Files
NobetaSource/Cpp2IL/Assembly-CSharp/RootMotion/Demos/EffectorOffset.cs
2023-09-06 22:00:49 +02:00

79 lines
2.1 KiB
C#

using System;
using Cpp2IlInjected;
using RootMotion.FinalIK;
using UnityEngine;
namespace RootMotion.Demos
{
// Token: 0x020003B6 RID: 950
[Token(Token = "0x20003B6")]
public class EffectorOffset : OffsetModifier
{
// Token: 0x06002337 RID: 9015 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002337")]
[Address(RVA = "0xA61E10", Offset = "0xA60C10", VA = "0x180A61E10", Slot = "4")]
protected override void OnModifyOffset()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002338 RID: 9016 RVA: 0x00050B48 File Offset: 0x0004ED48
[Token(Token = "0x6002338")]
[Address(RVA = "0x8CD260", Offset = "0x8CC060", VA = "0x1808CD260")]
public EffectorOffset()
{
}
// Token: 0x04002C89 RID: 11401
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4002C89")]
[Range(0f, 1f)]
public float handsMaintainRelativePositionWeight;
// Token: 0x04002C8A RID: 11402
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x4002C8A")]
public Vector3 bodyOffset;
// Token: 0x04002C8B RID: 11403
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4002C8B")]
public Vector3 leftShoulderOffset;
// Token: 0x04002C8C RID: 11404
[FieldOffset(Offset = "0x4C")]
[Token(Token = "0x4002C8C")]
public Vector3 rightShoulderOffset;
// Token: 0x04002C8D RID: 11405
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x4002C8D")]
public Vector3 leftThighOffset;
// Token: 0x04002C8E RID: 11406
[FieldOffset(Offset = "0x64")]
[Token(Token = "0x4002C8E")]
public Vector3 rightThighOffset;
// Token: 0x04002C8F RID: 11407
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x4002C8F")]
public Vector3 leftHandOffset;
// Token: 0x04002C90 RID: 11408
[FieldOffset(Offset = "0x7C")]
[Token(Token = "0x4002C90")]
public Vector3 rightHandOffset;
// Token: 0x04002C91 RID: 11409
[FieldOffset(Offset = "0x88")]
[Token(Token = "0x4002C91")]
public Vector3 leftFootOffset;
// Token: 0x04002C92 RID: 11410
[FieldOffset(Offset = "0x94")]
[Token(Token = "0x4002C92")]
public Vector3 rightFootOffset;
}
}