Files
NobetaSource/Cpp2IL/Assembly-CSharp/SwitchDevice.cs
2023-09-06 22:00:49 +02:00

274 lines
7.7 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020001CF RID: 463
[Token(Token = "0x20001CF")]
public class SwitchDevice : DamageObject
{
// Token: 0x06001376 RID: 4982 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001376")]
[Address(RVA = "0xABAA20", Offset = "0xAB9820", VA = "0x180ABAA20", Slot = "4")]
public override void Init()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001377 RID: 4983 RVA: 0x0002CA58 File Offset: 0x0002AC58
[Token(Token = "0x6001377")]
[Address(RVA = "0xABB0C0", Offset = "0xAB9EC0", VA = "0x180ABB0C0", Slot = "5")]
protected override void OnEnable()
{
base.OnEnable();
NPCManage componentInChildren = this.Original.GetComponentInChildren<NPCManage>(true);
int num = 0;
if (componentInChildren != num)
{
componentInChildren.SetLockPoint(true);
return;
}
}
// Token: 0x06001378 RID: 4984 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001378")]
[Address(RVA = "0xABB800", Offset = "0xABA600", VA = "0x180ABB800", Slot = "6")]
protected override void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001379 RID: 4985 RVA: 0x0002CA94 File Offset: 0x0002AC94
[Token(Token = "0x6001379")]
[Address(RVA = "0xABB010", Offset = "0xAB9E10", VA = "0x180ABB010", Slot = "7")]
protected override void OnDisable()
{
base.OnDisable();
NPCManage componentInChildren = this.Original.GetComponentInChildren<NPCManage>(true);
int num = 0;
if (componentInChildren != num)
{
int num2 = 0;
componentInChildren.SetLockPoint(num2 != 0);
return;
}
}
// Token: 0x0600137A RID: 4986 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600137A")]
[Address(RVA = "0xABA770", Offset = "0xAB9570", VA = "0x180ABA770", Slot = "9")]
public override void HitPhysical(AttackData AD)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600137B RID: 4987 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600137B")]
[Address(RVA = "0xABA850", Offset = "0xAB9650", VA = "0x180ABA850", Slot = "13")]
public override void HitPhysical(float fStrength)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600137C RID: 4988 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600137C")]
[Address(RVA = "0xABA4B0", Offset = "0xAB92B0", VA = "0x180ABA4B0", Slot = "10")]
public override void HitMagic(AttackData AD)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600137D RID: 4989 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600137D")]
[Address(RVA = "0xABB2E0", Offset = "0xABA0E0", VA = "0x180ABB2E0")]
public void Open()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600137E RID: 4990 RVA: 0x0002CAD0 File Offset: 0x0002ACD0
[Token(Token = "0x600137E")]
[Address(RVA = "0xABB170", Offset = "0xAB9F70", VA = "0x180ABB170")]
private void OpenOtherDevice()
{
if (this.ReleaseSceneEvent.Length > 0)
{
int num = 0;
SceneEvent sceneEvent = this.ReleaseSceneEvent[num];
int num2 = 0;
if (sceneEvent != num2 && !this.ReleaseSceneEvent[num].GetIsOpenEvent())
{
this.ReleaseSceneEvent[num].OpenEvent();
}
num++;
}
}
// Token: 0x0600137F RID: 4991 RVA: 0x0002CB38 File Offset: 0x0002AD38
[Token(Token = "0x600137F")]
[Address(RVA = "0xABB400", Offset = "0xABA200", VA = "0x180ABB400")]
protected void ReleaseDevice()
{
int length = this.ReleaseSceneEvent.Length;
int num = 0;
if (length > 0)
{
SceneEvent sceneEvent = this.ReleaseSceneEvent[num];
int num2 = 0;
if (!(sceneEvent != num2))
{
Debug.Log(base.name + ":找不到解除場景裝置");
}
this.ReleaseSceneEvent[num].ReleaseEvent();
num++;
}
if (this.OpenSceneEvent.Length > 0)
