Files
NobetaSource/Cpp2IL/Assembly-CSharp/MagicWall.cs
2023-09-06 22:00:49 +02:00

60 lines
1.8 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020001A7 RID: 423
[Token(Token = "0x20001A7")]
public class MagicWall : SceneEvent
{
// Token: 0x060012EE RID: 4846 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60012EE")]
[Address(RVA = "0x400E50", Offset = "0x3FFC50", VA = "0x180400E50", Slot = "4")]
public override void InitData(SceneEventManager SEM)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060012EF RID: 4847 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60012EF")]
[Address(RVA = "0x4011B0", Offset = "0x3FFFB0", VA = "0x1804011B0", Slot = "8")]
public override void ReleaseEvent()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060012F0 RID: 4848 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60012F0")]
[Address(RVA = "0x401000", Offset = "0x3FFE00", VA = "0x180401000", Slot = "5")]
public override void OpenEvent()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060012F1 RID: 4849 RVA: 0x0002BBF0 File Offset: 0x00029DF0
[Token(Token = "0x60012F1")]
[Address(RVA = "0x4012D0", Offset = "0x4000D0", VA = "0x1804012D0")]
public MagicWall()
{
}
// Token: 0x04001D7A RID: 7546
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4001D7A")]
public GameObject EffectMagicWall;
// Token: 0x04001D7B RID: 7547
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4001D7B")]
private EffectPool g_Effect;
// Token: 0x04001D7C RID: 7548
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4001D7C")]
private BoxCollider g_BCWall;
// Token: 0x04001D7D RID: 7549
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4001D7D")]
public bool PlaySE = true;
}