Files
NobetaSource/Cpp2IL/Assembly-CSharp/RootMotion/FinalIK/InteractionTrigger.cs
2023-09-06 22:00:49 +02:00

307 lines
11 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RootMotion.FinalIK
{
// Token: 0x02000453 RID: 1107
[Token(Token = "0x2000453")]
[HelpURL("https://www.youtube.com/watch?v=-TDZpNjt2mk&index=15&list=PLVxSIA1OaTOu8Nos3CalXbJ2DrKnntMv6")]
[AddComponentMenu("Scripts/RootMotion.FinalIK/Interaction System/Interaction Trigger")]
public class InteractionTrigger : MonoBehaviour
{
// Token: 0x06002805 RID: 10245 RVA: 0x00058AD4 File Offset: 0x00056CD4
[Token(Token = "0x6002805")]
[Address(RVA = "0x10DD200", Offset = "0x10DC000", VA = "0x1810DD200")]
[ContextMenu("TUTORIAL VIDEO")]
private void OpenTutorial4()
{
Application.OpenURL("https://www.youtube.com/watch?v=-TDZpNjt2mk&index=15&list=PLVxSIA1OaTOu8Nos3CalXbJ2DrKnntMv6");
}
// Token: 0x06002806 RID: 10246 RVA: 0x00058AEC File Offset: 0x00056CEC
[Token(Token = "0x6002806")]
[Address(RVA = "0x10DD240", Offset = "0x10DC040", VA = "0x1810DD240")]
[ContextMenu("Support Group")]
private void SupportGroup()
{
Application.OpenURL("https://groups.google.com/forum/#!forum/final-ik");
}
// Token: 0x06002807 RID: 10247 RVA: 0x00058B04 File Offset: 0x00056D04
[Token(Token = "0x6002807")]
[Address(RVA = "0x10DCFC0", Offset = "0x10DBDC0", VA = "0x1810DCFC0")]
[ContextMenu("Asset Store Thread")]
private void ASThread()
{
Application.OpenURL("http://forum.unity3d.com/threads/final-ik-full-body-ik-aim-look-at-fabrik-ccd-ik-1-0-released.222685/");
}
// Token: 0x06002808 RID: 10248 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002808")]
[Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00")]
private void Start()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002809 RID: 10249 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002809")]
[Address(RVA = "0x10DD000", Offset = "0x10DBE00", VA = "0x1810DD000")]
public int GetBestRangeIndex(Transform character, Transform raycastFrom, RaycastHit raycastHit)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600280A RID: 10250 RVA: 0x00058B1C File Offset: 0x00056D1C
[Token(Token = "0x600280A")]
[Address(RVA = "0x10DD280", Offset = "0x10DC080", VA = "0x1810DD280")]
public InteractionTrigger()
{
InteractionTrigger.Range[] array = new InteractionTrigger.Range[0];
this.ranges = array;
base..ctor();
}
// Token: 0x04003167 RID: 12647
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4003167")]
[Tooltip("The valid ranges of the character's and/or it's camera's position for triggering interaction when the character is in contact with the collider of this trigger.")]
public InteractionTrigger.Range[] ranges;
// Token: 0x02000454 RID: 1108
[Token(Token = "0x2000454")]
[Serializable]
public class CharacterPosition
{
// Token: 0x17000283 RID: 643
// (get) Token: 0x0600280B RID: 10251 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000283")]
public Vector3 offset3D
{
[Token(Token = "0x600280B")]
[Address(RVA = "0x14E9DF0", Offset = "0x14E8BF0", VA = "0x1814E9DF0")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x17000284 RID: 644
// (get) Token: 0x0600280C RID: 10252 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000284")]
public Vector3 direction3D
{
[Token(Token = "0x600280C")]
[Address(RVA = "0x14E9D50", Offset = "0x14E8B50", VA = "0x1814E9D50")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x0600280D RID: 10253 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600280D")]
[Address(RVA = "0x14E9590", Offset = "0x14E8390", VA = "0x1814E9590")]
public bool IsInRange(Transform character, Transform trigger, out float error)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600280E RID: 10254 RVA: 0x00058B40 File Offset: 0x00056D40
[Token(Token = "0x600280E")]
[Address(RVA = "0x14E9D30", Offset = "0x14E8B30", VA = "0x1814E9D30")]
public CharacterPosition()
{
}
// Token: 0x04003168 RID: 12648
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4003168")]
[Tooltip("If false, will not care where the character stands, as long as it is in contact with the trigger collider.")]
public bool use;
// Token: 0x04003169 RID: 12649
[FieldOffset(Offset = "0x14")]
[Token(Token = "0x4003169")]
[Tooltip("The offset of the character's position relative to the trigger in XZ plane. Y position of the character is unlimited as long as it is contact with the collider.")]
public Vector2 offset;
// Token: 0x0400316A RID: 12650
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x400316A")]
[Tooltip("Angle offset from the default forward direction.")]
