137 lines
3.9 KiB
C#
137 lines
3.9 KiB
C#
using System;
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using System.Collections;
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using Cpp2IlInjected;
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using UnityEngine;
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namespace RootMotion.Demos
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{
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// Token: 0x020003DC RID: 988
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[Token(Token = "0x20003DC")]
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public class PlatformRotator : MonoBehaviour
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{
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// Token: 0x060023C9 RID: 9161 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60023C9")]
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[Address(RVA = "0x312F30", Offset = "0x311D30", VA = "0x180312F30")]
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private void Start()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060023CA RID: 9162 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60023CA")]
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[Address(RVA = "0x312AF0", Offset = "0x3118F0", VA = "0x180312AF0")]
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private void FixedUpdate()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060023CB RID: 9163 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60023CB")]
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[Address(RVA = "0x3130A0", Offset = "0x311EA0", VA = "0x1803130A0")]
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private IEnumerator SwitchRotation()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060023CC RID: 9164 RVA: 0x00051CC8 File Offset: 0x0004FEC8
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[Token(Token = "0x60023CC")]
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[Address(RVA = "0x312D80", Offset = "0x311B80", VA = "0x180312D80")]
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private void OnCollisionEnter(Collision collision)
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{
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if (collision.gameObject.layer == this.characterLayer)
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{
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CharacterThirdPerson component = collision.gameObject.GetComponent<CharacterThirdPerson>();
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int num = 0;
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bool flag = component == num;
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if (!flag && component.smoothPhysics != flag)
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{
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component.smoothPhysics = flag;
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}
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}
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}
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// Token: 0x060023CD RID: 9165 RVA: 0x00051D18 File Offset: 0x0004FF18
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[Token(Token = "0x60023CD")]
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[Address(RVA = "0x312E60", Offset = "0x311C60", VA = "0x180312E60")]
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private void OnCollisionExit(Collision collision)
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{
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if (collision.gameObject.layer == this.characterLayer)
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{
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CharacterThirdPerson component = collision.gameObject.GetComponent<CharacterThirdPerson>();
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int num = 0;
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if (!(component == num))
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{
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component.smoothPhysics = true;
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}
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}
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}
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// Token: 0x060023CE RID: 9166 RVA: 0x00051D60 File Offset: 0x0004FF60
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[Token(Token = "0x60023CE")]
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[Address(RVA = "0x313110", Offset = "0x311F10", VA = "0x180313110")]
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public PlatformRotator()
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{
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}
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// Token: 0x04002D5B RID: 11611
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x4002D5B")]
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public float maxAngle = 70f;
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// Token: 0x04002D5C RID: 11612
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[FieldOffset(Offset = "0x1C")]
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[Token(Token = "0x4002D5C")]
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public float switchRotationTime = 0.5f;
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// Token: 0x04002D5D RID: 11613
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[FieldOffset(Offset = "0x20")]
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[Token(Token = "0x4002D5D")]
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public float random = 0.5f;
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// Token: 0x04002D5E RID: 11614
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[FieldOffset(Offset = "0x24")]
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[Token(Token = "0x4002D5E")]
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public float rotationSpeed = 50f;
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// Token: 0x04002D5F RID: 11615
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[FieldOffset(Offset = "0x28")]
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[Token(Token = "0x4002D5F")]
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public Vector3 movePosition;
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// Token: 0x04002D60 RID: 11616
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[FieldOffset(Offset = "0x34")]
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[Token(Token = "0x4002D60")]
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public float moveSpeed = 5f;
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// Token: 0x04002D61 RID: 11617
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[FieldOffset(Offset = "0x38")]
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[Token(Token = "0x4002D61")]
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public int characterLayer;
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// Token: 0x04002D62 RID: 11618
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[FieldOffset(Offset = "0x3C")]
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[Token(Token = "0x4002D62")]
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private Quaternion defaultRotation;
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// Token: 0x04002D63 RID: 11619
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[FieldOffset(Offset = "0x4C")]
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[Token(Token = "0x4002D63")]
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private Quaternion targetRotation;
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// Token: 0x04002D64 RID: 11620
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[FieldOffset(Offset = "0x5C")]
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[Token(Token = "0x4002D64")]
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private Vector3 targetPosition;
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// Token: 0x04002D65 RID: 11621
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[FieldOffset(Offset = "0x68")]
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[Token(Token = "0x4002D65")]
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private Vector3 velocity;
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// Token: 0x04002D66 RID: 11622
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[FieldOffset(Offset = "0x78")]
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[Token(Token = "0x4002D66")]
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private Rigidbody r;
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}
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}
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