Files
NobetaSource/Cpp2IL/Assembly-CSharp/CreateSoulOpenEvent.cs
2023-09-06 22:00:49 +02:00

37 lines
1.1 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x02000188 RID: 392
[Token(Token = "0x2000188")]
public class CreateSoulOpenEvent : SceneEvent
{
// Token: 0x0600125B RID: 4699 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600125B")]
[Address(RVA = "0xE92880", Offset = "0xE91680", VA = "0x180E92880", Slot = "6")]
public override void OpenEvent(Transform OpenEventPos)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600125C RID: 4700 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600125C")]
[Address(RVA = "0xE92A50", Offset = "0xE91850", VA = "0x180E92A50", Slot = "5")]
public override void OpenEvent()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600125D RID: 4701 RVA: 0x00029EF8 File Offset: 0x000280F8
[Token(Token = "0x600125D")]
[Address(RVA = "0x30DE20", Offset = "0x30CC20", VA = "0x18030DE20")]
public CreateSoulOpenEvent()
{
}
// Token: 0x04001C76 RID: 7286
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4001C76")]
public SceneEvent CollisionOpenEvent;
}