Files
NobetaSource/Interop/Assembly-CSharp/SpecterArmorGirl04EffectPlay.cs
2023-09-06 22:09:22 +02:00

3060 lines
150 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using UnityEngine;
// Token: 0x020000EF RID: 239
public class SpecterArmorGirl04EffectPlay : MonoBehaviour
{
// Token: 0x060037C8 RID: 14280 RVA: 0x000DBF14 File Offset: 0x000DA114
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 538392, RefRangeEnd = 538393, XrefRangeStart = 538159, XrefRangeEnd = 538392, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void InitData(MoveController Move)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(Move);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_MoveController_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060037C9 RID: 14281 RVA: 0x000DBF70 File Offset: 0x000DA170
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538393, XrefRangeEnd = 538497, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Update()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060037CA RID: 14282 RVA: 0x000DBFB4 File Offset: 0x000DA1B4
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 538501, RefRangeEnd = 538502, XrefRangeStart = 538497, XrefRangeEnd = 538501, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Damaged()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060037CB RID: 14283 RVA: 0x000DBFF8 File Offset: 0x000DA1F8
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 538505, RefRangeEnd = 538506, XrefRangeStart = 538502, XrefRangeEnd = 538505, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void DamageFly()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060037CC RID: 14284 RVA: 0x000DC03C File Offset: 0x000DA23C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538506, XrefRangeEnd = 538511, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Death()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060037CD RID: 14285 RVA: 0x000DC080 File Offset: 0x000DA280
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538511, XrefRangeEnd = 538516, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Destroy()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060037CE RID: 14286 RVA: 0x000DC0C4 File Offset: 0x000DA2C4
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 538542, RefRangeEnd = 538543, XrefRangeStart = 538516, XrefRangeEnd = 538542, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Create()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060037CF RID: 14287 RVA: 0x000DC108 File Offset: 0x000DA308
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 538551, RefRangeEnd = 538552, XrefRangeStart = 538543, XrefRangeEnd = 538551, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Remove()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060037D0 RID: 14288 RVA: 0x000DC14C File Offset: 0x000DA34C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 538560, RefRangeEnd = 538561, XrefRangeStart = 538552, XrefRangeEnd = 538560, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void OpenSkill02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_OpenSkill02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060037D1 RID: 14289 RVA: 0x000DC190 File Offset: 0x000DA390
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 538505, RefRangeEnd = 538506, XrefRangeStart = 538505, XrefRangeEnd = 538506, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void EndSkill02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_EndSkill02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060037D2 RID: 14290 RVA: 0x000DC1D4 File Offset: 0x000DA3D4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060037D3 RID: 14291 RVA: 0x000DC218 File Offset: 0x000DA418
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538561, XrefRangeEnd = 538572, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack02_01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack02_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060037D4 RID: 14292 RVA: 0x000DC25C File Offset: 0x000DA45C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538572, XrefRangeEnd = 538579, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack02_02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack02_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060037D5 RID: 14293 RVA: 0x000DC2A0 File Offset: 0x000DA4A0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538579, XrefRangeEnd = 538584, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack03_01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack03_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060037D6 RID: 14294 RVA: 0x000DC2E4 File Offset: 0x000DA4E4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538584, XrefRangeEnd = 538608, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack03_02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack03_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060037D7 RID: 14295 RVA: 0x000DC328 File Offset: 0x000DA528
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538608, XrefRangeEnd = 538615, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffSkill01_01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill01_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060037D8 RID: 14296 RVA: 0x000DC36C File Offset: 0x000DA56C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffSkill01_02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill01_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060037D9 RID: 14297 RVA: 0x000DC3B0 File Offset: 0x000DA5B0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538615, XrefRangeEnd = 538627, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffSkill03_01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill03_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060037DA RID: 14298 RVA: 0x000DC3F4 File Offset: 0x000DA5F4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538627, XrefRangeEnd = 538633, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffSkill04Jump()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill04Jump_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060037DB RID: 14299 RVA: 0x000DC438 File Offset: 0x000DA638
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538633, XrefRangeEnd = 538638, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffSkill04_01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill04_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060037DC RID: 14300 RVA: 0x000DC47C File Offset: 0x000DA67C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538638, XrefRangeEnd = 538658, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffSkill04_02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill04_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060037DD RID: 14301 RVA: 0x000DC4C0 File Offset: 0x000DA6C0
[CallerCount(0)]
public unsafe void GetMoveSpeed(float fMoveSpeed)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fMoveSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060037DE RID: 14302 RVA: 0x000DC514 File Offset: 0x000DA714
[CallerCount(0)]
public unsafe void GetRotateSpeed(float fRotateSpeed)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fRotateSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060037DF RID: 14303 RVA: 0x000DC568 File Offset: 0x000DA768
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538658, XrefRangeEnd = 538664, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffFootSmokeL()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060037E0 RID: 14304 RVA: 0x000DC5AC File Offset: 0x000DA7AC
[CallerCount(3)]
[CachedScanResults(RefRangeStart = 538670, RefRangeEnd = 538673, XrefRangeStart = 538664, XrefRangeEnd = 538670, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffFootSmokeR()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060037E1 RID: 14305 RVA: 0x000DC5F0 File Offset: 0x000DA7F0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538673, XrefRangeEnd = 538678, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffFootSmokeWalkL(float fSpeed = 0f)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060037E2 RID: 14306 RVA: 0x000DC644 File Offset: 0x000DA844
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538678, XrefRangeEnd = 538683, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffFootSmokeWalkR(float fSpeed = 0f)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060037E3 RID: 14307 RVA: 0x000DC698 File Offset: 0x000DA898
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538683, XrefRangeEnd = 538688, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffFootSmokeRunL(float fSpeed = 0f)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060037E4 RID: 14308 RVA: 0x000DC6EC File Offset: 0x000DA8EC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538688, XrefRangeEnd = 538693, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffFootSmokeRunR(float fSpeed = 0f)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060037E5 RID: 14309 RVA: 0x000DC740 File Offset: 0x000DA940
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538693, XrefRangeEnd = 538698, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffFootSmokeTurnL(float fSpeed = 0f)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060037E6 RID: 14310 RVA: 0x000DC794 File Offset: 0x000DA994
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538698, XrefRangeEnd = 538703, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffFootSmokeTurnR(float fSpeed = 0f)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060037E7 RID: 14311 RVA: 0x000DC7E8 File Offset: 0x000DA9E8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538703, XrefRangeEnd = 538715, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffDamageFlySmoke()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffDamageFlySmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060037E8 RID: 14312 RVA: 0x000DC82C File Offset: 0x000DAA2C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538715, XrefRangeEnd = 538718, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayPSWeaponLight()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayPSWeaponLight_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060037E9 RID: 14313 RVA: 0x000DC870 File Offset: 0x000DAA70
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538718, XrefRangeEnd = 538720, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayPSWeaponDeath()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayPSWeaponDeath_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060037EA RID: 14314 RVA: 0x000DC8B4 File Offset: 0x000DAAB4
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 536669, RefRangeEnd = 536670, XrefRangeStart = 536669, XrefRangeEnd = 536670, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySESwing()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060037EB RID: 14315 RVA: 0x000DC8F8 File Offset: 0x000DAAF8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEBigSwing()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySEBigSwing_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060037EC RID: 14316 RVA: 0x000DC93C File Offset: 0x000DAB3C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEShieldSwing()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySEShieldSwing_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060037ED RID: 14317 RVA: 0x000DC980 File Offset: 0x000DAB80
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 538722, RefRangeEnd = 538723, XrefRangeStart = 538720, XrefRangeEnd = 538722, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySESkill02_02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySESkill02_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060037EE RID: 14318 RVA: 0x000DC9C4 File Offset: 0x000DABC4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538723, XrefRangeEnd = 538724, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySELink()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySELink_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060037EF RID: 14319 RVA: 0x000DCA08 File Offset: 0x000DAC08
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538724, XrefRangeEnd = 538725, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySELookFor()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySELookFor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060037F0 RID: 14320 RVA: 0x000DCA4C File Offset: 0x000DAC4C
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 538727, RefRangeEnd = 538729, XrefRangeStart = 538725, XrefRangeEnd = 538727, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void ModelEnable(bool bEnable)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref bEnable;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060037F1 RID: 14321 RVA: 0x000DCAA0 File Offset: 0x000DACA0
[CallerCount(3)]
[CachedScanResults(RefRangeStart = 538743, RefRangeEnd = 538746, XrefRangeStart = 538729, XrefRangeEnd = 538743, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void ColliderEnable(bool bEnable)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref bEnable;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060037F2 RID: 14322 RVA: 0x000DCAF4 File Offset: 0x000DACF4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538746, XrefRangeEnd = 538748, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetCCCLie(int i = 0)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref i;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_SetCCCLie_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060037F3 RID: 14323 RVA: 0x000DCB48 File Offset: 0x000DAD48
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538748, XrefRangeEnd = 538750, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetCCCOriginal()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_SetCCCOriginal_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060037F4 RID: 14324 RVA: 0x000DCB8C File Offset: 0x000DAD8C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538750, XrefRangeEnd = 538754, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AniDamageFlyFStandUp()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_AniDamageFlyFStandUp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060037F5 RID: 14325 RVA: 0x000DCBD0 File Offset: 0x000DADD0
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 538768, RefRangeEnd = 538769, XrefRangeStart = 538754, XrefRangeEnd = 538768, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetTimeScale(float fTimeScale)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fTimeScale;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060037F6 RID: 14326 RVA: 0x000DCC24 File Offset: 0x000DAE24
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538769, XrefRangeEnd = 538774, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Animation009Move(float fSpeed)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Animation009Move_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060037F7 RID: 14327 RVA: 0x000DCC78 File Offset: 0x000DAE78
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538774, XrefRangeEnd = 538779, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Animation021Move(float fSpeed)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Animation021Move_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060037F8 RID: 14328 RVA: 0x000DCCCC File Offset: 0x000DAECC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538779, XrefRangeEnd = 538781, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe SpecterArmorGirl04EffectPlay()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060037F9 RID: 14329 RVA: 0x000DCD18 File Offset: 0x000DAF18
// Note: this type is marked as 'beforefieldinit'.
