Files
NobetaSource/Cpp2IL/Assembly-CSharp/OldGameSaveTest.cs
2023-09-06 22:00:49 +02:00

34 lines
931 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x02000318 RID: 792
[Token(Token = "0x2000318")]
public class OldGameSaveTest : MonoBehaviour
{
// Token: 0x06002006 RID: 8198 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002006")]
[Address(RVA = "0xD38950", Offset = "0xD37750", VA = "0x180D38950")]
private void Test()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002007 RID: 8199 RVA: 0x0004CC30 File Offset: 0x0004AE30
[Token(Token = "0x6002007")]
[Address(RVA = "0x3088F0", Offset = "0x3076F0", VA = "0x1803088F0")]
public OldGameSaveTest()
{
}
// Token: 0x04002969 RID: 10601
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4002969")]
private GameSaveLegacy oldGameSave;
// Token: 0x0400296A RID: 10602
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400296A")]
private GameSave currentGameSave;
}