Files
NobetaSource/Cpp2IL/Assembly-CSharp/AreaCure.cs
2023-09-06 22:00:49 +02:00

183 lines
4.8 KiB
C#

using System;
using ch.sycoforge.Decal;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020000AE RID: 174
[Token(Token = "0x20000AE")]
public class AreaCure : MonoBehaviour
{
// Token: 0x060007B9 RID: 1977 RVA: 0x0001199C File Offset: 0x0000FB9C
[Token(Token = "0x60007B9")]
[Address(RVA = "0x8CF5E0", Offset = "0x8CE3E0", VA = "0x1808CF5E0")]
private void Start()
{
ParticleSystem component = base.GetComponent<ParticleSystem>();
this.g_PS = component;
ParticleSystem particleSystem = this.g_PS;
int num = 0;
if (particleSystem == num)
{
Debug.LogError(base.transform.name + " 特效錯誤");
}
WizardGirlManage playerManager = Game.GetPlayerManager();
this.g_WGM = playerManager;
Material material = this.g_DecalAura.GetComponent<EasyDecal>().material;
this.g_MatDecalAura = material;
throw new NullReferenceException();
}
// Token: 0x060007BA RID: 1978 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60007BA")]
[Address(RVA = "0x8CF770", Offset = "0x8CE570", VA = "0x1808CF770")]
private void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060007BB RID: 1979 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60007BB")]
[Address(RVA = "0x8CF3B0", Offset = "0x8CE1B0", VA = "0x1808CF3B0")]
public void Set(float fSecondCureVal, SoundEffectPool soundEffectPool)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060007BC RID: 1980 RVA: 0x00011A14 File Offset: 0x0000FC14
[Token(Token = "0x60007BC")]
[Address(RVA = "0x8CF2F0", Offset = "0x8CE0F0", VA = "0x1808CF2F0")]
private void OnTriggerEnter(Collider Enter)
{
if (Enter.CompareTag("Player"))
{
this.g_bEnter = true;
}
}
// Token: 0x060007BD RID: 1981 RVA: 0x00011A3C File Offset: 0x0000FC3C
[Token(Token = "0x60007BD")]
[Address(RVA = "0x8CF350", Offset = "0x8CE150", VA = "0x1808CF350")]
private void OnTriggerExit(Collider Exit)
{
if (Exit.CompareTag("Player"))
{
this.g_bEnter = false;
}
}
// Token: 0x060007BE RID: 1982 RVA: 0x00011A64 File Offset: 0x0000FC64
[Token(Token = "0x60007BE")]
[Address(RVA = "0x8CFBF0", Offset = "0x8CE9F0", VA = "0x1808CFBF0")]
public AreaCure()
{
}
// Token: 0x0400090F RID: 2319
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400090F")]
private ParticleSystem g_PS;
// Token: 0x04000910 RID: 2320
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4000910")]
private WizardGirlManage g_WGM;
// Token: 0x04000911 RID: 2321
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4000911")]
public Light LPoint;
// Token: 0x04000912 RID: 2322
[Token(Token = "0x4000912")]
private const float g_fLightIntensity = 1.5f;
// Token: 0x04000913 RID: 2323
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4000913")]
private float g_fLightIntensityVal;
// Token: 0x04000914 RID: 2324
[Token(Token = "0x4000914")]
private const float g_fTime = 60f;
// Token: 0x04000915 RID: 2325
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x4000915")]
private float g_fTimeVal;
// Token: 0x04000916 RID: 2326
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4000916")]
private bool g_bEnter;
// Token: 0x04000917 RID: 2327
[FieldOffset(Offset = "0x3C")]
[Token(Token = "0x4000917")]
private float g_fCureVal;
// Token: 0x04000918 RID: 2328
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4000918")]
private float g_fSecondCureVal;
// Token: 0x04000919 RID: 2329
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4000919")]
public Transform g_DecalAura;
// Token: 0x0400091A RID: 2330
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x400091A")]
private Material g_MatDecalAura;
// Token: 0x0400091B RID: 2331
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x400091B")]
private Color g_Color;
// Token: 0x0400091C RID: 2332
[Token(Token = "0x400091C")]
private const float g_fColorSpeed = 6f;
// Token: 0x0400091D RID: 2333
[Token(Token = "0x400091D")]
private const float g_fRotateSpeed = 18f;
// Token: 0x0400091E RID: 2334
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x400091E")]
private bool g_bClose = true;
// Token: 0x0400091F RID: 2335
[FieldOffset(Offset = "0x6C")]
[Token(Token = "0x400091F")]
private float g_fCloseTime;
// Token: 0x04000920 RID: 2336
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x4000920")]
public AreaCure.CureType Type;
// Token: 0x04000921 RID: 2337
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x4000921")]
private SoundEffect soundEffect;
// Token: 0x04000922 RID: 2338
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x4000922")]
private float g_fSEVolume;
// Token: 0x020000AF RID: 175
[Token(Token = "0x20000AF")]
public enum CureType
{
// Token: 0x04000924 RID: 2340
[Token(Token = "0x4000924")]
HP,
// Token: 0x04000925 RID: 2341
[Token(Token = "0x4000925")]
MP
}
}