Files
NobetaSource/Cpp2IL/Assembly-CSharp/AI_NPC.cs
2023-09-06 22:00:49 +02:00

1039 lines
34 KiB
C#

using System;
using Cpp2IlInjected;
using RootMotion.FinalIK;
using UnityEngine;
using UnityEngine.AI;
// Token: 0x02000083 RID: 131
[Token(Token = "0x2000083")]
public class AI_NPC
{
// Token: 0x1700002A RID: 42
// (get) Token: 0x0600055E RID: 1374 RVA: 0x0000D4BC File Offset: 0x0000B6BC
[Token(Token = "0x1700002A")]
protected GameSave GameSave
{
[Token(Token = "0x600055E")]
[Address(RVA = "0x16B5110", Offset = "0x16B3F10", VA = "0x1816B5110")]
get
{
return Game.GameSave;
}
}
// Token: 0x0600055F RID: 1375 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600055F")]
[Address(RVA = "0x16B4000", Offset = "0x16B2E00", VA = "0x1816B4000", Slot = "4")]
public virtual void Start(GameObject This, NPCManage NPCM)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000560 RID: 1376 RVA: 0x0000D4D0 File Offset: 0x0000B6D0
[Token(Token = "0x6000560")]
[Address(RVA = "0x16B4DE0", Offset = "0x16B3BE0", VA = "0x1816B4DE0", Slot = "5")]
public virtual void Update(float fDeltaTime)
{
float stageTimeScale = Game.GetStageTimeScale();
int num = 0;
this.g_fTimeScale = stageTimeScale;
this.g_fDeltaTime = fDeltaTime;
if (num < (int)fDeltaTime)
{
this.NPCNavigation(fDeltaTime);
MoveController moveController = this.g_Move;
float num2 = this.g_fDeltaTime;
moveController.Update(num2);
bool isSky = this.g_Move.isSky;
this.g_bIsSky = isSky;
Transform transform = this.g_Eye;
int num3 = 0;
if (transform != num3)
{
Transform transform2 = this.g_Eye;
bool flag = this.FindPlayer(transform2);
this.g_bSeePlayer = flag;
if (!flag)
{
float num4 = this.g_fNoSeeTime;
this.g_fNoSeeTime = num4;
}
float num5 = this.g_fNoSeeTimeMax;
this.g_fNoSeeTime = num5;
}
LookAtIK lookAtIK = this.g_LookAt;
int num6 = 0;
if (lookAtIK != num6)
{
float num7 = this.g_fLookAtWeight;
if (!this.g_bSeePlayer || this.g_bLookAtEnable)
{
}
float num8 = this.g_fDeltaTime;
float num9 = Mathf.Lerp(num7, 1f, num8);
this.g_fLookAtWeight = num9;
this.g_LookAt.solver.SetLookAtWeight(num9);
}
if (this.g_NPCM.GetIsBuffCure())
{
CharacterBaseData characterBaseData = this.g_CharData;
float num10 = this.g_fDeltaTime * 15f;
characterBaseData.HPRecoveryVal(num10);
}
this.StatusSwich();
}
}
// Token: 0x06000561 RID: 1377 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000561")]
[Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "6")]
public virtual void LateUpdate()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000562 RID: 1378 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000562")]
[Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "7")]
public virtual void Special()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000563 RID: 1379 RVA: 0x0000D624 File Offset: 0x0000B824
[Token(Token = "0x6000563")]
[Address(RVA = "0x16B3210", Offset = "0x16B2010", VA = "0x1816B3210")]
public void InitIdle()
{
float num = this.g_fWalkSpeed;
this.g_fNavMoveSpeed = num;
float num2 = UnityEngine.Random.Range(3f, 6f);
this.g_fWaitTime = num2;
this.g_bFeelPlayer = false;
this.g_bNavigation = false;
this.g_bLookAtEnable = false;
}
// Token: 0x06000564 RID: 1380 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000564")]
[Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "8")]
public virtual void Idle()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000565 RID: 1381 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000565")]
[Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "9")]
public virtual void Sky()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000566 RID: 1382 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000566")]
[Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "10")]
public virtual void Land()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000567 RID: 1383 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000567")]
[Address(RVA = "0x16B3280", Offset = "0x16B2080", VA = "0x1816B3280")]
public void InitPatrol()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000568 RID: 1384 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000568")]
[Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "11")]
public virtual void Patrol()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000569 RID: 1385 RVA: 0x0000D66C File Offset: 0x0000B86C
[Token(Token = "0x6000569")]
[Address(RVA = "0x16B2D90", Offset = "0x16B1B90", VA = "0x1816B2D90")]
public void InitConfirming()
{
this.g_bNavigation = false;
this.g_bFeelPlayer = false;
this.g_fConfirming = 0f;
this.g_fWaitTime = 5f;
this.g_bLookAtEnable = true;
}
// Token: 0x0600056A RID: 1386 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600056A")]
[Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "12")]
public virtual void Confirming()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600056B RID: 1387 RVA: 0x0000D6A4 File Offset: 0x0000B8A4
[Token(Token = "0x600056B")]
[Address(RVA = "0x16B34E0", Offset = "0x16B22E0", VA = "0x1816B34E0")]
public void InitTrack()
{
float num = this.g_fRunSpeed;
