Files
NobetaSource/Cpp2IL/Assembly-CSharp/RootMotion/FinalIK/FullBodyBipedEffector.cs
2023-09-06 22:00:49 +02:00

40 lines
894 B
C#

using System;
using Cpp2IlInjected;
namespace RootMotion.FinalIK
{
// Token: 0x0200042D RID: 1069
[Token(Token = "0x200042D")]
[Serializable]
public enum FullBodyBipedEffector
{
// Token: 0x04002FC6 RID: 12230
[Token(Token = "0x4002FC6")]
Body,
// Token: 0x04002FC7 RID: 12231
[Token(Token = "0x4002FC7")]
LeftShoulder,
// Token: 0x04002FC8 RID: 12232
[Token(Token = "0x4002FC8")]
RightShoulder,
// Token: 0x04002FC9 RID: 12233
[Token(Token = "0x4002FC9")]
LeftThigh,
// Token: 0x04002FCA RID: 12234
[Token(Token = "0x4002FCA")]
RightThigh,
// Token: 0x04002FCB RID: 12235
[Token(Token = "0x4002FCB")]
LeftHand,
// Token: 0x04002FCC RID: 12236
[Token(Token = "0x4002FCC")]
RightHand,
// Token: 0x04002FCD RID: 12237
[Token(Token = "0x4002FCD")]
LeftFoot,
// Token: 0x04002FCE RID: 12238
[Token(Token = "0x4002FCE")]
RightFoot
}
}