Files
NobetaSource/Interop/Assembly-CSharp/UnityStandardAssets/ImageEffects/ScreenOverlay.cs
2023-09-06 22:09:22 +02:00

202 lines
8.9 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using UnityEngine;
namespace UnityStandardAssets.ImageEffects
{
// Token: 0x020005E4 RID: 1508
public class ScreenOverlay : PostEffectsBase
{
// Token: 0x06009D88 RID: 40328 RVA: 0x00285BF0 File Offset: 0x00283DF0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override bool CheckResources()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), ScreenOverlay.NativeMethodInfoPtr_CheckResources_Public_Virtual_Boolean_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x06009D89 RID: 40329 RVA: 0x00285C4C File Offset: 0x00283E4C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 639282, XrefRangeEnd = 639296, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void OnRenderImage(RenderTexture source, RenderTexture destination)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr;
checked
{
ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(source);
}
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(destination);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(ScreenOverlay.NativeMethodInfoPtr_OnRenderImage_Private_Void_RenderTexture_RenderTexture_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06009D8A RID: 40330 RVA: 0x00285CC0 File Offset: 0x00283EC0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 639296, XrefRangeEnd = 639297, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe ScreenOverlay()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<ScreenOverlay>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(ScreenOverlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06009D8B RID: 40331 RVA: 0x00285D0C File Offset: 0x00283F0C
// Note: this type is marked as 'beforefieldinit'.
static ScreenOverlay()
{
Il2CppClassPointerStore<ScreenOverlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "UnityStandardAssets.ImageEffects", "ScreenOverlay");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<ScreenOverlay>.NativeClassPtr);
ScreenOverlay.NativeFieldInfoPtr_blendMode = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<ScreenOverlay>.NativeClassPtr, "blendMode");
ScreenOverlay.NativeFieldInfoPtr_intensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<ScreenOverlay>.NativeClassPtr, "intensity");
ScreenOverlay.NativeFieldInfoPtr_texture = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<ScreenOverlay>.NativeClassPtr, "texture");
ScreenOverlay.NativeFieldInfoPtr_overlayShader = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<ScreenOverlay>.NativeClassPtr, "overlayShader");
ScreenOverlay.NativeFieldInfoPtr_overlayMaterial = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<ScreenOverlay>.NativeClassPtr, "overlayMaterial");
ScreenOverlay.NativeMethodInfoPtr_CheckResources_Public_Virtual_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<ScreenOverlay>.NativeClassPtr, 100675447);
ScreenOverlay.NativeMethodInfoPtr_OnRenderImage_Private_Void_RenderTexture_RenderTexture_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<ScreenOverlay>.NativeClassPtr, 100675448);
ScreenOverlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<ScreenOverlay>.NativeClassPtr, 100675449);
}
// Token: 0x06009D8C RID: 40332 RVA: 0x00278AC8 File Offset: 0x00276CC8
public ScreenOverlay(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x1700356F RID: 13679
// (get) Token: 0x06009D8D RID: 40333 RVA: 0x00285DDC File Offset: 0x00283FDC
// (set) Token: 0x06009D8E RID: 40334 RVA: 0x00285E04 File Offset: 0x00284004
public unsafe ScreenOverlay.OverlayBlendMode blendMode
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(ScreenOverlay.NativeFieldInfoPtr_blendMode);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(ScreenOverlay.NativeFieldInfoPtr_blendMode)) = value;
}
}
// Token: 0x17003570 RID: 13680
// (get) Token: 0x06009D8F RID: 40335 RVA: 0x00285E28 File Offset: 0x00284028
// (set) Token: 0x06009D90 RID: 40336 RVA: 0x00285E50 File Offset: 0x00284050
public unsafe float intensity
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(ScreenOverlay.NativeFieldInfoPtr_intensity);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(ScreenOverlay.NativeFieldInfoPtr_intensity)) = value;
}
}
// Token: 0x17003571 RID: 13681
// (get) Token: 0x06009D91 RID: 40337 RVA: 0x00285E74 File Offset: 0x00284074
// (set) Token: 0x06009D92 RID: 40338 RVA: 0x00285EA8 File Offset: 0x002840A8
public unsafe Texture2D texture
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(ScreenOverlay.NativeFieldInfoPtr_texture);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Texture2D(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(ScreenOverlay.NativeFieldInfoPtr_texture), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17003572 RID: 13682
// (get) Token: 0x06009D93 RID: 40339 RVA: 0x00285ED0 File Offset: 0x002840D0
// (set) Token: 0x06009D94 RID: 40340 RVA: 0x00285F04 File Offset: 0x00284104
public unsafe Shader overlayShader
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(ScreenOverlay.NativeFieldInfoPtr_overlayShader);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Shader(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(ScreenOverlay.NativeFieldInfoPtr_overlayShader), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17003573 RID: 13683
// (get) Token: 0x06009D95 RID: 40341 RVA: 0x00285F2C File Offset: 0x0028412C
// (set) Token: 0x06009D96 RID: 40342 RVA: 0x00285F60 File Offset: 0x00284160
public unsafe Material overlayMaterial
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(ScreenOverlay.NativeFieldInfoPtr_overlayMaterial);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(ScreenOverlay.NativeFieldInfoPtr_overlayMaterial), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x0400698C RID: 27020
private static readonly IntPtr NativeFieldInfoPtr_blendMode;
// Token: 0x0400698D RID: 27021
private static readonly IntPtr NativeFieldInfoPtr_intensity;
// Token: 0x0400698E RID: 27022
private static readonly IntPtr NativeFieldInfoPtr_texture;
// Token: 0x0400698F RID: 27023
private static readonly IntPtr NativeFieldInfoPtr_overlayShader;
// Token: 0x04006990 RID: 27024
private static readonly IntPtr NativeFieldInfoPtr_overlayMaterial;
// Token: 0x04006991 RID: 27025
private static readonly IntPtr NativeMethodInfoPtr_CheckResources_Public_Virtual_Boolean_0;
// Token: 0x04006992 RID: 27026
private static readonly IntPtr NativeMethodInfoPtr_OnRenderImage_Private_Void_RenderTexture_RenderTexture_0;
// Token: 0x04006993 RID: 27027
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
// Token: 0x020005E5 RID: 1509
public enum OverlayBlendMode
{
// Token: 0x04006995 RID: 27029
Additive,
// Token: 0x04006996 RID: 27030
ScreenBlend,
// Token: 0x04006997 RID: 27031
Multiply,
// Token: 0x04006998 RID: 27032
Overlay,
// Token: 0x04006999 RID: 27033
AlphaBlend
}
}
}