Files
NobetaSource/Interop/Assembly-CSharp/TreasureChestMonster01EffectPlay.cs
2023-09-06 22:09:22 +02:00

1770 lines
86 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using UnityEngine;
// Token: 0x020000F5 RID: 245
public class TreasureChestMonster01EffectPlay : MonoBehaviour
{
// Token: 0x0600398E RID: 14734 RVA: 0x000E2A58 File Offset: 0x000E0C58
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 539723, RefRangeEnd = 539724, XrefRangeStart = 539619, XrefRangeEnd = 539723, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void InitData()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600398F RID: 14735 RVA: 0x000E2A9C File Offset: 0x000E0C9C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 539724, XrefRangeEnd = 539802, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Update()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003990 RID: 14736 RVA: 0x000E2AE0 File Offset: 0x000E0CE0
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 539816, RefRangeEnd = 539817, XrefRangeStart = 539802, XrefRangeEnd = 539816, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Create()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003991 RID: 14737 RVA: 0x000E2B24 File Offset: 0x000E0D24
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 539827, RefRangeEnd = 539828, XrefRangeStart = 539817, XrefRangeEnd = 539827, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Remove()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003992 RID: 14738 RVA: 0x000E2B68 File Offset: 0x000E0D68
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 539832, RefRangeEnd = 539833, XrefRangeStart = 539828, XrefRangeEnd = 539832, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Damaged()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003993 RID: 14739 RVA: 0x000E2BAC File Offset: 0x000E0DAC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 539833, XrefRangeEnd = 539836, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void DamagedFly()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003994 RID: 14740 RVA: 0x000E2BF0 File Offset: 0x000E0DF0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 539836, XrefRangeEnd = 539852, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Death()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003995 RID: 14741 RVA: 0x000E2C34 File Offset: 0x000E0E34
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 539852, XrefRangeEnd = 539857, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Destory()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Destory_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003996 RID: 14742 RVA: 0x000E2C78 File Offset: 0x000E0E78
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003997 RID: 14743 RVA: 0x000E2CBC File Offset: 0x000E0EBC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 539857, XrefRangeEnd = 539864, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003998 RID: 14744 RVA: 0x000E2D00 File Offset: 0x000E0F00
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 539864, XrefRangeEnd = 539866, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void StopEffAttack02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_StopEffAttack02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003999 RID: 14745 RVA: 0x000E2D44 File Offset: 0x000E0F44
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 539871, RefRangeEnd = 539872, XrefRangeStart = 539866, XrefRangeEnd = 539871, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffMagicLoop()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffMagicLoop_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600399A RID: 14746 RVA: 0x000E2D88 File Offset: 0x000E0F88
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 539878, RefRangeEnd = 539879, XrefRangeStart = 539872, XrefRangeEnd = 539878, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffMagicFire()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffMagicFire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600399B RID: 14747 RVA: 0x000E2DCC File Offset: 0x000E0FCC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 539879, XrefRangeEnd = 539885, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffMagicSmoke()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffMagicSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600399C RID: 14748 RVA: 0x000E2E10 File Offset: 0x000E1010
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 539885, XrefRangeEnd = 539892, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void CallMonster()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_CallMonster_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600399D RID: 14749 RVA: 0x000E2E54 File Offset: 0x000E1054
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 539892, XrefRangeEnd = 539897, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffGoHome()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffGoHome_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600399E RID: 14750 RVA: 0x000E2E98 File Offset: 0x000E1098
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 539899, RefRangeEnd = 539901, XrefRangeStart = 539897, XrefRangeEnd = 539899, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void OpenBodyEffect()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_OpenBodyEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600399F RID: 14751 RVA: 0x000E2EDC File Offset: 0x000E10DC
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 539903, RefRangeEnd = 539904, XrefRangeStart = 539901, XrefRangeEnd = 539903, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void CloseBodyEffect()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_CloseBodyEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060039A0 RID: 14752 RVA: 0x000E2F20 File Offset: 0x000E1120
[CallerCount(0)]
public unsafe void SetIsMove(bool bMove)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref bMove;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_SetIsMove_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060039A1 RID: 14753 RVA: 0x000E2F74 File Offset: 0x000E1174
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 539904, XrefRangeEnd = 539906, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEFootstep()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060039A2 RID: 14754 RVA: 0x000E2FB8 File Offset: 0x000E11B8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 539906, XrefRangeEnd = 539908, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEBite()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEBite_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060039A3 RID: 14755 RVA: 0x000E2FFC File Offset: 0x000E11FC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEAttack02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEAttack02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060039A4 RID: 14756 RVA: 0x000E3040 File Offset: 0x000E1240
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEOpen()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEOpen_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060039A5 RID: 14757 RVA: 0x000E3084 File Offset: 0x000E1284
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 539916, RefRangeEnd = 539917, XrefRangeStart = 539908, XrefRangeEnd = 539916, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEMagec()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEMagec_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060039A6 RID: 14758 RVA: 0x000E30C8 File Offset: 0x000E12C8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 539917, XrefRangeEnd = 539920, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEMagicFire()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEMagicFire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060039A7 RID: 14759 RVA: 0x000E310C File Offset: 0x000E130C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 539923, RefRangeEnd = 539924, XrefRangeStart = 539920, XrefRangeEnd = 539923, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetTimeScale(float fTimeScale)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fTimeScale;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060039A8 RID: 14760 RVA: 0x000E3160 File Offset: 0x000E1360
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 539924, XrefRangeEnd = 539925, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe TreasureChestMonster01EffectPlay()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060039A9 RID: 14761 RVA: 0x000E31AC File Offset: 0x000E13AC
// Note: this type is marked as 'beforefieldinit'.
