Files
NobetaSource/Cpp2IL/Assembly-CSharp/DamageObject02.cs
2023-09-06 22:00:49 +02:00

89 lines
2.6 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x0200018C RID: 396
[Token(Token = "0x200018C")]
public class DamageObject02 : DamageObject
{
// Token: 0x06001276 RID: 4726 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001276")]
[Address(RVA = "0x13C2A60", Offset = "0x13C1860", VA = "0x1813C2A60", Slot = "4")]
public override void Init()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001277 RID: 4727 RVA: 0x0002A5D4 File Offset: 0x000287D4
[Token(Token = "0x6001277")]
[Address(RVA = "0x13C3110", Offset = "0x13C1F10", VA = "0x1813C3110", Slot = "12")]
protected override void SetDamageColor()
{
float g_fDisTimeVal = this.g_fDisTimeVal;
int num = 0;
if (g_fDisTimeVal <= (float)num)
{
float g_fAlpha = this.g_fAlpha;
if (g_fAlpha <= (float)num)
{
GameObject gameObject = base.gameObject;
int num2 = 0;
gameObject.SetActive(num2 != 0);
return;
}
this.g_fAlpha = g_fAlpha;
}
if (this.Damage.GetComponent<CapsuleCollider>().enabled)
{
CapsuleCollider component = this.Damage.GetComponent<CapsuleCollider>();
int num3 = 0;
component.enabled = num3 != 0;
}
float g_fDisTimeVal2 = this.g_fDisTimeVal;
this.g_fDisTimeVal = g_fDisTimeVal2;
GameObject damage = this.Damage;
int i = 0;
int childCount = damage.transform.childCount;
while (i >= childCount)
{
}
MeshCollider component2 = this.Damage.transform.GetChild(i).GetComponent<MeshCollider>();
int num4 = 0;
component2.enabled = num4 != 0;
GameObject damage2 = this.Damage;
i++;
while (damage2 != 0)
{
}
throw new NullReferenceException();
}
// Token: 0x06001278 RID: 4728 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001278")]
[Address(RVA = "0x13C32D0", Offset = "0x13C20D0", VA = "0x1813C32D0", Slot = "14")]
public override void SetDamage()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001279 RID: 4729 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001279")]
[Address(RVA = "0x13C3840", Offset = "0x13C2640", VA = "0x1813C3840", Slot = "15")]
public override void SetRecovery()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600127A RID: 4730 RVA: 0x0002A6AC File Offset: 0x000288AC
[Token(Token = "0x600127A")]
[Address(RVA = "0x13C3AE0", Offset = "0x13C28E0", VA = "0x1813C3AE0")]
public DamageObject02()
{
this.PropertyID = (int)((ulong)4294967295L);
this.g_fOriginalMass = 1f;
this.g_fOriginalAngularDrag = 0.05f;
this.g_fAlpha = 1f;
base..ctor();
}
}