Files
NobetaSource/Interop/Assembly-CSharp/SpecterArmorGirl02EffectPlay.cs
2023-09-06 22:09:22 +02:00

2669 lines
130 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using UnityEngine;
// Token: 0x020000ED RID: 237
public class SpecterArmorGirl02EffectPlay : MonoBehaviour
{
// Token: 0x0600361D RID: 13853 RVA: 0x000D57D8 File Offset: 0x000D39D8
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 537174, RefRangeEnd = 537175, XrefRangeStart = 536925, XrefRangeEnd = 537174, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void InitData(MoveController Move)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(Move);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_MoveController_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x0600361E RID: 13854 RVA: 0x000D5834 File Offset: 0x000D3A34
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537175, XrefRangeEnd = 537246, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Update()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600361F RID: 13855 RVA: 0x000D5878 File Offset: 0x000D3A78
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 537250, RefRangeEnd = 537251, XrefRangeStart = 537246, XrefRangeEnd = 537250, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Damaged()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003620 RID: 13856 RVA: 0x000D58BC File Offset: 0x000D3ABC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537251, XrefRangeEnd = 537255, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void DamageFly()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003621 RID: 13857 RVA: 0x000D5900 File Offset: 0x000D3B00
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537255, XrefRangeEnd = 537259, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Death()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003622 RID: 13858 RVA: 0x000D5944 File Offset: 0x000D3B44
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537259, XrefRangeEnd = 537264, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Destroy()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003623 RID: 13859 RVA: 0x000D5988 File Offset: 0x000D3B88
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 537290, RefRangeEnd = 537291, XrefRangeStart = 537264, XrefRangeEnd = 537290, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Create()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003624 RID: 13860 RVA: 0x000D59CC File Offset: 0x000D3BCC
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 537301, RefRangeEnd = 537302, XrefRangeStart = 537291, XrefRangeEnd = 537301, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Remove()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003625 RID: 13861 RVA: 0x000D5A10 File Offset: 0x000D3C10
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537302, XrefRangeEnd = 537305, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniPlayPSArrow()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniPlayPSArrow_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003626 RID: 13862 RVA: 0x000D5A54 File Offset: 0x000D3C54
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537305, XrefRangeEnd = 537308, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniPlayPSCharge()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniPlayPSCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003627 RID: 13863 RVA: 0x000D5A98 File Offset: 0x000D3C98
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537308, XrefRangeEnd = 537328, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffArrow01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffArrow01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003628 RID: 13864 RVA: 0x000D5ADC File Offset: 0x000D3CDC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537328, XrefRangeEnd = 537352, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffJumpArrow()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffJumpArrow_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003629 RID: 13865 RVA: 0x000D5B20 File Offset: 0x000D3D20
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537352, XrefRangeEnd = 537357, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttackKick()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffAttackKick_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600362A RID: 13866 RVA: 0x000D5B64 File Offset: 0x000D3D64
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537357, XrefRangeEnd = 537359, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEAttackKick()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlaySEAttackKick_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600362B RID: 13867 RVA: 0x000D5BA8 File Offset: 0x000D3DA8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537359, XrefRangeEnd = 537387, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayArrow02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayArrow02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600362C RID: 13868 RVA: 0x000D5BEC File Offset: 0x000D3DEC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537387, XrefRangeEnd = 537399, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayArrow03()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayArrow03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600362D RID: 13869 RVA: 0x000D5C30 File Offset: 0x000D3E30
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 537401, RefRangeEnd = 537403, XrefRangeStart = 537399, XrefRangeEnd = 537401, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void ModelEnable(bool bEnable)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref bEnable;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x0600362E RID: 13870 RVA: 0x000D5C84 File Offset: 0x000D3E84
[CallerCount(3)]
[CachedScanResults(RefRangeStart = 537413, RefRangeEnd = 537416, XrefRangeStart = 537403, XrefRangeEnd = 537413, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void ColliderEnable(bool bEnable)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref bEnable;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x0600362F RID: 13871 RVA: 0x000D5CD8 File Offset: 0x000D3ED8
[CallerCount(0)]
public unsafe void GetMoveSpeed(float fMoveSpeed)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fMoveSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003630 RID: 13872 RVA: 0x000D5D2C File Offset: 0x000D3F2C
[CallerCount(0)]
public unsafe void GetRotateSpeed(float fRotateSpeed)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fRotateSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003631 RID: 13873 RVA: 0x000D5D80 File Offset: 0x000D3F80
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537416, XrefRangeEnd = 537422, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffFootSmokeL()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003632 RID: 13874 RVA: 0x000D5DC4 File Offset: 0x000D3FC4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537422, XrefRangeEnd = 537428, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffFootSmokeR()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003633 RID: 13875 RVA: 0x000D5E08 File Offset: 0x000D4008
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537428, XrefRangeEnd = 537433, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffFootSmokeWalkL(float fSpeed = 0f)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003634 RID: 13876 RVA: 0x000D5E5C File Offset: 0x000D405C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537433, XrefRangeEnd = 537438, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffFootSmokeWalkR(float fSpeed = 0f)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003635 RID: 13877 RVA: 0x000D5EB0 File Offset: 0x000D40B0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537438, XrefRangeEnd = 537443, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffFootSmokeRunL(float fSpeed = 0f)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003636 RID: 13878 RVA: 0x000D5F04 File Offset: 0x000D4104
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537443, XrefRangeEnd = 537448, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffFootSmokeRunR(float fSpeed = 0f)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003637 RID: 13879 RVA: 0x000D5F58 File Offset: 0x000D4158
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537448, XrefRangeEnd = 537453, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffFootSmokeTurnL(float fSpeed = 0f)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003638 RID: 13880 RVA: 0x000D5FAC File Offset: 0x000D41AC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537453, XrefRangeEnd = 537458, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffFootSmokeTurnR(float fSpeed = 0f)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003639 RID: 13881 RVA: 0x000D6000 File Offset: 0x000D4200
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537458, XrefRangeEnd = 537469, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffDamageFlySmokeF()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffDamageFlySmokeF_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600363A RID: 13882 RVA: 0x000D6044 File Offset: 0x000D4244
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537469, XrefRangeEnd = 537480, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffDamageFlySmokeB()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffDamageFlySmokeB_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600363B RID: 13883 RVA: 0x000D6088 File Offset: 0x000D4288
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537480, XrefRangeEnd = 537492, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffDeadSmokeB()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffDeadSmokeB_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600363C RID: 13884 RVA: 0x000D60CC File Offset: 0x000D42CC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537492, XrefRangeEnd = 537508, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniAttackJump01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackJump01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600363D RID: 13885 RVA: 0x000D6110 File Offset: 0x000D4310
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537508, XrefRangeEnd = 537513, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniAttackJump02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackJump02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600363E RID: 13886 RVA: 0x000D6154 File Offset: 0x000D4354
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537513, XrefRangeEnd = 537528, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniAttackDodgeB()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackDodgeB_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600363F RID: 13887 RVA: 0x000D6198 File Offset: 0x000D4398
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537528, XrefRangeEnd = 537543, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniAttackDodgeL()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackDodgeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003640 RID: 13888 RVA: 0x000D61DC File Offset: 0x000D43DC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537543, XrefRangeEnd = 537558, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniAttackDodgeR()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackDodgeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003641 RID: 13889 RVA: 0x000D6220 File Offset: 0x000D4420
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537558, XrefRangeEnd = 537574, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniSkyDodgeF()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniSkyDodgeF_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003642 RID: 13890 RVA: 0x000D6264 File Offset: 0x000D4464
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537574, XrefRangeEnd = 537578, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniDamageFlyFStandUp()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniDamageFlyFStandUp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003643 RID: 13891 RVA: 0x000D62A8 File Offset: 0x000D44A8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537578, XrefRangeEnd = 537582, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniDamageFlyBStandUp()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniDamageFlyBStandUp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003644 RID: 13892 RVA: 0x000D62EC File Offset: 0x000D44EC
[CallerCount(5802)]
[CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5826, XrefRangeStart = 24, XrefRangeEnd = 5826, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetCCCLie(int i = 0)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref i;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_SetCCCLie_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003645 RID: 13893 RVA: 0x000D6340 File Offset: 0x000D4540
[CallerCount(5802)]
[CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5826, XrefRangeStart = 24, XrefRangeEnd = 5826, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetCCCOriginal()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_SetCCCOriginal_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003646 RID: 13894 RVA: 0x000D6384 File Offset: 0x000D4584
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 537589, RefRangeEnd = 537590, XrefRangeStart = 537582, XrefRangeEnd = 537589, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetTimeScale(float fTimeScale)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fTimeScale;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003647 RID: 13895 RVA: 0x000D63D8 File Offset: 0x000D45D8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537590, XrefRangeEnd = 537592, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe SpecterArmorGirl02EffectPlay()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003648 RID: 13896 RVA: 0x000D6424 File Offset: 0x000D4624
// Note: this type is marked as 'beforefieldinit'.
