98 lines
3.4 KiB
C#
98 lines
3.4 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using Cpp2IlInjected;
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using UnityEngine;
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namespace MTAssets.UltimateLODSystem
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{
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// Token: 0x02000601 RID: 1537
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[Token(Token = "0x2000601")]
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[AddComponentMenu("MT Assets/Ultimate LOD System/Ultimate Level Of Detail Optimizer")]
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public class UltimateLevelOfDetailOptimizer : MonoBehaviour
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{
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// Token: 0x0600302D RID: 12333 RVA: 0x00066388 File Offset: 0x00064588
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[Token(Token = "0x600302D")]
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[Address(RVA = "0x8BE8A0", Offset = "0x8BD6A0", VA = "0x1808BE8A0")]
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public void Awake()
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{
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int num;
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UltimateLevelOfDetailOptimizer.<UlodOptimizationLoop>d__9 <UlodOptimizationLoop>d__ = new UltimateLevelOfDetailOptimizer.<UlodOptimizationLoop>d__9(num);
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num = 0;
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<UlodOptimizationLoop>d__.<>4__this = this;
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Coroutine coroutine = base.StartCoroutine(<UlodOptimizationLoop>d__);
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}
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// Token: 0x0600302E RID: 12334 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x600302E")]
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[Address(RVA = "0x8BEAB0", Offset = "0x8BD8B0", VA = "0x1808BEAB0")]
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private bool isThisUlodPresentOnUlodsToBeIgnored(UltimateLevelOfDetail ulod)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x0600302F RID: 12335 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x600302F")]
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[Address(RVA = "0x8BE920", Offset = "0x8BD720", VA = "0x1808BE920")]
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private IEnumerator UlodOptimizationLoop()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06003030 RID: 12336 RVA: 0x000663B4 File Offset: 0x000645B4
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[Token(Token = "0x6003030")]
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[Address(RVA = "0x8BE990", Offset = "0x8BD790", VA = "0x1808BE990")]
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public UltimateLevelOfDetailOptimizer()
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{
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WaitForSecondsRealtime waitForSecondsRealtime = new WaitForSecondsRealtime(0.2f);
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this.DELAY_BETWEEN_OPTIMIZATION_UPDATES = waitForSecondsRealtime;
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WaitForSecondsRealtime waitForSecondsRealtime2 = new WaitForSecondsRealtime(0.05f);
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this.DELAY_BETWEEN_GAMEOBJECTS_STATE_CHANGE = waitForSecondsRealtime2;
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this.ADITIONAL_CULLING_DISTANCE_OFFSET = 10f;
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int[] array = new int[0];
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this.instructionsToMakeOnUlods = array;
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this.enableOptimizationTasks = true;
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List<UltimateLevelOfDetail> list = new List();
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this.ulodsToBeIgnored = list;
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base..ctor();
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}
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// Token: 0x04003A76 RID: 14966
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x4003A76")]
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private WaitForSecondsRealtime DELAY_BETWEEN_OPTIMIZATION_UPDATES;
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// Token: 0x04003A77 RID: 14967
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[FieldOffset(Offset = "0x20")]
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[Token(Token = "0x4003A77")]
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private WaitForSecondsRealtime DELAY_BETWEEN_GAMEOBJECTS_STATE_CHANGE;
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// Token: 0x04003A78 RID: 14968
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[FieldOffset(Offset = "0x28")]
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[Token(Token = "0x4003A78")]
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private float ADITIONAL_CULLING_DISTANCE_OFFSET;
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// Token: 0x04003A79 RID: 14969
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[FieldOffset(Offset = "0x30")]
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[Token(Token = "0x4003A79")]
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private RuntimeInstancesDetector runtimeInstancesDetector;
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// Token: 0x04003A7A RID: 14970
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[FieldOffset(Offset = "0x38")]
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[Token(Token = "0x4003A7A")]
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private int[] instructionsToMakeOnUlods;
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// Token: 0x04003A7B RID: 14971
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[FieldOffset(Offset = "0x40")]
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[Token(Token = "0x4003A7B")]
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[HideInInspector]
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public bool enableOptimizationTasks;
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// Token: 0x04003A7C RID: 14972
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[FieldOffset(Offset = "0x48")]
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[Token(Token = "0x4003A7C")]
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[HideInInspector]
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public List<UltimateLevelOfDetail> ulodsToBeIgnored;
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}
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}
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