static SpecterArmorGirl04EffectPlay()
{
Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "SpecterArmorGirl04EffectPlay");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr);
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_Move");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_WGM");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_matFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_matFire");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fFireMatAlpha = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_fFireMatAlpha");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_Eye = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "PS_Eye");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_BodyLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "PS_BodyLight");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_DeathEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "PS_DeathEffect");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_Sword = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "PS_Sword");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_Shield = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "PS_Shield");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_WeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "PS_WeaponLight");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_WeaponDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "PS_WeaponDeath");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SMR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "SMR");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Pos_Skill02AttackRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Pos_Skill02AttackRange");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PosFootL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "PosFootL");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PosFootR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "PosFootR");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_fMoveSpeed");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fRotateSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_fRotateSpeed");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_AD_Skill02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "AD_Skill02");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_AD_Skill03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "AD_Skill03");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeWalk = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Eff_FootSmokeWalk");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Eff_FootSmokeRun");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_DamageFlySmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Eff_DamageFlySmoke");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Eff_Skill02Collision");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Eff_Skill04Collision");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Eff_Skill04WallCollision");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Eff_Attack01");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack02_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Eff_Attack02_01");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack02_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Eff_Attack02_02");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Eff_Attack03_01");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Eff_Attack03_02");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Eff_Skill01_01");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Eff_Skill01_02");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Eff_Skill02_01");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill03_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Eff_Skill03_01");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Eff_Skill04_01");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Eff_Skill04_02");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04_03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Eff_Skill04_03");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeWalk = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_EffFootSmokeWalk");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_EffFootSmokeRun");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffDamageFlySmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_EffDamageFlySmoke");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_EffSkill02Collision");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_EffSkill04Collision");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_EffSkill04WallCollision");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_EffAttack01");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack02_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_EffAttack02_01");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack02_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_EffAttack02_02");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_EffAttack03_01");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_EffAttack03_02");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_EffSkill01_01");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_EffSkill01_02");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_Eff_Skill02_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_Eff_Skill02_01");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill03_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_EffSkill03_01");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_EffSkill04_01");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_EffSkill04_02");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04_03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_EffSkill04_03");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_fMatShadowPos");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_MatModel = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_MatModel");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_colDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_colDamaged");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_MatBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_MatBody");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EyeColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_EyeColor");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_BodyColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_BodyColor");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_DefaultColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_DefaultColor");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_CCC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_CCC");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "SC");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_CC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "CC");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_BC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "BC");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_bSkill02Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_bSkill02Collision");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill02Interval = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_fSkill02Interval");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill02IntervalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_fSkill02IntervalVal");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_bSkill03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_bSkill03");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill03CollisionTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_fSkill03CollisionTime");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill03CollisionTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_fSkill03CollisionTimeVal");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_FootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "SE_FootStep");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Swing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "SE_Swing");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_BigSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "SE_BigSwing");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_ShieldSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "SE_ShieldSwing");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_WeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "SE_WeaponLight");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill02_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "SE_Skill02_01");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill02_01Loop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "SE_Skill02_01Loop");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill02_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "SE_Skill02_02");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill03_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "SE_Skill03_01");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill03_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "SE_Skill03_02");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill04Jump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "SE_Skill04Jump");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_DamageFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "SE_DamageFly");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Destory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "SE_Destory");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Sword = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "SE_Sword");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEFootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_SEFootStep");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_SESwing");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEBigSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_SEBigSwing");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEShieldSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_SEShieldSwing");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_SEWeaponLight");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill02_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_SESkill02_01");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill02_01Loop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_SESkill02_01Loop");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill02_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_SESkill02_02");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill03_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_SESkill03_01");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill03_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_SESkill03_02");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill04Jump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_SESkill04Jump");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEDamageFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_SEDamageFly");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_SEDestory");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESword = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_SESword");
SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_bDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_bDeath");
SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_MoveController_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666688);
SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666689);
SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666690);
SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666691);
SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666692);
SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666693);
SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666694);
SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666695);
SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_OpenSkill02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666696);
SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_EndSkill02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666697);
SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666698);
SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack02_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666699);
SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack02_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666700);
SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack03_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666701);
SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack03_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666702);
SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill01_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666703);
SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill01_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666704);
SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill03_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666705);
SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill04Jump_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666706);
SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill04_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666707);
SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill04_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666708);
SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666709);
SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666710);
SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666711);
SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666712);
SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666713);
SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666714);
SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666715);
SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666716);
SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666717);
SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666718);
SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffDamageFlySmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666719);
SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayPSWeaponLight_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666720);
SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayPSWeaponDeath_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666721);
SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666722);
SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySEBigSwing_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666723);
SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySEShieldSwing_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666724);
SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySESkill02_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666725);
SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySELink_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666726);
SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySELookFor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666727);
SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666728);
SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666729);
SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_SetCCCLie_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666730);
SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_SetCCCOriginal_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666731);
SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_AniDamageFlyFStandUp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666732);
SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666733);
SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Animation009Move_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666734);
SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Animation021Move_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666735);
SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666736);
}
// Token: 0x060037FA RID: 14330 RVA: 0x0000351C File Offset: 0x0000171C
public SpecterArmorGirl04EffectPlay(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x170014C4 RID: 5316
// (get) Token: 0x060037FB RID: 14331 RVA: 0x000DD900 File Offset: 0x000DBB00
// (set) Token: 0x060037FC RID: 14332 RVA: 0x000DD934 File Offset: 0x000DBB34
public unsafe MoveController g_Move
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_Move);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new MoveController(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_Move), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014C5 RID: 5317
// (get) Token: 0x060037FD RID: 14333 RVA: 0x000DD95C File Offset: 0x000DBB5C
// (set) Token: 0x060037FE RID: 14334 RVA: 0x000DD990 File Offset: 0x000DBB90
public unsafe WizardGirlManage g_WGM
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_WGM);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014C6 RID: 5318
// (get) Token: 0x060037FF RID: 14335 RVA: 0x000DD9B8 File Offset: 0x000DBBB8
// (set) Token: 0x06003800 RID: 14336 RVA: 0x000DD9EC File Offset: 0x000DBBEC
public unsafe Material g_matFire
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_matFire);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_matFire), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014C7 RID: 5319
// (get) Token: 0x06003801 RID: 14337 RVA: 0x000DDA14 File Offset: 0x000DBC14
// (set) Token: 0x06003802 RID: 14338 RVA: 0x000DDA3C File Offset: 0x000DBC3C
public unsafe float g_fFireMatAlpha
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fFireMatAlpha);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fFireMatAlpha)) = value;
}
}
// Token: 0x170014C8 RID: 5320
// (get) Token: 0x06003803 RID: 14339 RVA: 0x000DDA60 File Offset: 0x000DBC60
// (set) Token: 0x06003804 RID: 14340 RVA: 0x000DDA94 File Offset: 0x000DBC94
public unsafe ParticleSystem PS_Eye
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_Eye);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_Eye), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014C9 RID: 5321
// (get) Token: 0x06003805 RID: 14341 RVA: 0x000DDABC File Offset: 0x000DBCBC
// (set) Token: 0x06003806 RID: 14342 RVA: 0x000DDAF0 File Offset: 0x000DBCF0
public unsafe ParticleSystem PS_BodyLight
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_BodyLight);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_BodyLight), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014CA RID: 5322
// (get) Token: 0x06003807 RID: 14343 RVA: 0x000DDB18 File Offset: 0x000DBD18
// (set) Token: 0x06003808 RID: 14344 RVA: 0x000DDB4C File Offset: 0x000DBD4C
public unsafe ParticleSystem PS_DeathEffect
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_DeathEffect);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_DeathEffect), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014CB RID: 5323
// (get) Token: 0x06003809 RID: 14345 RVA: 0x000DDB74 File Offset: 0x000DBD74
// (set) Token: 0x0600380A RID: 14346 RVA: 0x000DDBA8 File Offset: 0x000DBDA8
public unsafe ParticleSystem PS_Sword
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_Sword);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_Sword), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014CC RID: 5324
// (get) Token: 0x0600380B RID: 14347 RVA: 0x000DDBD0 File Offset: 0x000DBDD0
// (set) Token: 0x0600380C RID: 14348 RVA: 0x000DDC04 File Offset: 0x000DBE04
public unsafe ParticleSystem PS_Shield