static SpecterArmorGirl02EffectPlay()
{
Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "SpecterArmorGirl02EffectPlay");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr);
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_Move");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_WGM");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_matFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_matFire");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fFireMatAlpha = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_fFireMatAlpha");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_fMatShadowPos");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_MatModel = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_MatModel");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_colDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_colDamaged");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_MatBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_MatBody");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EyeColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EyeColor");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_BodyColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_BodyColor");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_DefaultColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_DefaultColor");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Eye = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "PS_Eye");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_BodyLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "PS_BodyLight");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Weapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "PS_Weapon");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_DeathEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "PS_DeathEffect");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Dodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "PS_Dodge");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Arrow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "PS_Arrow");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Charge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "PS_Charge");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SMR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "SMR");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_CCC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_CCC");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "SC");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_CC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "CC");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosFootL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "PosFootL");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosFootR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "PosFootR");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosDamageFlyB = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "PosDamageFlyB");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosDamageFlyF = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "PosDamageFlyF");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "PosShot");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_fMoveSpeed");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fRotateSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_fRotateSpeed");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeWalk = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "Eff_FootSmokeWalk");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "Eff_FootSmokeRun");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_DamageFlySmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "Eff_DamageFlySmoke");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "Eff_Arrow01");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrrow01Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "Eff_Arrrow01Shot");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "Eff_Arrow01Collision");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "Eff_Arrow01WallCollision");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "Eff_Arrow02");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrrow02Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "Eff_Arrrow02Shot");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "Eff_Arrow02Collision");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "Eff_Arrow02WallCollision");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "Eff_Arrow03");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow03Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "Eff_Arrow03Shot");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_AttackKick = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "Eff_AttackKick");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeWalk = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EffFootSmokeWalk");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EffFootSmokeRun");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffDamageFlySmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EffDamageFlySmoke");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EffArrow01");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EffArrow01Shot");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EffArrow01Collision");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EffArrow01WallCollision");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EffArrow02");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EffArrow02Shot");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EffArrow02Collision");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EffArrow02WallCollision");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EffArrow03");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow03Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EffArrow03Shot");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffAttackKick = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EffAttackKick");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_FootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "SE_FootStep");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Dodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "SE_Dodge");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_DamageFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "SE_DamageFly");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Destroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "SE_Destroy");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Kick = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "SE_Kick");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Charge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "SE_Charge");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_ArrowShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "SE_ArrowShot");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_SkillShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "SE_SkillShot");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Bow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "SE_Bow");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEFootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_SEFootStep");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_SEDodge");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEDamageFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_SEDamageFly");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SE_Destroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_SE_Destroy");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEKick = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_SEKick");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SECharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_SECharge");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrowShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_SEArrowShot");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SESkillShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_SESkillShot");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEBow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_SEBow");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Arrow01Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "SE_Arrow01Collision");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Arrow01WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "SE_Arrow01WallCollision");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrow01Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_SEArrow01Collision");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrow01WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_SEArrow01WallCollision");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrowSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_fArrowSpeed");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Speed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_fArrow03Speed");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Reciprocal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_fArrow03Reciprocal");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03ReciprocalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_fArrow03ReciprocalVal");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_iArrow03Total = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_iArrow03Total");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_iArrow03Val = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_iArrow03Val");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Interval = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_fArrow03Interval");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03IntervalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_fArrow03IntervalVal");
SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_bDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_bDeath");
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_MoveController_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666601);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666602);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666603);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666604);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666605);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666606);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666607);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666608);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniPlayPSArrow_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666609);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniPlayPSCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666610);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffArrow01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666611);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffJumpArrow_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666612);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffAttackKick_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666613);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlaySEAttackKick_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666614);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayArrow02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666615);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayArrow03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666616);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666617);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666618);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666619);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666620);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666621);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666622);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666623);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666624);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666625);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666626);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666627);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666628);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffDamageFlySmokeF_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666629);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffDamageFlySmokeB_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666630);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffDeadSmokeB_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666631);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackJump01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666632);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackJump02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666633);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackDodgeB_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666634);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackDodgeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666635);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackDodgeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666636);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniSkyDodgeF_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666637);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniDamageFlyFStandUp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666638);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniDamageFlyBStandUp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666639);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_SetCCCLie_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666640);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_SetCCCOriginal_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666641);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666642);
SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666643);
}
// Token: 0x06003649 RID: 13897 RVA: 0x0000351C File Offset: 0x0000171C
public SpecterArmorGirl02EffectPlay(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x1700141C RID: 5148
// (get) Token: 0x0600364A RID: 13898 RVA: 0x000D6E90 File Offset: 0x000D5090
// (set) Token: 0x0600364B RID: 13899 RVA: 0x000D6EC4 File Offset: 0x000D50C4
public unsafe MoveController g_Move
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_Move);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new MoveController(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_Move), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700141D RID: 5149
// (get) Token: 0x0600364C RID: 13900 RVA: 0x000D6EEC File Offset: 0x000D50EC
// (set) Token: 0x0600364D RID: 13901 RVA: 0x000D6F20 File Offset: 0x000D5120
public unsafe WizardGirlManage g_WGM
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_WGM);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700141E RID: 5150
// (get) Token: 0x0600364E RID: 13902 RVA: 0x000D6F48 File Offset: 0x000D5148
// (set) Token: 0x0600364F RID: 13903 RVA: 0x000D6F7C File Offset: 0x000D517C
public unsafe Material g_matFire
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_matFire);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_matFire), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700141F RID: 5151
// (get) Token: 0x06003650 RID: 13904 RVA: 0x000D6FA4 File Offset: 0x000D51A4
// (set) Token: 0x06003651 RID: 13905 RVA: 0x000D6FCC File Offset: 0x000D51CC
public unsafe float g_fFireMatAlpha
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fFireMatAlpha);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fFireMatAlpha)) = value;
}
}
// Token: 0x17001420 RID: 5152
// (get) Token: 0x06003652 RID: 13906 RVA: 0x000D6FF0 File Offset: 0x000D51F0
// (set) Token: 0x06003653 RID: 13907 RVA: 0x000D7018 File Offset: 0x000D5218
public unsafe float g_fMatShadowPos
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos)) = value;
}
}
// Token: 0x17001421 RID: 5153
// (get) Token: 0x06003654 RID: 13908 RVA: 0x000D703C File Offset: 0x000D523C
// (set) Token: 0x06003655 RID: 13909 RVA: 0x000D7070 File Offset: 0x000D5270
public unsafe Il2CppReferenceArray<Material> g_MatModel
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_MatModel);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_MatModel), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001422 RID: 5154
// (get) Token: 0x06003656 RID: 13910 RVA: 0x000D7098 File Offset: 0x000D5298
// (set) Token: 0x06003657 RID: 13911 RVA: 0x000D70C0 File Offset: 0x000D52C0
public unsafe Color g_colDamaged
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_colDamaged);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_colDamaged)) = value;
}
}
// Token: 0x17001423 RID: 5155
// (get) Token: 0x06003658 RID: 13912 RVA: 0x000D70E4 File Offset: 0x000D52E4
// (set) Token: 0x06003659 RID: 13913 RVA: 0x000D7118 File Offset: 0x000D5318
public unsafe Material g_MatBody
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_MatBody);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_MatBody), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001424 RID: 5156
