Files
NobetaSource/Cpp2IL/Assembly-CSharp/RootMotion/Demos/UserControlAI.cs
2023-09-06 22:00:49 +02:00

44 lines
1.2 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RootMotion.Demos
{
// Token: 0x020003EB RID: 1003
[Token(Token = "0x20003EB")]
public class UserControlAI : UserControlThirdPerson
{
// Token: 0x06002415 RID: 9237 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002415")]
[Address(RVA = "0x8C3B60", Offset = "0x8C2960", VA = "0x1808C3B60", Slot = "4")]
protected override void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002416 RID: 9238 RVA: 0x00052298 File Offset: 0x00050498
[Token(Token = "0x6002416")]
[Address(RVA = "0x8C3D70", Offset = "0x8C2B70", VA = "0x1808C3D70")]
public UserControlAI()
{
this.canCrouch = true;
base..ctor();
}
// Token: 0x04002DE0 RID: 11744
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4002DE0")]
public Transform moveTarget;
// Token: 0x04002DE1 RID: 11745
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4002DE1")]
public float stoppingDistance = 0.5f;
// Token: 0x04002DE2 RID: 11746
[FieldOffset(Offset = "0x54")]
[Token(Token = "0x4002DE2")]
public float stoppingThreshold = 1.5f;
}
}