static TreasureChestMonster01EffectPlay()
{
Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "TreasureChestMonster01EffectPlay");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr);
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_BodyEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "PS_BodyEffect");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_DeathEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "PS_DeathEffect");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_LightEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "PS_LightEffect");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_MagicSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "PS_MagicSmoke");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Up = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "Mesh_Up");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Button = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "Mesh_Button");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Ghost = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "Mesh_Ghost");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_DamagedObject = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "DamagedObject");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_BC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "BC");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "SC");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_CC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "CC");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Pos_CallSoul = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "Pos_CallSoul");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffDeathExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "EffDeathExplosion");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffGoHome = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "EffGoHome");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffMagicLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "EffMagicLoop");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffMagicFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "EffMagicFire");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffAttack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "EffAttack01");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "EffAttack02");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffCallSoul = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "EffCallSoul");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffEeathExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_EffEeathExplosion");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffGoHome = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_EffGoHome");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffMagicLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_EffMagicLoop");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffMagicFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_EffMagicFire");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffAttack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_EffAttack01");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_EffAttack02");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffCallSoul = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_EffCallSoul");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEFootstep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "SEFootstep");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEBite = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "SEBite");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "SEAttack02");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEOpen = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "SEOpen");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "SEMagic");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagic02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "SEMagic02");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagicFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "SEMagicFire");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEFootstep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_SEFootstep");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEBite = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_SEBite");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_SEAttack02");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEOpen = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_SEOpen");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_SEMagic");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagic02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_SEMagic02");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagicFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_SEMagicFire");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_bSEMove");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_fSEMoveVolume");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_bSEMagic");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMagicVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_fSEMagicVolume");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMagicPitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_fSEMagicPitch");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_bSEAttack02");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEAttac02Frequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_fSEAttac02Frequency");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEAttac02FrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_fSEAttac02FrequencyVal");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_CallEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "CallEnemy");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_Mat = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_Mat");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EyeColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_EyeColor");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_BodyColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_BodyColor");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_DefaultColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_DefaultColor");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamageTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_fDamageTime");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamagedTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_fDamagedTimeVal");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamageAlpha = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_fDamageAlpha");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bGoHome = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_bGoHome");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fGoHomeHideTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_fGoHomeHideTime");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fGoHomeHideTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_fGoHomeHideTimeVal");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bFeelPlayer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_bFeelPlayer");
TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_bDeath");
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100666772);
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100666773);
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100666774);
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100666775);
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100666776);
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100666777);
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100666778);
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Destory_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100666779);
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100666780);
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100666781);
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_StopEffAttack02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100666782);
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffMagicLoop_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100666783);
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffMagicFire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100666784);
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffMagicSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100666785);
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_CallMonster_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100666786);
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffGoHome_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100666787);
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_OpenBodyEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100666788);
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_CloseBodyEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100666789);
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_SetIsMove_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100666790);
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100666791);
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEBite_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100666792);
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEAttack02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100666793);
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEOpen_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100666794);
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEMagec_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100666795);
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEMagicFire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100666796);
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100666797);
TreasureChestMonster01EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100666798);
}
// Token: 0x060039AA RID: 14762 RVA: 0x0000351C File Offset: 0x0000171C
public TreasureChestMonster01EffectPlay(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x17001578 RID: 5496
// (get) Token: 0x060039AB RID: 14763 RVA: 0x000E38BC File Offset: 0x000E1ABC
// (set) Token: 0x060039AC RID: 14764 RVA: 0x000E38F0 File Offset: 0x000E1AF0
public unsafe ParticleSystem PS_BodyEffect
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_BodyEffect);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_BodyEffect), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001579 RID: 5497
// (get) Token: 0x060039AD RID: 14765 RVA: 0x000E3918 File Offset: 0x000E1B18
// (set) Token: 0x060039AE RID: 14766 RVA: 0x000E394C File Offset: 0x000E1B4C
public unsafe ParticleSystem PS_DeathEffect
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_DeathEffect);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_DeathEffect), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700157A RID: 5498
// (get) Token: 0x060039AF RID: 14767 RVA: 0x000E3974 File Offset: 0x000E1B74
// (set) Token: 0x060039B0 RID: 14768 RVA: 0x000E39A8 File Offset: 0x000E1BA8
public unsafe ParticleSystem PS_LightEffect
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_LightEffect);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_LightEffect), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700157B RID: 5499
// (get) Token: 0x060039B1 RID: 14769 RVA: 0x000E39D0 File Offset: 0x000E1BD0
// (set) Token: 0x060039B2 RID: 14770 RVA: 0x000E3A04 File Offset: 0x000E1C04
public unsafe ParticleSystem PS_MagicSmoke
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_MagicSmoke);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_MagicSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700157C RID: 5500
// (get) Token: 0x060039B3 RID: 14771 RVA: 0x000E3A2C File Offset: 0x000E1C2C
// (set) Token: 0x060039B4 RID: 14772 RVA: 0x000E3A60 File Offset: 0x000E1C60
public unsafe SkinnedMeshRenderer Mesh_Up
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Up);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SkinnedMeshRenderer(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Up), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700157D RID: 5501
