Files
NobetaSource/Cpp2IL/Assembly-CSharp/MoveFloor.cs
2023-09-06 22:00:49 +02:00

93 lines
2.7 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020001AD RID: 429
[Token(Token = "0x20001AD")]
public class MoveFloor : SceneEvent
{
// Token: 0x06001305 RID: 4869 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001305")]
[Address(RVA = "0xBD09B0", Offset = "0xBCF7B0", VA = "0x180BD09B0", Slot = "4")]
public override void InitData(SceneEventManager SEM)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001306 RID: 4870 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001306")]
[Address(RVA = "0xBD0DC0", Offset = "0xBCFBC0", VA = "0x180BD0DC0")]
protected void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001307 RID: 4871 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001307")]
[Address(RVA = "0xBD0C40", Offset = "0xBCFA40", VA = "0x180BD0C40", Slot = "5")]
public override void OpenEvent()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001308 RID: 4872 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001308")]
[Address(RVA = "0xBD0D60", Offset = "0xBCFB60", VA = "0x180BD0D60")]
public void SaveSystemScriptOpen()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001309 RID: 4873 RVA: 0x0002BCB8 File Offset: 0x00029EB8
[Token(Token = "0x6001309")]
[Address(RVA = "0x30DE20", Offset = "0x30CC20", VA = "0x18030DE20")]
public MoveFloor()
{
}
// Token: 0x04001D98 RID: 7576
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4001D98")]
public Transform tFloor;
// Token: 0x04001D99 RID: 7577
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4001D99")]
public Transform tPosition;
// Token: 0x04001D9A RID: 7578
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4001D9A")]
public GameObject OpenEffectObject;
// Token: 0x04001D9B RID: 7579
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4001D9B")]
public GameObject EndEffectObject;
// Token: 0x04001D9C RID: 7580
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x4001D9C")]
public GameObject SE_Move;
// Token: 0x04001D9D RID: 7581
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x4001D9D")]
public bool bEndShake;
// Token: 0x04001D9E RID: 7582
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x4001D9E")]
private EffectPool g_eOpenEffect;
// Token: 0x04001D9F RID: 7583
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x4001D9F")]
private EffectPool g_eEndEff;
// Token: 0x04001DA0 RID: 7584
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x4001DA0")]
private SoundEffect g_SEMove;
}