Files
NobetaSource/Interop/Assembly-CSharp/RootMotion/Demos/FPSAiming.cs
2023-09-06 22:09:22 +02:00

470 lines
21 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using RootMotion.FinalIK;
using UnityEngine;
namespace RootMotion.Demos
{
// Token: 0x020003D5 RID: 981
public class FPSAiming : MonoBehaviour
{
// Token: 0x06007876 RID: 30838 RVA: 0x001EBB5C File Offset: 0x001E9D5C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 609729, XrefRangeEnd = 609746, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Start()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FPSAiming.NativeMethodInfoPtr_Start_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06007877 RID: 30839 RVA: 0x001EBBA0 File Offset: 0x001E9DA0
[CallerCount(0)]
public unsafe void FixedUpdate()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FPSAiming.NativeMethodInfoPtr_FixedUpdate_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06007878 RID: 30840 RVA: 0x001EBBE4 File Offset: 0x001E9DE4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 609746, XrefRangeEnd = 609755, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void LateUpdate()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FPSAiming.NativeMethodInfoPtr_LateUpdate_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06007879 RID: 30841 RVA: 0x001EBC28 File Offset: 0x001E9E28
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 609764, RefRangeEnd = 609765, XrefRangeStart = 609755, XrefRangeEnd = 609764, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Aiming()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FPSAiming.NativeMethodInfoPtr_Aiming_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600787A RID: 30842 RVA: 0x001EBC6C File Offset: 0x001E9E6C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 609838, RefRangeEnd = 609839, XrefRangeStart = 609765, XrefRangeEnd = 609838, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void LookDownTheSight()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FPSAiming.NativeMethodInfoPtr_LookDownTheSight_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600787B RID: 30843 RVA: 0x001EBCB0 File Offset: 0x001E9EB0
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 609859, RefRangeEnd = 609860, XrefRangeStart = 609839, XrefRangeEnd = 609859, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void RotateCharacter()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FPSAiming.NativeMethodInfoPtr_RotateCharacter_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600787C RID: 30844 RVA: 0x001EBCF4 File Offset: 0x001E9EF4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 609860, XrefRangeEnd = 609861, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe FPSAiming()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FPSAiming.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600787D RID: 30845 RVA: 0x001EBD40 File Offset: 0x001E9F40
// Note: this type is marked as 'beforefieldinit'.
static FPSAiming()
{
Il2CppClassPointerStore<FPSAiming>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "RootMotion.Demos", "FPSAiming");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr);
FPSAiming.NativeFieldInfoPtr_aimWeight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "aimWeight");
FPSAiming.NativeFieldInfoPtr_sightWeight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "sightWeight");
FPSAiming.NativeFieldInfoPtr_maxAngle = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "maxAngle");
FPSAiming.NativeFieldInfoPtr_animatePhysics = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "animatePhysics");
FPSAiming.NativeFieldInfoPtr_gun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "gun");
FPSAiming.NativeFieldInfoPtr_gunTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "gunTarget");
FPSAiming.NativeFieldInfoPtr_ik = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "ik");
FPSAiming.NativeFieldInfoPtr_gunAim = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "gunAim");
FPSAiming.NativeFieldInfoPtr_cam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "cam");
FPSAiming.NativeFieldInfoPtr_recoil = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "recoil");
FPSAiming.NativeFieldInfoPtr_cameraRecoilWeight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "cameraRecoilWeight");
FPSAiming.NativeFieldInfoPtr_gunTargetDefaultLocalPosition = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "gunTargetDefaultLocalPosition");
FPSAiming.NativeFieldInfoPtr_gunTargetDefaultLocalRotation = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "gunTargetDefaultLocalRotation");
FPSAiming.NativeFieldInfoPtr_camDefaultLocalPosition = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "camDefaultLocalPosition");
FPSAiming.NativeFieldInfoPtr_camRelativeToGunTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "camRelativeToGunTarget");
