Files
NobetaSource/Cpp2IL/Assembly-CSharp/RootMotion/FinalIK/BodyTilt.cs
2023-09-06 22:00:49 +02:00

69 lines
2.0 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RootMotion.FinalIK
{
// Token: 0x0200046C RID: 1132
[Token(Token = "0x200046C")]
public class BodyTilt : OffsetModifier
{
// Token: 0x06002894 RID: 10388 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002894")]
[Address(RVA = "0xDE3E10", Offset = "0xDE2C10", VA = "0x180DE3E10", Slot = "5")]
protected override void Start()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002895 RID: 10389 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002895")]
[Address(RVA = "0xDE3C10", Offset = "0xDE2A10", VA = "0x180DE3C10", Slot = "4")]
protected override void OnModifyOffset()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002896 RID: 10390 RVA: 0x0005961C File Offset: 0x0005781C
[Token(Token = "0x6002896")]
[Address(RVA = "0xDE3E60", Offset = "0xDE2C60", VA = "0x180DE3E60")]
public BodyTilt()
{
}
// Token: 0x040031D9 RID: 12761
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x40031D9")]
[Tooltip("Speed of tilting")]
public float tiltSpeed = 6f;
// Token: 0x040031DA RID: 12762
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x40031DA")]
[Tooltip("Sensitivity of tilting")]
public float tiltSensitivity = 0.07f;
// Token: 0x040031DB RID: 12763
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x40031DB")]
[Tooltip("The OffsetPose components")]
public OffsetPose poseLeft;
// Token: 0x040031DC RID: 12764
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x40031DC")]
[Tooltip("The OffsetPose components")]
public OffsetPose poseRight;
// Token: 0x040031DD RID: 12765
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x40031DD")]
private float tiltAngle;
// Token: 0x040031DE RID: 12766
[FieldOffset(Offset = "0x4C")]
[Token(Token = "0x40031DE")]
private Vector3 lastForward;
}
}