScale;
// Token: 0x040045F8 RID: 17912
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
// Token: 0x040045F9 RID: 17913
private static readonly IntPtr NativeMethodInfoPtr__SetPlayerTimeScale_b__0_Internal_Void_SoundEffect_0;
}
}