// (get) Token: 0x060039B5 RID: 14773 RVA: 0x000E3A88 File Offset: 0x000E1C88
// (set) Token: 0x060039B6 RID: 14774 RVA: 0x000E3ABC File Offset: 0x000E1CBC
public unsafe SkinnedMeshRenderer Mesh_Button
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Button);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SkinnedMeshRenderer(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Button), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700157E RID: 5502
// (get) Token: 0x060039B7 RID: 14775 RVA: 0x000E3AE4 File Offset: 0x000E1CE4
// (set) Token: 0x060039B8 RID: 14776 RVA: 0x000E3B18 File Offset: 0x000E1D18
public unsafe SkinnedMeshRenderer Mesh_Ghost
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Ghost);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SkinnedMeshRenderer(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Ghost), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700157F RID: 5503
// (get) Token: 0x060039B9 RID: 14777 RVA: 0x000E3B40 File Offset: 0x000E1D40
// (set) Token: 0x060039BA RID: 14778 RVA: 0x000E3B74 File Offset: 0x000E1D74
public unsafe GameObject DamagedObject
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_DamagedObject);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_DamagedObject), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001580 RID: 5504
// (get) Token: 0x060039BB RID: 14779 RVA: 0x000E3B9C File Offset: 0x000E1D9C
// (set) Token: 0x060039BC RID: 14780 RVA: 0x000E3BD0 File Offset: 0x000E1DD0
public unsafe Il2CppReferenceArray<BoxCollider> BC
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_BC);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<BoxCollider>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_BC), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001581 RID: 5505
// (get) Token: 0x060039BD RID: 14781 RVA: 0x000E3BF8 File Offset: 0x000E1DF8
// (set) Token: 0x060039BE RID: 14782 RVA: 0x000E3C2C File Offset: 0x000E1E2C
public unsafe SphereCollider SC
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SC);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SphereCollider(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SC), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001582 RID: 5506
// (get) Token: 0x060039BF RID: 14783 RVA: 0x000E3C54 File Offset: 0x000E1E54
// (set) Token: 0x060039C0 RID: 14784 RVA: 0x000E3C88 File Offset: 0x000E1E88
public unsafe CharacterController CC
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_CC);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new CharacterController(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_CC), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001583 RID: 5507
// (get) Token: 0x060039C1 RID: 14785 RVA: 0x000E3CB0 File Offset: 0x000E1EB0
// (set) Token: 0x060039C2 RID: 14786 RVA: 0x000E3CE4 File Offset: 0x000E1EE4
public unsafe Transform Pos_CallSoul
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Pos_CallSoul);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Pos_CallSoul), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001584 RID: 5508
// (get) Token: 0x060039C3 RID: 14787 RVA: 0x000E3D0C File Offset: 0x000E1F0C
// (set) Token: 0x060039C4 RID: 14788 RVA: 0x000E3D40 File Offset: 0x000E1F40
public unsafe GameObject EffDeathExplosion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffDeathExplosion);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffDeathExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001585 RID: 5509
// (get) Token: 0x060039C5 RID: 14789 RVA: 0x000E3D68 File Offset: 0x000E1F68
// (set) Token: 0x060039C6 RID: 14790 RVA: 0x000E3D9C File Offset: 0x000E1F9C
public unsafe GameObject EffGoHome
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffGoHome);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffGoHome), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001586 RID: 5510
// (get) Token: 0x060039C7 RID: 14791 RVA: 0x000E3DC4 File Offset: 0x000E1FC4
// (set) Token: 0x060039C8 RID: 14792 RVA: 0x000E3DF8 File Offset: 0x000E1FF8
public unsafe GameObject EffMagicLoop
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffMagicLoop);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffMagicLoop), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001587 RID: 5511
// (get) Token: 0x060039C9 RID: 14793 RVA: 0x000E3E20 File Offset: 0x000E2020
// (set) Token: 0x060039CA RID: 14794 RVA: 0x000E3E54 File Offset: 0x000E2054
public unsafe GameObject EffMagicFire
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffMagicFire);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffMagicFire), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001588 RID: 5512
// (get) Token: 0x060039CB RID: 14795 RVA: 0x000E3E7C File Offset: 0x000E207C
// (set) Token: 0x060039CC RID: 14796 RVA: 0x000E3EB0 File Offset: 0x000E20B0
public unsafe GameObject EffAttack01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffAttack01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffAttack01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001589 RID: 5513
// (get) Token: 0x060039CD RID: 14797 RVA: 0x000E3ED8 File Offset: 0x000E20D8
// (set) Token: 0x060039CE RID: 14798 RVA: 0x000E3F0C File Offset: 0x000E210C
public unsafe GameObject EffAttack02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffAttack02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffAttack02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700158A RID: 5514
// (get) Token: 0x060039CF RID: 14799 RVA: 0x000E3F34 File Offset: 0x000E2134
// (set) Token: 0x060039D0 RID: 14800 RVA: 0x000E3F68 File Offset: 0x000E2168
public unsafe GameObject EffCallSoul
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffCallSoul);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffCallSoul), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700158B RID: 5515
// (get) Token: 0x060039D1 RID: 14801 RVA: 0x000E3F90 File Offset: 0x000E2190
// (set) Token: 0x060039D2 RID: 14802 RVA: 0x000E3FC4 File Offset: 0x000E21C4
