Files
NobetaSource/Cpp2IL/Assembly-CSharp/MTAssets/UltimateLODSystem/UltimateLevelOfDetailOptimizer.cs
2023-09-06 22:00:49 +02:00

98 lines
3.4 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using Cpp2IlInjected;
using UnityEngine;
namespace MTAssets.UltimateLODSystem
{
// Token: 0x02000601 RID: 1537
[Token(Token = "0x2000601")]
[AddComponentMenu("MT Assets/Ultimate LOD System/Ultimate Level Of Detail Optimizer")]
public class UltimateLevelOfDetailOptimizer : MonoBehaviour
{
// Token: 0x0600302D RID: 12333 RVA: 0x00066388 File Offset: 0x00064588
[Token(Token = "0x600302D")]
[Address(RVA = "0x8BE8A0", Offset = "0x8BD6A0", VA = "0x1808BE8A0")]
public void Awake()
{
int num;
UltimateLevelOfDetailOptimizer.<UlodOptimizationLoop>d__9 <UlodOptimizationLoop>d__ = new UltimateLevelOfDetailOptimizer.<UlodOptimizationLoop>d__9(num);
num = 0;
<UlodOptimizationLoop>d__.<>4__this = this;
Coroutine coroutine = base.StartCoroutine(<UlodOptimizationLoop>d__);
}
// Token: 0x0600302E RID: 12334 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600302E")]
[Address(RVA = "0x8BEAB0", Offset = "0x8BD8B0", VA = "0x1808BEAB0")]
private bool isThisUlodPresentOnUlodsToBeIgnored(UltimateLevelOfDetail ulod)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600302F RID: 12335 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600302F")]
[Address(RVA = "0x8BE920", Offset = "0x8BD720", VA = "0x1808BE920")]
private IEnumerator UlodOptimizationLoop()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06003030 RID: 12336 RVA: 0x000663B4 File Offset: 0x000645B4
[Token(Token = "0x6003030")]
[Address(RVA = "0x8BE990", Offset = "0x8BD790", VA = "0x1808BE990")]
public UltimateLevelOfDetailOptimizer()
{
WaitForSecondsRealtime waitForSecondsRealtime = new WaitForSecondsRealtime(0.2f);
this.DELAY_BETWEEN_OPTIMIZATION_UPDATES = waitForSecondsRealtime;
WaitForSecondsRealtime waitForSecondsRealtime2 = new WaitForSecondsRealtime(0.05f);
this.DELAY_BETWEEN_GAMEOBJECTS_STATE_CHANGE = waitForSecondsRealtime2;
this.ADITIONAL_CULLING_DISTANCE_OFFSET = 10f;
int[] array = new int[0];
this.instructionsToMakeOnUlods = array;
this.enableOptimizationTasks = true;
List<UltimateLevelOfDetail> list = new List();
this.ulodsToBeIgnored = list;
base..ctor();
}
// Token: 0x04003A76 RID: 14966
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4003A76")]
private WaitForSecondsRealtime DELAY_BETWEEN_OPTIMIZATION_UPDATES;
// Token: 0x04003A77 RID: 14967
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4003A77")]
private WaitForSecondsRealtime DELAY_BETWEEN_GAMEOBJECTS_STATE_CHANGE;
// Token: 0x04003A78 RID: 14968
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4003A78")]
private float ADITIONAL_CULLING_DISTANCE_OFFSET;
// Token: 0x04003A79 RID: 14969
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4003A79")]
private RuntimeInstancesDetector runtimeInstancesDetector;
// Token: 0x04003A7A RID: 14970
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4003A7A")]
private int[] instructionsToMakeOnUlods;
// Token: 0x04003A7B RID: 14971
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4003A7B")]
[HideInInspector]
public bool enableOptimizationTasks;
// Token: 0x04003A7C RID: 14972
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4003A7C")]
[HideInInspector]
public List<UltimateLevelOfDetail> ulodsToBeIgnored;
}
}