202 lines
8.9 KiB
C#
202 lines
8.9 KiB
C#
using System;
|
|
using Il2CppInterop.Common.Attributes;
|
|
using Il2CppInterop.Runtime;
|
|
using UnityEngine;
|
|
|
|
namespace UnityStandardAssets.ImageEffects
|
|
{
|
|
// Token: 0x020005E4 RID: 1508
|
|
public class ScreenOverlay : PostEffectsBase
|
|
{
|
|
// Token: 0x06009D88 RID: 40328 RVA: 0x00285BF0 File Offset: 0x00283DF0
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe override bool CheckResources()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), ScreenOverlay.NativeMethodInfoPtr_CheckResources_Public_Virtual_Boolean_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
return *IL2CPP.il2cpp_object_unbox(intPtr);
|
|
}
|
|
|
|
// Token: 0x06009D89 RID: 40329 RVA: 0x00285C4C File Offset: 0x00283E4C
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 639282, XrefRangeEnd = 639296, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void OnRenderImage(RenderTexture source, RenderTexture destination)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr;
|
|
checked
|
|
{
|
|
ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = IL2CPP.Il2CppObjectBaseToPtr(source);
|
|
}
|
|
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(destination);
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(ScreenOverlay.NativeMethodInfoPtr_OnRenderImage_Private_Void_RenderTexture_RenderTexture_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06009D8A RID: 40330 RVA: 0x00285CC0 File Offset: 0x00283EC0
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 639296, XrefRangeEnd = 639297, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe ScreenOverlay()
|
|
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<ScreenOverlay>.NativeClassPtr))
|
|
{
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(ScreenOverlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06009D8B RID: 40331 RVA: 0x00285D0C File Offset: 0x00283F0C
|
|
// Note: this type is marked as 'beforefieldinit'.
|
|
static ScreenOverlay()
|
|
{
|
|
Il2CppClassPointerStore<ScreenOverlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "UnityStandardAssets.ImageEffects", "ScreenOverlay");
|
|
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<ScreenOverlay>.NativeClassPtr);
|
|
ScreenOverlay.NativeFieldInfoPtr_blendMode = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<ScreenOverlay>.NativeClassPtr, "blendMode");
|
|
ScreenOverlay.NativeFieldInfoPtr_intensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<ScreenOverlay>.NativeClassPtr, "intensity");
|
|
ScreenOverlay.NativeFieldInfoPtr_texture = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<ScreenOverlay>.NativeClassPtr, "texture");
|
|
ScreenOverlay.NativeFieldInfoPtr_overlayShader = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<ScreenOverlay>.NativeClassPtr, "overlayShader");
|
|
ScreenOverlay.NativeFieldInfoPtr_overlayMaterial = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<ScreenOverlay>.NativeClassPtr, "overlayMaterial");
|
|
ScreenOverlay.NativeMethodInfoPtr_CheckResources_Public_Virtual_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<ScreenOverlay>.NativeClassPtr, 100675447);
|
|
ScreenOverlay.NativeMethodInfoPtr_OnRenderImage_Private_Void_RenderTexture_RenderTexture_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<ScreenOverlay>.NativeClassPtr, 100675448);
|
|
ScreenOverlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<ScreenOverlay>.NativeClassPtr, 100675449);
|
|
}
|
|
|
|
// Token: 0x06009D8C RID: 40332 RVA: 0x00278AC8 File Offset: 0x00276CC8
|
|
public ScreenOverlay(IntPtr pointer)
|
|
: base(pointer)
|
|
{
|
|
}
|
|
|
|
// Token: 0x1700356F RID: 13679
|
|
// (get) Token: 0x06009D8D RID: 40333 RVA: 0x00285DDC File Offset: 0x00283FDC