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_Shield);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_Shield), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014CD RID: 5325
// (get) Token: 0x0600380D RID: 14349 RVA: 0x000DDC2C File Offset: 0x000DBE2C
// (set) Token: 0x0600380E RID: 14350 RVA: 0x000DDC60 File Offset: 0x000DBE60
public unsafe ParticleSystem PS_WeaponLight
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_WeaponLight);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_WeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014CE RID: 5326
// (get) Token: 0x0600380F RID: 14351 RVA: 0x000DDC88 File Offset: 0x000DBE88
// (set) Token: 0x06003810 RID: 14352 RVA: 0x000DDCBC File Offset: 0x000DBEBC
public unsafe ParticleSystem PS_WeaponDeath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_WeaponDeath);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_WeaponDeath), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014CF RID: 5327
// (get) Token: 0x06003811 RID: 14353 RVA: 0x000DDCE4 File Offset: 0x000DBEE4
// (set) Token: 0x06003812 RID: 14354 RVA: 0x000DDD18 File Offset: 0x000DBF18
public unsafe Il2CppReferenceArray<SkinnedMeshRenderer> SMR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SMR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<SkinnedMeshRenderer>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SMR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014D0 RID: 5328
// (get) Token: 0x06003813 RID: 14355 RVA: 0x000DDD40 File Offset: 0x000DBF40
// (set) Token: 0x06003814 RID: 14356 RVA: 0x000DDD74 File Offset: 0x000DBF74
public unsafe Transform Pos_Skill02AttackRange
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Pos_Skill02AttackRange);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Pos_Skill02AttackRange), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014D1 RID: 5329
// (get) Token: 0x06003815 RID: 14357 RVA: 0x000DDD9C File Offset: 0x000DBF9C
// (set) Token: 0x06003816 RID: 14358 RVA: 0x000DDDD0 File Offset: 0x000DBFD0
public unsafe Transform PosFootL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PosFootL);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PosFootL), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014D2 RID: 5330
// (get) Token: 0x06003817 RID: 14359 RVA: 0x000DDDF8 File Offset: 0x000DBFF8
// (set) Token: 0x06003818 RID: 14360 RVA: 0x000DDE2C File Offset: 0x000DC02C
public unsafe Transform PosFootR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PosFootR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PosFootR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014D3 RID: 5331
// (get) Token: 0x06003819 RID: 14361 RVA: 0x000DDE54 File Offset: 0x000DC054
// (set) Token: 0x0600381A RID: 14362 RVA: 0x000DDE7C File Offset: 0x000DC07C
public unsafe float g_fMoveSpeed
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed)) = value;
}
}
// Token: 0x170014D4 RID: 5332
// (get) Token: 0x0600381B RID: 14363 RVA: 0x000DDEA0 File Offset: 0x000DC0A0
// (set) Token: 0x0600381C RID: 14364 RVA: 0x000DDEC8 File Offset: 0x000DC0C8
public unsafe float g_fRotateSpeed
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fRotateSpeed);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fRotateSpeed)) = value;
}
}
// Token: 0x170014D5 RID: 5333
// (get) Token: 0x0600381D RID: 14365 RVA: 0x000DDEEC File Offset: 0x000DC0EC
// (set) Token: 0x0600381E RID: 14366 RVA: 0x000DDF20 File Offset: 0x000DC120
public unsafe AttackData AD_Skill02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_AD_Skill02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_AD_Skill02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014D6 RID: 5334
// (get) Token: 0x0600381F RID: 14367 RVA: 0x000DDF48 File Offset: 0x000DC148
// (set) Token: 0x06003820 RID: 14368 RVA: 0x000DDF7C File Offset: 0x000DC17C
public unsafe AttackData AD_Skill03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_AD_Skill03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_AD_Skill03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014D7 RID: 5335
// (get) Token: 0x06003821 RID: 14369 RVA: 0x000DDFA4 File Offset: 0x000DC1A4
// (set) Token: 0x06003822 RID: 14370 RVA: 0x000DDFD8 File Offset: 0x000DC1D8
public unsafe GameObject Eff_FootSmokeWalk
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeWalk);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeWalk), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014D8 RID: 5336
// (get) Token: 0x06003823 RID: 14371 RVA: 0x000DE000 File Offset: 0x000DC200
// (set) Token: 0x06003824 RID: 14372 RVA: 0x000DE034 File Offset: 0x000DC234
public unsafe GameObject Eff_FootSmokeRun
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeRun);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeRun), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014D9 RID: 5337
// (get) Token: 0x06003825 RID: 14373 RVA: 0x000DE05C File Offset: 0x000DC25C
// (set) Token: 0x06003826 RID: 14374 RVA: 0x000DE090 File Offset: 0x000DC290
public unsafe GameObject Eff_DamageFlySmoke
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_DamageFlySmoke);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_DamageFlySmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014DA RID: 5338
// (get) Token: 0x06003827 RID: 14375 RVA: 0x000DE0B8 File Offset: 0x000DC2B8
// (set) Token: 0x06003828 RID: 14376 RVA: 0x000DE0EC File Offset: 0x000DC2EC
public unsafe GameObject Eff_Skill02Collision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Collision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Collision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014DB RID: 5339
// (get) Token: 0x06003829 RID: 14377 RVA: 0x000DE114 File Offset: 0x000DC314
// (set) Token: 0x0600382A RID: 14378 RVA: 0x000DE148 File Offset: 0x000DC348
public unsafe GameObject Eff_Skill04Collision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04Collision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04Collision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014DC RID: 5340
// (get) Token: 0x0600382B RID: 14379 RVA: 0x000DE170 File Offset: 0x000DC370
// (set) Token: 0x0600382C RID: 14380 RVA: 0x000DE1A4 File Offset: 0x000DC3A4
public unsafe GameObject Eff_Skill04WallCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04WallCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014DD RID: 5341
// (get) Token: 0x0600382D RID: 14381 RVA: 0x000DE1CC File Offset: 0x000DC3CC
// (set) Token: 0x0600382E RID: 14382 RVA: 0x000DE200 File Offset: 0x000DC400
public unsafe GameObject Eff_Attack01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014DE RID: 5342
// (get) Token: 0x0600382F RID: 14383 RVA: 0x000DE228 File Offset: 0x000DC428
// (set) Token: 0x06003830 RID: 14384 RVA: 0x000DE25C File Offset: 0x000DC45C
public unsafe GameObject Eff_Attack02_01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack02_01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack02_01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014DF RID: 5343
// (get) Token: 0x06003831 RID: 14385 RVA: 0x000DE284 File Offset: 0x000DC484
// (set) Token: 0x06003832 RID: 14386 RVA: 0x000DE2B8 File Offset: 0x000DC4B8
public unsafe GameObject Eff_Attack02_02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack02_02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack02_02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014E0 RID: 5344
// (get) Token: 0x06003833 RID: 14387 RVA: 0x000DE2E0 File Offset: 0x000DC4E0
// (set) Token: 0x06003834 RID: 14388 RVA: 0x000DE314 File Offset: 0x000DC514
public unsafe GameObject Eff_Attack03_01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014E1 RID: 5345
// (get) Token: 0x06003835 RID: 14389 RVA: 0x000DE33C File Offset: 0x000DC53C
// (set) Token: 0x06003836 RID: 14390 RVA: 0x000DE370 File Offset: 0x000DC570
public unsafe GameObject Eff_Attack03_02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014E2 RID: 5346
// (get) Token: 0x06003837 RID: 14391 RVA: 0x000DE398 File Offset: 0x000DC598
// (set) Token: 0x06003838 RID: 14392 RVA: 0x000DE3CC File Offset: 0x000DC5CC
public unsafe GameObject Eff_Skill01_01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014E3 RID: 5347
// (get) Token: 0x06003839 RID: 14393 RVA: 0x000DE3F4 File Offset: 0x000DC5F4
// (set) Token: 0x0600383A RID: 14394 RVA: 0x000DE428 File Offset: 0x000DC628
public unsafe GameObject Eff_Skill01_02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014E4 RID: 5348
// (get) Token: 0x0600383B RID: 14395 RVA: 0x000DE450 File Offset: 0x000DC650
// (set) Token: 0x0600383C RID: 14396 RVA: 0x000DE484 File Offset: 0x000DC684
public unsafe GameObject Eff_Skill02_01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014E5 RID: 5349
// (get) Token: 0x0600383D RID: 14397 RVA: 0x000DE4AC File Offset: 0x000DC6AC
// (set) Token: 0x0600383E RID: 14398 RVA: 0x000DE4E0 File Offset: 0x000DC6E0
public unsafe GameObject Eff_Skill03_01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill03_01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill03_01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014E6 RID: 5350
// (get) Token: 0x0600383F RID: 14399 RVA: 0x000DE508 File Offset: 0x000DC708
// (set) Token: 0x06003840 RID: 14400 RVA: 0x000DE53C File Offset: 0x000DC73C
public unsafe GameObject Eff_Skill04_01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04_01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04_01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014E7 RID: 5351
// (get) Token: 0x06003841 RID: 14401 RVA: 0x000DE564 File Offset: 0x000DC764
// (set) Token: 0x06003842 RID: 14402 RVA: 0x000DE598 File Offset: 0x000DC798
public unsafe GameObject Eff_Skill04_02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04_02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04_02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014E8 RID: 5352
// (get) Token: 0x06003843 RID: 14403 RVA: 0x000DE5C0 File Offset: 0x000DC7C0