{
SceneEvent sceneEvent2 = this.OpenSceneEvent[num];
int num3 = 0;
string text;
if (!(sceneEvent2 != num3))
{
text = base.name + ":找不到開啟場景裝置";
Debug.Log(text);
}
this.OpenSceneEvent[text].OpenEvent();
num++;
}
if (this.KillEnemy.Length > 0)
{
NPCManage npcmanage = this.KillEnemy[num];
int num4 = 0;
string text2;
if (!(npcmanage != num4))
{
text2 = base.name + ":找不到怪物";
Debug.Log(text2);
}
this.KillEnemy[text2].SetAIStatus(AI_NPC.AIStatus.Death);
num++;
}
BoxCollider boxCollider = this.bcPlayerBlock;
int num5 = 0;
boxCollider.enabled = num5 != 0;
}
// Token: 0x06001380 RID: 4992 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001380")]
[Address(RVA = "0xABA460", Offset = "0xAB9260", VA = "0x180ABA460")]
public Vector3 GetCenter()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001381 RID: 4993 RVA: 0x0002CC6C File Offset: 0x0002AE6C
[Token(Token = "0x6001381")]
[Address(RVA = "0xABC880", Offset = "0xABB680", VA = "0x180ABC880")]
public SwitchDevice()
{
}
// Token: 0x04001E4E RID: 7758
[FieldOffset(Offset = "0xE0")]
[Token(Token = "0x4001E4E")]
public ParticleSystem PS;
// Token: 0x04001E4F RID: 7759
[FieldOffset(Offset = "0xE8")]
[Token(Token = "0x4001E4F")]
public GameObject DamageEffect;
// Token: 0x04001E50 RID: 7760
[FieldOffset(Offset = "0xF0")]
[Token(Token = "0x4001E50")]
public GameObject ShowEffect;
// Token: 0x04001E51 RID: 7761
[FieldOffset(Offset = "0xF8")]
[Token(Token = "0x4001E51")]
public SceneEvent[] ReleaseSceneEvent;
// Token: 0x04001E52 RID: 7762
[FieldOffset(Offset = "0x100")]
[Token(Token = "0x4001E52")]
public SceneEvent[] OpenSceneEvent;
// Token: 0x04001E53 RID: 7763
[FieldOffset(Offset = "0x108")]
[Token(Token = "0x4001E53")]
public NPCManage[] KillEnemy;
// Token: 0x04001E54 RID: 7764
[FieldOffset(Offset = "0x110")]
[Token(Token = "0x4001E54")]
public bool Passive;
// Token: 0x04001E55 RID: 7765
[FieldOffset(Offset = "0x114")]
[Token(Token = "0x4001E55")]
public float AutoCureHP;
// Token: 0x04001E56 RID: 7766
[FieldOffset(Offset = "0x118")]
[Token(Token = "0x4001E56")]
protected BoxCollider bcPlayerBlock;
// Token: 0x04001E57 RID: 7767
[FieldOffset(Offset = "0x120")]
[Token(Token = "0x4001E57")]
private Material g_Mat;
// Token: 0x04001E58 RID: 7768
[FieldOffset(Offset = "0x128")]
[Token(Token = "0x4001E58")]
private float g_fTime;
// Token: 0x04001E59 RID: 7769
[FieldOffset(Offset = "0x130")]
[Token(Token = "0x4001E59")]
protected new EffectPool g_DamageEffect;
// Token: 0x04001E5A RID: 7770
[FieldOffset(Offset = "0x138")]
[Token(Token = "0x4001E5A")]
protected EffectPool g_ShowEffect;
// Token: 0x04001E5B RID: 7771
[FieldOffset(Offset = "0x140")]
[Token(Token = "0x4001E5B")]
protected Vector3 g_v3DamageEffectPos;
// Token: 0x04001E5C RID: 7772
[FieldOffset(Offset = "0x14C")]
[Token(Token = "0x4001E5C")]
protected Color g_AlbedoColor;
// Token: 0x04001E5D RID: 7773
[FieldOffset(Offset = "0x15C")]
[Token(Token = "0x4001E5D")]
protected Color g_EmissionColor;
// Token: 0x04001E5E RID: 7774
[Token(Token = "0x4001E5E")]
private const float g_ColorSpeed = 4f;
// Token: 0x04001E5F RID: 7775
[FieldOffset(Offset = "0x16C")]
[Token(Token = "0x4001E5F")]
private bool g_bOpenOtherDevice;
// Token: 0x04001E60 RID: 7776
[FieldOffset(Offset = "0x170")]
[Token(Token = "0x4001E60")]
private float g_fOpenOtherDeviceTime;
// Token: 0x04001E61 RID: 7777
[FieldOffset(Offset = "0x174")]
[Token(Token = "0x4001E61")]
private float g_fVolume;
// Token: 0x04001E62 RID: 7778
[FieldOffset(Offset = "0x178")]
[Token(Token = "0x4001E62")]
protected bool g_bSound = true;
}