Files
NobetaSource/Cpp2IL/Assembly-CSharp/EffectGenerator_Heal1.cs
2023-09-06 22:00:49 +02:00

95 lines
4.9 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x0200033E RID: 830
[Token(Token = "0x200033E")]
public class EffectGenerator_Heal1 : MonoBehaviour
{
// Token: 0x060020AD RID: 8365 RVA: 0x0004DE3C File Offset: 0x0004C03C
[Token(Token = "0x60020AD")]
[Address(RVA = "0xA5E780", Offset = "0xA5D580", VA = "0x180A5E780")]
private void Awake()
{
/*
An exception occurred when decompiling this method (060020AD)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void EffectGenerator_Heal1::Awake()
---> System.Exception: Basic block has to end with unconditional control flow.
{; Block_0:; stloc:GameObject(var_0_0A, call:GameObject(GameObject::Find, ldstr:string("Eff_Point"))); stfld:GameObject(EffectGenerator_Heal1::Eff_Point, ldloc:EffectGenerator_Heal1(this), ldloc:GameObject(var_0_0A)); stloc:GameObject(var_1_1C, call:GameObject(GameObject::Find, ldstr:string("Eff_Point2"))); stfld:GameObject(EffectGenerator_Heal1::Eff_Point2, ldloc:EffectGenerator_Heal1(this), ldloc:GameObject(var_1_1C)); };
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
--- End of inner exception stack trace ---
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618
*/;
}
// Token: 0x060020AE RID: 8366 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60020AE")]
[Address(RVA = "0xA5F0E0", Offset = "0xA5DEE0", VA = "0x180A5F0E0")]
private void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060020AF RID: 8367 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60020AF")]
[Address(RVA = "0xA5E7F0", Offset = "0xA5D5F0", VA = "0x180A5E7F0")]
private void OnGUI()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060020B0 RID: 8368 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60020B0")]
[Address(RVA = "0xA5F1B0", Offset = "0xA5DFB0", VA = "0x180A5F1B0")]
public EffectGenerator_Heal1()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x040029F2 RID: 10738
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40029F2")]
public float hSliderValue;
// Token: 0x040029F3 RID: 10739
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40029F3")]
public Material FloorMat;
// Token: 0x040029F4 RID: 10740
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x40029F4")]
private GameObject Eff_Point;
// Token: 0x040029F5 RID: 10741
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x40029F5")]
private GameObject Eff_Point2;
// Token: 0x040029F6 RID: 10742
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x40029F6")]
public GameObject[] Effect_List;
// Token: 0x040029F7 RID: 10743
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x40029F7")]
private Vector2 scrollViewVector;
// Token: 0x040029F8 RID: 10744
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x40029F8")]
private Rect scrollViewRect;
// Token: 0x040029F9 RID: 10745
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x40029F9")]
private Rect scrollViewAllRect;
}