Files
NobetaSource/Cpp2IL/Assembly-CSharp/PostProcessingRenderPass.cs
2023-09-06 22:00:49 +02:00

63 lines
2.2 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
using UnityEngine.Rendering;
using UnityEngine.Rendering.Universal;
// Token: 0x02000175 RID: 373
[Token(Token = "0x2000175")]
public class PostProcessingRenderPass : ScriptableRenderPass
{
// Token: 0x06001229 RID: 4649 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001229")]
[Address(RVA = "0xBE0AE0", Offset = "0xBDF8E0", VA = "0x180BE0AE0")]
public PostProcessingRenderPass(PostProcessingRenderSettings settings, Material material)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600122A RID: 4650 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600122A")]
[Address(RVA = "0xBE0AA0", Offset = "0xBDF8A0", VA = "0x180BE0AA0")]
public void Setup(RenderTargetIdentifier sourceRenderTarget, Material material)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600122B RID: 4651 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600122B")]
[Address(RVA = "0xBE0870", Offset = "0xBDF670", VA = "0x180BE0870", Slot = "9")]
public override void Execute(ScriptableRenderContext context, ref RenderingData renderingData)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600122C RID: 4652 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600122C")]
[Address(RVA = "0xBE0A70", Offset = "0xBDF870", VA = "0x180BE0A70", Slot = "4")]
public override void FrameCleanup(CommandBuffer cmd)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x04001C19 RID: 7193
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x4001C19")]
private string renderTag;
// Token: 0x04001C1A RID: 7194
[FieldOffset(Offset = "0x88")]
[Token(Token = "0x4001C1A")]
private RenderTargetHandle temporaryRenderTargetHandle;
// Token: 0x04001C1B RID: 7195
[FieldOffset(Offset = "0xB8")]
[Token(Token = "0x4001C1B")]
private Material material;
// Token: 0x04001C1C RID: 7196
[FieldOffset(Offset = "0xC0")]
[Token(Token = "0x4001C1C")]
private RenderTargetIdentifier sourceRenderTarget;
}