public unsafe EffectPool g_EffEeathExplosion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffEeathExplosion);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffEeathExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700158C RID: 5516
// (get) Token: 0x060039D3 RID: 14803 RVA: 0x000E3FEC File Offset: 0x000E21EC
// (set) Token: 0x060039D4 RID: 14804 RVA: 0x000E4020 File Offset: 0x000E2220
public unsafe EffectPool g_EffGoHome
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffGoHome);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffGoHome), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700158D RID: 5517
// (get) Token: 0x060039D5 RID: 14805 RVA: 0x000E4048 File Offset: 0x000E2248
// (set) Token: 0x060039D6 RID: 14806 RVA: 0x000E407C File Offset: 0x000E227C
public unsafe EffectPool g_EffMagicLoop
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffMagicLoop);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffMagicLoop), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700158E RID: 5518
// (get) Token: 0x060039D7 RID: 14807 RVA: 0x000E40A4 File Offset: 0x000E22A4
// (set) Token: 0x060039D8 RID: 14808 RVA: 0x000E40D8 File Offset: 0x000E22D8
public unsafe EffectPool g_EffMagicFire
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffMagicFire);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffMagicFire), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700158F RID: 5519
// (get) Token: 0x060039D9 RID: 14809 RVA: 0x000E4100 File Offset: 0x000E2300
// (set) Token: 0x060039DA RID: 14810 RVA: 0x000E4134 File Offset: 0x000E2334
public unsafe EffectPool g_EffAttack01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffAttack01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffAttack01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001590 RID: 5520
// (get) Token: 0x060039DB RID: 14811 RVA: 0x000E415C File Offset: 0x000E235C
// (set) Token: 0x060039DC RID: 14812 RVA: 0x000E4190 File Offset: 0x000E2390
public unsafe EffectPool g_EffAttack02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffAttack02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffAttack02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001591 RID: 5521
// (get) Token: 0x060039DD RID: 14813 RVA: 0x000E41B8 File Offset: 0x000E23B8
// (set) Token: 0x060039DE RID: 14814 RVA: 0x000E41EC File Offset: 0x000E23EC
public unsafe EffectPool g_EffCallSoul
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffCallSoul);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffCallSoul), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001592 RID: 5522
// (get) Token: 0x060039DF RID: 14815 RVA: 0x000E4214 File Offset: 0x000E2414
// (set) Token: 0x060039E0 RID: 14816 RVA: 0x000E4248 File Offset: 0x000E2448
public unsafe GameObject SEFootstep
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEFootstep);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEFootstep), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001593 RID: 5523
// (get) Token: 0x060039E1 RID: 14817 RVA: 0x000E4270 File Offset: 0x000E2470
// (set) Token: 0x060039E2 RID: 14818 RVA: 0x000E42A4 File Offset: 0x000E24A4
public unsafe GameObject SEBite
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEBite);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEBite), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001594 RID: 5524
// (get) Token: 0x060039E3 RID: 14819 RVA: 0x000E42CC File Offset: 0x000E24CC
// (set) Token: 0x060039E4 RID: 14820 RVA: 0x000E4300 File Offset: 0x000E2500
public unsafe GameObject SEAttack02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEAttack02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEAttack02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001595 RID: 5525
// (get) Token: 0x060039E5 RID: 14821 RVA: 0x000E4328 File Offset: 0x000E2528
// (set) Token: 0x060039E6 RID: 14822 RVA: 0x000E435C File Offset: 0x000E255C
public unsafe GameObject SEOpen
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEOpen);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEOpen), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001596 RID: 5526
// (get) Token: 0x060039E7 RID: 14823 RVA: 0x000E4384 File Offset: 0x000E2584
// (set) Token: 0x060039E8 RID: 14824 RVA: 0x000E43B8 File Offset: 0x000E25B8
public unsafe GameObject SEMagic
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagic);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagic), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001597 RID: 5527
// (get) Token: 0x060039E9 RID: 14825 RVA: 0x000E43E0 File Offset: 0x000E25E0
// (set) Token: 0x060039EA RID: 14826 RVA: 0x000E4414 File Offset: 0x000E2614
public unsafe GameObject SEMagic02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagic02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagic02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001598 RID: 5528
// (get) Token: 0x060039EB RID: 14827 RVA: 0x000E443C File Offset: 0x000E263C
// (set) Token: 0x060039EC RID: 14828 RVA: 0x000E4470 File Offset: 0x000E2670
public unsafe GameObject SEMagicFire
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagicFire);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagicFire), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001599 RID: 5529
// (get) Token: 0x060039ED RID: 14829 RVA: 0x000E4498 File Offset: 0x000E2698
// (set) Token: 0x060039EE RID: 14830 RVA: 0x000E44CC File Offset: 0x000E26CC
public unsafe SoundEffect g_SEFootstep
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEFootstep);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEFootstep), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700159A RID: 5530
// (get) Token: 0x060039EF RID: 14831 RVA: 0x000E44F4 File Offset: 0x000E26F4
// (set) Token: 0x060039F0 RID: 14832 RVA: 0x000E4528 File Offset: 0x000E2728
public unsafe SoundEffect g_SEBite
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEBite);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEBite), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700159B RID: 5531