// (get) Token: 0x0600365A RID: 13914 RVA: 0x000D7140 File Offset: 0x000D5340
// (set) Token: 0x0600365B RID: 13915 RVA: 0x000D7168 File Offset: 0x000D5368
public unsafe Color g_EyeColor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EyeColor);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EyeColor)) = value;
}
}
// Token: 0x17001425 RID: 5157
// (get) Token: 0x0600365C RID: 13916 RVA: 0x000D718C File Offset: 0x000D538C
// (set) Token: 0x0600365D RID: 13917 RVA: 0x000D71B4 File Offset: 0x000D53B4
public unsafe Color g_BodyColor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_BodyColor);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_BodyColor)) = value;
}
}
// Token: 0x17001426 RID: 5158
// (get) Token: 0x0600365E RID: 13918 RVA: 0x000D71D8 File Offset: 0x000D53D8
// (set) Token: 0x0600365F RID: 13919 RVA: 0x000D7200 File Offset: 0x000D5400
public unsafe Color g_DefaultColor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_DefaultColor);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_DefaultColor)) = value;
}
}
// Token: 0x17001427 RID: 5159
// (get) Token: 0x06003660 RID: 13920 RVA: 0x000D7224 File Offset: 0x000D5424
// (set) Token: 0x06003661 RID: 13921 RVA: 0x000D7258 File Offset: 0x000D5458
public unsafe ParticleSystem PS_Eye
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Eye);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Eye), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001428 RID: 5160
// (get) Token: 0x06003662 RID: 13922 RVA: 0x000D7280 File Offset: 0x000D5480
// (set) Token: 0x06003663 RID: 13923 RVA: 0x000D72B4 File Offset: 0x000D54B4
public unsafe ParticleSystem PS_BodyLight
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_BodyLight);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_BodyLight), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001429 RID: 5161
// (get) Token: 0x06003664 RID: 13924 RVA: 0x000D72DC File Offset: 0x000D54DC
// (set) Token: 0x06003665 RID: 13925 RVA: 0x000D7310 File Offset: 0x000D5510
public unsafe ParticleSystem PS_Weapon
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Weapon);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Weapon), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700142A RID: 5162
// (get) Token: 0x06003666 RID: 13926 RVA: 0x000D7338 File Offset: 0x000D5538
// (set) Token: 0x06003667 RID: 13927 RVA: 0x000D736C File Offset: 0x000D556C
public unsafe ParticleSystem PS_DeathEffect
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_DeathEffect);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_DeathEffect), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700142B RID: 5163
// (get) Token: 0x06003668 RID: 13928 RVA: 0x000D7394 File Offset: 0x000D5594
// (set) Token: 0x06003669 RID: 13929 RVA: 0x000D73C8 File Offset: 0x000D55C8
public unsafe ParticleSystem PS_Dodge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Dodge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Dodge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700142C RID: 5164
// (get) Token: 0x0600366A RID: 13930 RVA: 0x000D73F0 File Offset: 0x000D55F0
// (set) Token: 0x0600366B RID: 13931 RVA: 0x000D7424 File Offset: 0x000D5624
public unsafe ParticleSystem PS_Arrow
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Arrow);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Arrow), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700142D RID: 5165
// (get) Token: 0x0600366C RID: 13932 RVA: 0x000D744C File Offset: 0x000D564C
// (set) Token: 0x0600366D RID: 13933 RVA: 0x000D7480 File Offset: 0x000D5680
public unsafe ParticleSystem PS_Charge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Charge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Charge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700142E RID: 5166
// (get) Token: 0x0600366E RID: 13934 RVA: 0x000D74A8 File Offset: 0x000D56A8
// (set) Token: 0x0600366F RID: 13935 RVA: 0x000D74DC File Offset: 0x000D56DC
public unsafe Il2CppReferenceArray<SkinnedMeshRenderer> SMR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SMR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<SkinnedMeshRenderer>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SMR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700142F RID: 5167
// (get) Token: 0x06003670 RID: 13936 RVA: 0x000D7504 File Offset: 0x000D5704
// (set) Token: 0x06003671 RID: 13937 RVA: 0x000D7538 File Offset: 0x000D5738
public unsafe CCController g_CCC
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_CCC);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new CCController(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_CCC), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001430 RID: 5168
// (get) Token: 0x06003672 RID: 13938 RVA: 0x000D7560 File Offset: 0x000D5760
// (set) Token: 0x06003673 RID: 13939 RVA: 0x000D7594 File Offset: 0x000D5794
public unsafe Il2CppReferenceArray<SphereCollider> SC
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SC);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<SphereCollider>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SC), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001431 RID: 5169
// (get) Token: 0x06003674 RID: 13940 RVA: 0x000D75BC File Offset: 0x000D57BC
// (set) Token: 0x06003675 RID: 13941 RVA: 0x000D75F0 File Offset: 0x000D57F0
public unsafe Il2CppReferenceArray<CapsuleCollider> CC
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_CC);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<CapsuleCollider>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_CC), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001432 RID: 5170
// (get) Token: 0x06003676 RID: 13942 RVA: 0x000D7618 File Offset: 0x000D5818
// (set) Token: 0x06003677 RID: 13943 RVA: 0x000D764C File Offset: 0x000D584C
public unsafe Transform PosFootL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosFootL);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosFootL), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001433 RID: 5171
// (get) Token: 0x06003678 RID: 13944 RVA: 0x000D7674 File Offset: 0x000D5874
// (set) Token: 0x06003679 RID: 13945 RVA: 0x000D76A8 File Offset: 0x000D58A8
public unsafe Transform PosFootR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosFootR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosFootR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001434 RID: 5172
// (get) Token: 0x0600367A RID: 13946 RVA: 0x000D76D0 File Offset: 0x000D58D0
// (set) Token: 0x0600367B RID: 13947 RVA: 0x000D7704 File Offset: 0x000D5904
public unsafe Transform PosDamageFlyB
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosDamageFlyB);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosDamageFlyB), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001435 RID: 5173
// (get) Token: 0x0600367C RID: 13948 RVA: 0x000D772C File Offset: 0x000D592C
// (set) Token: 0x0600367D RID: 13949 RVA: 0x000D7760 File Offset: 0x000D5960
public unsafe Transform PosDamageFlyF
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosDamageFlyF);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosDamageFlyF), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001436 RID: 5174
// (get) Token: 0x0600367E RID: 13950 RVA: 0x000D7788 File Offset: 0x000D5988
// (set) Token: 0x0600367F RID: 13951 RVA: 0x000D77BC File Offset: 0x000D59BC
public unsafe Transform PosShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001437 RID: 5175
// (get) Token: 0x06003680 RID: 13952 RVA: 0x000D77E4 File Offset: 0x000D59E4
// (set) Token: 0x06003681 RID: 13953 RVA: 0x000D780C File Offset: 0x000D5A0C
public unsafe float g_fMoveSpeed
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed)) = value;
}
}
// Token: 0x17001438 RID: 5176
// (get) Token: 0x06003682 RID: 13954 RVA: 0x000D7830 File Offset: 0x000D5A30
// (set) Token: 0x06003683 RID: 13955 RVA: 0x000D7858 File Offset: 0x000D5A58
public unsafe float g_fRotateSpeed
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fRotateSpeed);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fRotateSpeed)) = value;
}
}
// Token: 0x17001439 RID: 5177
// (get) Token: 0x06003684 RID: 13956 RVA: 0x000D787C File Offset: 0x000D5A7C
// (set) Token: 0x06003685 RID: 13957 RVA: 0x000D78B0 File Offset: 0x000D5AB0
public unsafe GameObject Eff_FootSmokeWalk
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeWalk);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeWalk), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700143A RID: 5178
// (get) Token: 0x06003686 RID: 13958 RVA: 0x000D78D8 File Offset: 0x000D5AD8
