Files
NobetaSource/Cpp2IL/Assembly-CSharp/PlayerEvent.cs
2023-09-06 22:00:49 +02:00

104 lines
2.8 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020001BD RID: 445
[Token(Token = "0x20001BD")]
public class PlayerEvent : SceneEvent
{
// Token: 0x06001337 RID: 4919 RVA: 0x0002C188 File Offset: 0x0002A388
[Token(Token = "0x6001337")]
[Address(RVA = "0x1390DE0", Offset = "0x138FBE0", VA = "0x181390DE0", Slot = "4")]
public override void InitData(SceneEventManager SEM)
{
base.InitData(SEM);
NobetaAnimatorController animatorController = Game.GetPlayerManager().GetAnimatorController();
this.g_PlayerAni = animatorController;
throw new NullReferenceException();
}
// Token: 0x06001338 RID: 4920 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001338")]
[Address(RVA = "0x1390E70", Offset = "0x138FC70", VA = "0x181390E70", Slot = "5")]
public override void OpenEvent()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001339 RID: 4921 RVA: 0x0002C1B8 File Offset: 0x0002A3B8
[Token(Token = "0x6001339")]
[Address(RVA = "0x30DE20", Offset = "0x30CC20", VA = "0x18030DE20")]
public PlayerEvent()
{
}
// Token: 0x04001DEB RID: 7659
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4001DEB")]
private NobetaAnimatorController g_PlayerAni;
// Token: 0x04001DEC RID: 7660
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4001DEC")]
public Transform LookAtTarget;
// Token: 0x04001DED RID: 7661
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4001DED")]
public PlayerEvent.EventType[] Type;
// Token: 0x020001BE RID: 446
[Token(Token = "0x20001BE")]
public enum EventType
{
// Token: 0x04001DEF RID: 7663
[Token(Token = "0x4001DEF")]
Other,
// Token: 0x04001DF0 RID: 7664
[Token(Token = "0x4001DF0")]
LookAtTarget,
// Token: 0x04001DF1 RID: 7665
[Token(Token = "0x4001DF1")]
CancelLookAtTarget,
// Token: 0x04001DF2 RID: 7666
[Token(Token = "0x4001DF2")]
FallDead,
// Token: 0x04001DF3 RID: 7667
[Token(Token = "0x4001DF3")]
L4ScriptNoHat,
// Token: 0x04001DF4 RID: 7668
[Token(Token = "0x4001DF4")]
L4ScriptHaveHat,
// Token: 0x04001DF5 RID: 7669
[Token(Token = "0x4001DF5")]
EyeLightOpen,
// Token: 0x04001DF6 RID: 7670
[Token(Token = "0x4001DF6")]
EyeLightClose,
// Token: 0x04001DF7 RID: 7671
[Token(Token = "0x4001DF7")]
IdleHeadUp,
// Token: 0x04001DF8 RID: 7672
[Token(Token = "0x4001DF8")]
IdleHeadDown,
// Token: 0x04001DF9 RID: 7673
[Token(Token = "0x4001DF9")]
IdleHeadNormal,
// Token: 0x04001DFA RID: 7674
[Token(Token = "0x4001DFA")]
L4SwitchScriptBagOn,
// Token: 0x04001DFB RID: 7675
[Token(Token = "0x4001DFB")]
L4SwitchScriptBagOff,
// Token: 0x04001DFC RID: 7676
[Token(Token = "0x4001DFC")]
L5Glow,
// Token: 0x04001DFD RID: 7677
[Token(Token = "0x4001DFD")]
L6PlayerLight,
// Token: 0x04001DFE RID: 7678
[Token(Token = "0x4001DFE")]
GetMagicLightning
}
}