// (set) Token: 0x06003844 RID: 14404 RVA: 0x000DE5F4 File Offset: 0x000DC7F4
public unsafe GameObject Eff_Skill04_03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04_03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04_03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014E9 RID: 5353
// (get) Token: 0x06003845 RID: 14405 RVA: 0x000DE61C File Offset: 0x000DC81C
// (set) Token: 0x06003846 RID: 14406 RVA: 0x000DE650 File Offset: 0x000DC850
public unsafe EffectPool g_EffFootSmokeWalk
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeWalk);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeWalk), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014EA RID: 5354
// (get) Token: 0x06003847 RID: 14407 RVA: 0x000DE678 File Offset: 0x000DC878
// (set) Token: 0x06003848 RID: 14408 RVA: 0x000DE6AC File Offset: 0x000DC8AC
public unsafe EffectPool g_EffFootSmokeRun
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeRun);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeRun), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014EB RID: 5355
// (get) Token: 0x06003849 RID: 14409 RVA: 0x000DE6D4 File Offset: 0x000DC8D4
// (set) Token: 0x0600384A RID: 14410 RVA: 0x000DE708 File Offset: 0x000DC908
public unsafe EffectPool g_EffDamageFlySmoke
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffDamageFlySmoke);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffDamageFlySmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014EC RID: 5356
// (get) Token: 0x0600384B RID: 14411 RVA: 0x000DE730 File Offset: 0x000DC930
// (set) Token: 0x0600384C RID: 14412 RVA: 0x000DE764 File Offset: 0x000DC964
public unsafe EffectPool g_EffSkill02Collision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Collision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Collision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014ED RID: 5357
// (get) Token: 0x0600384D RID: 14413 RVA: 0x000DE78C File Offset: 0x000DC98C
// (set) Token: 0x0600384E RID: 14414 RVA: 0x000DE7C0 File Offset: 0x000DC9C0
public unsafe EffectPool g_EffSkill04Collision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04Collision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04Collision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014EE RID: 5358
// (get) Token: 0x0600384F RID: 14415 RVA: 0x000DE7E8 File Offset: 0x000DC9E8
// (set) Token: 0x06003850 RID: 14416 RVA: 0x000DE81C File Offset: 0x000DCA1C
public unsafe EffectPool g_EffSkill04WallCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04WallCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014EF RID: 5359
// (get) Token: 0x06003851 RID: 14417 RVA: 0x000DE844 File Offset: 0x000DCA44
// (set) Token: 0x06003852 RID: 14418 RVA: 0x000DE878 File Offset: 0x000DCA78
public unsafe EffectPool g_EffAttack01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014F0 RID: 5360
// (get) Token: 0x06003853 RID: 14419 RVA: 0x000DE8A0 File Offset: 0x000DCAA0
// (set) Token: 0x06003854 RID: 14420 RVA: 0x000DE8D4 File Offset: 0x000DCAD4
public unsafe EffectPool g_EffAttack02_01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack02_01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack02_01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014F1 RID: 5361
// (get) Token: 0x06003855 RID: 14421 RVA: 0x000DE8FC File Offset: 0x000DCAFC
// (set) Token: 0x06003856 RID: 14422 RVA: 0x000DE930 File Offset: 0x000DCB30
public unsafe EffectPool g_EffAttack02_02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack02_02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack02_02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014F2 RID: 5362
// (get) Token: 0x06003857 RID: 14423 RVA: 0x000DE958 File Offset: 0x000DCB58
// (set) Token: 0x06003858 RID: 14424 RVA: 0x000DE98C File Offset: 0x000DCB8C
public unsafe EffectPool g_EffAttack03_01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014F3 RID: 5363
// (get) Token: 0x06003859 RID: 14425 RVA: 0x000DE9B4 File Offset: 0x000DCBB4
// (set) Token: 0x0600385A RID: 14426 RVA: 0x000DE9E8 File Offset: 0x000DCBE8
public unsafe EffectPool g_EffAttack03_02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014F4 RID: 5364
// (get) Token: 0x0600385B RID: 14427 RVA: 0x000DEA10 File Offset: 0x000DCC10
// (set) Token: 0x0600385C RID: 14428 RVA: 0x000DEA44 File Offset: 0x000DCC44
public unsafe EffectPool g_EffSkill01_01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014F5 RID: 5365
// (get) Token: 0x0600385D RID: 14429 RVA: 0x000DEA6C File Offset: 0x000DCC6C
// (set) Token: 0x0600385E RID: 14430 RVA: 0x000DEAA0 File Offset: 0x000DCCA0
public unsafe EffectPool g_EffSkill01_02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014F6 RID: 5366
// (get) Token: 0x0600385F RID: 14431 RVA: 0x000DEAC8 File Offset: 0x000DCCC8
// (set) Token: 0x06003860 RID: 14432 RVA: 0x000DEAFC File Offset: 0x000DCCFC
public unsafe EffectPool g_Eff_Skill02_01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_Eff_Skill02_01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_Eff_Skill02_01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014F7 RID: 5367
// (get) Token: 0x06003861 RID: 14433 RVA: 0x000DEB24 File Offset: 0x000DCD24
// (set) Token: 0x06003862 RID: 14434 RVA: 0x000DEB58 File Offset: 0x000DCD58
public unsafe EffectPool g_EffSkill03_01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill03_01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill03_01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014F8 RID: 5368
// (get) Token: 0x06003863 RID: 14435 RVA: 0x000DEB80 File Offset: 0x000DCD80
// (set) Token: 0x06003864 RID: 14436 RVA: 0x000DEBB4 File Offset: 0x000DCDB4
public unsafe EffectPool g_EffSkill04_01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04_01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04_01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014F9 RID: 5369
// (get) Token: 0x06003865 RID: 14437 RVA: 0x000DEBDC File Offset: 0x000DCDDC
// (set) Token: 0x06003866 RID: 14438 RVA: 0x000DEC10 File Offset: 0x000DCE10
public unsafe EffectPool g_EffSkill04_02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04_02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04_02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014FA RID: 5370
// (get) Token: 0x06003867 RID: 14439 RVA: 0x000DEC38 File Offset: 0x000DCE38
// (set) Token: 0x06003868 RID: 14440 RVA: 0x000DEC6C File Offset: 0x000DCE6C
public unsafe EffectPool g_EffSkill04_03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04_03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04_03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014FB RID: 5371
// (get) Token: 0x06003869 RID: 14441 RVA: 0x000DEC94 File Offset: 0x000DCE94
// (set) Token: 0x0600386A RID: 14442 RVA: 0x000DECBC File Offset: 0x000DCEBC
public unsafe float g_fMatShadowPos
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos)) = value;
}
}
// Token: 0x170014FC RID: 5372
// (get) Token: 0x0600386B RID: 14443 RVA: 0x000DECE0 File Offset: 0x000DCEE0
// (set) Token: 0x0600386C RID: 14444 RVA: 0x000DED14 File Offset: 0x000DCF14
public unsafe Il2CppReferenceArray<Material> g_MatModel
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_MatModel);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_MatModel), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014FD RID: 5373
// (get) Token: 0x0600386D RID: 14445 RVA: 0x000DED3C File Offset: 0x000DCF3C
// (set) Token: 0x0600386E RID: 14446 RVA: 0x000DED64 File Offset: 0x000DCF64
public unsafe Color g_colDamaged
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_colDamaged);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_colDamaged)) = value;
}
}
// Token: 0x170014FE RID: 5374
// (get) Token: 0x0600386F RID: 14447 RVA: 0x000DED88 File Offset: 0x000DCF88
// (set) Token: 0x06003870 RID: 14448 RVA: 0x000DEDBC File Offset: 0x000DCFBC
public unsafe Material g_MatBody
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_MatBody);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_MatBody), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170014FF RID: 5375
// (get) Token: 0x06003871 RID: 14449 RVA: 0x000DEDE4 File Offset: 0x000DCFE4
// (set) Token: 0x06003872 RID: 14450 RVA: 0x000DEE0C File Offset: 0x000DD00C
public unsafe Color g_EyeColor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EyeColor);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EyeColor)) = value;
}
}
// Token: 0x17001500 RID: 5376
// (get) Token: 0x06003873 RID: 14451 RVA: 0x000DEE30 File Offset: 0x000DD030
// (set) Token: 0x06003874 RID: 14452 RVA: 0x000DEE58 File Offset: 0x000DD058
public unsafe Color g_BodyColor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_BodyColor);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_BodyColor)) = value;
}
}
// Token: 0x17001501 RID: 5377
// (get) Token: 0x06003875 RID: 14453 RVA: 0x000DEE7C File Offset: 0x000DD07C
// (set) Token: 0x06003876 RID: 14454 RVA: 0x000DEEA4 File Offset: 0x000DD0A4
public unsafe Color g_DefaultColor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_DefaultColor);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_DefaultColor)) = value;
}
}
// Token: 0x17001502 RID: 5378
// (get) Token: 0x06003877 RID: 14455 RVA: 0x000DEEC8 File Offset: 0x000DD0C8
// (set) Token: 0x06003878 RID: 14456 RVA: 0x000DEEFC File Offset: 0x000DD0FC
public unsafe CCController g_CCC
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_CCC);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new CCController(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_CCC), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001503 RID: 5379
// (get) Token: 0x06003879 RID: 14457 RVA: 0x000DEF24 File Offset: 0x000DD124
// (set) Token: 0x0600387A RID: 14458 RVA: 0x000DEF58 File Offset: 0x000DD158
public unsafe Il2CppReferenceArray<SphereCollider> SC