FPSAiming.NativeFieldInfoPtr_updateFrame = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "updateFrame");
FPSAiming.NativeMethodInfoPtr_Start_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, 100672384);
FPSAiming.NativeMethodInfoPtr_FixedUpdate_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, 100672385);
FPSAiming.NativeMethodInfoPtr_LateUpdate_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, 100672386);
FPSAiming.NativeMethodInfoPtr_Aiming_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, 100672387);
FPSAiming.NativeMethodInfoPtr_LookDownTheSight_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, 100672388);
FPSAiming.NativeMethodInfoPtr_RotateCharacter_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, 100672389);
FPSAiming.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, 100672390);
}
// Token: 0x0600787E RID: 30846 RVA: 0x0000351C File Offset: 0x0000171C
public FPSAiming(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x1700291C RID: 10524
// (get) Token: 0x0600787F RID: 30847 RVA: 0x001EBF3C File Offset: 0x001EA13C
// (set) Token: 0x06007880 RID: 30848 RVA: 0x001EBF64 File Offset: 0x001EA164
public unsafe float aimWeight
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_aimWeight);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_aimWeight)) = value;
}
}
// Token: 0x1700291D RID: 10525
// (get) Token: 0x06007881 RID: 30849 RVA: 0x001EBF88 File Offset: 0x001EA188
// (set) Token: 0x06007882 RID: 30850 RVA: 0x001EBFB0 File Offset: 0x001EA1B0
public unsafe float sightWeight
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_sightWeight);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_sightWeight)) = value;
}
}
// Token: 0x1700291E RID: 10526
// (get) Token: 0x06007883 RID: 30851 RVA: 0x001EBFD4 File Offset: 0x001EA1D4
// (set) Token: 0x06007884 RID: 30852 RVA: 0x001EBFFC File Offset: 0x001EA1FC
public unsafe float maxAngle
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_maxAngle);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_maxAngle)) = value;
}
}
// Token: 0x1700291F RID: 10527
// (get) Token: 0x06007885 RID: 30853 RVA: 0x001EC020 File Offset: 0x001EA220
// (set) Token: 0x06007886 RID: 30854 RVA: 0x001EC048 File Offset: 0x001EA248
public unsafe bool animatePhysics
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_animatePhysics);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_animatePhysics)) = value;
}
}
// Token: 0x17002920 RID: 10528
// (get) Token: 0x06007887 RID: 30855 RVA: 0x001EC06C File Offset: 0x001EA26C
// (set) Token: 0x06007888 RID: 30856 RVA: 0x001EC0A0 File Offset: 0x001EA2A0
public unsafe Transform gun
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gun);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gun), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002921 RID: 10529
// (get) Token: 0x06007889 RID: 30857 RVA: 0x001EC0C8 File Offset: 0x001EA2C8
// (set) Token: 0x0600788A RID: 30858 RVA: 0x001EC0FC File Offset: 0x001EA2FC
public unsafe Transform gunTarget
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gunTarget);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gunTarget), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002922 RID: 10530
// (get) Token: 0x0600788B RID: 30859 RVA: 0x001EC124 File Offset: 0x001EA324
// (set) Token: 0x0600788C RID: 30860 RVA: 0x001EC158 File Offset: 0x001EA358
public unsafe FullBodyBipedIK ik
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_ik);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new FullBodyBipedIK(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_ik), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002923 RID: 10531
// (get) Token: 0x0600788D RID: 30861 RVA: 0x001EC180 File Offset: 0x001EA380
// (set) Token: 0x0600788E RID: 30862 RVA: 0x001EC1B4 File Offset: 0x001EA3B4
public unsafe AimIK gunAim
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gunAim);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new AimIK(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gunAim), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002924 RID: 10532
// (get) Token: 0x0600788F RID: 30863 RVA: 0x001EC1DC File Offset: 0x001EA3DC
// (set) Token: 0x06007890 RID: 30864 RVA: 0x001EC210 File Offset: 0x001EA410
public unsafe CameraControllerFPS cam
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_cam);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new CameraControllerFPS(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_cam), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002925 RID: 10533
// (get) Token: 0x06007891 RID: 30865 RVA: 0x001EC238 File Offset: 0x001EA438
// (set) Token: 0x06007892 RID: 30866 RVA: 0x001EC26C File Offset: 0x001EA46C
public unsafe Recoil recoil
