Files
NobetaSource/Cpp2IL/Assembly-CSharp/NPCEvent.cs
2023-09-06 22:00:49 +02:00

142 lines
3.7 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020001B2 RID: 434
[Token(Token = "0x20001B2")]
public class NPCEvent : SceneEvent
{
// Token: 0x06001315 RID: 4885 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001315")]
[Address(RVA = "0xBD1F30", Offset = "0xBD0D30", VA = "0x180BD1F30", Slot = "4")]
public override void InitData(SceneEventManager SEM)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001316 RID: 4886 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001316")]
[Address(RVA = "0xBD2070", Offset = "0xBD0E70", VA = "0x180BD2070", Slot = "5")]
public override void OpenEvent()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001317 RID: 4887 RVA: 0x0002BDB0 File Offset: 0x00029FB0
[Token(Token = "0x6001317")]
[Address(RVA = "0xBD2920", Offset = "0xBD1720", VA = "0x180BD2920")]
public NPCEvent()
{
}
// Token: 0x04001DAD RID: 7597
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4001DAD")]
public NPC g_NPC;
// Token: 0x04001DAE RID: 7598
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4001DAE")]
public string AnimationName = "";
// Token: 0x04001DAF RID: 7599
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4001DAF")]
public Transform LookAtTarget;
// Token: 0x04001DB0 RID: 7600
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4001DB0")]
public Transform Postiont;
// Token: 0x04001DB1 RID: 7601
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x4001DB1")]
public Transform MoveTarget;
// Token: 0x04001DB2 RID: 7602
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x4001DB2")]
public LoadScript DialogEvent;
// Token: 0x04001DB3 RID: 7603
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x4001DB3")]
public Color Col;
// Token: 0x04001DB4 RID: 7604
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x4001DB4")]
public float Weight;
// Token: 0x04001DB5 RID: 7605
[FieldOffset(Offset = "0x7C")]
[Token(Token = "0x4001DB5")]
public float BlenderTime = 0.05f;
// Token: 0x04001DB6 RID: 7606
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x4001DB6")]
public NPCEvent.EventType[] Type;
// Token: 0x020001B3 RID: 435
[Token(Token = "0x20001B3")]
public enum EventType
{
// Token: 0x04001DB8 RID: 7608
[Token(Token = "0x4001DB8")]
Other,
// Token: 0x04001DB9 RID: 7609
[Token(Token = "0x4001DB9")]
Create,
// Token: 0x04001DBA RID: 7610
[Token(Token = "0x4001DBA")]
Animation,
// Token: 0x04001DBB RID: 7611
[Token(Token = "0x4001DBB")]
FaceAnimation,
// Token: 0x04001DBC RID: 7612
[Token(Token = "0x4001DBC")]
LookAtTarget,
// Token: 0x04001DBD RID: 7613
[Token(Token = "0x4001DBD")]
LookAtPlayer,
// Token: 0x04001DBE RID: 7614
[Token(Token = "0x4001DBE")]
LookAtCancel,
// Token: 0x04001DBF RID: 7615
[Token(Token = "0x4001DBF")]
PlayerPosition,
// Token: 0x04001DC0 RID: 7616
[Token(Token = "0x4001DC0")]
Position,
// Token: 0x04001DC1 RID: 7617
[Token(Token = "0x4001DC1")]
Close,
// Token: 0x04001DC2 RID: 7618
[Token(Token = "0x4001DC2")]
WalkMoveTarget,
// Token: 0x04001DC3 RID: 7619
[Token(Token = "0x4001DC3")]
RunMoveTarget,
// Token: 0x04001DC4 RID: 7620
[Token(Token = "0x4001DC4")]
TurnTarget,
// Token: 0x04001DC5 RID: 7621
[Token(Token = "0x4001DC5")]
SetDialogueScript,
// Token: 0x04001DC6 RID: 7622
[Token(Token = "0x4001DC6")]
SetRimColor,
// Token: 0x04001DC7 RID: 7623
[Token(Token = "0x4001DC7")]
MoveStop,
// Token: 0x04001DC8 RID: 7624
[Token(Token = "0x4001DC8")]
AnimatorWeight,
// Token: 0x04001DC9 RID: 7625
[Token(Token = "0x4001DC9")]
MoveTarget
}
}