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SC);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<SphereCollider>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SC), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001504 RID: 5380
// (get) Token: 0x0600387B RID: 14459 RVA: 0x000DEF80 File Offset: 0x000DD180
// (set) Token: 0x0600387C RID: 14460 RVA: 0x000DEFB4 File Offset: 0x000DD1B4
public unsafe Il2CppReferenceArray<CapsuleCollider> CC
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_CC);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<CapsuleCollider>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_CC), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001505 RID: 5381
// (get) Token: 0x0600387D RID: 14461 RVA: 0x000DEFDC File Offset: 0x000DD1DC
// (set) Token: 0x0600387E RID: 14462 RVA: 0x000DF010 File Offset: 0x000DD210
public unsafe Il2CppReferenceArray<BoxCollider> BC
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_BC);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<BoxCollider>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_BC), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001506 RID: 5382
// (get) Token: 0x0600387F RID: 14463 RVA: 0x000DF038 File Offset: 0x000DD238
// (set) Token: 0x06003880 RID: 14464 RVA: 0x000DF060 File Offset: 0x000DD260
public unsafe bool g_bSkill02Collision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_bSkill02Collision);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_bSkill02Collision)) = value;
}
}
// Token: 0x17001507 RID: 5383
// (get) Token: 0x06003881 RID: 14465 RVA: 0x000DF084 File Offset: 0x000DD284
// (set) Token: 0x06003882 RID: 14466 RVA: 0x000DF0A2 File Offset: 0x000DD2A2
public unsafe static float g_fSkill02Interval
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill02Interval, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill02Interval, (void*)(&value));
}
}
// Token: 0x17001508 RID: 5384
// (get) Token: 0x06003883 RID: 14467 RVA: 0x000DF0B4 File Offset: 0x000DD2B4
// (set) Token: 0x06003884 RID: 14468 RVA: 0x000DF0DC File Offset: 0x000DD2DC
public unsafe float g_fSkill02IntervalVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill02IntervalVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill02IntervalVal)) = value;
}
}
// Token: 0x17001509 RID: 5385
// (get) Token: 0x06003885 RID: 14469 RVA: 0x000DF100 File Offset: 0x000DD300
// (set) Token: 0x06003886 RID: 14470 RVA: 0x000DF128 File Offset: 0x000DD328
public unsafe bool g_bSkill03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_bSkill03);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_bSkill03)) = value;
}
}
// Token: 0x1700150A RID: 5386
// (get) Token: 0x06003887 RID: 14471 RVA: 0x000DF14C File Offset: 0x000DD34C
// (set) Token: 0x06003888 RID: 14472 RVA: 0x000DF16A File Offset: 0x000DD36A
public unsafe static float g_fSkill03CollisionTime
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill03CollisionTime, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill03CollisionTime, (void*)(&value));
}
}
// Token: 0x1700150B RID: 5387
// (get) Token: 0x06003889 RID: 14473 RVA: 0x000DF17C File Offset: 0x000DD37C
// (set) Token: 0x0600388A RID: 14474 RVA: 0x000DF1A4 File Offset: 0x000DD3A4
public unsafe float g_fSkill03CollisionTimeVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill03CollisionTimeVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill03CollisionTimeVal)) = value;
}
}
// Token: 0x1700150C RID: 5388
// (get) Token: 0x0600388B RID: 14475 RVA: 0x000DF1C8 File Offset: 0x000DD3C8
// (set) Token: 0x0600388C RID: 14476 RVA: 0x000DF1FC File Offset: 0x000DD3FC
public unsafe GameObject SE_FootStep
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_FootStep);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_FootStep), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700150D RID: 5389
// (get) Token: 0x0600388D RID: 14477 RVA: 0x000DF224 File Offset: 0x000DD424
// (set) Token: 0x0600388E RID: 14478 RVA: 0x000DF258 File Offset: 0x000DD458
public unsafe GameObject SE_Swing
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Swing);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Swing), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700150E RID: 5390
// (get) Token: 0x0600388F RID: 14479 RVA: 0x000DF280 File Offset: 0x000DD480
// (set) Token: 0x06003890 RID: 14480 RVA: 0x000DF2B4 File Offset: 0x000DD4B4
public unsafe GameObject SE_BigSwing
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_BigSwing);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_BigSwing), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700150F RID: 5391
// (get) Token: 0x06003891 RID: 14481 RVA: 0x000DF2DC File Offset: 0x000DD4DC
// (set) Token: 0x06003892 RID: 14482 RVA: 0x000DF310 File Offset: 0x000DD510
public unsafe GameObject SE_ShieldSwing
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_ShieldSwing);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_ShieldSwing), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001510 RID: 5392
// (get) Token: 0x06003893 RID: 14483 RVA: 0x000DF338 File Offset: 0x000DD538
// (set) Token: 0x06003894 RID: 14484 RVA: 0x000DF36C File Offset: 0x000DD56C
public unsafe GameObject SE_WeaponLight
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_WeaponLight);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_WeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001511 RID: 5393
// (get) Token: 0x06003895 RID: 14485 RVA: 0x000DF394 File Offset: 0x000DD594
// (set) Token: 0x06003896 RID: 14486 RVA: 0x000DF3C8 File Offset: 0x000DD5C8
public unsafe GameObject SE_Skill02_01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill02_01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill02_01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001512 RID: 5394
// (get) Token: 0x06003897 RID: 14487 RVA: 0x000DF3F0 File Offset: 0x000DD5F0
// (set) Token: 0x06003898 RID: 14488 RVA: 0x000DF424 File Offset: 0x000DD624
public unsafe GameObject SE_Skill02_01Loop
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill02_01Loop);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill02_01Loop), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001513 RID: 5395
// (get) Token: 0x06003899 RID: 14489 RVA: 0x000DF44C File Offset: 0x000DD64C
// (set) Token: 0x0600389A RID: 14490 RVA: 0x000DF480 File Offset: 0x000DD680
public unsafe GameObject SE_Skill02_02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill02_02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill02_02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001514 RID: 5396
// (get) Token: 0x0600389B RID: 14491 RVA: 0x000DF4A8 File Offset: 0x000DD6A8
// (set) Token: 0x0600389C RID: 14492 RVA: 0x000DF4DC File Offset: 0x000DD6DC
public unsafe GameObject SE_Skill03_01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill03_01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill03_01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001515 RID: 5397
// (get) Token: 0x0600389D RID: 14493 RVA: 0x000DF504 File Offset: 0x000DD704
// (set) Token: 0x0600389E RID: 14494 RVA: 0x000DF538 File Offset: 0x000DD738
public unsafe GameObject SE_Skill03_02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill03_02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill03_02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001516 RID: 5398
// (get) Token: 0x0600389F RID: 14495 RVA: 0x000DF560 File Offset: 0x000DD760
// (set) Token: 0x060038A0 RID: 14496 RVA: 0x000DF594 File Offset: 0x000DD794
public unsafe GameObject SE_Skill04Jump
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill04Jump);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill04Jump), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001517 RID: 5399
// (get) Token: 0x060038A1 RID: 14497 RVA: 0x000DF5BC File Offset: 0x000DD7BC
// (set) Token: 0x060038A2 RID: 14498 RVA: 0x000DF5F0 File Offset: 0x000DD7F0
public unsafe GameObject SE_DamageFly
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_DamageFly);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_DamageFly), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001518 RID: 5400
// (get) Token: 0x060038A3 RID: 14499 RVA: 0x000DF618 File Offset: 0x000DD818
// (set) Token: 0x060038A4 RID: 14500 RVA: 0x000DF64C File Offset: 0x000DD84C
public unsafe GameObject SE_Destory
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Destory);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Destory), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001519 RID: 5401
// (get) Token: 0x060038A5 RID: 14501 RVA: 0x000DF674 File Offset: 0x000DD874
// (set) Token: 0x060038A6 RID: 14502 RVA: 0x000DF6A8 File Offset: 0x000DD8A8
public unsafe GameObject SE_Sword
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Sword);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Sword), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700151A RID: 5402
// (get) Token: 0x060038A7 RID: 14503 RVA: 0x000DF6D0 File Offset: 0x000DD8D0
// (set) Token: 0x060038A8 RID: 14504 RVA: 0x000DF704 File Offset: 0x000DD904
public unsafe SoundEffect g_SEFootStep
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEFootStep);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEFootStep), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700151B RID: 5403
// (get) Token: 0x060038A9 RID: 14505 RVA: 0x000DF72C File Offset: 0x000DD92C
// (set) Token: 0x060038AA RID: 14506 RVA: 0x000DF760 File Offset: 0x000DD960
public unsafe SoundEffect g_SESwing
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESwing);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESwing), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700151C RID: 5404
// (get) Token: 0x060038AB RID: 14507 RVA: 0x000DF788 File Offset: 0x000DD988
// (set) Token: 0x060038AC RID: 14508 RVA: 0x000DF7BC File Offset: 0x000DD9BC