|
|
// (set) Token: 0x06009D8E RID: 40334 RVA: 0x00285E04 File Offset: 0x00284004
|
|
public unsafe ScreenOverlay.OverlayBlendMode blendMode
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(ScreenOverlay.NativeFieldInfoPtr_blendMode);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(ScreenOverlay.NativeFieldInfoPtr_blendMode)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17003570 RID: 13680
|
|
// (get) Token: 0x06009D8F RID: 40335 RVA: 0x00285E28 File Offset: 0x00284028
|
|
// (set) Token: 0x06009D90 RID: 40336 RVA: 0x00285E50 File Offset: 0x00284050
|
|
public unsafe float intensity
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(ScreenOverlay.NativeFieldInfoPtr_intensity);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(ScreenOverlay.NativeFieldInfoPtr_intensity)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17003571 RID: 13681
|
|
// (get) Token: 0x06009D91 RID: 40337 RVA: 0x00285E74 File Offset: 0x00284074
|
|
// (set) Token: 0x06009D92 RID: 40338 RVA: 0x00285EA8 File Offset: 0x002840A8
|
|
public unsafe Texture2D texture
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(ScreenOverlay.NativeFieldInfoPtr_texture);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Texture2D(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(ScreenOverlay.NativeFieldInfoPtr_texture), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17003572 RID: 13682
|
|
// (get) Token: 0x06009D93 RID: 40339 RVA: 0x00285ED0 File Offset: 0x002840D0
|
|
// (set) Token: 0x06009D94 RID: 40340 RVA: 0x00285F04 File Offset: 0x00284104
|
|
public unsafe Shader overlayShader
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(ScreenOverlay.NativeFieldInfoPtr_overlayShader);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Shader(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(ScreenOverlay.NativeFieldInfoPtr_overlayShader), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17003573 RID: 13683
|
|
// (get) Token: 0x06009D95 RID: 40341 RVA: 0x00285F2C File Offset: 0x0028412C
|
|
// (set) Token: 0x06009D96 RID: 40342 RVA: 0x00285F60 File Offset: 0x00284160
|
|
public unsafe Material overlayMaterial
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(ScreenOverlay.NativeFieldInfoPtr_overlayMaterial);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Material(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(ScreenOverlay.NativeFieldInfoPtr_overlayMaterial), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x0400698C RID: 27020
|
|
private static readonly IntPtr NativeFieldInfoPtr_blendMode;
|
|
|
|
// Token: 0x0400698D RID: 27021
|
|
private static readonly IntPtr NativeFieldInfoPtr_intensity;
|
|
|
|
// Token: 0x0400698E RID: 27022
|
|
private static readonly IntPtr NativeFieldInfoPtr_texture;
|
|
|
|
// Token: 0x0400698F RID: 27023
|
|
private static readonly IntPtr NativeFieldInfoPtr_overlayShader;
|
|
|
|
// Token: 0x04006990 RID: 27024
|
|
private static readonly IntPtr NativeFieldInfoPtr_overlayMaterial;
|
|
|
|
// Token: 0x04006991 RID: 27025
|
|
private static readonly IntPtr NativeMethodInfoPtr_CheckResources_Public_Virtual_Boolean_0;
|
|
|
|
// Token: 0x04006992 RID: 27026
|
|
private static readonly IntPtr NativeMethodInfoPtr_OnRenderImage_Private_Void_RenderTexture_RenderTexture_0;
|
|
|
|
// Token: 0x04006993 RID: 27027
|
|
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
|
|
|
|
// Token: 0x020005E5 RID: 1509
|
|
public enum OverlayBlendMode
|
|
{
|
|
// Token: 0x04006995 RID: 27029
|
|
Additive,
|
|
// Token: 0x04006996 RID: 27030
|
|
ScreenBlend,
|
|
// Token: 0x04006997 RID: 27031
|
|
Multiply,
|
|
// Token: 0x04006998 RID: 27032
|
|
Overlay,
|
|
// Token: 0x04006999 RID: 27033
|
|
AlphaBlend
|
|
}
|
|
}
|
|
}
|