[Range(-180f, 180f)]
public float angleOffset;
// Token: 0x0400316B RID: 12651
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400316B")]
[Range(0f, 180f)]
[Tooltip("Max angular offset of the character's forward from the direction of this trigger.")]
public float maxAngle = 45f;
// Token: 0x0400316C RID: 12652
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x400316C")]
[Tooltip("Max offset of the character's position from this range's center.")]
public float radius = 0.5f;
// Token: 0x0400316D RID: 12653
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x400316D")]
[Tooltip("If true, will rotate the trigger around it's Y axis relative to the position of the character, so the object can be interacted with from all sides.")]
public bool orbit;
// Token: 0x0400316E RID: 12654
[FieldOffset(Offset = "0x29")]
[Token(Token = "0x400316E")]
[Tooltip("Fixes the Y axis of the trigger to Vector3.up. This makes the trigger symmetrical relative to the object. For example a gun will be able to be picked up from the same direction relative to the barrel no matter which side the gun is resting on.")]
public bool fixYAxis;
}
// Token: 0x02000455 RID: 1109
[Token(Token = "0x2000455")]
[Serializable]
public class CameraPosition
{
// Token: 0x0600280F RID: 10255 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600280F")]
[Address(RVA = "0x14E8FF0", Offset = "0x14E7DF0", VA = "0x1814E8FF0")]
public Quaternion GetRotation()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002810 RID: 10256 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002810")]
[Address(RVA = "0x14E9150", Offset = "0x14E7F50", VA = "0x1814E9150")]
public bool IsInRange(Transform raycastFrom, RaycastHit hit, Transform trigger, out float error)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002811 RID: 10257 RVA: 0x00058B6C File Offset: 0x00056D6C
[Token(Token = "0x6002811")]
[Address(RVA = "0x14E9510", Offset = "0x14E8310", VA = "0x1814E9510")]
public CameraPosition()
{
float z = Vector3.forward.z;
this.direction.z = z;
this.maxDistance = 0.5f;
this.maxAngle = 45f;
base..ctor();
}
// Token: 0x0400316F RID: 12655
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x400316F")]
[Tooltip("What the camera should be looking at to trigger the interaction?")]
public Collider lookAtTarget;
// Token: 0x04003170 RID: 12656
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4003170")]
[Tooltip("The direction from the lookAtTarget towards the camera (in lookAtTarget's space).")]
public Vector3 direction;
// Token: 0x04003171 RID: 12657
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x4003171")]
[Tooltip("Max distance from the lookAtTarget to the camera.")]
public float maxDistance;
// Token: 0x04003172 RID: 12658
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4003172")]
[Tooltip("Max angle between the direction and the direction towards the camera.")]
[Range(0f, 180f)]
public float maxAngle;
// Token: 0x04003173 RID: 12659
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x4003173")]
[Tooltip("Fixes the Y axis of the trigger to Vector3.up. This makes the trigger symmetrical relative to the object.")]
public bool fixYAxis;
}
// Token: 0x02000456 RID: 1110
[Token(Token = "0x2000456")]
[Serializable]
public class Range
{
// Token: 0x06002812 RID: 10258 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002812")]
[Address(RVA = "0x14F2D90", Offset = "0x14F1B90", VA = "0x1814F2D90")]
public bool IsInRange(Transform character, Transform raycastFrom, RaycastHit raycastHit, Transform trigger, out float maxError)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002813 RID: 10259 RVA: 0x00058BAC File Offset: 0x00056DAC
[Token(Token = "0x6002813")]
[Address(RVA = "0x14F2EA0", Offset = "0x14F1CA0", VA = "0x1814F2EA0")]
public Range()
{
}
// Token: 0x04003174 RID: 12660
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4003174")]
[SerializeField]
[HideInInspector]
public string name;
// Token: 0x04003175 RID: 12661
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4003175")]
[HideInInspector]
[SerializeField]
public bool show = true;
// Token: 0x04003176 RID: 12662
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4003176")]
[Tooltip("The range for the character's position and rotation.")]
public InteractionTrigger.CharacterPosition characterPosition;
// Token: 0x04003177 RID: 12663
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4003177")]
[Tooltip("The range for the character camera's position and rotation.")]
public InteractionTrigger.CameraPosition cameraPosition;
// Token: 0x04003178 RID: 12664
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4003178")]
[Tooltip("Definitions of the interactions associated with this range.")]
public InteractionTrigger.Range.Interaction[] interactions;
// Token: 0x02000457 RID: 1111
[Token(Token = "0x2000457")]
[Serializable]
public class Interaction
{
// Token: 0x06002814 RID: 10260 RVA: 0x0003883F File Offset: 0x00036A3F
[Token(Token = "0x6002814")]
[Address(RVA = "0x3D8B20", Offset = "0x3D7920", VA = "0x1803D8B20")]
public Interaction()
{
}
// Token: 0x04003179 RID: 12665
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4003179")]
[Tooltip("The InteractionObject to interact with.")]
public InteractionObject interactionObject;
// Token: 0x0400317A RID: 12666
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400317A")]
[Tooltip("The effectors to interact with.")]
public FullBodyBipedEffector[] effectors;
}
}
}
}