this.g_fNavMoveSpeed = num;
float z = this.g_v3SeePlayerPos.z;
this.g_v3NavTarget.z = z;
this.g_bFeelPlayer = true;
this.g_bNavigation = true;
this.g_bLookAtEnable = true;
this.g_fWaitTime = 30f;
}
// Token: 0x0600056C RID: 1388 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600056C")]
[Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "13")]
public virtual void Track()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600056D RID: 1389 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600056D")]
[Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "14")]
public virtual void Escape()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600056E RID: 1390 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600056E")]
[Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "15")]
public virtual void Dodge()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600056F RID: 1391 RVA: 0x0000D6F8 File Offset: 0x0000B8F8
[Token(Token = "0x600056F")]
[Address(RVA = "0x16B3260", Offset = "0x16B2060", VA = "0x1816B3260")]
public void InitLookFor()
{
this.g_bNavigation = false;
this.g_bFeelPlayer = true;
this.g_fWaitTime = 5f;
this.g_bLookAtEnable = false;
}
// Token: 0x06000570 RID: 1392 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000570")]
[Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "16")]
public virtual void LookFor()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000571 RID: 1393 RVA: 0x0000D728 File Offset: 0x0000B928
[Token(Token = "0x6000571")]
[Address(RVA = "0x16B3520", Offset = "0x16B2320", VA = "0x1816B3520")]
public void InitTurnPlayer()
{
this.g_bNavigation = false;
this.g_bFeelPlayer = true;
this.g_fWaitTime = 3f;
this.g_bLookAtEnable = true;
}
// Token: 0x06000572 RID: 1394 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000572")]
[Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "17")]
public virtual void TurnPlayer()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000573 RID: 1395 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000573")]
[Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "18")]
public virtual void Prediction()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000574 RID: 1396 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000574")]
[Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "19")]
public virtual void GoHome()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000575 RID: 1397 RVA: 0x0000D758 File Offset: 0x0000B958
[Token(Token = "0x6000575")]
[Address(RVA = "0x16B31D0", Offset = "0x16B1FD0", VA = "0x1816B31D0")]
public void InitHear()
{
float num = this.g_fSoundSize;
this.g_fWaitTime = num;
this.g_bNavigation = false;
this.g_bFeelPlayer = false;
this.g_bLookAtEnable = false;
}
// Token: 0x06000576 RID: 1398 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000576")]
[Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "20")]
public virtual void Hear()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000577 RID: 1399 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000577")]
[Address(RVA = "0x16B30F0", Offset = "0x16B1EF0", VA = "0x1816B30F0")]
public void InitHearCheck()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000578 RID: 1400 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000578")]
[Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "21")]
public virtual void HearCheck()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000579 RID: 1401 RVA: 0x0000D788 File Offset: 0x0000B988
[Token(Token = "0x6000579")]
[Address(RVA = "0x16B30D0", Offset = "0x16B1ED0", VA = "0x1816B30D0")]
public void InitFighting()
{
this.g_bNavigation = false;
this.g_bFeelPlayer = true;
this.g_bLookAtEnable = true;
}
// Token: 0x0600057A RID: 1402 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600057A")]
[Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "22")]
public virtual void Fighting()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600057B RID: 1403 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600057B")]
[Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "23")]
public virtual void Damaged()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600057C RID: 1404 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600057C")]
[Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "24")]
public virtual void DamagedDown()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600057D RID: 1405 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600057D")]
[Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "25")]
public virtual void DamagedFly()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600057E RID: 1406 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600057E")]
[Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "26")]
public virtual void GetUp()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600057F RID: 1407 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600057F")]
[Address(RVA = "0x16B2DC0", Offset = "0x16B1BC0", VA = "0x1816B2DC0")]
