Files
NobetaSource/Cpp2IL/Assembly-CSharp/SaveSystem.cs
2023-09-06 22:00:49 +02:00

392 lines
11 KiB
C#

using System;
using System.Linq;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x02000214 RID: 532
[Token(Token = "0x2000214")]
public class SaveSystem : MonoBehaviour
{
// Token: 0x170000D6 RID: 214
// (get) Token: 0x060014E3 RID: 5347 RVA: 0x0002F400 File Offset: 0x0002D600
[Token(Token = "0x170000D6")]
private GameSave GameSave
{
[Token(Token = "0x60014E3")]
[Address(RVA = "0x4322E0", Offset = "0x4310E0", VA = "0x1804322E0")]
get
{
return Game.GameSave;
}
}
// Token: 0x060014E4 RID: 5348 RVA: 0x0002F414 File Offset: 0x0002D614
[Token(Token = "0x60014E4")]
[Address(RVA = "0x431AC0", Offset = "0x4308C0", VA = "0x180431AC0")]
public void Init()
{
TreasureBox[] saveTreasureBox = this.SaveTreasureBox;
int num = 0;
if (num < saveTreasureBox.Length)
{
TreasureBox treasureBox = saveTreasureBox[num];
if (treasureBox != 0)
{
treasureBox.index = num;
}
num++;
}
}
// Token: 0x060014E5 RID: 5349 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60014E5")]
[Address(RVA = "0x431B30", Offset = "0x430930", VA = "0x180431B30")]
public void UpdateCharacterData(WizardGirlManage nobeta, SoulSystem soulSystem)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060014E6 RID: 5350 RVA: 0x0002F450 File Offset: 0x0002D650
[Token(Token = "0x60014E6")]
[Address(RVA = "0x4319B0", Offset = "0x4307B0", VA = "0x1804319B0")]
public void CalculateSceneSouls(WizardGirlManage nobeta, SoulSystem soulSystem)
{
if (!nobeta.GetIsDead())
{
float sceneMoney = soulSystem.GetSceneMoney();
int num = Mathf.RoundToInt(sceneMoney);
Game.GameSave.stats.currentMoney = sceneMoney;
int num2 = Game.Collection.IncreaseSoulAcquired(num);
}
}
// Token: 0x060014E7 RID: 5351 RVA: 0x0002F49C File Offset: 0x0002D69C
[Token(Token = "0x60014E7")]
[Address(RVA = "0x4318B0", Offset = "0x4306B0", VA = "0x1804318B0")]
public void AllLevelCompletedLoadCharacterData(PlayerItem Item, SoulSystem Soul, CharacterBaseData PlayerData, PlayerEffectPlay.Magic Effect, int iItemSelectPos)
{
BeatingGameData beatingGameData = new BeatingGameData();
float g_fHP = PlayerData.g_fHP;
beatingGameData.healthPoint = g_fHP;
float g_fMP = PlayerData.g_fMP;
beatingGameData.manaPoint = g_fMP;
beatingGameData.magicIndex = 0;
int g_iItemSize = Item.g_iItemSize;
beatingGameData.inventorySlots = g_iItemSize;
beatingGameData.inventoryIndex = 0;
ItemSystem.ItemType[] array = Enumerable.ToArray<ItemSystem.ItemType>(Item.g_HoldItem);
beatingGameData.currentItems = array;
Game.OnBeatingGame(beatingGameData);
}
// Token: 0x060014E8 RID: 5352 RVA: 0x0002F508 File Offset: 0x0002D708
[Token(Token = "0x60014E8")]
[Address(RVA = "0x3088F0", Offset = "0x3076F0", VA = "0x1803088F0")]
public SaveSystem()
{
}
// Token: 0x04001FFA RID: 8186
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4001FFA")]
public SavePoint[] AllSavePoint;
// Token: 0x04001FFB RID: 8187
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4001FFB")]
public TreasureBox[] SaveTreasureBox;
// Token: 0x04001FFC RID: 8188
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4001FFC")]
private bool g_bIsSaveing;
// Token: 0x02000215 RID: 533
[Token(Token = "0x2000215")]
public enum ScriptType
{
// Token: 0x04001FFE RID: 8190
[Token(Token = "0x4001FFE")]
Null,
// Token: 0x04001FFF RID: 8191
[Token(Token = "0x4001FFF")]
MeetCat,
// Token: 0x04002000 RID: 8192
[Token(Token = "0x4002000")]
