Files
NobetaSource/Interop/Assembly-CSharp/UnityStandardAssets/ImageEffects/Antialiasing.cs
2023-09-06 22:09:22 +02:00

566 lines
25 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using UnityEngine;
namespace UnityStandardAssets.ImageEffects
{
// Token: 0x020005B4 RID: 1460
public class Antialiasing : PostEffectsBase
{
// Token: 0x06009A0F RID: 39439 RVA: 0x0027871C File Offset: 0x0027691C
[CallerCount(0)]
public unsafe Material CurrentAAMaterial()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Antialiasing.NativeMethodInfoPtr_CurrentAAMaterial_Public_Material_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
IntPtr intPtr3 = intPtr;
return (intPtr3 != 0) ? new Material(intPtr3) : null;
}
// Token: 0x06009A10 RID: 39440 RVA: 0x00278774 File Offset: 0x00276974
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 635969, XrefRangeEnd = 635987, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override bool CheckResources()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), Antialiasing.NativeMethodInfoPtr_CheckResources_Public_Virtual_Boolean_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x06009A11 RID: 39441 RVA: 0x002787D0 File Offset: 0x002769D0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 635987, XrefRangeEnd = 636056, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void OnRenderImage(RenderTexture source, RenderTexture destination)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr;
checked
{
ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(source);
}
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(destination);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Antialiasing.NativeMethodInfoPtr_OnRenderImage_Public_Void_RenderTexture_RenderTexture_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06009A12 RID: 39442 RVA: 0x00278844 File Offset: 0x00276A44
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 636056, XrefRangeEnd = 636057, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe Antialiasing()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Antialiasing.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06009A13 RID: 39443 RVA: 0x00278890 File Offset: 0x00276A90
// Note: this type is marked as 'beforefieldinit'.
static Antialiasing()
{
Il2CppClassPointerStore<Antialiasing>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "UnityStandardAssets.ImageEffects", "Antialiasing");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr);
Antialiasing.NativeFieldInfoPtr_mode = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "mode");
Antialiasing.NativeFieldInfoPtr_showGeneratedNormals = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "showGeneratedNormals");
Antialiasing.NativeFieldInfoPtr_offsetScale = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "offsetScale");
Antialiasing.NativeFieldInfoPtr_blurRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "blurRadius");
Antialiasing.NativeFieldInfoPtr_edgeThresholdMin = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "edgeThresholdMin");
Antialiasing.NativeFieldInfoPtr_edgeThreshold = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "edgeThreshold");
Antialiasing.NativeFieldInfoPtr_edgeSharpness = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "edgeSharpness");
Antialiasing.NativeFieldInfoPtr_dlaaSharp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "dlaaSharp");
Antialiasing.NativeFieldInfoPtr_ssaaShader = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "ssaaShader");
Antialiasing.NativeFieldInfoPtr_ssaa = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "ssaa");
Antialiasing.NativeFieldInfoPtr_dlaaShader = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "dlaaShader");
Antialiasing.NativeFieldInfoPtr_dlaa = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "dlaa");
Antialiasing.NativeFieldInfoPtr_nfaaShader = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "nfaaShader");
Antialiasing.NativeFieldInfoPtr_nfaa = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "nfaa");
Antialiasing.NativeFieldInfoPtr_shaderFXAAPreset2 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "shaderFXAAPreset2");
Antialiasing.NativeFieldInfoPtr_materialFXAAPreset2 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "materialFXAAPreset2");
