Files
NobetaSource/Cpp2IL/Assembly-CSharp/Boss03_AttackAssault.cs
2023-09-06 22:00:49 +02:00

99 lines
2.8 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020000B1 RID: 177
[Token(Token = "0x20000B1")]
public class Boss03_AttackAssault : BossAct01_AttackSwordEnergy
{
// Token: 0x060007C5 RID: 1989 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60007C5")]
[Address(RVA = "0xDE6820", Offset = "0xDE5620", VA = "0x180DE6820", Slot = "4")]
protected override void Start()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060007C6 RID: 1990 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60007C6")]
[Address(RVA = "0xDE68C0", Offset = "0xDE56C0", VA = "0x180DE68C0", Slot = "5")]
protected override void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060007C7 RID: 1991 RVA: 0x00011A94 File Offset: 0x0000FC94
[Token(Token = "0x60007C7")]
[Address(RVA = "0xDE65F0", Offset = "0xDE53F0", VA = "0x180DE65F0")]
public void ResetAlpha()
{
Material material = this.g_MRMat;
int num = 0;
int num2 = 0;
if (material == num2)
{
Material material2 = this.MR.GetMaterial();
this.g_MRMat = material2;
}
Material material3 = this.g_MRMat;
this.g_fMRAlpha = 2f;
material3.SetFloat("_ShapeWidth", (float)num);
Evaporating01 eva = this.Eva;
int num3 = 0;
if (eva != num3)
{
this.Eva.InitData(1f);
Evaporating01 eva2 = this.Eva;
int num4 = 0;
eva2.PlayEffect(num4 != 0);
}
}
// Token: 0x060007C8 RID: 1992 RVA: 0x00011B2C File Offset: 0x0000FD2C
[Token(Token = "0x60007C8")]
[Address(RVA = "0xDE6740", Offset = "0xDE5540", VA = "0x180DE6740")]
public void SetTimeScale(float fTimeScale)
{
Material material = this.g_MRMat;
int num = 0;
if (material == num)
{
Material material2 = this.MR.GetMaterial();
this.g_MRMat = material2;
}
this.g_MRMat.SetFloat("_TimeScale", fTimeScale);
}
// Token: 0x060007C9 RID: 1993 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60007C9")]
[Address(RVA = "0xDE6950", Offset = "0xDE5750", VA = "0x180DE6950")]
public Boss03_AttackAssault()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x04000944 RID: 2372
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x4000944")]
public MeshRenderer MR;
// Token: 0x04000945 RID: 2373
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x4000945")]
public Evaporating01 Eva;
// Token: 0x04000946 RID: 2374
[FieldOffset(Offset = "0x88")]
[Token(Token = "0x4000946")]
private Material g_MRMat;
// Token: 0x04000947 RID: 2375
[Token(Token = "0x4000947")]
private const float g_fMRStartAlpha = 2f;
// Token: 0x04000948 RID: 2376
[FieldOffset(Offset = "0x90")]
[Token(Token = "0x4000948")]
private float g_fMRAlpha;
}