public void InitDeath()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000580 RID: 1408 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000580")]
[Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "27")]
public virtual void Death()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000581 RID: 1409 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000581")]
[Address(RVA = "0x16B2F60", Offset = "0x16B1D60", VA = "0x1816B2F60")]
public void InitDestory()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000582 RID: 1410 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000582")]
[Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "28")]
public virtual void Destroy()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000583 RID: 1411 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000583")]
[Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "29")]
public virtual void ResurrectionStatus()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000584 RID: 1412 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000584")]
[Address(RVA = "0x16B4BD0", Offset = "0x16B39D0", VA = "0x1816B4BD0")]
protected void StatusSwich()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000585 RID: 1413 RVA: 0x0000D7AC File Offset: 0x0000B9AC
[Token(Token = "0x6000585")]
[Address(RVA = "0x16B3F90", Offset = "0x16B2D90", VA = "0x1816B3F90", Slot = "30")]
public virtual void Resurrection()
{
this.g_bDeath = false;
}
// Token: 0x06000586 RID: 1414 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000586")]
[Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "31")]
public virtual void Create()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000587 RID: 1415 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000587")]
[Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "32")]
public virtual void Remove()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000588 RID: 1416 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000588")]
[Address(RVA = "0x16B2540", Offset = "0x16B1340", VA = "0x1816B2540")]
protected bool FindPlayer(Transform faceFront)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000589 RID: 1417 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000589")]
[Address(RVA = "0x16B3540", Offset = "0x16B2340", VA = "0x1816B3540")]
protected void NPCNavigation(float fDeltaTime)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600058A RID: 1418 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600058A")]
[Address(RVA = "0x16B3A50", Offset = "0x16B2850", VA = "0x1816B3A50")]
protected void NPCNavigation()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600058B RID: 1419 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600058B")]
[Address(RVA = "0xBD6640", Offset = "0xBD5440", VA = "0x180BD6640")]
protected Vector3 SetYZero(Vector3 Val)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600058C RID: 1420 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600058C")]
[Address(RVA = "0x16B2C10", Offset = "0x16B1A10", VA = "0x1816B2C10", Slot = "33")]
public virtual void Hit(AttackData Data)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600058D RID: 1421 RVA: 0x0000D7C0 File Offset: 0x0000B9C0
[Token(Token = "0x600058D")]
[Address(RVA = "0x16B3F30", Offset = "0x16B2D30", VA = "0x1816B3F30", Slot = "34")]
public virtual void ReceiveSound(Vector3 v3Source, float fSize, SceneManager.SoundWaveType SoundType)
{
if (!this.g_WM.g_bStealth && this.g_fSoundSize <= fSize)
{
float z = v3Source.z;
this.g_v3HearPoint.z = z;
this.g_fSoundSize = fSize;
if (fSize > 5f)
{
this.g_bHearCheck = true;
}
}
}
// Token: 0x0600058E RID: 1422 RVA: 0x0000D814 File Offset: 0x0000BA14
[Token(Token = "0x600058E")]
[Address(RVA = "0x16B3FD0", Offset = "0x16B2DD0", VA = "0x1816B3FD0", Slot = "35")]
public virtual void SetTimeScale(float fTimeScale)
{
this.g_Anim.speed = fTimeScale;
}
// Token: 0x0600058F RID: 1423 RVA: 0x0000D834 File Offset: 0x0000BA34
[Token(Token = "0x600058F")]
[Address(RVA = "0x38D510", Offset = "0x38C310", VA = "0x18038D510")]
public AI_NPC.AIStatus GetStatus()
{
return this.g_Status;
}
// Token: 0x06000590 RID: 1424 RVA: 0x0000D848 File Offset: 0x0000BA48
[Token(Token = "0x6000590")]
[Address(RVA = "0x3190C0", Offset = "0x317EC0", VA = "0x1803190C0")]
public Transform GetHpPosition()
{
return this.hpPosition;
}
// Token: 0x06000591 RID: 1425 RVA: 0x0000D85C File Offset: 0x0000BA5C
[Token(Token = "0x6000591")]
[Address(RVA = "0x4593A0", Offset = "0x4581A0", VA = "0x1804593A0")]
public MoveController GetMove()
{
return this.g_Move;
}
// Token: 0x06000592 RID: 1426 RVA: 0x0000D870 File Offset: 0x0000BA70
[Token(Token = "0x6000592")]
[Address(RVA = "0x384E30", Offset = "0x383C30", VA = "0x180384E30")]
public void SetPatrolPath(EnemyPatrolPath EPP)
{
/*
An exception occurred when decompiling this method (06000592)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void AI_NPC::SetPatrolPath(EnemyPatrolPath)
---> System.Exception: Basic block has to end with unconditional control flow.
