Files
NobetaSource/Cpp2IL/Assembly-CSharp/TargetLine.cs
2023-09-06 22:00:49 +02:00

231 lines
13 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020000EF RID: 239
[Token(Token = "0x20000EF")]
public class TargetLine : MonoBehaviour
{
// Token: 0x1700003C RID: 60
// (get) Token: 0x06000D75 RID: 3445 RVA: 0x000206B0 File Offset: 0x0001E8B0
[Token(Token = "0x1700003C")]
private GameSave GameSave
{
[Token(Token = "0x6000D75")]
[Address(RVA = "0x12FAEA0", Offset = "0x12F9CA0", VA = "0x1812FAEA0")]
get
{
return Game.GameSave;
}
}
// Token: 0x06000D76 RID: 3446 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000D76")]
[Address(RVA = "0x12F9C20", Offset = "0x12F8A20", VA = "0x1812F9C20", Slot = "4")]
public virtual void Start()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000D77 RID: 3447 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000D77")]
[Address(RVA = "0x12F9EB0", Offset = "0x12F8CB0", VA = "0x1812F9EB0")]
private void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000D78 RID: 3448 RVA: 0x000206C4 File Offset: 0x0001E8C4
[Token(Token = "0x6000D78")]
[Address(RVA = "0x5EA8C0", Offset = "0x5E96C0", VA = "0x1805EA8C0")]
public void SetCollisionEffect(EffectPool Effect)
{
/*
An exception occurred when decompiling this method (06000D78)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void TargetLine::SetCollisionEffect(EffectPool)
---> System.Exception: Basic block has to end with unconditional control flow.
{; Block_0:; stfld:EffectPool(TargetLine::g_CollisionPool, ldloc:TargetLine(this), ldloc:EffectPool(Effect)); };
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
--- End of inner exception stack trace ---
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618
*/;
}
// Token: 0x06000D79 RID: 3449 RVA: 0x000206D8 File Offset: 0x0001E8D8
[Token(Token = "0x6000D79")]
[Address(RVA = "0x5296E0", Offset = "0x5284E0", VA = "0x1805296E0")]
public void SetCollisionEnemyEffect(EffectPool Effect)
{
/*
An exception occurred when decompiling this method (06000D79)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void TargetLine::SetCollisionEnemyEffect(EffectPool)
---> System.Exception: Basic block has to end with unconditional control flow.
{; Block_0:; stfld:EffectPool(TargetLine::g_CollisionPoolEnemy, ldloc:TargetLine(this), ldloc:EffectPool(Effect)); };
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
--- End of inner exception stack trace ---
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618
*/;
}
// Token: 0x06000D7A RID: 3450 RVA: 0x000206EC File Offset: 0x0001E8EC
[Token(Token = "0x6000D7A")]
[Address(RVA = "0x538C20", Offset = "0x537A20", VA = "0x180538C20")]
public void SetSECollision(SoundEffectPool SEP)
{
/*
An exception occurred when decompiling this method (06000D7A)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void TargetLine::SetSECollision(SoundEffectPool)
---> System.Exception: Basic block has to end with unconditional control flow.
{; Block_0:; stfld:SoundEffectPool(TargetLine::g_SECollision, ldloc:TargetLine(this), ldloc:SoundEffectPool(SEP)); };
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
--- End of inner exception stack trace ---
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618
*/;
}
// Token: 0x06000D7B RID: 3451 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000D7B")]
[Address(RVA = "0x538C10", Offset = "0x537A10", VA = "0x180538C10")]
public void SetSECollisionEnemy(SoundEffectPool SEP)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000D7C RID: 3452 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000D7C")]
[Address(RVA = "0x12F9B30", Offset = "0x12F8930", VA = "0x1812F9B30")]
public void SetTarget(Vector3 v3Target)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000D7D RID: 3453 RVA: 0x00020700 File Offset: 0x0001E900
[Token(Token = "0x6000D7D")]
[Address(RVA = "0xECF3C0", Offset = "0xECE1C0", VA = "0x180ECF3C0")]
public void SetLife(float fLife)
{
this.g_fLife = fLife;
}
// Token: 0x06000D7E RID: 3454 RVA: 0x00020714 File Offset: 0x0001E914
[Token(Token = "0x6000D7E")]
[Address(RVA = "0x12F9AF0", Offset = "0x12F88F0", VA = "0x1812F9AF0")]
public void SetRandomSpeed(float fSpeed)
{
float num = fSpeed * 0.5f;
float num2 = UnityEngine.Random.Range(num, num);
this.g_fRandomSpeed = num2;
}
// Token: 0x06000D7F RID: 3455 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000D7F")]
[Address(RVA = "0x12FAE20", Offset = "0x12F9C20", VA = "0x1812FAE20")]
public TargetLine()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x040017B8 RID: 6072
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40017B8")]
private ParticleSystem g_PS;
// Token: 0x040017B9 RID: 6073
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40017B9")]
private AttackData g_AData;
// Token: 0x040017BA RID: 6074
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x40017BA")]
private Vector3 g_Direction;
// Token: 0x040017BB RID: 6075
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x40017BB")]
private Vector3 g_PrePosition;
// Token: 0x040017BC RID: 6076
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x40017BC")]
private bool g_bCollision;
// Token: 0x040017BD RID: 6077
[FieldOffset(Offset = "0x41")]
[Token(Token = "0x40017BD")]
private bool g_bPlayerDodge;
// Token: 0x040017BE RID: 6078
[FieldOffset(Offset = "0x44")]
[Token(Token = "0x40017BE")]
public float g_fSpeed;
// Token: 0x040017BF RID: 6079
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x40017BF")]
public Vector3 g_v3Size;
// Token: 0x040017C0 RID: 6080
[FieldOffset(Offset = "0x54")]
[Token(Token = "0x40017C0")]
public float g_fSoundRadius;
// Token: 0x040017C1 RID: 6081
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x40017C1")]
public string g_OwnTag;
// Token: 0x040017C2 RID: 6082
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x40017C2")]
private float g_fLife;
// Token: 0x040017C3 RID: 6083
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x40017C3")]
private EffectPool g_CollisionPool;
// Token: 0x040017C4 RID: 6084
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x40017C4")]
private EffectPool g_CollisionPoolEnemy;
// Token: 0x040017C5 RID: 6085
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x40017C5")]
private SoundEffectPool g_SECollision;
// Token: 0x040017C6 RID: 6086
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x40017C6")]
private SoundEffectPool g_SECollisionEnemy;
// Token: 0x040017C7 RID: 6087
[FieldOffset(Offset = "0x88")]
[Token(Token = "0x40017C7")]
protected LayerMask g_Mask;
// Token: 0x040017C8 RID: 6088
[FieldOffset(Offset = "0x8C")]
[Token(Token = "0x40017C8")]
private float g_fRandomSpeed;
}