Files
NobetaSource/Cpp2IL/Assembly-CSharp/MTAssets/UltimateLODSystem/CurrentRenderPipeline.cs
2023-09-06 22:00:49 +02:00

37 lines
1.0 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace MTAssets.UltimateLODSystem
{
// Token: 0x020005F1 RID: 1521
[Token(Token = "0x20005F1")]
[AddComponentMenu("")]
public class CurrentRenderPipeline : MonoBehaviour
{
// Token: 0x06002FD2 RID: 12242 RVA: 0x00065B98 File Offset: 0x00063D98
[Token(Token = "0x6002FD2")]
[Address(RVA = "0x3088F0", Offset = "0x3076F0", VA = "0x1803088F0")]
public CurrentRenderPipeline()
{
}
// Token: 0x06002FD3 RID: 12243 RVA: 0x000020D3 File Offset: 0x000002D3
// Note: this type is marked as 'beforefieldinit'.
[Token(Token = "0x6002FD3")]
[Address(RVA = "0x13C2060", Offset = "0x13C0E60", VA = "0x1813C2060")]
static CurrentRenderPipeline()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x04003A10 RID: 14864
[Token(Token = "0x4003A10")]
public static bool haveAnotherSrpPackages;
// Token: 0x04003A11 RID: 14865
[Token(Token = "0x4003A11")]
public static string packageDetected;
}
}