21 lines
496 B
C#
21 lines
496 B
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine;
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// Token: 0x02000201 RID: 513
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[Token(Token = "0x2000201")]
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public abstract class GameSceneBase : MonoBehaviour
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{
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// Token: 0x0600143D RID: 5181
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[Token(Token = "0x600143D")]
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[Address(Slot = "4")]
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public abstract void Enter();
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// Token: 0x0600143E RID: 5182 RVA: 0x0002E090 File Offset: 0x0002C290
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[Token(Token = "0x600143E")]
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[Address(RVA = "0x3088F0", Offset = "0x3076F0", VA = "0x1803088F0")]
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protected GameSceneBase()
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{
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}
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}
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