Antialiasing.NativeFieldInfoPtr_shaderFXAAPreset3 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "shaderFXAAPreset3");
Antialiasing.NativeFieldInfoPtr_materialFXAAPreset3 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "materialFXAAPreset3");
Antialiasing.NativeFieldInfoPtr_shaderFXAAII = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "shaderFXAAII");
Antialiasing.NativeFieldInfoPtr_materialFXAAII = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "materialFXAAII");
Antialiasing.NativeFieldInfoPtr_shaderFXAAIII = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "shaderFXAAIII");
Antialiasing.NativeFieldInfoPtr_materialFXAAIII = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, "materialFXAAIII");
Antialiasing.NativeMethodInfoPtr_CurrentAAMaterial_Public_Material_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, 100675277);
Antialiasing.NativeMethodInfoPtr_CheckResources_Public_Virtual_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, 100675278);
Antialiasing.NativeMethodInfoPtr_OnRenderImage_Public_Void_RenderTexture_RenderTexture_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, 100675279);
Antialiasing.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Antialiasing>.NativeClassPtr, 100675280);
}
// Token: 0x06009A14 RID: 39444 RVA: 0x00278AC8 File Offset: 0x00276CC8
public Antialiasing(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x17003419 RID: 13337
// (get) Token: 0x06009A15 RID: 39445 RVA: 0x00278AD4 File Offset: 0x00276CD4
// (set) Token: 0x06009A16 RID: 39446 RVA: 0x00278AFC File Offset: 0x00276CFC
public unsafe AAMode mode
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_mode);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_mode)) = value;
}
}
// Token: 0x1700341A RID: 13338
// (get) Token: 0x06009A17 RID: 39447 RVA: 0x00278B20 File Offset: 0x00276D20
// (set) Token: 0x06009A18 RID: 39448 RVA: 0x00278B48 File Offset: 0x00276D48
public unsafe bool showGeneratedNormals
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_showGeneratedNormals);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_showGeneratedNormals)) = value;
}
}
// Token: 0x1700341B RID: 13339
// (get) Token: 0x06009A19 RID: 39449 RVA: 0x00278B6C File Offset: 0x00276D6C
// (set) Token: 0x06009A1A RID: 39450 RVA: 0x00278B94 File Offset: 0x00276D94
public unsafe float offsetScale
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_offsetScale);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_offsetScale)) = value;
}
}
// Token: 0x1700341C RID: 13340
// (get) Token: 0x06009A1B RID: 39451 RVA: 0x00278BB8 File Offset: 0x00276DB8
// (set) Token: 0x06009A1C RID: 39452 RVA: 0x00278BE0 File Offset: 0x00276DE0
public unsafe float blurRadius
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_blurRadius);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_blurRadius)) = value;
}
}
// Token: 0x1700341D RID: 13341
// (get) Token: 0x06009A1D RID: 39453 RVA: 0x00278C04 File Offset: 0x00276E04
// (set) Token: 0x06009A1E RID: 39454 RVA: 0x00278C2C File Offset: 0x00276E2C
public unsafe float edgeThresholdMin
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_edgeThresholdMin);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_edgeThresholdMin)) = value;
}
}
// Token: 0x1700341E RID: 13342
// (get) Token: 0x06009A1F RID: 39455 RVA: 0x00278C50 File Offset: 0x00276E50
// (set) Token: 0x06009A20 RID: 39456 RVA: 0x00278C78 File Offset: 0x00276E78
public unsafe float edgeThreshold
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_edgeThreshold);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_edgeThreshold)) = value;
}
}
// Token: 0x1700341F RID: 13343
// (get) Token: 0x06009A21 RID: 39457 RVA: 0x00278C9C File Offset: 0x00276E9C
// (set) Token: 0x06009A22 RID: 39458 RVA: 0x00278CC4 File Offset: 0x00276EC4
public unsafe float edgeSharpness
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_edgeSharpness);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_edgeSharpness)) = value;
}
}
// Token: 0x17003420 RID: 13344
// (get) Token: 0x06009A23 RID: 39459 RVA: 0x00278CE8 File Offset: 0x00276EE8
// (set) Token: 0x06009A24 RID: 39460 RVA: 0x00278D10 File Offset: 0x00276F10
public unsafe bool dlaaSharp
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_dlaaSharp);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_dlaaSharp)) = value;
