Files
NobetaSource/Cpp2IL/Assembly-CSharp/CameraShake.cs
2023-09-06 22:00:49 +02:00

60 lines
1.7 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x02000328 RID: 808
[Token(Token = "0x2000328")]
public class CameraShake : MonoBehaviour
{
// Token: 0x06002045 RID: 8261 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002045")]
[Address(RVA = "0xE81090", Offset = "0xE7FE90", VA = "0x180E81090")]
private void Awake()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002046 RID: 8262 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002046")]
[Address(RVA = "0xE81120", Offset = "0xE7FF20", VA = "0x180E81120")]
private void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002047 RID: 8263 RVA: 0x0004D344 File Offset: 0x0004B544
[Token(Token = "0x6002047")]
[Address(RVA = "0xE81110", Offset = "0xE7FF10", VA = "0x180E81110")]
public void ShakeCamera(float shakePwr, float shakeDur)
{
this.shakeAmount = shakePwr;
this.shakeTimer = shakeDur;
}
// Token: 0x06002048 RID: 8264 RVA: 0x0004D360 File Offset: 0x0004B560
[Token(Token = "0x6002048")]
[Address(RVA = "0x3088F0", Offset = "0x3076F0", VA = "0x1803088F0")]
public CameraShake()
{
}
// Token: 0x0400299A RID: 10650
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400299A")]
public float shakeTimer;
// Token: 0x0400299B RID: 10651
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x400299B")]
public float shakeAmount;
// Token: 0x0400299C RID: 10652
[Token(Token = "0x400299C")]
public static CameraShake myCameraShake;
// Token: 0x0400299D RID: 10653
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400299D")]
private Vector3 startPos;
}