{; Block_0:; stfld:EnemyPatrolPath(AI_NPC::g_PatrolPath, ldloc:AI_NPC(this), ldloc:EnemyPatrolPath(EPP)); };
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
--- End of inner exception stack trace ---
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618
*/;
}
// Token: 0x06000593 RID: 1427 RVA: 0x0000D884 File Offset: 0x0000BA84
[Token(Token = "0x6000593")]
[Address(RVA = "0x16B3FB0", Offset = "0x16B2DB0", VA = "0x1816B3FB0")]
public void SetHearEnable(bool bHearEnable)
{
this.g_bHearEnable = bHearEnable;
}
// Token: 0x06000594 RID: 1428 RVA: 0x0000D898 File Offset: 0x0000BA98
[Token(Token = "0x6000594")]
[Address(RVA = "0x16B3FC0", Offset = "0x16B2DC0", VA = "0x1816B3FC0")]
public void SetMoveEnable(bool bMoveEnable)
{
this.g_bMoveEnable = bMoveEnable;
}
// Token: 0x06000595 RID: 1429 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000595")]
[Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "36")]
public virtual void SetAiStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000596 RID: 1430 RVA: 0x0000D8AC File Offset: 0x0000BAAC
[Token(Token = "0x6000596")]
[Address(RVA = "0x388BB0", Offset = "0x3879B0", VA = "0x180388BB0")]
public Transform GetEye()
{
return this.g_Eye;
}
// Token: 0x06000597 RID: 1431 RVA: 0x0000D8C0 File Offset: 0x0000BAC0
[Token(Token = "0x6000597")]
[Address(RVA = "0x16B24D0", Offset = "0x16B12D0", VA = "0x1816B24D0")]
public void AniCrossFade(string sAnimationName, float fBlendTime = 0.05f)
{
this.g_Anim.CrossFade(sAnimationName, fBlendTime);
}
// Token: 0x06000598 RID: 1432 RVA: 0x0000D8E0 File Offset: 0x0000BAE0
[Token(Token = "0x6000598")]
[Address(RVA = "0x16B2970", Offset = "0x16B1770", VA = "0x1816B2970")]
public bool GetIsDeath()
{
return this.g_bDeath;
}
// Token: 0x06000599 RID: 1433 RVA: 0x0000D8F4 File Offset: 0x0000BAF4
[Token(Token = "0x6000599")]
[Address(RVA = "0x16B3F90", Offset = "0x16B2D90", VA = "0x1816B3F90")]
public void ResetDeath()
{
this.g_bDeath = false;
}
// Token: 0x0600059A RID: 1434 RVA: 0x0000D908 File Offset: 0x0000BB08
[Token(Token = "0x600059A")]
[Address(RVA = "0x16B3FA0", Offset = "0x16B2DA0", VA = "0x1816B3FA0")]
public void SetDeath()
{
this.g_bDeath = true;
}
// Token: 0x0600059B RID: 1435 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600059B")]
[Address(RVA = "0x16B2980", Offset = "0x16B1780", VA = "0x1816B2980")]
protected Vector3 GetNavMoveDirection()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600059C RID: 1436 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600059C")]
[Address(RVA = "0x16B2B20", Offset = "0x16B1920", VA = "0x1816B2B20")]
protected Vector3 GetNavMovePos()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600059D RID: 1437 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600059D")]
[Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "37")]
public virtual void SetSpeakLayerWeight(bool bEnable, string Name = "")
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600059E RID: 1438 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600059E")]
[Address(RVA = "0x16B2500", Offset = "0x16B1300", VA = "0x1816B2500")]
public void Dispose()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600059F RID: 1439 RVA: 0x0000D91C File Offset: 0x0000BB1C
[Token(Token = "0x600059F")]
