22 lines
516 B
C#
22 lines
516 B
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine;
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// Token: 0x020001ED RID: 493
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[Token(Token = "0x20001ED")]
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[CreateAssetMenu]
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public class GameAudioPackage : ScriptableObject
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{
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// Token: 0x060013F0 RID: 5104 RVA: 0x0002D710 File Offset: 0x0002B910
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[Token(Token = "0x60013F0")]
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[Address(RVA = "0x3DABA0", Offset = "0x3D99A0", VA = "0x1803DABA0")]
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public GameAudioPackage()
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{
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}
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// Token: 0x04001EF9 RID: 7929
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x4001EF9")]
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public AudioClip[] clips;
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}
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