L01Room01,
// Token: 0x04002001 RID: 8193
[Token(Token = "0x4002001")]
L01Room03,
// Token: 0x04002002 RID: 8194
[Token(Token = "0x4002002")]
L01Room04,
// Token: 0x04002003 RID: 8195
[Token(Token = "0x4002003")]
L01Clear,
// Token: 0x04002004 RID: 8196
[Token(Token = "0x4002004")]
L02Room01,
// Token: 0x04002005 RID: 8197
[Token(Token = "0x4002005")]
L02Room03,
// Token: 0x04002006 RID: 8198
[Token(Token = "0x4002006")]
L02Room08,
// Token: 0x04002007 RID: 8199
[Token(Token = "0x4002007")]
L02Room09,
// Token: 0x04002008 RID: 8200
[Token(Token = "0x4002008")]
L02Clear,
// Token: 0x04002009 RID: 8201
[Token(Token = "0x4002009")]
L01OpenDoor01,
// Token: 0x0400200A RID: 8202
[Token(Token = "0x400200A")]
L01OpenDoor02,
// Token: 0x0400200B RID: 8203
[Token(Token = "0x400200B")]
L02OpenDoor,
// Token: 0x0400200C RID: 8204
[Token(Token = "0x400200C")]
L03Room01,
// Token: 0x0400200D RID: 8205
[Token(Token = "0x400200D")]
L03Room01DoorL,
// Token: 0x0400200E RID: 8206
[Token(Token = "0x400200E")]
L03Room01DoorR,
// Token: 0x0400200F RID: 8207
[Token(Token = "0x400200F")]
L03Room02,
// Token: 0x04002010 RID: 8208
[Token(Token = "0x4002010")]
L03Room02To04W01,
// Token: 0x04002011 RID: 8209
[Token(Token = "0x4002011")]
L03Room02To04W02,
// Token: 0x04002012 RID: 8210
[Token(Token = "0x4002012")]
L03Room04_01,
// Token: 0x04002013 RID: 8211
[Token(Token = "0x4002013")]
L03Room04_02,
// Token: 0x04002014 RID: 8212
[Token(Token = "0x4002014")]
L03Room04_MFloor,
// Token: 0x04002015 RID: 8213
[Token(Token = "0x4002015")]
L03Room05,
// Token: 0x04002016 RID: 8214
[Token(Token = "0x4002016")]
L03Room06,
// Token: 0x04002017 RID: 8215
[Token(Token = "0x4002017")]
L03Room08_MFloor,
// Token: 0x04002018 RID: 8216
[Token(Token = "0x4002018")]
L03Room08ToBack,
// Token: 0x04002019 RID: 8217
[Token(Token = "0x4002019")]
L01OpenDoor03,
// Token: 0x0400201A RID: 8218
[Token(Token = "0x400201A")]
L01Room06To07,
// Token: 0x0400201B RID: 8219
[Token(Token = "0x400201B")]
L02Room06,
// Token: 0x0400201C RID: 8220
[Token(Token = "0x400201C")]
L02Room09Reverse,
// Token: 0x0400201D RID: 8221
[Token(Token = "0x400201D")]
L02L03BackDoor,
// Token: 0x0400201E RID: 8222
[Token(Token = "0x400201E")]
L03Clear,
// Token: 0x0400201F RID: 8223
[Token(Token = "0x400201F")]
L03L04BackDoor,
// Token: 0x04002020 RID: 8224
[Token(Token = "0x4002020")]
L03Room01DoorLReverse,
// Token: 0x04002021 RID: 8225
[Token(Token = "0x4002021")]
L03Room04Item,
// Token: 0x04002022 RID: 8226
[Token(Token = "0x4002022")]
L03Boss01Clear,
// Token: 0x04002023 RID: 8227
[Token(Token = "0x4002023")]
L03Boss01ClearReverse,
// Token: 0x04002024 RID: 8228
[Token(Token = "0x4002024")]
L01Room07Wall,
// Token: 0x04002025 RID: 8229
[Token(Token = "0x4002025")]
L01Room08Wall01,
// Token: 0x04002026 RID: 8230
[Token(Token = "0x4002026")]
L01Room08Wall02,
// Token: 0x04002027 RID: 8231
[Token(Token = "0x4002027")]
L03Room01Reverse,
// Token: 0x04002028 RID: 8232
[Token(Token = "0x4002028")]
L01Room07Magic,
// Token: 0x04002029 RID: 8233
[Token(Token = "0x4002029")]
L01Room09Magic,
// Token: 0x0400202A RID: 8234
[Token(Token = "0x400202A")]
L01Room10,
// Token: 0x0400202B RID: 8235
[Token(Token = "0x400202B")]
L01Room08Door,
// Token: 0x0400202C RID: 8236
[Token(Token = "0x400202C")]
L04Room01HatLostScript,
// Token: 0x0400202D RID: 8237
[Token(Token = "0x400202D")]
L04Room01CatPos,
// Token: 0x0400202E RID: 8238
[Token(Token = "0x400202E")]