[Address(RVA = "0x16B5010", Offset = "0x16B3E10", VA = "0x1816B5010")]
public AI_NPC()
{
float z = Vector3.zero.z;
this.g_v3SeePlayerPos.z = z;
this.g_fDragRotation = 0.4f;
this.g_fGravity = 15f;
this.g_fWalkSpeed = 1.5f;
this.g_fRunSpeed = 4f;
this.g_fDashSpeed = 6f;
this.g_bNavigationSystem = true;
float z2 = Vector3.zero.z;
this.g_v3NavTarget.z = z2;
float z3 = Vector3.zero.z;
this.g_v3NavMoveSeeDirection.z = z3;
this.g_iPathIndex = (int)((ulong)4294967295L);
this.g_fNavUpdateTime = 1f;
this.g_fNoSeeTimeMax = 30f;
this.g_bHearEnable = true;
this.LateUpdate();
}
// Token: 0x04000644 RID: 1604
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4000644")]
protected NPCManage g_NPCM;
// Token: 0x04000645 RID: 1605
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000645")]
protected GameObject g_This;
// Token: 0x04000646 RID: 1606
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4000646")]
protected float g_fVisionDistance = 12f;
// Token: 0x04000647 RID: 1607
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x4000647")]
protected float g_fVisionAngle = 70f;
// Token: 0x04000648 RID: 1608
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4000648")]
protected Vector3 g_v3OriginPoint;
// Token: 0x04000649 RID: 1609
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4000649")]
protected WizardGirlManage g_WM;
// Token: 0x0400064A RID: 1610
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x400064A")]
protected Transform g_Player;
// Token: 0x0400064B RID: 1611
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x400064B")]
protected bool g_bSeePlayer;
// Token: 0x0400064C RID: 1612
[FieldOffset(Offset = "0x4C")]
[Token(Token = "0x400064C")]
protected float g_fConfirming;
// Token: 0x0400064D RID: 1613
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x400064D")]
protected float g_fConfirmAdd = 0.2f;
// Token: 0x0400064E RID: 1614
[FieldOffset(Offset = "0x54")]
[Token(Token = "0x400064E")]
protected float g_fConfirmLess = 0.5f;
// Token: 0x0400064F RID: 1615
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x400064F")]
protected bool g_bFeelPlayer;
// Token: 0x04000650 RID: 1616
[FieldOffset(Offset = "0x5C")]
[Token(Token = "0x4000650")]
protected float g_fPlayerDistance;
// Token: 0x04000651 RID: 1617
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x4000651")]
protected Vector3 g_v3PlayerDirection;
// Token: 0x04000652 RID: 1618
[FieldOffset(Offset = "0x6C")]
[Token(Token = "0x4000652")]
protected Vector3 g_v3SeePlayerPos;
// Token: 0x04000653 RID: 1619
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x4000653")]
protected Vector3 g_v3HearPoint;
// Token: 0x04000654 RID: 1620
[FieldOffset(Offset = "0x84")]
[Token(Token = "0x4000654")]
protected float g_fSoundSize;
// Token: 0x04000655 RID: 1621
[FieldOffset(Offset = "0x88")]
[Token(Token = "0x4000655")]
protected bool g_bHearCheck;
// Token: 0x04000656 RID: 1622
[FieldOffset(Offset = "0x90")]
[Token(Token = "0x4000656")]
protected MoveController g_Move;
// Token: 0x04000657 RID: 1623
[FieldOffset(Offset = "0x98")]
[Token(Token = "0x4000657")]
protected float g_fDragRotation;
// Token: 0x04000658 RID: 1624
[FieldOffset(Offset = "0x9C")]
[Token(Token = "0x4000658")]
protected float g_fGravity;
// Token: 0x04000659 RID: 1625
[FieldOffset(Offset = "0xA0")]