}
}
// Token: 0x17003421 RID: 13345
// (get) Token: 0x06009A25 RID: 39461 RVA: 0x00278D34 File Offset: 0x00276F34
// (set) Token: 0x06009A26 RID: 39462 RVA: 0x00278D68 File Offset: 0x00276F68
public unsafe Shader ssaaShader
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_ssaaShader);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Shader(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_ssaaShader), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17003422 RID: 13346
// (get) Token: 0x06009A27 RID: 39463 RVA: 0x00278D90 File Offset: 0x00276F90
// (set) Token: 0x06009A28 RID: 39464 RVA: 0x00278DC4 File Offset: 0x00276FC4
public unsafe Material ssaa
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_ssaa);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_ssaa), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17003423 RID: 13347
// (get) Token: 0x06009A29 RID: 39465 RVA: 0x00278DEC File Offset: 0x00276FEC
// (set) Token: 0x06009A2A RID: 39466 RVA: 0x00278E20 File Offset: 0x00277020
public unsafe Shader dlaaShader
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_dlaaShader);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Shader(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_dlaaShader), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17003424 RID: 13348
// (get) Token: 0x06009A2B RID: 39467 RVA: 0x00278E48 File Offset: 0x00277048
// (set) Token: 0x06009A2C RID: 39468 RVA: 0x00278E7C File Offset: 0x0027707C
public unsafe Material dlaa
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_dlaa);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_dlaa), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17003425 RID: 13349
// (get) Token: 0x06009A2D RID: 39469 RVA: 0x00278EA4 File Offset: 0x002770A4
// (set) Token: 0x06009A2E RID: 39470 RVA: 0x00278ED8 File Offset: 0x002770D8
public unsafe Shader nfaaShader
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_nfaaShader);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Shader(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_nfaaShader), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17003426 RID: 13350
// (get) Token: 0x06009A2F RID: 39471 RVA: 0x00278F00 File Offset: 0x00277100
// (set) Token: 0x06009A30 RID: 39472 RVA: 0x00278F34 File Offset: 0x00277134
public unsafe Material nfaa
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_nfaa);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_nfaa), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17003427 RID: 13351
// (get) Token: 0x06009A31 RID: 39473 RVA: 0x00278F5C File Offset: 0x0027715C
// (set) Token: 0x06009A32 RID: 39474 RVA: 0x00278F90 File Offset: 0x00277190
public unsafe Shader shaderFXAAPreset2
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_shaderFXAAPreset2);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Shader(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_shaderFXAAPreset2), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17003428 RID: 13352
// (get) Token: 0x06009A33 RID: 39475 RVA: 0x00278FB8 File Offset: 0x002771B8
// (set) Token: 0x06009A34 RID: 39476 RVA: 0x00278FEC File Offset: 0x002771EC
public unsafe Material materialFXAAPreset2
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_materialFXAAPreset2);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_materialFXAAPreset2), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17003429 RID: 13353
// (get) Token: 0x06009A35 RID: 39477 RVA: 0x00279014 File Offset: 0x00277214
// (set) Token: 0x06009A36 RID: 39478 RVA: 0x00279048 File Offset: 0x00277248
public unsafe Shader shaderFXAAPreset3
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_shaderFXAAPreset3);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Shader(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_shaderFXAAPreset3), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700342A RID: 13354
// (get) Token: 0x06009A37 RID: 39479 RVA: 0x00279070 File Offset: 0x00277270
// (set) Token: 0x06009A38 RID: 39480 RVA: 0x002790A4 File Offset: 0x002772A4
public unsafe Material materialFXAAPreset3
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_materialFXAAPreset3);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_materialFXAAPreset3), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700342B RID: 13355
