174 lines
5.5 KiB
C#
174 lines
5.5 KiB
C#
using System;
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using System.Linq.Expressions;
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using Cpp2IlInjected;
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using UnityEngine;
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// Token: 0x02000085 RID: 133
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[Token(Token = "0x2000085")]
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public class AI_PhantomNobeta : AI_NPC
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{
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// Token: 0x060005A0 RID: 1440 RVA: 0x0000DA0C File Offset: 0x0000BC0C
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[Token(Token = "0x60005A0")]
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[Address(RVA = "0x16B5EA0", Offset = "0x16B4CA0", VA = "0x1816B5EA0", Slot = "4")]
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public override void Start(GameObject This, NPCManage NPCM)
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{
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base.Start(This, NPCM);
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PhantomNobetaEffectPlay component = This.GetComponent<PhantomNobetaEffectPlay>();
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this.g_Effect = component;
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this.g_Effect.InitData();
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Transform moveTarget = this.g_Effect.MoveTarget;
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this.g_MoveTarget = moveTarget;
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this.g_fWalkSpeed = 0.3f;
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}
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// Token: 0x060005A1 RID: 1441 RVA: 0x0000DA60 File Offset: 0x0000BC60
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[Token(Token = "0x60005A1")]
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[Address(RVA = "0x16B5F70", Offset = "0x16B4D70", VA = "0x1816B5F70", Slot = "5")]
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public override void Update(float fDeltaTime)
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{
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base.Update(fDeltaTime);
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}
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// Token: 0x060005A2 RID: 1442 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60005A2")]
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[Address(RVA = "0x16B5670", Offset = "0x16B4470", VA = "0x1816B5670", Slot = "38")]
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public virtual void InitStatus(AI_NPC.AIStatus Status)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060005A3 RID: 1443 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60005A3")]
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[Address(RVA = "0x16B5CE0", Offset = "0x16B4AE0", VA = "0x1816B5CE0", Slot = "7")]
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public override void Special()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060005A4 RID: 1444 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60005A4")]
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[Address(RVA = "0x16B5460", Offset = "0x16B4260", VA = "0x1816B5460", Slot = "8")]
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public override void Idle()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060005A5 RID: 1445 RVA: 0x0000DA74 File Offset: 0x0000BC74
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[Token(Token = "0x60005A5")]
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[Address(RVA = "0x16A9240", Offset = "0x16A8040", VA = "0x1816A9240", Slot = "27")]
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public override void Death()
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{
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float g_fWaitTime = this.g_fWaitTime;
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int num = 0;
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if (g_fWaitTime <= (float)num)
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{
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GameObject g_This = this.g_This;
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int num2 = 0;
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g_This.SetActive(num2 != 0);
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return;
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}
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this.g_fWaitTime = g_fWaitTime;
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}
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// Token: 0x060005A6 RID: 1446 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60005A6")]
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[Address(RVA = "0x16B52D0", Offset = "0x16B40D0", VA = "0x1816B52D0", Slot = "28")]
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public override void Destroy()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060005A7 RID: 1447 RVA: 0x0000DAAC File Offset: 0x0000BCAC
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[Token(Token = "0x60005A7")]
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[Address(RVA = "0x16B5430", Offset = "0x16B4230", VA = "0x1816B5430", Slot = "33")]
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public override void Hit(AttackData Data)
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{
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if (this.g_Status > AI_NPC.AIStatus.Sky)
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{
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int parameterCount = ((IParameterProvider)this).ParameterCount;
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return;
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}
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}
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// Token: 0x060005A8 RID: 1448 RVA: 0x0000DACC File Offset: 0x0000BCCC
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[Token(Token = "0x60005A8")]
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[Address(RVA = "0x16B5C90", Offset = "0x16B4A90", VA = "0x1816B5C90", Slot = "35")]
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public override void SetTimeScale(float fTimeScale)
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{
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this.g_Anim.speed = fTimeScale;
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this.g_Effect.SetTimeScale(fTimeScale);
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}
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// Token: 0x060005A9 RID: 1449 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60005A9")]
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[Address(RVA = "0x16B5BC0", Offset = "0x16B49C0", VA = "0x1816B5BC0", Slot = "30")]
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public override void Resurrection()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060005AA RID: 1450 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60005AA")]
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[Address(RVA = "0x16B5160", Offset = "0x16B3F60", VA = "0x1816B5160", Slot = "31")]
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public override void Create()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060005AB RID: 1451 RVA: 0x0000DAF8 File Offset: 0x0000BCF8
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[Token(Token = "0x60005AB")]
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[Address(RVA = "0x16B5B70", Offset = "0x16B4970", VA = "0x1816B5B70", Slot = "32")]
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public override void Remove()
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{
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NPCManage g_NPCM = this.g_NPCM;
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int num = 0;
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g_NPCM.SetLockPoint(num != 0);
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this.g_Effect.Remove();
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GameObject g_This = this.g_This;
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int num2 = 0;
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g_This.SetActive(num2 != 0);
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}
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// Token: 0x060005AC RID: 1452 RVA: 0x0000DB38 File Offset: 0x0000BD38
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[Token(Token = "0x60005AC")]
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[Address(RVA = "0x16B5F80", Offset = "0x16B4D80", VA = "0x1816B5F80")]
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public AI_PhantomNobeta()
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{
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}
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// Token: 0x04000699 RID: 1689
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[FieldOffset(Offset = "0x170")]
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[Token(Token = "0x4000699")]
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private PhantomNobetaEffectPlay g_Effect;
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// Token: 0x0400069A RID: 1690
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[FieldOffset(Offset = "0x178")]
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[Token(Token = "0x400069A")]
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private Transform g_MoveTarget;
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// Token: 0x0400069B RID: 1691
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[FieldOffset(Offset = "0x180")]
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[Token(Token = "0x400069B")]
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private Vector3 g_v3MoveDirection;
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// Token: 0x0400069C RID: 1692
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[FieldOffset(Offset = "0x18C")]
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[Token(Token = "0x400069C")]
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private float g_fScaleX;
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// Token: 0x0400069D RID: 1693
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[FieldOffset(Offset = "0x190")]
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[Token(Token = "0x400069D")]
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private float g_fScaleY;
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// Token: 0x0400069E RID: 1694
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[FieldOffset(Offset = "0x194")]
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[Token(Token = "0x400069E")]
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private float g_fScaleZ;
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// Token: 0x0400069F RID: 1695
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[FieldOffset(Offset = "0x198")]
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[Token(Token = "0x400069F")]
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private float g_fDestoryTime;
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}
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