37 lines
962 B
C#
37 lines
962 B
C#
using System;
|
|
using Cpp2IlInjected;
|
|
using UnityEngine;
|
|
|
|
// Token: 0x020001E5 RID: 485
|
|
[Token(Token = "0x20001E5")]
|
|
public class SceneIsHide : MonoBehaviour
|
|
{
|
|
// Token: 0x060013D6 RID: 5078 RVA: 0x0002D2C0 File Offset: 0x0002B4C0
|
|
[Token(Token = "0x60013D6")]
|
|
[Address(RVA = "0x3FC010", Offset = "0x3FAE10", VA = "0x1803FC010")]
|
|
public void SetIsHide(bool bIsHide)
|
|
{
|
|
this.g_bIsHide = bIsHide;
|
|
}
|
|
|
|
// Token: 0x060013D7 RID: 5079 RVA: 0x0002D2D4 File Offset: 0x0002B4D4
|
|
[Token(Token = "0x60013D7")]
|
|
[Address(RVA = "0x3FBFE0", Offset = "0x3FADE0", VA = "0x1803FBFE0")]
|
|
public bool GetIsHide()
|
|
{
|
|
return this.g_bIsHide;
|
|
}
|
|
|
|
// Token: 0x060013D8 RID: 5080 RVA: 0x0002D2E8 File Offset: 0x0002B4E8
|
|
[Token(Token = "0x60013D8")]
|
|
[Address(RVA = "0x434F80", Offset = "0x433D80", VA = "0x180434F80")]
|
|
public SceneIsHide()
|
|
{
|
|
}
|
|
|
|
// Token: 0x04001ED5 RID: 7893
|
|
[FieldOffset(Offset = "0x18")]
|
|
[Token(Token = "0x4001ED5")]
|
|
public bool g_bIsHide = true;
|
|
}
|