// (set) Token: 0x06003687 RID: 13959 RVA: 0x000D790C File Offset: 0x000D5B0C
public unsafe GameObject Eff_FootSmokeRun
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeRun);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeRun), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700143B RID: 5179
// (get) Token: 0x06003688 RID: 13960 RVA: 0x000D7934 File Offset: 0x000D5B34
// (set) Token: 0x06003689 RID: 13961 RVA: 0x000D7968 File Offset: 0x000D5B68
public unsafe GameObject Eff_DamageFlySmoke
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_DamageFlySmoke);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_DamageFlySmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700143C RID: 5180
// (get) Token: 0x0600368A RID: 13962 RVA: 0x000D7990 File Offset: 0x000D5B90
// (set) Token: 0x0600368B RID: 13963 RVA: 0x000D79C4 File Offset: 0x000D5BC4
public unsafe GameObject Eff_Arrow01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700143D RID: 5181
// (get) Token: 0x0600368C RID: 13964 RVA: 0x000D79EC File Offset: 0x000D5BEC
// (set) Token: 0x0600368D RID: 13965 RVA: 0x000D7A20 File Offset: 0x000D5C20
public unsafe GameObject Eff_Arrrow01Shot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrrow01Shot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrrow01Shot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700143E RID: 5182
// (get) Token: 0x0600368E RID: 13966 RVA: 0x000D7A48 File Offset: 0x000D5C48
// (set) Token: 0x0600368F RID: 13967 RVA: 0x000D7A7C File Offset: 0x000D5C7C
public unsafe GameObject Eff_Arrow01Collision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01Collision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01Collision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700143F RID: 5183
// (get) Token: 0x06003690 RID: 13968 RVA: 0x000D7AA4 File Offset: 0x000D5CA4
// (set) Token: 0x06003691 RID: 13969 RVA: 0x000D7AD8 File Offset: 0x000D5CD8
public unsafe GameObject Eff_Arrow01WallCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01WallCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001440 RID: 5184
// (get) Token: 0x06003692 RID: 13970 RVA: 0x000D7B00 File Offset: 0x000D5D00
// (set) Token: 0x06003693 RID: 13971 RVA: 0x000D7B34 File Offset: 0x000D5D34
public unsafe GameObject Eff_Arrow02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001441 RID: 5185
// (get) Token: 0x06003694 RID: 13972 RVA: 0x000D7B5C File Offset: 0x000D5D5C
// (set) Token: 0x06003695 RID: 13973 RVA: 0x000D7B90 File Offset: 0x000D5D90
public unsafe GameObject Eff_Arrrow02Shot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrrow02Shot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrrow02Shot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001442 RID: 5186
// (get) Token: 0x06003696 RID: 13974 RVA: 0x000D7BB8 File Offset: 0x000D5DB8
// (set) Token: 0x06003697 RID: 13975 RVA: 0x000D7BEC File Offset: 0x000D5DEC
public unsafe GameObject Eff_Arrow02Collision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02Collision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02Collision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001443 RID: 5187
// (get) Token: 0x06003698 RID: 13976 RVA: 0x000D7C14 File Offset: 0x000D5E14
// (set) Token: 0x06003699 RID: 13977 RVA: 0x000D7C48 File Offset: 0x000D5E48
public unsafe GameObject Eff_Arrow02WallCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02WallCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001444 RID: 5188
// (get) Token: 0x0600369A RID: 13978 RVA: 0x000D7C70 File Offset: 0x000D5E70
// (set) Token: 0x0600369B RID: 13979 RVA: 0x000D7CA4 File Offset: 0x000D5EA4
public unsafe GameObject Eff_Arrow03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001445 RID: 5189
// (get) Token: 0x0600369C RID: 13980 RVA: 0x000D7CCC File Offset: 0x000D5ECC
// (set) Token: 0x0600369D RID: 13981 RVA: 0x000D7D00 File Offset: 0x000D5F00
public unsafe GameObject Eff_Arrow03Shot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow03Shot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow03Shot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001446 RID: 5190
// (get) Token: 0x0600369E RID: 13982 RVA: 0x000D7D28 File Offset: 0x000D5F28
// (set) Token: 0x0600369F RID: 13983 RVA: 0x000D7D5C File Offset: 0x000D5F5C
public unsafe GameObject Eff_AttackKick
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_AttackKick);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_AttackKick), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001447 RID: 5191
// (get) Token: 0x060036A0 RID: 13984 RVA: 0x000D7D84 File Offset: 0x000D5F84
// (set) Token: 0x060036A1 RID: 13985 RVA: 0x000D7DB8 File Offset: 0x000D5FB8
public unsafe EffectPool g_EffFootSmokeWalk
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeWalk);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeWalk), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001448 RID: 5192
// (get) Token: 0x060036A2 RID: 13986 RVA: 0x000D7DE0 File Offset: 0x000D5FE0
// (set) Token: 0x060036A3 RID: 13987 RVA: 0x000D7E14 File Offset: 0x000D6014
public unsafe EffectPool g_EffFootSmokeRun
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeRun);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeRun), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001449 RID: 5193
// (get) Token: 0x060036A4 RID: 13988 RVA: 0x000D7E3C File Offset: 0x000D603C
// (set) Token: 0x060036A5 RID: 13989 RVA: 0x000D7E70 File Offset: 0x000D6070
public unsafe EffectPool g_EffDamageFlySmoke
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffDamageFlySmoke);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffDamageFlySmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700144A RID: 5194
// (get) Token: 0x060036A6 RID: 13990 RVA: 0x000D7E98 File Offset: 0x000D6098
// (set) Token: 0x060036A7 RID: 13991 RVA: 0x000D7ECC File Offset: 0x000D60CC
public unsafe EffectPool g_EffArrow01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700144B RID: 5195
// (get) Token: 0x060036A8 RID: 13992 RVA: 0x000D7EF4 File Offset: 0x000D60F4
// (set) Token: 0x060036A9 RID: 13993 RVA: 0x000D7F28 File Offset: 0x000D6128
public unsafe EffectPool g_EffArrow01Shot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01Shot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01Shot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700144C RID: 5196
// (get) Token: 0x060036AA RID: 13994 RVA: 0x000D7F50 File Offset: 0x000D6150
// (set) Token: 0x060036AB RID: 13995 RVA: 0x000D7F84 File Offset: 0x000D6184
public unsafe EffectPool g_EffArrow01Collision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01Collision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01Collision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700144D RID: 5197
// (get) Token: 0x060036AC RID: 13996 RVA: 0x000D7FAC File Offset: 0x000D61AC
// (set) Token: 0x060036AD RID: 13997 RVA: 0x000D7FE0 File Offset: 0x000D61E0
public unsafe EffectPool g_EffArrow01WallCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01WallCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700144E RID: 5198
// (get) Token: 0x060036AE RID: 13998 RVA: 0x000D8008 File Offset: 0x000D6208
// (set) Token: 0x060036AF RID: 13999 RVA: 0x000D803C File Offset: 0x000D623C
public unsafe EffectPool g_EffArrow02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700144F RID: 5199
// (get) Token: 0x060036B0 RID: 14000 RVA: 0x000D8064 File Offset: 0x000D6264
// (set) Token: 0x060036B1 RID: 14001 RVA: 0x000D8098 File Offset: 0x000D6298
public unsafe EffectPool g_EffArrow02Shot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02Shot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02Shot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001450 RID: 5200
// (get) Token: 0x060036B2 RID: 14002 RVA: 0x000D80C0 File Offset: 0x000D62C0
// (set) Token: 0x060036B3 RID: 14003 RVA: 0x000D80F4 File Offset: 0x000D62F4
public unsafe EffectPool g_EffArrow02Collision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02Collision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02Collision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001451 RID: 5201
// (get) Token: 0x060036B4 RID: 14004 RVA: 0x000D811C File Offset: 0x000D631C
// (set) Token: 0x060036B5 RID: 14005 RVA: 0x000D8150 File Offset: 0x000D6350
public unsafe EffectPool g_EffArrow02WallCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02WallCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001452 RID: 5202
// (get) Token: 0x060036B6 RID: 14006 RVA: 0x000D8178 File Offset: 0x000D6378
// (set) Token: 0x060036B7 RID: 14007 RVA: 0x000D81AC File Offset: 0x000D63AC
