Files
NobetaSource/Cpp2IL/Assembly-CSharp/RootMotion/TriggerEventBroadcaster.cs
2023-09-06 22:00:49 +02:00

63 lines
1.7 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RootMotion
{
// Token: 0x020003A2 RID: 930
[Token(Token = "0x20003A2")]
public class TriggerEventBroadcaster : MonoBehaviour
{
// Token: 0x060022E5 RID: 8933 RVA: 0x00050484 File Offset: 0x0004E684
[Token(Token = "0x60022E5")]
[Address(RVA = "0x75A2A0", Offset = "0x7590A0", VA = "0x18075A2A0")]
private void OnTriggerEnter(Collider collider)
{
GameObject gameObject = this.target;
int num = 0;
if (gameObject != num)
{
this.target.SendMessage("OnTriggerEnter", collider, (SendMessageOptions)((uint)1));
}
}
// Token: 0x060022E6 RID: 8934 RVA: 0x000504C0 File Offset: 0x0004E6C0
[Token(Token = "0x60022E6")]
[Address(RVA = "0x75A400", Offset = "0x759200", VA = "0x18075A400")]
private void OnTriggerStay(Collider collider)
{
GameObject gameObject = this.target;
int num = 0;
if (gameObject != num)
{
this.target.SendMessage("OnTriggerStay", collider, (SendMessageOptions)((uint)1));
}
}
// Token: 0x060022E7 RID: 8935 RVA: 0x000504FC File Offset: 0x0004E6FC
[Token(Token = "0x60022E7")]
[Address(RVA = "0x75A350", Offset = "0x759150", VA = "0x18075A350")]
private void OnTriggerExit(Collider collider)
{
GameObject gameObject = this.target;
int num = 0;
if (gameObject != num)
{
this.target.SendMessage("OnTriggerExit", collider, (SendMessageOptions)((uint)1));
}
}
// Token: 0x060022E8 RID: 8936 RVA: 0x00050538 File Offset: 0x0004E738
[Token(Token = "0x60022E8")]
[Address(RVA = "0x3088F0", Offset = "0x3076F0", VA = "0x1803088F0")]
public TriggerEventBroadcaster()
{
}
// Token: 0x04002C12 RID: 11282
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4002C12")]
public GameObject target;
}
}