[Token(Token = "0x4000659")]
protected float g_fWalkSpeed;
// Token: 0x0400065A RID: 1626
[FieldOffset(Offset = "0xA4")]
[Token(Token = "0x400065A")]
protected float g_fRunSpeed;
// Token: 0x0400065B RID: 1627
[FieldOffset(Offset = "0xA8")]
[Token(Token = "0x400065B")]
protected float g_fDashSpeed;
// Token: 0x0400065C RID: 1628
[FieldOffset(Offset = "0xAC")]
[Token(Token = "0x400065C")]
protected float g_fHitStr;
// Token: 0x0400065D RID: 1629
[FieldOffset(Offset = "0xB0")]
[Token(Token = "0x400065D")]
protected AttackData.AttackDirection g_AttackDirection;
// Token: 0x0400065E RID: 1630
[FieldOffset(Offset = "0xB4")]
[Token(Token = "0x400065E")]
protected Vector3 g_v3HitSourceDir;
// Token: 0x0400065F RID: 1631
[FieldOffset(Offset = "0xC0")]
[Token(Token = "0x400065F")]
protected float g_fInitialRepulse;
// Token: 0x04000660 RID: 1632
[FieldOffset(Offset = "0xC4")]
[Token(Token = "0x4000660")]
protected float g_fRepulse;
// Token: 0x04000661 RID: 1633
[FieldOffset(Offset = "0xC8")]
[Token(Token = "0x4000661")]
protected bool g_bNavigationSystem;
// Token: 0x04000662 RID: 1634
[FieldOffset(Offset = "0xC9")]
[Token(Token = "0x4000662")]
protected bool g_bNavigation;
// Token: 0x04000663 RID: 1635
[FieldOffset(Offset = "0xCA")]
[Token(Token = "0x4000663")]
protected bool g_bNavigationPath;
// Token: 0x04000664 RID: 1636
[FieldOffset(Offset = "0xCC")]
[Token(Token = "0x4000664")]
protected Vector3 g_v3NavTarget;
// Token: 0x04000665 RID: 1637
[FieldOffset(Offset = "0xD8")]
[Token(Token = "0x4000665")]
protected float g_fNavMoveSpeed;
// Token: 0x04000666 RID: 1638
[FieldOffset(Offset = "0xDC")]
[Token(Token = "0x4000666")]
protected Vector3 g_v3NavMoveSeeDirection;
// Token: 0x04000667 RID: 1639
[FieldOffset(Offset = "0xE8")]
[Token(Token = "0x4000667")]
private NavMeshPath g_NavPath;
// Token: 0x04000668 RID: 1640
[FieldOffset(Offset = "0xF0")]
[Token(Token = "0x4000668")]
private int g_iPathIndex;
// Token: 0x04000669 RID: 1641
[FieldOffset(Offset = "0xF4")]
[Token(Token = "0x4000669")]
private float g_fNavUpdateTime;
// Token: 0x0400066A RID: 1642
[FieldOffset(Offset = "0xF8")]
[Token(Token = "0x400066A")]
private float g_fNavUpdate;
// Token: 0x0400066B RID: 1643
[FieldOffset(Offset = "0x100")]
[Token(Token = "0x400066B")]
protected EnemyPatrolPath g_PatrolPath;
// Token: 0x0400066C RID: 1644
[FieldOffset(Offset = "0x108")]
[Token(Token = "0x400066C")]
protected int g_iPatrolPathIndex;
// Token: 0x0400066D RID: 1645
[FieldOffset(Offset = "0x10C")]
[Token(Token = "0x400066D")]
protected float g_fRandomPatrolRadius;
// Token: 0x0400066E RID: 1646
[FieldOffset(Offset = "0x110")]
[Token(Token = "0x400066E")]
protected Transform g_Eye;
// Token: 0x0400066F RID: 1647
[FieldOffset(Offset = "0x118")]
[Token(Token = "0x400066F")]
private LayerMask g_SeeMask;
// Token: 0x04000670 RID: 1648
[FieldOffset(Offset = "0x120")]
[Token(Token = "0x4000670")]
protected LookAtIK g_LookAt;
// Token: 0x04000671 RID: 1649
[FieldOffset(Offset = "0x128")]
[Token(Token = "0x4000671")]
protected bool g_bLookAtEnable;
// Token: 0x04000672 RID: 1650
[FieldOffset(Offset = "0x12C")]
[Token(Token = "0x4000672")]
protected float g_fLookAtWeight;
// Token: 0x04000673 RID: 1651
[FieldOffset(Offset = "0x130")]
[Token(Token = "0x4000673")]
protected float g_fNoSeeTime;