L04Room01HatGetScript,
// Token: 0x0400202F RID: 8239
[Token(Token = "0x400202F")]
L04Room01PlayerHat,
// Token: 0x04002030 RID: 8240
[Token(Token = "0x4002030")]
L04Room01End,
// Token: 0x04002031 RID: 8241
[Token(Token = "0x4002031")]
L04Room02Switch,
// Token: 0x04002032 RID: 8242
[Token(Token = "0x4002032")]
L04Room02DoorSwitch,
// Token: 0x04002033 RID: 8243
[Token(Token = "0x4002033")]
L04Room05Wall,
// Token: 0x04002034 RID: 8244
[Token(Token = "0x4002034")]
L04Room06,
// Token: 0x04002035 RID: 8245
[Token(Token = "0x4002035")]
L04Room07_01,
// Token: 0x04002036 RID: 8246
[Token(Token = "0x4002036")]
L04Room07_02,
// Token: 0x04002037 RID: 8247
[Token(Token = "0x4002037")]
L04Room07_03,
// Token: 0x04002038 RID: 8248
[Token(Token = "0x4002038")]
L04Room08,
// Token: 0x04002039 RID: 8249
[Token(Token = "0x4002039")]
L04Room10,
// Token: 0x0400203A RID: 8250
[Token(Token = "0x400203A")]
L04RoomBoss,
// Token: 0x0400203B RID: 8251
[Token(Token = "0x400203B")]
L05Room01,
// Token: 0x0400203C RID: 8252
[Token(Token = "0x400203C")]
L05Room02DoorSwitch,
// Token: 0x0400203D RID: 8253
[Token(Token = "0x400203D")]
L05Room03To04DoorSwitch,
// Token: 0x0400203E RID: 8254
[Token(Token = "0x400203E")]
L05Room04_01,
// Token: 0x0400203F RID: 8255
[Token(Token = "0x400203F")]
L05Room04_02,
// Token: 0x04002040 RID: 8256
[Token(Token = "0x4002040")]
L05Room04DoorSwitch,
// Token: 0x04002041 RID: 8257
[Token(Token = "0x4002041")]
L05Room04DoorHide,
// Token: 0x04002042 RID: 8258
[Token(Token = "0x4002042")]
L05Room05,
// Token: 0x04002043 RID: 8259
[Token(Token = "0x4002043")]
L05Room06,
// Token: 0x04002044 RID: 8260
[Token(Token = "0x4002044")]
L05Room06DoorHide,
// Token: 0x04002045 RID: 8261
[Token(Token = "0x4002045")]
L05Room07_01,
// Token: 0x04002046 RID: 8262
[Token(Token = "0x4002046")]
L05Room07_02,
// Token: 0x04002047 RID: 8263
[Token(Token = "0x4002047")]
L05Room07_03,
// Token: 0x04002048 RID: 8264
[Token(Token = "0x4002048")]
L05Room08DoorHide,
// Token: 0x04002049 RID: 8265
[Token(Token = "0x4002049")]
L05RoomBoss,
// Token: 0x0400204A RID: 8266
[Token(Token = "0x400204A")]
L06RoomStart,
// Token: 0x0400204B RID: 8267
[Token(Token = "0x400204B")]
L06Act02DoorPlayer,
// Token: 0x0400204C RID: 8268
[Token(Token = "0x400204C")]
L06Act02Alarm,
// Token: 0x0400204D RID: 8269
[Token(Token = "0x400204D")]
L06Act02Clear,
// Token: 0x0400204E RID: 8270
[Token(Token = "0x400204E")]
L06Act03DamageDoorPlayer,
// Token: 0x0400204F RID: 8271
[Token(Token = "0x400204F")]
L06Act03DamageDoorEnemy,
// Token: 0x04002050 RID: 8272
[Token(Token = "0x4002050")]
L06Act03Clear,
// Token: 0x04002051 RID: 8273
[Token(Token = "0x4002051")]
L06Act04Switch,
// Token: 0x04002052 RID: 8274
[Token(Token = "0x4002052")]
L06Act04Clear,
// Token: 0x04002053 RID: 8275
[Token(Token = "0x4002053")]
L06Act05Ball,
// Token: 0x04002054 RID: 8276
[Token(Token = "0x4002054")]
L06Act05Clear,
// Token: 0x04002055 RID: 8277
[Token(Token = "0x4002055")]
L06CentralAct03,
// Token: 0x04002056 RID: 8278
[Token(Token = "0x4002056")]
L06CentralAct04,
// Token: 0x04002057 RID: 8279
[Token(Token = "0x4002057")]
L06CentralAct05,
// Token: 0x04002058 RID: 8280
[Token(Token = "0x4002058")]
L06Central,
// Token: 0x04002059 RID: 8281
[Token(Token = "0x4002059")]
L06Boss01,
// Token: 0x0400205A RID: 8282
[Token(Token = "0x400205A")]
L06Clear,
// Token: 0x0400205B RID: 8283
[Token(Token = "0x400205B")]
L02CatBook
}
}