// (get) Token: 0x060039F1 RID: 14833 RVA: 0x000E4550 File Offset: 0x000E2750
// (set) Token: 0x060039F2 RID: 14834 RVA: 0x000E4584 File Offset: 0x000E2784
public unsafe SoundEffect g_SEAttack02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEAttack02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEAttack02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700159C RID: 5532
// (get) Token: 0x060039F3 RID: 14835 RVA: 0x000E45AC File Offset: 0x000E27AC
// (set) Token: 0x060039F4 RID: 14836 RVA: 0x000E45E0 File Offset: 0x000E27E0
public unsafe SoundEffect g_SEOpen
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEOpen);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEOpen), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700159D RID: 5533
// (get) Token: 0x060039F5 RID: 14837 RVA: 0x000E4608 File Offset: 0x000E2808
// (set) Token: 0x060039F6 RID: 14838 RVA: 0x000E463C File Offset: 0x000E283C
public unsafe SoundEffect g_SEMagic
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagic);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagic), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700159E RID: 5534
// (get) Token: 0x060039F7 RID: 14839 RVA: 0x000E4664 File Offset: 0x000E2864
// (set) Token: 0x060039F8 RID: 14840 RVA: 0x000E4698 File Offset: 0x000E2898
public unsafe SoundEffect g_SEMagic02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagic02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagic02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700159F RID: 5535
// (get) Token: 0x060039F9 RID: 14841 RVA: 0x000E46C0 File Offset: 0x000E28C0
// (set) Token: 0x060039FA RID: 14842 RVA: 0x000E46F4 File Offset: 0x000E28F4
public unsafe SoundEffect g_SEMagicFire
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagicFire);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagicFire), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170015A0 RID: 5536
// (get) Token: 0x060039FB RID: 14843 RVA: 0x000E471C File Offset: 0x000E291C
// (set) Token: 0x060039FC RID: 14844 RVA: 0x000E4744 File Offset: 0x000E2944
public unsafe bool g_bSEMove
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEMove);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEMove)) = value;
}
}
// Token: 0x170015A1 RID: 5537
// (get) Token: 0x060039FD RID: 14845 RVA: 0x000E4768 File Offset: 0x000E2968
// (set) Token: 0x060039FE RID: 14846 RVA: 0x000E4790 File Offset: 0x000E2990
public unsafe float g_fSEMoveVolume
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume)) = value;
}
}
// Token: 0x170015A2 RID: 5538
// (get) Token: 0x060039FF RID: 14847 RVA: 0x000E47B4 File Offset: 0x000E29B4
// (set) Token: 0x06003A00 RID: 14848 RVA: 0x000E47DC File Offset: 0x000E29DC
public unsafe bool g_bSEMagic
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEMagic);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEMagic)) = value;
}
}
// Token: 0x170015A3 RID: 5539
// (get) Token: 0x06003A01 RID: 14849 RVA: 0x000E4800 File Offset: 0x000E2A00
// (set) Token: 0x06003A02 RID: 14850 RVA: 0x000E4828 File Offset: 0x000E2A28
public unsafe float g_fSEMagicVolume
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMagicVolume);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMagicVolume)) = value;
}
}
// Token: 0x170015A4 RID: 5540
// (get) Token: 0x06003A03 RID: 14851 RVA: 0x000E484C File Offset: 0x000E2A4C
// (set) Token: 0x06003A04 RID: 14852 RVA: 0x000E4874 File Offset: 0x000E2A74
public unsafe float g_fSEMagicPitch
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMagicPitch);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMagicPitch)) = value;
}
}
// Token: 0x170015A5 RID: 5541
// (get) Token: 0x06003A05 RID: 14853 RVA: 0x000E4898 File Offset: 0x000E2A98
// (set) Token: 0x06003A06 RID: 14854 RVA: 0x000E48C0 File Offset: 0x000E2AC0
public unsafe bool g_bSEAttack02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEAttack02);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEAttack02)) = value;
}
}
// Token: 0x170015A6 RID: 5542
// (get) Token: 0x06003A07 RID: 14855 RVA: 0x000E48E4 File Offset: 0x000E2AE4
// (set) Token: 0x06003A08 RID: 14856 RVA: 0x000E4902 File Offset: 0x000E2B02
public unsafe static float g_fSEAttac02Frequency
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEAttac02Frequency, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEAttac02Frequency, (void*)(&value));
}
}
// Token: 0x170015A7 RID: 5543
// (get) Token: 0x06003A09 RID: 14857 RVA: 0x000E4914 File Offset: 0x000E2B14
// (set) Token: 0x06003A0A RID: 14858 RVA: 0x000E493C File Offset: 0x000E2B3C
public unsafe float g_fSEAttac02FrequencyVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEAttac02FrequencyVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEAttac02FrequencyVal)) = value;
}
}
// Token: 0x170015A8 RID: 5544
// (get) Token: 0x06003A0B RID: 14859 RVA: 0x000E4960 File Offset: 0x000E2B60
// (set) Token: 0x06003A0C RID: 14860 RVA: 0x000E4994 File Offset: 0x000E2B94
public unsafe Il2CppReferenceArray<SceneEvent> CallEnemy
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_CallEnemy);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<SceneEvent>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_CallEnemy), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170015A9 RID: 5545
// (get) Token: 0x06003A0D RID: 14861 RVA: 0x000E49BC File Offset: 0x000E2BBC
// (set) Token: 0x06003A0E RID: 14862 RVA: 0x000E49F0 File Offset: 0x000E2BF0
public unsafe Material g_Mat
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_Mat);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_Mat), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170015AA RID: 5546
// (get) Token: 0x06003A0F RID: 14863 RVA: 0x000E4A18 File Offset: 0x000E2C18
// (set) Token: 0x06003A10 RID: 14864 RVA: 0x000E4A40 File Offset: 0x000E2C40
public unsafe Color g_EyeColor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EyeColor);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EyeColor)) = value;
}
}
// Token: 0x170015AB RID: 5547
// (get) Token: 0x06003A11 RID: 14865 RVA: 0x000E4A64 File Offset: 0x000E2C64