public unsafe SoundEffect g_SEBigSwing
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEBigSwing);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEBigSwing), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700151D RID: 5405
// (get) Token: 0x060038AD RID: 14509 RVA: 0x000DF7E4 File Offset: 0x000DD9E4
// (set) Token: 0x060038AE RID: 14510 RVA: 0x000DF818 File Offset: 0x000DDA18
public unsafe SoundEffect g_SEShieldSwing
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEShieldSwing);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEShieldSwing), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700151E RID: 5406
// (get) Token: 0x060038AF RID: 14511 RVA: 0x000DF840 File Offset: 0x000DDA40
// (set) Token: 0x060038B0 RID: 14512 RVA: 0x000DF874 File Offset: 0x000DDA74
public unsafe SoundEffect g_SEWeaponLight
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700151F RID: 5407
// (get) Token: 0x060038B1 RID: 14513 RVA: 0x000DF89C File Offset: 0x000DDA9C
// (set) Token: 0x060038B2 RID: 14514 RVA: 0x000DF8D0 File Offset: 0x000DDAD0
public unsafe SoundEffect g_SESkill02_01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill02_01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill02_01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001520 RID: 5408
// (get) Token: 0x060038B3 RID: 14515 RVA: 0x000DF8F8 File Offset: 0x000DDAF8
// (set) Token: 0x060038B4 RID: 14516 RVA: 0x000DF92C File Offset: 0x000DDB2C
public unsafe SoundEffect g_SESkill02_01Loop
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill02_01Loop);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill02_01Loop), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001521 RID: 5409
// (get) Token: 0x060038B5 RID: 14517 RVA: 0x000DF954 File Offset: 0x000DDB54
// (set) Token: 0x060038B6 RID: 14518 RVA: 0x000DF988 File Offset: 0x000DDB88
public unsafe SoundEffect g_SESkill02_02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill02_02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill02_02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001522 RID: 5410
// (get) Token: 0x060038B7 RID: 14519 RVA: 0x000DF9B0 File Offset: 0x000DDBB0
// (set) Token: 0x060038B8 RID: 14520 RVA: 0x000DF9E4 File Offset: 0x000DDBE4
public unsafe SoundEffect g_SESkill03_01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill03_01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill03_01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001523 RID: 5411
// (get) Token: 0x060038B9 RID: 14521 RVA: 0x000DFA0C File Offset: 0x000DDC0C
// (set) Token: 0x060038BA RID: 14522 RVA: 0x000DFA40 File Offset: 0x000DDC40
public unsafe SoundEffect g_SESkill03_02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill03_02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill03_02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001524 RID: 5412
// (get) Token: 0x060038BB RID: 14523 RVA: 0x000DFA68 File Offset: 0x000DDC68
// (set) Token: 0x060038BC RID: 14524 RVA: 0x000DFA9C File Offset: 0x000DDC9C
public unsafe SoundEffect g_SESkill04Jump
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill04Jump);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill04Jump), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001525 RID: 5413
// (get) Token: 0x060038BD RID: 14525 RVA: 0x000DFAC4 File Offset: 0x000DDCC4
// (set) Token: 0x060038BE RID: 14526 RVA: 0x000DFAF8 File Offset: 0x000DDCF8
public unsafe SoundEffect g_SEDamageFly
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEDamageFly);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEDamageFly), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001526 RID: 5414
// (get) Token: 0x060038BF RID: 14527 RVA: 0x000DFB20 File Offset: 0x000DDD20
// (set) Token: 0x060038C0 RID: 14528 RVA: 0x000DFB54 File Offset: 0x000DDD54
public unsafe SoundEffect g_SEDestory
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEDestory);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEDestory), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001527 RID: 5415
// (get) Token: 0x060038C1 RID: 14529 RVA: 0x000DFB7C File Offset: 0x000DDD7C
// (set) Token: 0x060038C2 RID: 14530 RVA: 0x000DFBB0 File Offset: 0x000DDDB0
public unsafe SoundEffect g_SESword
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESword);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESword), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001528 RID: 5416
// (get) Token: 0x060038C3 RID: 14531 RVA: 0x000DFBD8 File Offset: 0x000DDDD8
// (set) Token: 0x060038C4 RID: 14532 RVA: 0x000DFC00 File Offset: 0x000DDE00
public unsafe bool g_bDeath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_bDeath);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_bDeath)) = value;
}
}
// Token: 0x0400248C RID: 9356
private static readonly IntPtr NativeFieldInfoPtr_g_Move;
// Token: 0x0400248D RID: 9357
private static readonly IntPtr NativeFieldInfoPtr_g_WGM;
// Token: 0x0400248E RID: 9358
private static readonly IntPtr NativeFieldInfoPtr_g_matFire;
// Token: 0x0400248F RID: 9359
private static readonly IntPtr NativeFieldInfoPtr_g_fFireMatAlpha;
// Token: 0x04002490 RID: 9360
private static readonly IntPtr NativeFieldInfoPtr_PS_Eye;
// Token: 0x04002491 RID: 9361
private static readonly IntPtr NativeFieldInfoPtr_PS_BodyLight;
// Token: 0x04002492 RID: 9362
private static readonly IntPtr NativeFieldInfoPtr_PS_DeathEffect;
// Token: 0x04002493 RID: 9363
private static readonly IntPtr NativeFieldInfoPtr_PS_Sword;
// Token: 0x04002494 RID: 9364
private static readonly IntPtr NativeFieldInfoPtr_PS_Shield;
// Token: 0x04002495 RID: 9365
private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponLight;
// Token: 0x04002496 RID: 9366
private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponDeath;
// Token: 0x04002497 RID: 9367
private static readonly IntPtr NativeFieldInfoPtr_SMR;
// Token: 0x04002498 RID: 9368
private static readonly IntPtr NativeFieldInfoPtr_Pos_Skill02AttackRange;
// Token: 0x04002499 RID: 9369
private static readonly IntPtr NativeFieldInfoPtr_PosFootL;
// Token: 0x0400249A RID: 9370
private static readonly IntPtr NativeFieldInfoPtr_PosFootR;
// Token: 0x0400249B RID: 9371
private static readonly IntPtr NativeFieldInfoPtr_g_fMoveSpeed;
// Token: 0x0400249C RID: 9372
private static readonly IntPtr NativeFieldInfoPtr_g_fRotateSpeed;
// Token: 0x0400249D RID: 9373
private static readonly IntPtr NativeFieldInfoPtr_AD_Skill02;
// Token: 0x0400249E RID: 9374
private static readonly IntPtr NativeFieldInfoPtr_AD_Skill03;
// Token: 0x0400249F RID: 9375
private static readonly IntPtr NativeFieldInfoPtr_Eff_FootSmokeWalk;
// Token: 0x040024A0 RID: 9376
private static readonly IntPtr NativeFieldInfoPtr_Eff_FootSmokeRun;
// Token: 0x040024A1 RID: 9377
private static readonly IntPtr NativeFieldInfoPtr_Eff_DamageFlySmoke;
// Token: 0x040024A2 RID: 9378
private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02Collision;
// Token: 0x040024A3 RID: 9379
private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill04Collision;
// Token: 0x040024A4 RID: 9380
private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill04WallCollision;
// Token: 0x040024A5 RID: 9381
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack01;
// Token: 0x040024A6 RID: 9382
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack02_01;
// Token: 0x040024A7 RID: 9383
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack02_02;
// Token: 0x040024A8 RID: 9384
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03_01;
// Token: 0x040024A9 RID: 9385
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03_02;
// Token: 0x040024AA RID: 9386
private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill01_01;
// Token: 0x040024AB RID: 9387
private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill01_02;
// Token: 0x040024AC RID: 9388
private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02_01;
// Token: 0x040024AD RID: 9389
private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill03_01;
// Token: 0x040024AE RID: 9390
private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill04_01;
// Token: 0x040024AF RID: 9391
private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill04_02;
// Token: 0x040024B0 RID: 9392
private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill04_03;
// Token: 0x040024B1 RID: 9393
private static readonly IntPtr NativeFieldInfoPtr_g_EffFootSmokeWalk;
// Token: 0x040024B2 RID: 9394
private static readonly IntPtr NativeFieldInfoPtr_g_EffFootSmokeRun;
// Token: 0x040024B3 RID: 9395
private static readonly IntPtr NativeFieldInfoPtr_g_EffDamageFlySmoke;
// Token: 0x040024B4 RID: 9396
private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02Collision;
// Token: 0x040024B5 RID: 9397
private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill04Collision;
// Token: 0x040024B6 RID: 9398
private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill04WallCollision;
// Token: 0x040024B7 RID: 9399
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack01;
// Token: 0x040024B8 RID: 9400
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack02_01;
// Token: 0x040024B9 RID: 9401
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack02_02;
// Token: 0x040024BA RID: 9402
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03_01;
// Token: 0x040024BB RID: 9403
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03_02;
// Token: 0x040024BC RID: 9404
private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill01_01;
// Token: 0x040024BD RID: 9405
private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill01_02;
// Token: 0x040024BE RID: 9406
private static readonly IntPtr NativeFieldInfoPtr_g_Eff_Skill02_01;
// Token: 0x040024BF RID: 9407
private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill03_01;
// Token: 0x040024C0 RID: 9408
