Files
NobetaSource/Cpp2IL/Assembly-CSharp/OnLight_Act03.cs
2023-09-06 22:00:49 +02:00

118 lines
3.2 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x02000168 RID: 360
[Token(Token = "0x2000168")]
public class OnLight_Act03 : PassiveEvent
{
// Token: 0x170000B4 RID: 180
// (get) Token: 0x060011F9 RID: 4601 RVA: 0x00029310 File Offset: 0x00027510
[Token(Token = "0x170000B4")]
private StageFlagData Flags
{
[Token(Token = "0x60011F9")]
[Address(RVA = "0xD390E0", Offset = "0xD37EE0", VA = "0x180D390E0")]
get
{
return Game.GameSave.flags;
}
}
// Token: 0x060011FA RID: 4602 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60011FA")]
[Address(RVA = "0xD38D20", Offset = "0xD37B20", VA = "0x180D38D20", Slot = "4")]
protected override void Start()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060011FB RID: 4603 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60011FB")]
[Address(RVA = "0xD38FD0", Offset = "0xD37DD0", VA = "0x180D38FD0", Slot = "6")]
protected override void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060011FC RID: 4604 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60011FC")]
[Address(RVA = "0xD38AF0", Offset = "0xD378F0", VA = "0x180D38AF0")]
public void OnLight()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060011FD RID: 4605 RVA: 0x00029330 File Offset: 0x00027530
[Token(Token = "0x60011FD")]
[Address(RVA = "0x3FBF80", Offset = "0x3FAD80", VA = "0x1803FBF80")]
public OnLight_Act03()
{
}
// Token: 0x04001BC3 RID: 7107
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4001BC3")]
public ParticleSystem PS;
// Token: 0x04001BC4 RID: 7108
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4001BC4")]
public Light PL;
// Token: 0x04001BC5 RID: 7109
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4001BC5")]
public BoxCollider BC;
// Token: 0x04001BC6 RID: 7110
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4001BC6")]
public OnLight_Act03.LightPos ScriptEventType;
// Token: 0x04001BC7 RID: 7111
[FieldOffset(Offset = "0x3C")]
[Token(Token = "0x4001BC7")]
private float g_fLightIntensityMax;
// Token: 0x04001BC8 RID: 7112
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4001BC8")]
private float g_fLightIntensity;
// Token: 0x04001BC9 RID: 7113
[FieldOffset(Offset = "0x44")]
[Token(Token = "0x4001BC9")]
private float g_fLI;
// Token: 0x02000169 RID: 361
[Token(Token = "0x2000169")]
public enum LightPos
{
// Token: 0x04001BCB RID: 7115
[Token(Token = "0x4001BCB")]
L02Light02To03,
// Token: 0x04001BCC RID: 7116
[Token(Token = "0x4001BCC")]
L02Light04,
// Token: 0x04001BCD RID: 7117
[Token(Token = "0x4001BCD")]
L02Light04To05_01,
// Token: 0x04001BCE RID: 7118
[Token(Token = "0x4001BCE")]
L02Light04To05_02,
// Token: 0x04001BCF RID: 7119
[Token(Token = "0x4001BCF")]
L02Light05_01,
// Token: 0x04001BD0 RID: 7120
[Token(Token = "0x4001BD0")]
L02Light05_02,
// Token: 0x04001BD1 RID: 7121
[Token(Token = "0x4001BD1")]
L02Light05To06_01,
// Token: 0x04001BD2 RID: 7122
[Token(Token = "0x4001BD2")]
L02Light05To06_02
}
}