// (get) Token: 0x06009A39 RID: 39481 RVA: 0x002790CC File Offset: 0x002772CC
// (set) Token: 0x06009A3A RID: 39482 RVA: 0x00279100 File Offset: 0x00277300
public unsafe Shader shaderFXAAII
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_shaderFXAAII);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Shader(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_shaderFXAAII), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700342C RID: 13356
// (get) Token: 0x06009A3B RID: 39483 RVA: 0x00279128 File Offset: 0x00277328
// (set) Token: 0x06009A3C RID: 39484 RVA: 0x0027915C File Offset: 0x0027735C
public unsafe Material materialFXAAII
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_materialFXAAII);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_materialFXAAII), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700342D RID: 13357
// (get) Token: 0x06009A3D RID: 39485 RVA: 0x00279184 File Offset: 0x00277384
// (set) Token: 0x06009A3E RID: 39486 RVA: 0x002791B8 File Offset: 0x002773B8
public unsafe Shader shaderFXAAIII
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_shaderFXAAIII);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Shader(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_shaderFXAAIII), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700342E RID: 13358
// (get) Token: 0x06009A3F RID: 39487 RVA: 0x002791E0 File Offset: 0x002773E0
// (set) Token: 0x06009A40 RID: 39488 RVA: 0x00279214 File Offset: 0x00277414
public unsafe Material materialFXAAIII
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_materialFXAAIII);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_materialFXAAIII), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x0400674B RID: 26443
private static readonly IntPtr NativeFieldInfoPtr_mode;
// Token: 0x0400674C RID: 26444
private static readonly IntPtr NativeFieldInfoPtr_showGeneratedNormals;
// Token: 0x0400674D RID: 26445
private static readonly IntPtr NativeFieldInfoPtr_offsetScale;
// Token: 0x0400674E RID: 26446
private static readonly IntPtr NativeFieldInfoPtr_blurRadius;
// Token: 0x0400674F RID: 26447
private static readonly IntPtr NativeFieldInfoPtr_edgeThresholdMin;
// Token: 0x04006750 RID: 26448
private static readonly IntPtr NativeFieldInfoPtr_edgeThreshold;
// Token: 0x04006751 RID: 26449
private static readonly IntPtr NativeFieldInfoPtr_edgeSharpness;
// Token: 0x04006752 RID: 26450
private static readonly IntPtr NativeFieldInfoPtr_dlaaSharp;
// Token: 0x04006753 RID: 26451
private static readonly IntPtr NativeFieldInfoPtr_ssaaShader;
// Token: 0x04006754 RID: 26452
private static readonly IntPtr NativeFieldInfoPtr_ssaa;
// Token: 0x04006755 RID: 26453
private static readonly IntPtr NativeFieldInfoPtr_dlaaShader;
// Token: 0x04006756 RID: 26454
private static readonly IntPtr NativeFieldInfoPtr_dlaa;
// Token: 0x04006757 RID: 26455
private static readonly IntPtr NativeFieldInfoPtr_nfaaShader;
// Token: 0x04006758 RID: 26456
private static readonly IntPtr NativeFieldInfoPtr_nfaa;
// Token: 0x04006759 RID: 26457
private static readonly IntPtr NativeFieldInfoPtr_shaderFXAAPreset2;
// Token: 0x0400675A RID: 26458
private static readonly IntPtr NativeFieldInfoPtr_materialFXAAPreset2;
// Token: 0x0400675B RID: 26459
private static readonly IntPtr NativeFieldInfoPtr_shaderFXAAPreset3;
// Token: 0x0400675C RID: 26460
private static readonly IntPtr NativeFieldInfoPtr_materialFXAAPreset3;
// Token: 0x0400675D RID: 26461
private static readonly IntPtr NativeFieldInfoPtr_shaderFXAAII;
// Token: 0x0400675E RID: 26462
private static readonly IntPtr NativeFieldInfoPtr_materialFXAAII;
// Token: 0x0400675F RID: 26463
private static readonly IntPtr NativeFieldInfoPtr_shaderFXAAIII;
// Token: 0x04006760 RID: 26464
private static readonly IntPtr NativeFieldInfoPtr_materialFXAAIII;
// Token: 0x04006761 RID: 26465
private static readonly IntPtr NativeMethodInfoPtr_CurrentAAMaterial_Public_Material_0;
// Token: 0x04006762 RID: 26466
private static readonly IntPtr NativeMethodInfoPtr_CheckResources_Public_Virtual_Boolean_0;
// Token: 0x04006763 RID: 26467
private static readonly IntPtr NativeMethodInfoPtr_OnRenderImage_Public_Void_RenderTexture_RenderTexture_0;
// Token: 0x04006764 RID: 26468
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}
}