public unsafe EffectPool g_EffArrow03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001453 RID: 5203
// (get) Token: 0x060036B8 RID: 14008 RVA: 0x000D81D4 File Offset: 0x000D63D4
// (set) Token: 0x060036B9 RID: 14009 RVA: 0x000D8208 File Offset: 0x000D6408
public unsafe EffectPool g_EffArrow03Shot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow03Shot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow03Shot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001454 RID: 5204
// (get) Token: 0x060036BA RID: 14010 RVA: 0x000D8230 File Offset: 0x000D6430
// (set) Token: 0x060036BB RID: 14011 RVA: 0x000D8264 File Offset: 0x000D6464
public unsafe EffectPool g_EffAttackKick
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffAttackKick);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffAttackKick), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001455 RID: 5205
// (get) Token: 0x060036BC RID: 14012 RVA: 0x000D828C File Offset: 0x000D648C
// (set) Token: 0x060036BD RID: 14013 RVA: 0x000D82C0 File Offset: 0x000D64C0
public unsafe GameObject SE_FootStep
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_FootStep);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_FootStep), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001456 RID: 5206
// (get) Token: 0x060036BE RID: 14014 RVA: 0x000D82E8 File Offset: 0x000D64E8
// (set) Token: 0x060036BF RID: 14015 RVA: 0x000D831C File Offset: 0x000D651C
public unsafe GameObject SE_Dodge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Dodge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Dodge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001457 RID: 5207
// (get) Token: 0x060036C0 RID: 14016 RVA: 0x000D8344 File Offset: 0x000D6544
// (set) Token: 0x060036C1 RID: 14017 RVA: 0x000D8378 File Offset: 0x000D6578
public unsafe GameObject SE_DamageFly
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_DamageFly);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_DamageFly), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001458 RID: 5208
// (get) Token: 0x060036C2 RID: 14018 RVA: 0x000D83A0 File Offset: 0x000D65A0
// (set) Token: 0x060036C3 RID: 14019 RVA: 0x000D83D4 File Offset: 0x000D65D4
public unsafe GameObject SE_Destroy
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Destroy);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Destroy), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001459 RID: 5209
// (get) Token: 0x060036C4 RID: 14020 RVA: 0x000D83FC File Offset: 0x000D65FC
// (set) Token: 0x060036C5 RID: 14021 RVA: 0x000D8430 File Offset: 0x000D6630
public unsafe GameObject SE_Kick
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Kick);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Kick), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700145A RID: 5210
// (get) Token: 0x060036C6 RID: 14022 RVA: 0x000D8458 File Offset: 0x000D6658
// (set) Token: 0x060036C7 RID: 14023 RVA: 0x000D848C File Offset: 0x000D668C
public unsafe GameObject SE_Charge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Charge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Charge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700145B RID: 5211
// (get) Token: 0x060036C8 RID: 14024 RVA: 0x000D84B4 File Offset: 0x000D66B4
// (set) Token: 0x060036C9 RID: 14025 RVA: 0x000D84E8 File Offset: 0x000D66E8
public unsafe GameObject SE_ArrowShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_ArrowShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_ArrowShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700145C RID: 5212
// (get) Token: 0x060036CA RID: 14026 RVA: 0x000D8510 File Offset: 0x000D6710
// (set) Token: 0x060036CB RID: 14027 RVA: 0x000D8544 File Offset: 0x000D6744
public unsafe GameObject SE_SkillShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_SkillShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_SkillShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700145D RID: 5213
// (get) Token: 0x060036CC RID: 14028 RVA: 0x000D856C File Offset: 0x000D676C
// (set) Token: 0x060036CD RID: 14029 RVA: 0x000D85A0 File Offset: 0x000D67A0
public unsafe GameObject SE_Bow
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Bow);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Bow), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700145E RID: 5214
// (get) Token: 0x060036CE RID: 14030 RVA: 0x000D85C8 File Offset: 0x000D67C8
// (set) Token: 0x060036CF RID: 14031 RVA: 0x000D85FC File Offset: 0x000D67FC
public unsafe SoundEffect g_SEFootStep
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEFootStep);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEFootStep), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700145F RID: 5215
// (get) Token: 0x060036D0 RID: 14032 RVA: 0x000D8624 File Offset: 0x000D6824
// (set) Token: 0x060036D1 RID: 14033 RVA: 0x000D8658 File Offset: 0x000D6858
public unsafe SoundEffect g_SEDodge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEDodge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEDodge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001460 RID: 5216
// (get) Token: 0x060036D2 RID: 14034 RVA: 0x000D8680 File Offset: 0x000D6880
// (set) Token: 0x060036D3 RID: 14035 RVA: 0x000D86B4 File Offset: 0x000D68B4
public unsafe SoundEffect g_SEDamageFly
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEDamageFly);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEDamageFly), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001461 RID: 5217
// (get) Token: 0x060036D4 RID: 14036 RVA: 0x000D86DC File Offset: 0x000D68DC
// (set) Token: 0x060036D5 RID: 14037 RVA: 0x000D8710 File Offset: 0x000D6910
public unsafe SoundEffect g_SE_Destroy
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SE_Destroy);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SE_Destroy), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001462 RID: 5218
// (get) Token: 0x060036D6 RID: 14038 RVA: 0x000D8738 File Offset: 0x000D6938
// (set) Token: 0x060036D7 RID: 14039 RVA: 0x000D876C File Offset: 0x000D696C
public unsafe SoundEffect g_SEKick
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEKick);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEKick), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001463 RID: 5219
// (get) Token: 0x060036D8 RID: 14040 RVA: 0x000D8794 File Offset: 0x000D6994
// (set) Token: 0x060036D9 RID: 14041 RVA: 0x000D87C8 File Offset: 0x000D69C8
public unsafe SoundEffect g_SECharge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SECharge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SECharge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001464 RID: 5220
// (get) Token: 0x060036DA RID: 14042 RVA: 0x000D87F0 File Offset: 0x000D69F0
// (set) Token: 0x060036DB RID: 14043 RVA: 0x000D8824 File Offset: 0x000D6A24
public unsafe SoundEffect g_SEArrowShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrowShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrowShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001465 RID: 5221
// (get) Token: 0x060036DC RID: 14044 RVA: 0x000D884C File Offset: 0x000D6A4C
// (set) Token: 0x060036DD RID: 14045 RVA: 0x000D8880 File Offset: 0x000D6A80
public unsafe SoundEffect g_SESkillShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SESkillShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SESkillShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001466 RID: 5222
// (get) Token: 0x060036DE RID: 14046 RVA: 0x000D88A8 File Offset: 0x000D6AA8
// (set) Token: 0x060036DF RID: 14047 RVA: 0x000D88DC File Offset: 0x000D6ADC
public unsafe SoundEffect g_SEBow
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEBow);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEBow), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001467 RID: 5223
// (get) Token: 0x060036E0 RID: 14048 RVA: 0x000D8904 File Offset: 0x000D6B04
// (set) Token: 0x060036E1 RID: 14049 RVA: 0x000D8938 File Offset: 0x000D6B38
public unsafe GameObject SE_Arrow01Collision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Arrow01Collision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Arrow01Collision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001468 RID: 5224
// (get) Token: 0x060036E2 RID: 14050 RVA: 0x000D8960 File Offset: 0x000D6B60
// (set) Token: 0x060036E3 RID: 14051 RVA: 0x000D8994 File Offset: 0x000D6B94
public unsafe GameObject SE_Arrow01WallCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Arrow01WallCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Arrow01WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001469 RID: 5225