// Token: 0x04000674 RID: 1652
[FieldOffset(Offset = "0x134")]
[Token(Token = "0x4000674")]
protected float g_fNoSeeTimeMax;
// Token: 0x04000675 RID: 1653
[FieldOffset(Offset = "0x138")]
[Token(Token = "0x4000675")]
protected Animator g_Anim;
// Token: 0x04000676 RID: 1654
[FieldOffset(Offset = "0x140")]
[Token(Token = "0x4000676")]
protected Transform hpPosition;
// Token: 0x04000677 RID: 1655
[FieldOffset(Offset = "0x148")]
[Token(Token = "0x4000677")]
protected CharacterBaseData g_CharData;
// Token: 0x04000678 RID: 1656
[FieldOffset(Offset = "0x150")]
[Token(Token = "0x4000678")]
protected AI_NPC.AIStatus g_Status;
// Token: 0x04000679 RID: 1657
[FieldOffset(Offset = "0x154")]
[Token(Token = "0x4000679")]
protected float g_fWaitTime;
// Token: 0x0400067A RID: 1658
[FieldOffset(Offset = "0x158")]
[Token(Token = "0x400067A")]
protected bool g_bIsSky;
// Token: 0x0400067B RID: 1659
[FieldOffset(Offset = "0x15C")]
[Token(Token = "0x400067B")]
protected float g_fTimeScale;
// Token: 0x0400067C RID: 1660
[FieldOffset(Offset = "0x160")]
[Token(Token = "0x400067C")]
protected float g_fDeltaTime;
// Token: 0x0400067D RID: 1661
[FieldOffset(Offset = "0x164")]
[Token(Token = "0x400067D")]
protected bool g_bHearEnable;
// Token: 0x0400067E RID: 1662
[FieldOffset(Offset = "0x165")]
[Token(Token = "0x400067E")]
protected bool g_bMoveEnable;
// Token: 0x0400067F RID: 1663
[FieldOffset(Offset = "0x166")]
[Token(Token = "0x400067F")]
protected bool g_bDeath;
// Token: 0x04000680 RID: 1664
[FieldOffset(Offset = "0x168")]
[Token(Token = "0x4000680")]
private RaycastJob raycastJob;
// Token: 0x02000084 RID: 132
[Token(Token = "0x2000084")]
public enum AIStatus
{
// Token: 0x04000682 RID: 1666
[Token(Token = "0x4000682")]
Idle,
// Token: 0x04000683 RID: 1667
[Token(Token = "0x4000683")]
Sky,
// Token: 0x04000684 RID: 1668
[Token(Token = "0x4000684")]
Patrol,
// Token: 0x04000685 RID: 1669
[Token(Token = "0x4000685")]
Confirming,
// Token: 0x04000686 RID: 1670
[Token(Token = "0x4000686")]
Track,
// Token: 0x04000687 RID: 1671
[Token(Token = "0x4000687")]
Escape,
// Token: 0x04000688 RID: 1672
[Token(Token = "0x4000688")]
Dodge,
// Token: 0x04000689 RID: 1673
[Token(Token = "0x4000689")]
LookFor,
// Token: 0x0400068A RID: 1674
[Token(Token = "0x400068A")]
Hear,
// Token: 0x0400068B RID: 1675
[Token(Token = "0x400068B")]
HearCheck,
// Token: 0x0400068C RID: 1676
[Token(Token = "0x400068C")]
TurnPlayer,
// Token: 0x0400068D RID: 1677
[Token(Token = "0x400068D")]
Prediction,
// Token: 0x0400068E RID: 1678
[Token(Token = "0x400068E")]
GoHome,
// Token: 0x0400068F RID: 1679
[Token(Token = "0x400068F")]
Damaged,
// Token: 0x04000690 RID: 1680
[Token(Token = "0x4000690")]
DamagedDown,
// Token: 0x04000691 RID: 1681
[Token(Token = "0x4000691")]
DamagedFly,
// Token: 0x04000692 RID: 1682
[Token(Token = "0x4000692")]
GetUp,
// Token: 0x04000693 RID: 1683
[Token(Token = "0x4000693")]
Fighting,
// Token: 0x04000694 RID: 1684
[Token(Token = "0x4000694")]
Death,
// Token: 0x04000695 RID: 1685
[Token(Token = "0x4000695")]
Destroy,
// Token: 0x04000696 RID: 1686
[Token(Token = "0x4000696")]
Special,
// Token: 0x04000697 RID: 1687
[Token(Token = "0x4000697")]
ResurrectionStatus,
// Token: 0x04000698 RID: 1688
[Token(Token = "0x4000698")]
Land
}
}