Files
NobetaSource/Cpp2IL/Assembly-CSharp/Blinker.cs
2023-09-06 22:00:49 +02:00

57 lines
1.6 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x02000354 RID: 852
[Token(Token = "0x2000354")]
public class Blinker : MonoBehaviour
{
// Token: 0x060020F9 RID: 8441 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60020F9")]
[Address(RVA = "0x8E1FF0", Offset = "0x8E0DF0", VA = "0x1808E1FF0")]
private void Awake()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060020FA RID: 8442 RVA: 0x0004E6D4 File Offset: 0x0004C8D4
[Token(Token = "0x60020FA")]
[Address(RVA = "0x8E2080", Offset = "0x8E0E80", VA = "0x1808E2080")]
public void Blink()
{
Material material = this.rend.GetMaterial();
Color color = this.highlightColor;
material.color = color;
}
// Token: 0x060020FB RID: 8443 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60020FB")]
[Address(RVA = "0x8E20D0", Offset = "0x8E0ED0", VA = "0x1808E20D0")]
private void LateUpdate()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060020FC RID: 8444 RVA: 0x0004E704 File Offset: 0x0004C904
[Token(Token = "0x60020FC")]
[Address(RVA = "0x3088F0", Offset = "0x3076F0", VA = "0x1803088F0")]
public Blinker()
{
}
// Token: 0x04002A69 RID: 10857
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4002A69")]
public Color highlightColor;
// Token: 0x04002A6A RID: 10858
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4002A6A")]
private Renderer rend;
// Token: 0x04002A6B RID: 10859
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4002A6B")]
private Color original;
}