// (get) Token: 0x060036E4 RID: 14052 RVA: 0x000D89BC File Offset: 0x000D6BBC
// (set) Token: 0x060036E5 RID: 14053 RVA: 0x000D89F0 File Offset: 0x000D6BF0
public unsafe SoundEffectPool g_SEArrow01Collision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrow01Collision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrow01Collision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700146A RID: 5226
// (get) Token: 0x060036E6 RID: 14054 RVA: 0x000D8A18 File Offset: 0x000D6C18
// (set) Token: 0x060036E7 RID: 14055 RVA: 0x000D8A4C File Offset: 0x000D6C4C
public unsafe SoundEffectPool g_SEArrow01WallCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrow01WallCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrow01WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700146B RID: 5227
// (get) Token: 0x060036E8 RID: 14056 RVA: 0x000D8A74 File Offset: 0x000D6C74
// (set) Token: 0x060036E9 RID: 14057 RVA: 0x000D8A92 File Offset: 0x000D6C92
public unsafe static float g_fArrowSpeed
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrowSpeed, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrowSpeed, (void*)(&value));
}
}
// Token: 0x1700146C RID: 5228
// (get) Token: 0x060036EA RID: 14058 RVA: 0x000D8AA4 File Offset: 0x000D6CA4
// (set) Token: 0x060036EB RID: 14059 RVA: 0x000D8AC2 File Offset: 0x000D6CC2
public unsafe static float g_fArrow03Speed
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Speed, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Speed, (void*)(&value));
}
}
// Token: 0x1700146D RID: 5229
// (get) Token: 0x060036EC RID: 14060 RVA: 0x000D8AD4 File Offset: 0x000D6CD4
// (set) Token: 0x060036ED RID: 14061 RVA: 0x000D8AF2 File Offset: 0x000D6CF2
public unsafe static float g_fArrow03Reciprocal
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Reciprocal, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Reciprocal, (void*)(&value));
}
}
// Token: 0x1700146E RID: 5230
// (get) Token: 0x060036EE RID: 14062 RVA: 0x000D8B04 File Offset: 0x000D6D04
// (set) Token: 0x060036EF RID: 14063 RVA: 0x000D8B2C File Offset: 0x000D6D2C
public unsafe float g_fArrow03ReciprocalVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03ReciprocalVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03ReciprocalVal)) = value;
}
}
// Token: 0x1700146F RID: 5231
// (get) Token: 0x060036F0 RID: 14064 RVA: 0x000D8B50 File Offset: 0x000D6D50
// (set) Token: 0x060036F1 RID: 14065 RVA: 0x000D8B6E File Offset: 0x000D6D6E
public unsafe static int g_iArrow03Total
{
get
{
int num;
IL2CPP.il2cpp_field_static_get_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_iArrow03Total, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_iArrow03Total, (void*)(&value));
}
}
// Token: 0x17001470 RID: 5232
// (get) Token: 0x060036F2 RID: 14066 RVA: 0x000D8B80 File Offset: 0x000D6D80
// (set) Token: 0x060036F3 RID: 14067 RVA: 0x000D8BA8 File Offset: 0x000D6DA8
public unsafe int g_iArrow03Val
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_iArrow03Val);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_iArrow03Val)) = value;
}
}
// Token: 0x17001471 RID: 5233
// (get) Token: 0x060036F4 RID: 14068 RVA: 0x000D8BCC File Offset: 0x000D6DCC
// (set) Token: 0x060036F5 RID: 14069 RVA: 0x000D8BEA File Offset: 0x000D6DEA
public unsafe static float g_fArrow03Interval
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Interval, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Interval, (void*)(&value));
}
}
// Token: 0x17001472 RID: 5234
// (get) Token: 0x060036F6 RID: 14070 RVA: 0x000D8BFC File Offset: 0x000D6DFC
// (set) Token: 0x060036F7 RID: 14071 RVA: 0x000D8C24 File Offset: 0x000D6E24
public unsafe float g_fArrow03IntervalVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03IntervalVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03IntervalVal)) = value;
}
}
// Token: 0x17001473 RID: 5235
// (get) Token: 0x060036F8 RID: 14072 RVA: 0x000D8C48 File Offset: 0x000D6E48
// (set) Token: 0x060036F9 RID: 14073 RVA: 0x000D8C70 File Offset: 0x000D6E70
public unsafe bool g_bDeath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_bDeath);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_bDeath)) = value;
}
}
// Token: 0x0400238D RID: 9101
private static readonly IntPtr NativeFieldInfoPtr_g_Move;
// Token: 0x0400238E RID: 9102
private static readonly IntPtr NativeFieldInfoPtr_g_WGM;
// Token: 0x0400238F RID: 9103
private static readonly IntPtr NativeFieldInfoPtr_g_matFire;
// Token: 0x04002390 RID: 9104
private static readonly IntPtr NativeFieldInfoPtr_g_fFireMatAlpha;
// Token: 0x04002391 RID: 9105
private static readonly IntPtr NativeFieldInfoPtr_g_fMatShadowPos;
// Token: 0x04002392 RID: 9106
private static readonly IntPtr NativeFieldInfoPtr_g_MatModel;
// Token: 0x04002393 RID: 9107
private static readonly IntPtr NativeFieldInfoPtr_g_colDamaged;
// Token: 0x04002394 RID: 9108
private static readonly IntPtr NativeFieldInfoPtr_g_MatBody;
// Token: 0x04002395 RID: 9109
private static readonly IntPtr NativeFieldInfoPtr_g_EyeColor;
// Token: 0x04002396 RID: 9110
private static readonly IntPtr NativeFieldInfoPtr_g_BodyColor;
// Token: 0x04002397 RID: 9111
private static readonly IntPtr NativeFieldInfoPtr_g_DefaultColor;
// Token: 0x04002398 RID: 9112
private static readonly IntPtr NativeFieldInfoPtr_PS_Eye;
// Token: 0x04002399 RID: 9113
private static readonly IntPtr NativeFieldInfoPtr_PS_BodyLight;
// Token: 0x0400239A RID: 9114
private static readonly IntPtr NativeFieldInfoPtr_PS_Weapon;
// Token: 0x0400239B RID: 9115
private static readonly IntPtr NativeFieldInfoPtr_PS_DeathEffect;
// Token: 0x0400239C RID: 9116
private static readonly IntPtr NativeFieldInfoPtr_PS_Dodge;
// Token: 0x0400239D RID: 9117
private static readonly IntPtr NativeFieldInfoPtr_PS_Arrow;
// Token: 0x0400239E RID: 9118
private static readonly IntPtr NativeFieldInfoPtr_PS_Charge;
// Token: 0x0400239F RID: 9119
private static readonly IntPtr NativeFieldInfoPtr_SMR;
// Token: 0x040023A0 RID: 9120
private static readonly IntPtr NativeFieldInfoPtr_g_CCC;
// Token: 0x040023A1 RID: 9121
private static readonly IntPtr NativeFieldInfoPtr_SC;
// Token: 0x040023A2 RID: 9122
private static readonly IntPtr NativeFieldInfoPtr_CC;
// Token: 0x040023A3 RID: 9123
private static readonly IntPtr NativeFieldInfoPtr_PosFootL;
// Token: 0x040023A4 RID: 9124
private static readonly IntPtr NativeFieldInfoPtr_PosFootR;
// Token: 0x040023A5 RID: 9125
private static readonly IntPtr NativeFieldInfoPtr_PosDamageFlyB;
// Token: 0x040023A6 RID: 9126
private static readonly IntPtr NativeFieldInfoPtr_PosDamageFlyF;
// Token: 0x040023A7 RID: 9127
private static readonly IntPtr NativeFieldInfoPtr_PosShot;
// Token: 0x040023A8 RID: 9128
private static readonly IntPtr NativeFieldInfoPtr_g_fMoveSpeed;
// Token: 0x040023A9 RID: 9129
private static readonly IntPtr NativeFieldInfoPtr_g_fRotateSpeed;
// Token: 0x040023AA RID: 9130
private static readonly IntPtr NativeFieldInfoPtr_Eff_FootSmokeWalk;
// Token: 0x040023AB RID: 9131
private static readonly IntPtr NativeFieldInfoPtr_Eff_FootSmokeRun;
// Token: 0x040023AC RID: 9132
private static readonly IntPtr NativeFieldInfoPtr_Eff_DamageFlySmoke;
// Token: 0x040023AD RID: 9133
private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrow01;
// Token: 0x040023AE RID: 9134
private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrrow01Shot;
// Token: 0x040023AF RID: 9135
private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrow01Collision;
// Token: 0x040023B0 RID: 9136
private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrow01WallCollision;
// Token: 0x040023B1 RID: 9137
private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrow02;
// Token: 0x040023B2 RID: 9138
private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrrow02Shot;
// Token: 0x040023B3 RID: 9139
private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrow02Collision;
// Token: 0x040023B4 RID: 9140
private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrow02WallCollision;
// Token: 0x040023B5 RID: 9141
private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrow03;
// Token: 0x040023B6 RID: 9142
private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrow03Shot;
// Token: 0x040023B7 RID: 9143
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackKick;
// Token: 0x040023B8 RID: 9144
private static readonly IntPtr NativeFieldInfoPtr_g_EffFootSmokeWalk;
// Token: 0x040023B9 RID: 9145
private static readonly IntPtr NativeFieldInfoPtr_g_EffFootSmokeRun;
// Token: 0x040023BA RID: 9146
private static readonly IntPtr NativeFieldInfoPtr_g_EffDamageFlySmoke;
// Token: 0x040023BB RID: 9147
