Files
NobetaSource/Cpp2IL/Assembly-CSharp/TimeEffectType.cs
2023-09-06 22:00:49 +02:00

46 lines
1.1 KiB
C#

using System;
using Cpp2IlInjected;
// Token: 0x02000211 RID: 529
[Token(Token = "0x2000211")]
[Flags]
public enum TimeEffectType
{
// Token: 0x04001FE9 RID: 8169
[Token(Token = "0x4001FE9")]
LittleWitch = 1,
// Token: 0x04001FEA RID: 8170
[Token(Token = "0x4001FEA")]
LittleWitchEffect = 2,
// Token: 0x04001FEB RID: 8171
[Token(Token = "0x4001FEB")]
PassiveEvent = 4,
// Token: 0x04001FEC RID: 8172
[Token(Token = "0x4001FEC")]
EnemyAndNpc = 8,
// Token: 0x04001FED RID: 8173
[Token(Token = "0x4001FED")]
StageEffect = 16,
// Token: 0x04001FEE RID: 8174
[Token(Token = "0x4001FEE")]
AttackableObject = 32,
// Token: 0x04001FEF RID: 8175
[Token(Token = "0x4001FEF")]
Physics = 64,
// Token: 0x04001FF0 RID: 8176
[Token(Token = "0x4001FF0")]
PlayerTimeScale = 7,
// Token: 0x04001FF1 RID: 8177
[Token(Token = "0x4001FF1")]
PlayerHitStop = 3,
// Token: 0x04001FF2 RID: 8178
[Token(Token = "0x4001FF2")]
StageTimeScale = 120,
// Token: 0x04001FF3 RID: 8179
[Token(Token = "0x4001FF3")]
StageHitStop = 8,
// Token: 0x04001FF4 RID: 8180
[Token(Token = "0x4001FF4")]
All = 127
}