// (set) Token: 0x06003A12 RID: 14866 RVA: 0x000E4A8C File Offset: 0x000E2C8C
public unsafe Color g_BodyColor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_BodyColor);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_BodyColor)) = value;
}
}
// Token: 0x170015AC RID: 5548
// (get) Token: 0x06003A13 RID: 14867 RVA: 0x000E4AB0 File Offset: 0x000E2CB0
// (set) Token: 0x06003A14 RID: 14868 RVA: 0x000E4AD8 File Offset: 0x000E2CD8
public unsafe Color g_DefaultColor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_DefaultColor);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_DefaultColor)) = value;
}
}
// Token: 0x170015AD RID: 5549
// (get) Token: 0x06003A15 RID: 14869 RVA: 0x000E4AFC File Offset: 0x000E2CFC
// (set) Token: 0x06003A16 RID: 14870 RVA: 0x000E4B1A File Offset: 0x000E2D1A
public unsafe static float g_fDamageTime
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamageTime, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamageTime, (void*)(&value));
}
}
// Token: 0x170015AE RID: 5550
// (get) Token: 0x06003A17 RID: 14871 RVA: 0x000E4B2C File Offset: 0x000E2D2C
// (set) Token: 0x06003A18 RID: 14872 RVA: 0x000E4B54 File Offset: 0x000E2D54
public unsafe float g_fDamagedTimeVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamagedTimeVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamagedTimeVal)) = value;
}
}
// Token: 0x170015AF RID: 5551
// (get) Token: 0x06003A19 RID: 14873 RVA: 0x000E4B78 File Offset: 0x000E2D78
// (set) Token: 0x06003A1A RID: 14874 RVA: 0x000E4BA0 File Offset: 0x000E2DA0
public unsafe float g_fDamageAlpha
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamageAlpha);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamageAlpha)) = value;
}
}
// Token: 0x170015B0 RID: 5552
// (get) Token: 0x06003A1B RID: 14875 RVA: 0x000E4BC4 File Offset: 0x000E2DC4
// (set) Token: 0x06003A1C RID: 14876 RVA: 0x000E4BEC File Offset: 0x000E2DEC
public unsafe bool g_bGoHome
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bGoHome);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bGoHome)) = value;
}
}
// Token: 0x170015B1 RID: 5553
// (get) Token: 0x06003A1D RID: 14877 RVA: 0x000E4C10 File Offset: 0x000E2E10
// (set) Token: 0x06003A1E RID: 14878 RVA: 0x000E4C2E File Offset: 0x000E2E2E
public unsafe static float g_fGoHomeHideTime
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fGoHomeHideTime, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fGoHomeHideTime, (void*)(&value));
}
}
// Token: 0x170015B2 RID: 5554
// (get) Token: 0x06003A1F RID: 14879 RVA: 0x000E4C40 File Offset: 0x000E2E40
// (set) Token: 0x06003A20 RID: 14880 RVA: 0x000E4C68 File Offset: 0x000E2E68
public unsafe float g_fGoHomeHideTimeVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fGoHomeHideTimeVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fGoHomeHideTimeVal)) = value;
}
}
// Token: 0x170015B3 RID: 5555
// (get) Token: 0x06003A21 RID: 14881 RVA: 0x000E4C8C File Offset: 0x000E2E8C
// (set) Token: 0x06003A22 RID: 14882 RVA: 0x000E4CB4 File Offset: 0x000E2EB4
public unsafe bool g_bFeelPlayer
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bFeelPlayer);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bFeelPlayer)) = value;
}
}
// Token: 0x170015B4 RID: 5556
// (get) Token: 0x06003A23 RID: 14883 RVA: 0x000E4CD8 File Offset: 0x000E2ED8
// (set) Token: 0x06003A24 RID: 14884 RVA: 0x000E4D00 File Offset: 0x000E2F00
public unsafe bool g_bDeath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bDeath);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bDeath)) = value;
}
}
// Token: 0x04002593 RID: 9619
private static readonly IntPtr NativeFieldInfoPtr_PS_BodyEffect;
// Token: 0x04002594 RID: 9620
private static readonly IntPtr NativeFieldInfoPtr_PS_DeathEffect;
// Token: 0x04002595 RID: 9621
private static readonly IntPtr NativeFieldInfoPtr_PS_LightEffect;
// Token: 0x04002596 RID: 9622
private static readonly IntPtr NativeFieldInfoPtr_PS_MagicSmoke;
// Token: 0x04002597 RID: 9623
private static readonly IntPtr NativeFieldInfoPtr_Mesh_Up;
// Token: 0x04002598 RID: 9624
private static readonly IntPtr NativeFieldInfoPtr_Mesh_Button;
// Token: 0x04002599 RID: 9625
private static readonly IntPtr NativeFieldInfoPtr_Mesh_Ghost;
// Token: 0x0400259A RID: 9626
private static readonly IntPtr NativeFieldInfoPtr_DamagedObject;
// Token: 0x0400259B RID: 9627
private static readonly IntPtr NativeFieldInfoPtr_BC;
// Token: 0x0400259C RID: 9628
private static readonly IntPtr NativeFieldInfoPtr_SC;
// Token: 0x0400259D RID: 9629
private static readonly IntPtr NativeFieldInfoPtr_CC;
// Token: 0x0400259E RID: 9630
private static readonly IntPtr NativeFieldInfoPtr_Pos_CallSoul;
// Token: 0x0400259F RID: 9631
private static readonly IntPtr NativeFieldInfoPtr_EffDeathExplosion;
// Token: 0x040025A0 RID: 9632
private static readonly IntPtr NativeFieldInfoPtr_EffGoHome;
// Token: 0x040025A1 RID: 9633
private static readonly IntPtr NativeFieldInfoPtr_EffMagicLoop;
// Token: 0x040025A2 RID: 9634
private static readonly IntPtr NativeFieldInfoPtr_EffMagicFire;
// Token: 0x040025A3 RID: 9635
private static readonly IntPtr NativeFieldInfoPtr_EffAttack01;
// Token: 0x040025A4 RID: 9636
private static readonly IntPtr NativeFieldInfoPtr_EffAttack02;
// Token: 0x040025A5 RID: 9637
private static readonly IntPtr NativeFieldInfoPtr_EffCallSoul;
// Token: 0x040025A6 RID: 9638
private static readonly IntPtr NativeFieldInfoPtr_g_EffEeathExplosion;
// Token: 0x040025A7 RID: 9639
private static readonly IntPtr NativeFieldInfoPtr_g_EffGoHome;
// Token: 0x040025A8 RID: 9640
private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicLoop;
// Token: 0x040025A9 RID: 9641
private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicFire;
// Token: 0x040025AA RID: 9642
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack01;
// Token: 0x040025AB RID: 9643
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack02;
// Token: 0x040025AC RID: 9644
private static readonly IntPtr NativeFieldInfoPtr_g_EffCallSoul;
// Token: 0x040025AD RID: 9645