private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow01;
// Token: 0x040023BC RID: 9148
private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow01Shot;
// Token: 0x040023BD RID: 9149
private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow01Collision;
// Token: 0x040023BE RID: 9150
private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow01WallCollision;
// Token: 0x040023BF RID: 9151
private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow02;
// Token: 0x040023C0 RID: 9152
private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow02Shot;
// Token: 0x040023C1 RID: 9153
private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow02Collision;
// Token: 0x040023C2 RID: 9154
private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow02WallCollision;
// Token: 0x040023C3 RID: 9155
private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow03;
// Token: 0x040023C4 RID: 9156
private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow03Shot;
// Token: 0x040023C5 RID: 9157
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackKick;
// Token: 0x040023C6 RID: 9158
private static readonly IntPtr NativeFieldInfoPtr_SE_FootStep;
// Token: 0x040023C7 RID: 9159
private static readonly IntPtr NativeFieldInfoPtr_SE_Dodge;
// Token: 0x040023C8 RID: 9160
private static readonly IntPtr NativeFieldInfoPtr_SE_DamageFly;
// Token: 0x040023C9 RID: 9161
private static readonly IntPtr NativeFieldInfoPtr_SE_Destroy;
// Token: 0x040023CA RID: 9162
private static readonly IntPtr NativeFieldInfoPtr_SE_Kick;
// Token: 0x040023CB RID: 9163
private static readonly IntPtr NativeFieldInfoPtr_SE_Charge;
// Token: 0x040023CC RID: 9164
private static readonly IntPtr NativeFieldInfoPtr_SE_ArrowShot;
// Token: 0x040023CD RID: 9165
private static readonly IntPtr NativeFieldInfoPtr_SE_SkillShot;
// Token: 0x040023CE RID: 9166
private static readonly IntPtr NativeFieldInfoPtr_SE_Bow;
// Token: 0x040023CF RID: 9167
private static readonly IntPtr NativeFieldInfoPtr_g_SEFootStep;
// Token: 0x040023D0 RID: 9168
private static readonly IntPtr NativeFieldInfoPtr_g_SEDodge;
// Token: 0x040023D1 RID: 9169
private static readonly IntPtr NativeFieldInfoPtr_g_SEDamageFly;
// Token: 0x040023D2 RID: 9170
private static readonly IntPtr NativeFieldInfoPtr_g_SE_Destroy;
// Token: 0x040023D3 RID: 9171
private static readonly IntPtr NativeFieldInfoPtr_g_SEKick;
// Token: 0x040023D4 RID: 9172
private static readonly IntPtr NativeFieldInfoPtr_g_SECharge;
// Token: 0x040023D5 RID: 9173
private static readonly IntPtr NativeFieldInfoPtr_g_SEArrowShot;
// Token: 0x040023D6 RID: 9174
private static readonly IntPtr NativeFieldInfoPtr_g_SESkillShot;
// Token: 0x040023D7 RID: 9175
private static readonly IntPtr NativeFieldInfoPtr_g_SEBow;
// Token: 0x040023D8 RID: 9176
private static readonly IntPtr NativeFieldInfoPtr_SE_Arrow01Collision;
// Token: 0x040023D9 RID: 9177
private static readonly IntPtr NativeFieldInfoPtr_SE_Arrow01WallCollision;
// Token: 0x040023DA RID: 9178
private static readonly IntPtr NativeFieldInfoPtr_g_SEArrow01Collision;
// Token: 0x040023DB RID: 9179
private static readonly IntPtr NativeFieldInfoPtr_g_SEArrow01WallCollision;
// Token: 0x040023DC RID: 9180
private static readonly IntPtr NativeFieldInfoPtr_g_fArrowSpeed;
// Token: 0x040023DD RID: 9181
private static readonly IntPtr NativeFieldInfoPtr_g_fArrow03Speed;
// Token: 0x040023DE RID: 9182
private static readonly IntPtr NativeFieldInfoPtr_g_fArrow03Reciprocal;
// Token: 0x040023DF RID: 9183
private static readonly IntPtr NativeFieldInfoPtr_g_fArrow03ReciprocalVal;
// Token: 0x040023E0 RID: 9184
private static readonly IntPtr NativeFieldInfoPtr_g_iArrow03Total;
// Token: 0x040023E1 RID: 9185
private static readonly IntPtr NativeFieldInfoPtr_g_iArrow03Val;
// Token: 0x040023E2 RID: 9186
private static readonly IntPtr NativeFieldInfoPtr_g_fArrow03Interval;
// Token: 0x040023E3 RID: 9187
private static readonly IntPtr NativeFieldInfoPtr_g_fArrow03IntervalVal;
// Token: 0x040023E4 RID: 9188
private static readonly IntPtr NativeFieldInfoPtr_g_bDeath;
// Token: 0x040023E5 RID: 9189
private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_MoveController_0;
// Token: 0x040023E6 RID: 9190
private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0;
// Token: 0x040023E7 RID: 9191
private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0;
// Token: 0x040023E8 RID: 9192
private static readonly IntPtr NativeMethodInfoPtr_DamageFly_Public_Void_0;
// Token: 0x040023E9 RID: 9193
private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0;
// Token: 0x040023EA RID: 9194
private static readonly IntPtr NativeMethodInfoPtr_Destroy_Public_Void_0;
// Token: 0x040023EB RID: 9195
private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0;
// Token: 0x040023EC RID: 9196
private static readonly IntPtr NativeMethodInfoPtr_Remove_Public_Void_0;
// Token: 0x040023ED RID: 9197
private static readonly IntPtr NativeMethodInfoPtr_AniPlayPSArrow_Public_Void_0;
// Token: 0x040023EE RID: 9198
private static readonly IntPtr NativeMethodInfoPtr_AniPlayPSCharge_Public_Void_0;
// Token: 0x040023EF RID: 9199
private static readonly IntPtr NativeMethodInfoPtr_PlayEffArrow01_Public_Void_0;
// Token: 0x040023F0 RID: 9200
private static readonly IntPtr NativeMethodInfoPtr_PlayEffJumpArrow_Public_Void_0;
// Token: 0x040023F1 RID: 9201
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackKick_Public_Void_0;
// Token: 0x040023F2 RID: 9202
private static readonly IntPtr NativeMethodInfoPtr_PlaySEAttackKick_Public_Void_0;
// Token: 0x040023F3 RID: 9203
private static readonly IntPtr NativeMethodInfoPtr_PlayArrow02_Public_Void_0;
// Token: 0x040023F4 RID: 9204
private static readonly IntPtr NativeMethodInfoPtr_PlayArrow03_Public_Void_0;
// Token: 0x040023F5 RID: 9205
private static readonly IntPtr NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0;
// Token: 0x040023F6 RID: 9206
private static readonly IntPtr NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0;
// Token: 0x040023F7 RID: 9207
private static readonly IntPtr NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0;
// Token: 0x040023F8 RID: 9208
private static readonly IntPtr NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0;
// Token: 0x040023F9 RID: 9209
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0;
// Token: 0x040023FA RID: 9210
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0;
// Token: 0x040023FB RID: 9211
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0;
// Token: 0x040023FC RID: 9212
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0;
// Token: 0x040023FD RID: 9213
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeRunL_Public_Void_Single_0;
// Token: 0x040023FE RID: 9214
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeRunR_Public_Void_Single_0;
// Token: 0x040023FF RID: 9215
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0;
// Token: 0x04002400 RID: 9216
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0;
// Token: 0x04002401 RID: 9217
private static readonly IntPtr NativeMethodInfoPtr_PlayEffDamageFlySmokeF_Public_Void_0;
// Token: 0x04002402 RID: 9218
private static readonly IntPtr NativeMethodInfoPtr_PlayEffDamageFlySmokeB_Public_Void_0;
// Token: 0x04002403 RID: 9219
private static readonly IntPtr NativeMethodInfoPtr_PlayEffDeadSmokeB_Public_Void_0;
// Token: 0x04002404 RID: 9220
private static readonly IntPtr NativeMethodInfoPtr_AniAttackJump01_Public_Void_0;
// Token: 0x04002405 RID: 9221
private static readonly IntPtr NativeMethodInfoPtr_AniAttackJump02_Public_Void_0;
// Token: 0x04002406 RID: 9222
private static readonly IntPtr NativeMethodInfoPtr_AniAttackDodgeB_Public_Void_0;
// Token: 0x04002407 RID: 9223
private static readonly IntPtr NativeMethodInfoPtr_AniAttackDodgeL_Public_Void_0;
// Token: 0x04002408 RID: 9224
private static readonly IntPtr NativeMethodInfoPtr_AniAttackDodgeR_Public_Void_0;
// Token: 0x04002409 RID: 9225
private static readonly IntPtr NativeMethodInfoPtr_AniSkyDodgeF_Public_Void_0;
// Token: 0x0400240A RID: 9226
private static readonly IntPtr NativeMethodInfoPtr_AniDamageFlyFStandUp_Public_Void_0;
// Token: 0x0400240B RID: 9227
private static readonly IntPtr NativeMethodInfoPtr_AniDamageFlyBStandUp_Public_Void_0;
// Token: 0x0400240C RID: 9228
private static readonly IntPtr NativeMethodInfoPtr_SetCCCLie_Public_Void_Int32_0;
// Token: 0x0400240D RID: 9229
private static readonly IntPtr NativeMethodInfoPtr_SetCCCOriginal_Public_Void_0;
// Token: 0x0400240E RID: 9230
private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0;
// Token: 0x0400240F RID: 9231
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}