Files
NobetaSource/Cpp2IL/Assembly-CSharp/RootMotion/Demos/HoldingHands.cs
2023-09-06 22:00:49 +02:00

76 lines
2.1 KiB
C#

using System;
using Cpp2IlInjected;
using RootMotion.FinalIK;
using UnityEngine;
namespace RootMotion.Demos
{
// Token: 0x020003C0 RID: 960
[Token(Token = "0x20003C0")]
public class HoldingHands : MonoBehaviour
{
// Token: 0x0600235C RID: 9052 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600235C")]
[Address(RVA = "0x117EE50", Offset = "0x117DC50", VA = "0x18117EE50")]
private void Start()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600235D RID: 9053 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600235D")]
[Address(RVA = "0x117E9E0", Offset = "0x117D7E0", VA = "0x18117E9E0")]
private void LateUpdate()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600235E RID: 9054 RVA: 0x00051070 File Offset: 0x0004F270
[Token(Token = "0x600235E")]
[Address(RVA = "0x117EFD0", Offset = "0x117DDD0", VA = "0x18117EFD0")]
public HoldingHands()
{
}
// Token: 0x04002CCD RID: 11469
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4002CCD")]
public FullBodyBipedIK rightHandChar;
// Token: 0x04002CCE RID: 11470
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4002CCE")]
public FullBodyBipedIK leftHandChar;
// Token: 0x04002CCF RID: 11471
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4002CCF")]
public Transform rightHandTarget;
// Token: 0x04002CD0 RID: 11472
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4002CD0")]
public Transform leftHandTarget;
// Token: 0x04002CD1 RID: 11473
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4002CD1")]
public float crossFade;
// Token: 0x04002CD2 RID: 11474
[FieldOffset(Offset = "0x3C")]
[Token(Token = "0x4002CD2")]
public float speed = 10f;
// Token: 0x04002CD3 RID: 11475
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4002CD3")]
private Quaternion rightHandRotation;
// Token: 0x04002CD4 RID: 11476
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4002CD4")]
private Quaternion leftHandRotation;
}
}