private static readonly IntPtr NativeFieldInfoPtr_SEFootstep;
// Token: 0x040025AE RID: 9646
private static readonly IntPtr NativeFieldInfoPtr_SEBite;
// Token: 0x040025AF RID: 9647
private static readonly IntPtr NativeFieldInfoPtr_SEAttack02;
// Token: 0x040025B0 RID: 9648
private static readonly IntPtr NativeFieldInfoPtr_SEOpen;
// Token: 0x040025B1 RID: 9649
private static readonly IntPtr NativeFieldInfoPtr_SEMagic;
// Token: 0x040025B2 RID: 9650
private static readonly IntPtr NativeFieldInfoPtr_SEMagic02;
// Token: 0x040025B3 RID: 9651
private static readonly IntPtr NativeFieldInfoPtr_SEMagicFire;
// Token: 0x040025B4 RID: 9652
private static readonly IntPtr NativeFieldInfoPtr_g_SEFootstep;
// Token: 0x040025B5 RID: 9653
private static readonly IntPtr NativeFieldInfoPtr_g_SEBite;
// Token: 0x040025B6 RID: 9654
private static readonly IntPtr NativeFieldInfoPtr_g_SEAttack02;
// Token: 0x040025B7 RID: 9655
private static readonly IntPtr NativeFieldInfoPtr_g_SEOpen;
// Token: 0x040025B8 RID: 9656
private static readonly IntPtr NativeFieldInfoPtr_g_SEMagic;
// Token: 0x040025B9 RID: 9657
private static readonly IntPtr NativeFieldInfoPtr_g_SEMagic02;
// Token: 0x040025BA RID: 9658
private static readonly IntPtr NativeFieldInfoPtr_g_SEMagicFire;
// Token: 0x040025BB RID: 9659
private static readonly IntPtr NativeFieldInfoPtr_g_bSEMove;
// Token: 0x040025BC RID: 9660
private static readonly IntPtr NativeFieldInfoPtr_g_fSEMoveVolume;
// Token: 0x040025BD RID: 9661
private static readonly IntPtr NativeFieldInfoPtr_g_bSEMagic;
// Token: 0x040025BE RID: 9662
private static readonly IntPtr NativeFieldInfoPtr_g_fSEMagicVolume;
// Token: 0x040025BF RID: 9663
private static readonly IntPtr NativeFieldInfoPtr_g_fSEMagicPitch;
// Token: 0x040025C0 RID: 9664
private static readonly IntPtr NativeFieldInfoPtr_g_bSEAttack02;
// Token: 0x040025C1 RID: 9665
private static readonly IntPtr NativeFieldInfoPtr_g_fSEAttac02Frequency;
// Token: 0x040025C2 RID: 9666
private static readonly IntPtr NativeFieldInfoPtr_g_fSEAttac02FrequencyVal;
// Token: 0x040025C3 RID: 9667
private static readonly IntPtr NativeFieldInfoPtr_CallEnemy;
// Token: 0x040025C4 RID: 9668
private static readonly IntPtr NativeFieldInfoPtr_g_Mat;
// Token: 0x040025C5 RID: 9669
private static readonly IntPtr NativeFieldInfoPtr_g_EyeColor;
// Token: 0x040025C6 RID: 9670
private static readonly IntPtr NativeFieldInfoPtr_g_BodyColor;
// Token: 0x040025C7 RID: 9671
private static readonly IntPtr NativeFieldInfoPtr_g_DefaultColor;
// Token: 0x040025C8 RID: 9672
private static readonly IntPtr NativeFieldInfoPtr_g_fDamageTime;
// Token: 0x040025C9 RID: 9673
private static readonly IntPtr NativeFieldInfoPtr_g_fDamagedTimeVal;
// Token: 0x040025CA RID: 9674
private static readonly IntPtr NativeFieldInfoPtr_g_fDamageAlpha;
// Token: 0x040025CB RID: 9675
private static readonly IntPtr NativeFieldInfoPtr_g_bGoHome;
// Token: 0x040025CC RID: 9676
private static readonly IntPtr NativeFieldInfoPtr_g_fGoHomeHideTime;
// Token: 0x040025CD RID: 9677
private static readonly IntPtr NativeFieldInfoPtr_g_fGoHomeHideTimeVal;
// Token: 0x040025CE RID: 9678
private static readonly IntPtr NativeFieldInfoPtr_g_bFeelPlayer;
// Token: 0x040025CF RID: 9679
private static readonly IntPtr NativeFieldInfoPtr_g_bDeath;
// Token: 0x040025D0 RID: 9680
private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_0;
// Token: 0x040025D1 RID: 9681
private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0;
// Token: 0x040025D2 RID: 9682
private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0;
// Token: 0x040025D3 RID: 9683
private static readonly IntPtr NativeMethodInfoPtr_Remove_Public_Void_0;
// Token: 0x040025D4 RID: 9684
private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0;
// Token: 0x040025D5 RID: 9685
private static readonly IntPtr NativeMethodInfoPtr_DamagedFly_Public_Void_0;
// Token: 0x040025D6 RID: 9686
private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0;
// Token: 0x040025D7 RID: 9687
private static readonly IntPtr NativeMethodInfoPtr_Destory_Public_Void_0;
// Token: 0x040025D8 RID: 9688
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0;
// Token: 0x040025D9 RID: 9689
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0;
// Token: 0x040025DA RID: 9690
private static readonly IntPtr NativeMethodInfoPtr_StopEffAttack02_Public_Void_0;
// Token: 0x040025DB RID: 9691
private static readonly IntPtr NativeMethodInfoPtr_PlayEffMagicLoop_Public_Void_0;
// Token: 0x040025DC RID: 9692
private static readonly IntPtr NativeMethodInfoPtr_PlayEffMagicFire_Public_Void_0;
// Token: 0x040025DD RID: 9693
private static readonly IntPtr NativeMethodInfoPtr_PlayEffMagicSmoke_Public_Void_0;
// Token: 0x040025DE RID: 9694
private static readonly IntPtr NativeMethodInfoPtr_CallMonster_Public_Void_0;
// Token: 0x040025DF RID: 9695
private static readonly IntPtr NativeMethodInfoPtr_PlayEffGoHome_Public_Void_0;
// Token: 0x040025E0 RID: 9696
private static readonly IntPtr NativeMethodInfoPtr_OpenBodyEffect_Public_Void_0;
// Token: 0x040025E1 RID: 9697
private static readonly IntPtr NativeMethodInfoPtr_CloseBodyEffect_Public_Void_0;
// Token: 0x040025E2 RID: 9698
private static readonly IntPtr NativeMethodInfoPtr_SetIsMove_Public_Void_Boolean_0;
// Token: 0x040025E3 RID: 9699
private static readonly IntPtr NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0;
// Token: 0x040025E4 RID: 9700
private static readonly IntPtr NativeMethodInfoPtr_PlaySEBite_Public_Void_0;
// Token: 0x040025E5 RID: 9701
private static readonly IntPtr NativeMethodInfoPtr_PlaySEAttack02_Public_Void_0;
// Token: 0x040025E6 RID: 9702
private static readonly IntPtr NativeMethodInfoPtr_PlaySEOpen_Public_Void_0;
// Token: 0x040025E7 RID: 9703
private static readonly IntPtr NativeMethodInfoPtr_PlaySEMagec_Public_Void_0;
// Token: 0x040025E8 RID: 9704
private static readonly IntPtr NativeMethodInfoPtr_PlaySEMagicFire_Public_Void_0;
// Token: 0x040025E9 RID: 9705
private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0;
// Token: 0x040025EA RID: 9706
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}