59 lines
1.6 KiB
C#
59 lines
1.6 KiB
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine;
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// Token: 0x0200021F RID: 543
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[Token(Token = "0x200021F")]
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public class EffectCheck : MonoBehaviour
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{
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// Token: 0x06001514 RID: 5396 RVA: 0x0002F934 File Offset: 0x0002DB34
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[Token(Token = "0x6001514")]
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[Address(RVA = "0xA5E4C0", Offset = "0xA5D2C0", VA = "0x180A5E4C0")]
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private void Start()
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{
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ParticleSystem particleSystem = this.ps;
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int num = 0;
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if (particleSystem != num)
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{
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Debug.Log(ParticleSystem.MainModule.get_loop_Injected(this.ps.main));
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if (this.ps.transform.childCount > 0)
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{
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ParticleSystem particleSystem2 = this.ps;
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int num2 = 0;
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int childCount = particleSystem2.transform.childCount;
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if (num2 < childCount)
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{
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ParticleSystem component = this.ps.transform.GetChild(num2).GetComponent<ParticleSystem>();
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int num3 = 0;
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if (component != num3)
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{
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Debug.Log(ParticleSystem.MainModule.get_loop_Injected(component.main));
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}
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ParticleSystem particleSystem3 = this.ps;
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num2++;
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}
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}
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}
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}
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// Token: 0x06001515 RID: 5397 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001515")]
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[Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00")]
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private void Update()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001516 RID: 5398 RVA: 0x0002F9E4 File Offset: 0x0002DBE4
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[Token(Token = "0x6001516")]
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[Address(RVA = "0x3088F0", Offset = "0x3076F0", VA = "0x1803088F0")]
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public EffectCheck()
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{
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}
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// Token: 0x04002076 RID: 8310
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x4002076")]
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public ParticleSystem ps;
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}
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