Files
NobetaSource/Cpp2IL/Assembly-CSharp/AnimAttackCollisionData.cs
2023-09-06 22:00:49 +02:00

116 lines
3.1 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x02000095 RID: 149
[Token(Token = "0x2000095")]
public class AnimAttackCollisionData : MonoBehaviour
{
// Token: 0x06000697 RID: 1687 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000697")]
[Address(RVA = "0x8C97D0", Offset = "0x8C85D0", VA = "0x1808C97D0")]
public void InitData()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000698 RID: 1688 RVA: 0x0000FAA8 File Offset: 0x0000DCA8
[Token(Token = "0x6000698")]
[Address(RVA = "0x8C9D40", Offset = "0x8C8B40", VA = "0x1808C9D40")]
public AnimAttackCollisionData()
{
}
// Token: 0x040007B8 RID: 1976
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40007B8")]
public float g_fCollisionTime = 0.1f;
// Token: 0x040007B9 RID: 1977
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x40007B9")]
public float g_fCollisionInterval = 0.3f;
// Token: 0x040007BA RID: 1978
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40007BA")]
public float g_fCollisionSize = 0.3f;
// Token: 0x040007BB RID: 1979
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x40007BB")]
public AnimAttackCollisionData.OwnTag g_IgnoreTag = (AnimAttackCollisionData.OwnTag)((ulong)1L);
// Token: 0x040007BC RID: 1980
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x40007BC")]
public GameObject g_CollisionEffectObj;
// Token: 0x040007BD RID: 1981
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x40007BD")]
public int g_iEffectSize = (int)((ulong)3L);
// Token: 0x040007BE RID: 1982
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x40007BE")]
public float g_fEffectLife = 2f;
// Token: 0x040007BF RID: 1983
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x40007BF")]
public EffectPool g_CollisionPool;
// Token: 0x040007C0 RID: 1984
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x40007C0")]
public GameObject g_NullCollisionObj;
// Token: 0x040007C1 RID: 1985
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x40007C1")]
public EffectPool g_NullCollisionPool;
// Token: 0x040007C2 RID: 1986
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x40007C2")]
public GameObject g_IceCollisionObj;
// Token: 0x040007C3 RID: 1987
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x40007C3")]
public EffectPool g_IceCollisionPool;
// Token: 0x040007C4 RID: 1988
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x40007C4")]
public GameObject g_FireCollisionObj;
// Token: 0x040007C5 RID: 1989
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x40007C5")]
public EffectPool g_FireCollisionPool;
// Token: 0x040007C6 RID: 1990
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x40007C6")]
public GameObject g_LightningCollisionObj;
// Token: 0x040007C7 RID: 1991
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x40007C7")]
public EffectPool g_LightningPool;
// Token: 0x02000096 RID: 150
[Token(Token = "0x2000096")]
public enum OwnTag
{
// Token: 0x040007C9 RID: 1993
[Token(Token = "0x40007C9")]
Player,
// Token: 0x040007CA RID: 1994
[Token(Token = "0x40007CA")]
Enemy
}
}