private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill04_01;
// Token: 0x040024C1 RID: 9409
private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill04_02;
// Token: 0x040024C2 RID: 9410
private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill04_03;
// Token: 0x040024C3 RID: 9411
private static readonly IntPtr NativeFieldInfoPtr_g_fMatShadowPos;
// Token: 0x040024C4 RID: 9412
private static readonly IntPtr NativeFieldInfoPtr_g_MatModel;
// Token: 0x040024C5 RID: 9413
private static readonly IntPtr NativeFieldInfoPtr_g_colDamaged;
// Token: 0x040024C6 RID: 9414
private static readonly IntPtr NativeFieldInfoPtr_g_MatBody;
// Token: 0x040024C7 RID: 9415
private static readonly IntPtr NativeFieldInfoPtr_g_EyeColor;
// Token: 0x040024C8 RID: 9416
private static readonly IntPtr NativeFieldInfoPtr_g_BodyColor;
// Token: 0x040024C9 RID: 9417
private static readonly IntPtr NativeFieldInfoPtr_g_DefaultColor;
// Token: 0x040024CA RID: 9418
private static readonly IntPtr NativeFieldInfoPtr_g_CCC;
// Token: 0x040024CB RID: 9419
private static readonly IntPtr NativeFieldInfoPtr_SC;
// Token: 0x040024CC RID: 9420
private static readonly IntPtr NativeFieldInfoPtr_CC;
// Token: 0x040024CD RID: 9421
private static readonly IntPtr NativeFieldInfoPtr_BC;
// Token: 0x040024CE RID: 9422
private static readonly IntPtr NativeFieldInfoPtr_g_bSkill02Collision;
// Token: 0x040024CF RID: 9423
private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02Interval;
// Token: 0x040024D0 RID: 9424
private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02IntervalVal;
// Token: 0x040024D1 RID: 9425
private static readonly IntPtr NativeFieldInfoPtr_g_bSkill03;
// Token: 0x040024D2 RID: 9426
private static readonly IntPtr NativeFieldInfoPtr_g_fSkill03CollisionTime;
// Token: 0x040024D3 RID: 9427
private static readonly IntPtr NativeFieldInfoPtr_g_fSkill03CollisionTimeVal;
// Token: 0x040024D4 RID: 9428
private static readonly IntPtr NativeFieldInfoPtr_SE_FootStep;
// Token: 0x040024D5 RID: 9429
private static readonly IntPtr NativeFieldInfoPtr_SE_Swing;
// Token: 0x040024D6 RID: 9430
private static readonly IntPtr NativeFieldInfoPtr_SE_BigSwing;
// Token: 0x040024D7 RID: 9431
private static readonly IntPtr NativeFieldInfoPtr_SE_ShieldSwing;
// Token: 0x040024D8 RID: 9432
private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponLight;
// Token: 0x040024D9 RID: 9433
private static readonly IntPtr NativeFieldInfoPtr_SE_Skill02_01;
// Token: 0x040024DA RID: 9434
private static readonly IntPtr NativeFieldInfoPtr_SE_Skill02_01Loop;
// Token: 0x040024DB RID: 9435
private static readonly IntPtr NativeFieldInfoPtr_SE_Skill02_02;
// Token: 0x040024DC RID: 9436
private static readonly IntPtr NativeFieldInfoPtr_SE_Skill03_01;
// Token: 0x040024DD RID: 9437
private static readonly IntPtr NativeFieldInfoPtr_SE_Skill03_02;
// Token: 0x040024DE RID: 9438
private static readonly IntPtr NativeFieldInfoPtr_SE_Skill04Jump;
// Token: 0x040024DF RID: 9439
private static readonly IntPtr NativeFieldInfoPtr_SE_DamageFly;
// Token: 0x040024E0 RID: 9440
private static readonly IntPtr NativeFieldInfoPtr_SE_Destory;
// Token: 0x040024E1 RID: 9441
private static readonly IntPtr NativeFieldInfoPtr_SE_Sword;
// Token: 0x040024E2 RID: 9442
private static readonly IntPtr NativeFieldInfoPtr_g_SEFootStep;
// Token: 0x040024E3 RID: 9443
private static readonly IntPtr NativeFieldInfoPtr_g_SESwing;
// Token: 0x040024E4 RID: 9444
private static readonly IntPtr NativeFieldInfoPtr_g_SEBigSwing;
// Token: 0x040024E5 RID: 9445
private static readonly IntPtr NativeFieldInfoPtr_g_SEShieldSwing;
// Token: 0x040024E6 RID: 9446
private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponLight;
// Token: 0x040024E7 RID: 9447
private static readonly IntPtr NativeFieldInfoPtr_g_SESkill02_01;
// Token: 0x040024E8 RID: 9448
private static readonly IntPtr NativeFieldInfoPtr_g_SESkill02_01Loop;
// Token: 0x040024E9 RID: 9449
private static readonly IntPtr NativeFieldInfoPtr_g_SESkill02_02;
// Token: 0x040024EA RID: 9450
private static readonly IntPtr NativeFieldInfoPtr_g_SESkill03_01;
// Token: 0x040024EB RID: 9451
private static readonly IntPtr NativeFieldInfoPtr_g_SESkill03_02;
// Token: 0x040024EC RID: 9452
private static readonly IntPtr NativeFieldInfoPtr_g_SESkill04Jump;
// Token: 0x040024ED RID: 9453
private static readonly IntPtr NativeFieldInfoPtr_g_SEDamageFly;
// Token: 0x040024EE RID: 9454
private static readonly IntPtr NativeFieldInfoPtr_g_SEDestory;
// Token: 0x040024EF RID: 9455
private static readonly IntPtr NativeFieldInfoPtr_g_SESword;
// Token: 0x040024F0 RID: 9456
private static readonly IntPtr NativeFieldInfoPtr_g_bDeath;
// Token: 0x040024F1 RID: 9457
private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_MoveController_0;
// Token: 0x040024F2 RID: 9458
private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0;
// Token: 0x040024F3 RID: 9459
private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0;
// Token: 0x040024F4 RID: 9460
private static readonly IntPtr NativeMethodInfoPtr_DamageFly_Public_Void_0;
// Token: 0x040024F5 RID: 9461
private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0;
// Token: 0x040024F6 RID: 9462
private static readonly IntPtr NativeMethodInfoPtr_Destroy_Public_Void_0;
// Token: 0x040024F7 RID: 9463
private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0;
// Token: 0x040024F8 RID: 9464
private static readonly IntPtr NativeMethodInfoPtr_Remove_Public_Void_0;
// Token: 0x040024F9 RID: 9465
private static readonly IntPtr NativeMethodInfoPtr_OpenSkill02_Public_Void_0;
// Token: 0x040024FA RID: 9466
private static readonly IntPtr NativeMethodInfoPtr_EndSkill02_Public_Void_0;
// Token: 0x040024FB RID: 9467
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0;
// Token: 0x040024FC RID: 9468
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack02_01_Public_Void_0;
// Token: 0x040024FD RID: 9469
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack02_02_Public_Void_0;
// Token: 0x040024FE RID: 9470
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03_01_Public_Void_0;
// Token: 0x040024FF RID: 9471
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03_02_Public_Void_0;
// Token: 0x04002500 RID: 9472
private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill01_01_Public_Void_0;
// Token: 0x04002501 RID: 9473
private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill01_02_Public_Void_0;
// Token: 0x04002502 RID: 9474
private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill03_01_Public_Void_0;
// Token: 0x04002503 RID: 9475
private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill04Jump_Public_Void_0;
// Token: 0x04002504 RID: 9476
private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill04_01_Public_Void_0;
// Token: 0x04002505 RID: 9477
private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill04_02_Public_Void_0;
// Token: 0x04002506 RID: 9478
private static readonly IntPtr NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0;
// Token: 0x04002507 RID: 9479
private static readonly IntPtr NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0;
// Token: 0x04002508 RID: 9480
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0;
// Token: 0x04002509 RID: 9481
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0;
// Token: 0x0400250A RID: 9482
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0;
// Token: 0x0400250B RID: 9483
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0;
// Token: 0x0400250C RID: 9484
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeRunL_Public_Void_Single_0;
// Token: 0x0400250D RID: 9485
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeRunR_Public_Void_Single_0;
// Token: 0x0400250E RID: 9486
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0;
// Token: 0x0400250F RID: 9487
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0;
// Token: 0x04002510 RID: 9488
private static readonly IntPtr NativeMethodInfoPtr_PlayEffDamageFlySmoke_Public_Void_0;
// Token: 0x04002511 RID: 9489
private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeaponLight_Public_Void_0;
// Token: 0x04002512 RID: 9490
private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeaponDeath_Public_Void_0;
// Token: 0x04002513 RID: 9491
private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_0;
// Token: 0x04002514 RID: 9492
private static readonly IntPtr NativeMethodInfoPtr_PlaySEBigSwing_Public_Void_0;
// Token: 0x04002515 RID: 9493
private static readonly IntPtr NativeMethodInfoPtr_PlaySEShieldSwing_Public_Void_0;
// Token: 0x04002516 RID: 9494
private static readonly IntPtr NativeMethodInfoPtr_PlaySESkill02_02_Public_Void_0;
// Token: 0x04002517 RID: 9495
private static readonly IntPtr NativeMethodInfoPtr_PlaySELink_Public_Void_0;
// Token: 0x04002518 RID: 9496
private static readonly IntPtr NativeMethodInfoPtr_PlaySELookFor_Public_Void_0;
// Token: 0x04002519 RID: 9497
private static readonly IntPtr NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0;
// Token: 0x0400251A RID: 9498
private static readonly IntPtr NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0;
// Token: 0x0400251B RID: 9499
private static readonly IntPtr NativeMethodInfoPtr_SetCCCLie_Public_Void_Int32_0;
// Token: 0x0400251C RID: 9500
private static readonly IntPtr NativeMethodInfoPtr_SetCCCOriginal_Public_Void_0;
// Token: 0x0400251D RID: 9501
private static readonly IntPtr NativeMethodInfoPtr_AniDamageFlyFStandUp_Public_Void_0;
// Token: 0x0400251E RID: 9502
private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0;
// Token: 0x0400251F RID: 9503
private static readonly IntPtr NativeMethodInfoPtr_Animation009Move_Public_Void_Single_0;
// Token: 0x04002520 RID: 9504
private static readonly IntPtr NativeMethodInfoPtr_Animation021Move_Public_Void_Single_0;
// Token: 0x04002521 RID: 9505
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}