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_recoil);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Recoil(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_recoil), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17002926 RID: 10534
// (get) Token: 0x06007893 RID: 30867 RVA: 0x001EC294 File Offset: 0x001EA494
// (set) Token: 0x06007894 RID: 30868 RVA: 0x001EC2BC File Offset: 0x001EA4BC
public unsafe float cameraRecoilWeight
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_cameraRecoilWeight);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_cameraRecoilWeight)) = value;
}
}
// Token: 0x17002927 RID: 10535
// (get) Token: 0x06007895 RID: 30869 RVA: 0x001EC2E0 File Offset: 0x001EA4E0
// (set) Token: 0x06007896 RID: 30870 RVA: 0x001EC308 File Offset: 0x001EA508
public unsafe Vector3 gunTargetDefaultLocalPosition
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gunTargetDefaultLocalPosition);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gunTargetDefaultLocalPosition)) = value;
}
}
// Token: 0x17002928 RID: 10536
// (get) Token: 0x06007897 RID: 30871 RVA: 0x001EC32C File Offset: 0x001EA52C
// (set) Token: 0x06007898 RID: 30872 RVA: 0x001EC354 File Offset: 0x001EA554
public unsafe Quaternion gunTargetDefaultLocalRotation
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gunTargetDefaultLocalRotation);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gunTargetDefaultLocalRotation)) = value;
}
}
// Token: 0x17002929 RID: 10537
// (get) Token: 0x06007899 RID: 30873 RVA: 0x001EC378 File Offset: 0x001EA578
// (set) Token: 0x0600789A RID: 30874 RVA: 0x001EC3A0 File Offset: 0x001EA5A0
public unsafe Vector3 camDefaultLocalPosition
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_camDefaultLocalPosition);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_camDefaultLocalPosition)) = value;
}
}
// Token: 0x1700292A RID: 10538
// (get) Token: 0x0600789B RID: 30875 RVA: 0x001EC3C4 File Offset: 0x001EA5C4
// (set) Token: 0x0600789C RID: 30876 RVA: 0x001EC3EC File Offset: 0x001EA5EC
public unsafe Vector3 camRelativeToGunTarget
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_camRelativeToGunTarget);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_camRelativeToGunTarget)) = value;
}
}
// Token: 0x1700292B RID: 10539
// (get) Token: 0x0600789D RID: 30877 RVA: 0x001EC410 File Offset: 0x001EA610
// (set) Token: 0x0600789E RID: 30878 RVA: 0x001EC438 File Offset: 0x001EA638
public unsafe bool updateFrame
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_updateFrame);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_updateFrame)) = value;
}
}
// Token: 0x040050C6 RID: 20678
private static readonly IntPtr NativeFieldInfoPtr_aimWeight;
// Token: 0x040050C7 RID: 20679
private static readonly IntPtr NativeFieldInfoPtr_sightWeight;
// Token: 0x040050C8 RID: 20680
private static readonly IntPtr NativeFieldInfoPtr_maxAngle;
// Token: 0x040050C9 RID: 20681
private static readonly IntPtr NativeFieldInfoPtr_animatePhysics;
// Token: 0x040050CA RID: 20682
private static readonly IntPtr NativeFieldInfoPtr_gun;
// Token: 0x040050CB RID: 20683
private static readonly IntPtr NativeFieldInfoPtr_gunTarget;
// Token: 0x040050CC RID: 20684
private static readonly IntPtr NativeFieldInfoPtr_ik;
// Token: 0x040050CD RID: 20685
private static readonly IntPtr NativeFieldInfoPtr_gunAim;
// Token: 0x040050CE RID: 20686
private static readonly IntPtr NativeFieldInfoPtr_cam;
// Token: 0x040050CF RID: 20687
private static readonly IntPtr NativeFieldInfoPtr_recoil;
// Token: 0x040050D0 RID: 20688
private static readonly IntPtr NativeFieldInfoPtr_cameraRecoilWeight;
// Token: 0x040050D1 RID: 20689
private static readonly IntPtr NativeFieldInfoPtr_gunTargetDefaultLocalPosition;
// Token: 0x040050D2 RID: 20690
private static readonly IntPtr NativeFieldInfoPtr_gunTargetDefaultLocalRotation;
// Token: 0x040050D3 RID: 20691
private static readonly IntPtr NativeFieldInfoPtr_camDefaultLocalPosition;
// Token: 0x040050D4 RID: 20692
private static readonly IntPtr NativeFieldInfoPtr_camRelativeToGunTarget;
// Token: 0x040050D5 RID: 20693
private static readonly IntPtr NativeFieldInfoPtr_updateFrame;
// Token: 0x040050D6 RID: 20694
private static readonly IntPtr NativeMethodInfoPtr_Start_Private_Void_0;
// Token: 0x040050D7 RID: 20695
private static readonly IntPtr NativeMethodInfoPtr_FixedUpdate_Private_Void_0;
// Token: 0x040050D8 RID: 20696
private static readonly IntPtr NativeMethodInfoPtr_LateUpdate_Private_Void_0;
// Token: 0x040050D9 RID: 20697
private static readonly IntPtr NativeMethodInfoPtr_Aiming_Private_Void_0;
// Token: 0x040050DA RID: 20698
private static readonly IntPtr NativeMethodInfoPtr_LookDownTheSight_Private_Void_0;
// Token: 0x040050DB RID: 20699
private static readonly IntPtr NativeMethodInfoPtr_RotateCharacter_Private_Void_0;
// Token: 0x040050DC RID: 20700
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}
}