Files
NobetaSource/Cpp2IL/Assembly-CSharp/RootMotion/Demos/HitReactionTrigger.cs
2023-09-06 22:00:49 +02:00

53 lines
1.5 KiB
C#

using System;
using Cpp2IlInjected;
using RootMotion.FinalIK;
using UnityEngine;
namespace RootMotion.Demos
{
// Token: 0x020003BF RID: 959
[Token(Token = "0x20003BF")]
public class HitReactionTrigger : MonoBehaviour
{
// Token: 0x06002359 RID: 9049 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002359")]
[Address(RVA = "0x117E000", Offset = "0x117CE00", VA = "0x18117E000")]
private void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600235A RID: 9050 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600235A")]
[Address(RVA = "0x117DF30", Offset = "0x117CD30", VA = "0x18117DF30")]
private void OnGUI()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600235B RID: 9051 RVA: 0x00051050 File Offset: 0x0004F250
[Token(Token = "0x600235B")]
[Address(RVA = "0x8D4180", Offset = "0x8D2F80", VA = "0x1808D4180")]
public HitReactionTrigger()
{
}
// Token: 0x04002CCA RID: 11466
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4002CCA")]
[SerializeField]
private HitReaction hitReaction;
// Token: 0x04002CCB RID: 11467
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4002CCB")]
[SerializeField]
private float hitForce = 1f;
// Token: 0x04002CCC RID: 11468
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4002CCC")]
private string colliderName;
}
}